[OOC] MnM 3e - Geneforge: the Created
Re: [OOC] MnM 3e - Geneforge: the Created
Yeah, my suggestion would be to make the other two powers dynamic.
- Doctor Malsyn
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Re: [OOC] MnM 3e - Geneforge: the Created
His regular flight and then an affect others flight as a dynamic effect? Why would you build it that way, exactly?
Am I dead? Am I alive? The answer may surprise you!
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"What a week, huh?" "Doc, it's only Wednesday."
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"What a week, huh?" "Doc, it's only Wednesday."
Re: [OOC] MnM 3e - Geneforge: the Created
If you have Dynamic on Flight and TK, then you could use TK to carry others while you fly.
- Doctor Malsyn
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Re: [OOC] MnM 3e - Geneforge: the Created
I already have a dynamic TK, though it's single object only. An "Affects others flight" would essentially be the same exact set up you described. The ability affects yourself and any number of others provided you spend a standard to touch and activate it on them. If I were to instead take up an a perception area TK, I could probably do the same thing though I would need to direct their movements myself rather than those affect controlling their psionically granted flight.
There's an upside to the latter option too, I suppose, in that I could have an AoE effect to use on enemies as well. It'd require me to hold off until the next PP to obtain though, and the DC would probably be kinda ass.
There's an upside to the latter option too, I suppose, in that I could have an AoE effect to use on enemies as well. It'd require me to hold off until the next PP to obtain though, and the DC would probably be kinda ass.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
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"What a week, huh?" "Doc, it's only Wednesday."
Re: [OOC] MnM 3e - Geneforge: the Created
I have to double check, but I am pretty sure Affects Others is both Close Range and only affects a single target at base. I don't have a book in front of me, so I could be misremembering.
- Doctor Malsyn
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Re: [OOC] MnM 3e - Geneforge: the Created
It is close range, it is not limited to one person.
This extra allows you to give someone else use of a per-
sonal effect. You must touch the subject as a standard
action, and they have control over their use of the effect,
although you can withdraw it when you wish as a free ac-
tion. If you are unable to maintain the effect, it stops work-
ing, even if someone else is using it. Both you and your
subject(s) can use the effect simultaneously.
If the effect Affects Only Others, and not you, it has a net
modifier of +0.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
Re: [OOC] MnM 3e - Geneforge: the Created
I would not interpret it that way, but I am not running this game.
Re: [OOC] MnM 3e - Geneforge: the Created
Drop Continuous. This clashes thematically and mechanically with Concentration. You are going to need one of the Area Extras if you want to affect multiple people at once. I suggest Shapable.Doctor Malsyn wrote:(alt)....Group Flight:Affects Others Continuous Flight 5; Concentration Subtle 1 1 (16/16)
I'm not going to allow something like that.Doctor Malsyn wrote:If I were to instead take up an a perception area TK ...
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
- Doctor Malsyn
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Re: [OOC] MnM 3e - Geneforge: the Created
DIdn't think you would, which is another reason why I wasn't planning on doing that.
I've made the change you requested. Should be good to go now.
I've made the change you requested. Should be good to go now.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
Re: [OOC] MnM 3e - Geneforge: the Created
That is two degrees of failure on the Treatment check. Do you want to use a HP to reroll?
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
- Doctor Malsyn
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Re: [OOC] MnM 3e - Geneforge: the Created
It's probably not feasible for me to give him one here, huh?
Am I dead? Am I alive? The answer may surprise you!
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"What a week, huh?" "Doc, it's only Wednesday."
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"What a week, huh?" "Doc, it's only Wednesday."
Re: [OOC] MnM 3e - Geneforge: the Created
It is not. Meat Shield has 2 HP though.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Re: [OOC] MnM 3e - Geneforge: the Created
Doctor Malsyn, does the Mind make a practice of communing the thoughts of it's companions to sustain itself? Initially it had Ornks to feed from. At the ruins it doesn't have any worthwhile options other than the PCs. The unintelligent Creations (Thorn Baton, Living Tool, doors, etc.) aren't sustaining and it is dangerous to touch D'Tan's thoughts when he isn't intentionally projecting something.
