AEGIS Squad, Region 2 (OOC)

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kenseido
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Re: AEGIS Squad, Region 2 (OOC)

Post by kenseido »

Correct. DC 10, each success is a degree of damage healed, starting with the worst condition first.
Roll d20+power rank.
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Gilliam
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Re: AEGIS Squad, Region 2 (OOC)

Post by Gilliam »

Do I first save for Kodiac then use interpose to take the attack on Bulwack?
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kenseido
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Re: AEGIS Squad, Region 2 (OOC)

Post by kenseido »

Yes
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Sakuro
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Re: AEGIS Squad, Region 2 (OOC)

Post by Sakuro »

What do the two guys that came outside look like? Is Evelyn able to match them specific people in the dossier she received?
Evelyn Gracen, in AEGIS Squad
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kenseido
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Re: AEGIS Squad, Region 2 (OOC)

Post by kenseido »

They are two strength enhanced guys. Strength is in the low superhuman range. And the related increased stamina and resistant to injury.
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Sakuro
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Re: AEGIS Squad, Region 2 (OOC)

Post by Sakuro »

That doesn't tell me what they look like. Do they have red hair, brown eyes? Are they tall or short? What color is their skin? Do they look extremely different from the people in the dossier, or do they look the same as one or more of them but with big muscles?

Also ... how big is this cabin? How many doors and windows does it have? All I know is that it is a cabin and has at least one door and at least one window. YEt we took the time to scope it out.
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kenseido
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Re: AEGIS Squad, Region 2 (OOC)

Post by kenseido »

All three men outside are from the dossier. The dossier includes their powers. None of them have military training, and they all have short criminal records for things like bootlegging (moonshine), hunting without a license, and such.

The feral looks like Tyler Man as Sabertooth from X-Men.
Image

The other two look like this, only with khaki t-shirts on.
Image

Looking back, I realize I said there were three, but I had in my head there are four, and that's why there are two with strength package.

The father, still inside, has the Zoom (minor super-speed) package.

You can both take an HP for my blunder on the number of guys.
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kenseido
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Re: AEGIS Squad, Region 2 (OOC)

Post by kenseido »

The log cabin is 40' by 40'. The side with the door, and the two connecting sides have four windows each. The opposite side has five windows.

All of the windows have physical shutters (wood) closed.

You could actually cover the door and two windows. Alternately, you can change your previous action.
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Sakuro
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Re: AEGIS Squad, Region 2 (OOC)

Post by Sakuro »

Since there is a fourth person inside, my action loses relevance. Even if I could cover all the entry points on the building. I'll take the opportunity to change Evelyn's action.
Evelyn Gracen, in AEGIS Squad
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Sakuro
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Re: AEGIS Squad, Region 2 (OOC)

Post by Sakuro »

Updated Evelyn's post: here

The short of it is, instead of using Create she Aids Kodiac's next attack versus Feral for +5 Attack.

Thank you for the information and opportunity to switch up my action.
Evelyn Gracen, in AEGIS Squad
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kenseido
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Re: AEGIS Squad, Region 2 (OOC)

Post by kenseido »

T-man, you really should stop trying to suck all my bad luck away from me.

It really is an endless supply.
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Tattooedman
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Re: AEGIS Squad, Region 2 (OOC)

Post by Tattooedman »

I see you've forgotten my GM ability to roll very badly when running a game. Apparently it's starting to leak into my PC playing. :|
Jabroniville wrote: Tue Jul 13, 2021 11:45 pm
LOl- "The Tattooed Man"? What kind of ABSOLUTE DILDO would refer to himself as "The Tattooed Man" :P!?!
mrdent12
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Re: AEGIS Squad, Region 2 (OOC)

Post by mrdent12 »

Completely missed the response to Luke. I'll get the post up tonight.
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kenseido
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Re: AEGIS Squad, Region 2 (OOC)

Post by kenseido »

Gilliam, as a reminder, I only allow you to combine maneuvers if you have both Advantages. You don't have All Out Attack, so you can't combine AOA and PA.

You can keep the roll, of course.
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Gilliam
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Re: AEGIS Squad, Region 2 (OOC)

Post by Gilliam »

Sorry I thought you could use AOA/PA/AA/DA to a max of +2 without having the advantages and up to +5 if you did have them.

Updated my post so damage stays at DC34 and defence back to +8.
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