- p. 9, Resistance Checks – the four Defenses are Fortitude, Dodge, Will and Toughness. Defense for effects you can leap out of the way of is Dodge, not Reflex, which doesn’t exist. The DC for a Toughness resistance check against Damage (not a regular Toughness check) is the Damage Rank +15.
- p. 15, Crimefighter Archetype Advantages – Ranged Attack should be 6, not 7. It should be noted that certain combinations of choices bring Stealth above 20.
- p. 115, Luna Moth – either Toughness should be 6/1, or Stamina should be 2 (#TODO figure out the maths)
- p. 128, Thug – Intimidation should be 4 (+3), not 4 (+4).
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I don't remember whether I saw this in the Discord, Reddit, or somewhere, but someone had a partial copy of errata lifted from the forums.