Evelyn Gracen, in AEGIS Squad
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
Storyteller for In the Shadow of Imperator
Storyteller for Geneforge: the Created
- Doctor Malsyn
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Re: [OOC] MnM 3e - Geneforge: the Created
The Mind will only do so if permitted (by both shaper and Creature), as it quite literally consumes their thoughts. It had a slight 'meal' earlier with the Fyora, though it likely wasn't the most fulfilling.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
Re: [OOC] MnM 3e - Geneforge: the Created
Chips - PL 7
Strength 2, Stamina 4, Agility 3, Dexterity 4, Fighting 3, Intellect 3, Awareness 2, Presence 0
Advantages
Close Attack 4, Luck, Skill Mastery: Sleight of Hand
Skills
Acrobatics 3 (+6), Athletics 4 (+6), Close Combat: Blade Hand 1 (+8), Deception 0 (+2), Insight 4 (+6), Investigation 8 (+11), Perception 8 (+10),
Sleight of Hand 5 (+9), Stealth 3 (+6)
Trained
Deception +2
Powers
Expert with Tools and Traps
. . Enhanced Trait: Enhanced Trait 5 (Traits: Technology +10 (+13); Limited: Repairing and Security Only)
. . Senses: Senses 5 (Detect Traps, accurate, acute, ranged)
Newtonian Liquid Skin
. . Blade Hand: Strength-based Damage 4 (Dynamic, DC 21, Improved Critical)
. . Dense Skin: Protection 3 (Dynamic)
. . Morph: Morph 2 (+20 Deception checks to disguise; humanoid forms his size)
. . Multi-tool: Feature 2 (Dynamic; Any tool)
Offense
Initiative +3
Blade Hand, +8 (DC 21, Crit 19-20)
Grab, +7 (DC Spec 12)
Throw, +4 (DC 17)
Unarmed, +7 (DC 17)
Complications
Bound to Shaper: Chips must obey Shaper D'Tan and do whatever he asks. He is fiercely loyal and protective of D'Tan. D'Tan may kill Chips with but a thought.
Disability: Chips is illiterate.
Motivation - Fixing Things: When Chips sees broken things he can fix, he wants to start doing so. He will often lose all track of time while repairing the items.
Defense
Dodge 7, Parry 7, Fortitude 8, Toughness 7/4, Will 5
Power Points
Abilities 42 + Powers 24 + Advantages 6 + Skills 18 + Defenses 15 = 105
Description
Chips is a five-foot tall, matte grey humanoid with minimal facial features. In a relaxed state, his skin is perfectly smooth and occasionally in motion independent of the body's movements. When in a situation he deems dangerous, his skin gets firm and texturized, like rubber. When forming a tool or blade, his skin of his hand turns liquid and then forms the tool in place of his hand. For larger items, liquid skin from his body and limbs will flow to his hand to make up the piece.
Chips is intrigued by all things mechanical. He is designed to see patterns in things that allow him to identify traps. It also allows him to identify a mechanism and how the mechanism should function properly. He regularly looks for ways to help Shaper D'Tan with some mechanical apparatus.
Strength 2, Stamina 4, Agility 3, Dexterity 4, Fighting 3, Intellect 3, Awareness 2, Presence 0
Advantages
Close Attack 4, Luck, Skill Mastery: Sleight of Hand
Skills
Acrobatics 3 (+6), Athletics 4 (+6), Close Combat: Blade Hand 1 (+8), Deception 0 (+2), Insight 4 (+6), Investigation 8 (+11), Perception 8 (+10),
Sleight of Hand 5 (+9), Stealth 3 (+6)
Trained
Deception +2
Powers
Expert with Tools and Traps
. . Enhanced Trait: Enhanced Trait 5 (Traits: Technology +10 (+13); Limited: Repairing and Security Only)
. . Senses: Senses 5 (Detect Traps, accurate, acute, ranged)
Newtonian Liquid Skin
. . Blade Hand: Strength-based Damage 4 (Dynamic, DC 21, Improved Critical)
. . Dense Skin: Protection 3 (Dynamic)
. . Morph: Morph 2 (+20 Deception checks to disguise; humanoid forms his size)
. . Multi-tool: Feature 2 (Dynamic; Any tool)
Offense
Initiative +3
Blade Hand, +8 (DC 21, Crit 19-20)
Grab, +7 (DC Spec 12)
Throw, +4 (DC 17)
Unarmed, +7 (DC 17)
Complications
Bound to Shaper: Chips must obey Shaper D'Tan and do whatever he asks. He is fiercely loyal and protective of D'Tan. D'Tan may kill Chips with but a thought.
Disability: Chips is illiterate.
Motivation - Fixing Things: When Chips sees broken things he can fix, he wants to start doing so. He will often lose all track of time while repairing the items.
Defense
Dodge 7, Parry 7, Fortitude 8, Toughness 7/4, Will 5
Power Points
Abilities 42 + Powers 24 + Advantages 6 + Skills 18 + Defenses 15 = 105
Description
Chips is a five-foot tall, matte grey humanoid with minimal facial features. In a relaxed state, his skin is perfectly smooth and occasionally in motion independent of the body's movements. When in a situation he deems dangerous, his skin gets firm and texturized, like rubber. When forming a tool or blade, his skin of his hand turns liquid and then forms the tool in place of his hand. For larger items, liquid skin from his body and limbs will flow to his hand to make up the piece.
Chips is intrigued by all things mechanical. He is designed to see patterns in things that allow him to identify traps. It also allows him to identify a mechanism and how the mechanism should function properly. He regularly looks for ways to help Shaper D'Tan with some mechanical apparatus.
Last edited by kenseido on Fri Sep 23, 2022 5:18 am, edited 3 times in total.