Fanart by WereBudgie.
SLIME DRAKES
Role: Stupider Dragons, Elemental Beasts
PL 9 (129)
STRENGTH 7 STAMINA 8 AGILITY 3
FIGHTING 7 DEXTERITY 0
INTELLIGENCE -3 AWARENESS 2 PRESENCE -3
Skills:
Close Combat (Claws) 2 (+9)
Expertise (Survival) 4 (+6)
Intimidation 11 (+8, +9 Size)
Perception 6 (+8)
Stealth 3 (+6, +3 Size)
Advantages:
All-Out Attack, Fast Grab, Great Endurance, Improved Critical (Slime Attack), Improved Disarm, Improved Hold, Improved Initiative, Move-By Action, Power Attack, Ranged Attack 2
Powers:
"Draconic Senses" Senses 7 (Low-Light & Extended Vision, Acute, Extended & Accurate Scent, Extended Hearing) [7]
"Draconic Healing" Regeneration 2 (Feats: Regrowth, Diehard) [4]
"Dragon's Legs" Speed 3 (30 mph) [3]
"Dragon's Tail"
Extra Limb 1 [1]
Enhanced Advantages: Improved Trip [1]
"Arthropod Hunters" Immunity 1 (Poison) [1]
"Slimy Body" Snare 4 (Extras: Reaction +3) (Flaws: Touch Range) [24]
"Resistant to Elements" Immunity 10 (Grass & Water Damage) (Flaws: Limited to Half-Effect) [5]
"Draconic Size" Growth 3 (Str & Sta +3, +3 Mass, +1 Intimidation, -1 Dodge/Parry, -3 Stealth) -- (10 feet) (Feats: Innate) (Extras: Permanent +0) [7]
"Draconic Attacks"
"Slime Attack" Snare 6 (Feats: Accurate 4) (22) -- [23]
- AE: "Claws & Teeth" Strength-Damage +2 (Feats: Penetrating 4) (6)
Unarmed +7 (+7 Damage, DC 22)
Claws +9 (+9 Damage, DC 24)
Slimy Body +7 (+4 Affliction, DC 14)
Slime Attack +8 (+6 Ranged Affliction, DC 16)
Initiative +7
Defenses:
Dodge +6 (DC 16), Parry +8 (DC 18), Toughness +8 (+3 Impervious), Fortitude +8, Will +5
Complications:
None
Total: Abilities: 20 / Skills: 26--13 / Advantages: 11 / Powers: 76 / Defenses: 9 (129)
-Rare except in particular locations, Slime Drakes are among the least-seen Drakes. They live almost exclusively underground or in deep forests, and are squirrelly around humanoids of most kinds. They are similar in size to most Drakes, and are a pink/gray color, but constantly give off a disconcertingly-bright, toxic-looking slime. This gooey substance will stick to surfaces and other humanoids, and allow the creature to capture their prey, which are typically the huge insects that populate the Underdark. As an adaptation, they are immune to all toxins and poisons, which also enables some to invade terrestrial habitats and reside in sewers. Though rare, this is drastically-fearsome to civilized populations, as the creatures are quite potent- much moreso than most dump-dwellers.
-The life cycles of the Slime Drakes are perhaps the strangest of all Dragons- despite being true Drakes, they hatch as slug-like creatures, often called "Goomies" by those unaware of the creatures' true nature. They have almost featureless, undulating bodies with soft "stalks" above their eyes, looking to all the world like gastropods. As they age, they form hardened "Shells" on their backs, furthering this notion, but eventually the creature's neck extends, it's "pods" form true limbs with claws, the tail grows, and the shell splits and forms scales along the creature's back. They retain their soft, fleshy skin texture for their whole lives, however. While limb generation is not unknown to Drakes (Water Drakes start life with only two limbs and a tail, for example), no Draconic species seems to have a more startling change over the course of their lives.
-"Goomies" require almost constant damp conditions to survive, and typically will not rise to the surface except during rain. The final stages of the creature's metamorphosis also require rains- full torrential downpours, in fact.
Jab's Notes: One of the cooler newer Pokemon is "Goodra", a large Dragon-Type that evolves from a pair of slug-like critters. I kind of moved around what that means for my Drakes (my go-to for "Like a Dragon, but my Dragons are different and sentient, so I can't just make them Dragons"), just giving them the weirdest life stages and metamorphosis of the types. In the games, it's one of those "Starts out like crap, but then turns into a potent fighter" things, and is oddly not Poison-Type at all. It's important enough to end up in Ash's Pokemon, though he releases it twice over, usually as he moves on to another land. In the game, it's meant as a bit of a "Damage Sink" option- it has a lot of Immunities to common attacks, and good Special Defense, meaning its pretty-weak stats for a "pseudo-Legendary" creature don't hurt it.