Vivid wrote: ↑Sun Jan 15, 2023 6:07 pm
"Three cultists around back." she thinks into the telepathic link.
Hellcat
HP: 2; LP: 0; Condition: Normal
"I'll handle them..." In an eyeblink, Parker was moving again, bounding OVER the warehouse in search of beerserkers (and, as yet, oblivious to the "extras"
inside the warehouse). She dropped out of the sky next to the group before they had time to spread out much and let loose with a flurry of attacks. Then she bounded back up into the air, and landed on top of a nearby truck...
>OOC:
-Switch array slightly, move via Flight to engage beerserkers. Attack with Speed Punch, Power attack +4/-4, using routine action attack against minions.
This is +10 to hit (+12 base, -4 PA, +2 Circumstance bonus for round), and DC 25 Toughness resist, and continues until one resists or she runs out of targets (but only 3 visible right now, now?).
-Anyway, finish move to top of one of the trucks at the NE corner of the map.
>OOC 2: (Array)
+9pp (Im-practical Physics): Flight 3 (+Precise, +Subtle), Enhanced Advantage 1 (Favored Environment- flying)
+22pp (Fight Like Hell): Enhanced Attributes 4 (STR +2, FGT +2), Enhanced Dodge +2, Enhanced Advantages 7 (Defensive roll x2, Imp. Critical x2 (Speed Punch), Power attack, Takedown x2), Enhanced Skill 2 (Close Combat- Speed punch +4), Speed punch (STR +2 damage, close/unarmed; +Subtle 1- Rapid senses)
(31/31pp assigned)(T8/P12/D12, 250ft flight)