Hulk PL 15 (232)
Strength 18/21 Stamina 15/17 Fighting 7
Agility 1 Dexterity 1
Intellect -2 Awareness 1 Presence -1
Powers:
Green Goliath:
Growth 4, Permanent, Innate ( +4 Str, +4 Sta, 4 Mass,+2 to Intimidation, -4 Stealth, -2 Dodge, -2 Parry, Large Size)
Enhanced Advantages: Fast Grab, Improved Grab (11)
Strongest One There is:
Enhanced Strength 4, Limited to Lifting (100.000 tons)
Feature 2 (Wins opposed strength checks when in a tie, +5 situational bonus to escape grapple)
Enhanced Advantages: Extraordinary Effort, Improved Hold, Ultimate Effort (Strength Checks) (9)
Tough Brute: Protection 2, Impervious Toughness 6 (14)
Healing Factor:
Regeneration 4 (Once every 3 rounds), Feature 1: Regrowth Limbs
Enhanced Advantages (Diehard, Great Endurance, Withstand Damage 1 (+2 Toughness, -2 Dodge/Parry), Ultimate Effort(Toughness))
Immunity 16 (Life Support, Fatigue, Sleep), Limited to Half-effect (17)
Jumper: Leaping 14 (16 Miles), Speed 3 (250 ft-16 Miles) (17)
Indomitable Rage: Immunity 20 (Mental Effects), Limited to Half-effect (10)
Unstoppable Rage:
Enhanced Strength 3, Uncontrolled (Lifting 800.000 tons) (9)
Enhanced Strength 1 , Uncontrolled , Limited to Extra Effort
Enhanced Stamina 2, Uncontrolled
Impervious Toughness 2, Uncontrolled
Regeneration 1 (Once every 2 rounds), Uncontrolled
Strength Stunts: [30 pp array] (32)
- Groundstrike: Affliction 15, Burst Area 2 (60ft), (Resisted and Overcome by Dodge), (Dazed and Vulnerable, Stunned and Prone),
Extra Condition, Limited Degree, Instant Recovery, Limited to targets on the ground linked with Burst Area 2 (60 ft) on Strength
Damage 15, Limtied to targets on the ground
- Thunderclap: Move Object 6 (1,5 tons), Close Ranged, Cone Area 1 (60 ft), Limited to pushing targets away linked with Affliction 8,
Burst Area 1 (30 ft), (Resisted and Overcome by Fortitude), (Dazed and Impaired Hearing, Stunned and Disabled Hearing,
Incapacitated and Unaware [Hearing]), Extra Condition
All-out Attack, Power Attack, Takedown
Fearless, Improved Smash, Interpose
Fast Grab, Extraordinary Effort, Improved Grab, Improved Hold, Withstand Damage 1 (+2 Toughness, -2 Dodge/Parry), Ultimate Effort (Strength Checks), Ultimate Effort(Toughness)
Skills: 26 ranks
Acrobatics
Athletics 2/20
Close Combat: Unarmed 1/8
Deception
Expertise:
Expertise:
Insight
Intimidation 17/18 (+2 size)
Investigation
Perception
Persuasion
Ranged Combat: Throwing 6/7
Sleight of Hand
Stealth
Technology
Treatment
Vehicles
Defenses:
Dodge 5 Parry 7 Toughness 17/19
Fortitude 15/17 Will 7
Offense:
Initiative 1
Unarmed 8, Damage 18 (21 with Unstoppable Rage)
Throwing 7, Damage 18 (21 with Unstoppable Rage)
Abilities 80 + Defenses 14 + Powers 119 + Advantages 6 + Skills 13 = 232 pp
Complications:
Temper: Hulk is a creature of rage and caused immense destruction more than one time.
Motivation (Peace): Hulk wants the world to stop hunting him down.
Motivation (Responsibility): He feels responsible for his loved ones and always fights to protect them.
Enemy: General Ross, The Leader and Abomination.
Relationship: His lover Betty Ross, his son Skaar his cousin She-Hulk.
Normal Identity: Hulk returns into his Bruce Banner form after calming down, being drained mentally or when his gamma radiation is leeched.
I considered using a PL 14-20 STR version but it didn't seem enough. Hulk should be Superman's superior and Doomsday's equal in strength, if not stronger. Also placing him one level below Thor didn't feel good either. I liked The Hulk vs animation where he mopped the ground with Thor, with his potent regeneration he can do that with these builds too. Maybe his regen is too much, I'm not sure. He is rage and destruction persofinied and "the" heaviest hitter, excluding cosmic beings.
By the way first Hulk movie was awesome when you watched it as a kid.