The Merge: Agents & Powers (OOC for chapter 2)

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Neo-Paladin
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

//No, +10
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Ok, cool, thanks!
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Well I've been sick for the past week and got my test results back from the doctor. I'm covid positive. Thankfully, I've had all my shots and my booster, so it's more like a really bad flu. Still not great, but I'm not in the hospital. So silver linings.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
pathfinderq1
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Joined: Sun Mar 12, 2017 4:04 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by pathfinderq1 »

Good luck with your recovery.
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Yes, sorry to hear it. Hope you're feeling better soon!
Neo-Paladin
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Joined: Sun Dec 11, 2016 8:48 am

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

kirinke wrote: Thu Jun 09, 2022 8:20 pm Well I've been sick for the past week and got my test results back from the doctor. I'm covid positive. Thankfully, I've had all my shots and my booster, so it's more like a really bad flu. Still not great, but I'm not in the hospital. So silver linings.
Damn. I'll keep my fingers crossed. Been through it two weeks ago and I still have a nasty cough left. This effin' sickness is no joke.
kirinke
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Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

I'm on the downward slide of it, but the first three days were the worst. Thank god I had all my shots.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

I found this purely by accident on you tube. It's a fan film, but well made. Gambit and Rogue done right.
https://www.youtube.com/watch?v=NegUHlzn_qs
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
pathfinderq1
Posts: 2203
Joined: Sun Mar 12, 2017 4:04 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by pathfinderq1 »

I am on vacation from tomorrow through July 4th. I should have access but my schedule will be unpredictable, since we are moving around instead of staying in one place.

I'll get a post up for Viv before we leave, probably later tonight.
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Have fun on your vacation! :)
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
pathfinderq1
Posts: 2203
Joined: Sun Mar 12, 2017 4:04 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by pathfinderq1 »

I hope so, especially since we are going someplace that probably isn't real...

https://www.mcsweeneys.net/articles/im- ... -isnt-real
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Stay out of pet cemeteries, charming bed and breakfasts and large, creepy hotels, you'll be fine.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

I have Power attack, All out attack and Defensive attack for Amy. She's not going to be able to dodge or parry most of the wolves' attacks anyway, so maybe All out attack would be best next time?
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
jmucchiello
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Joined: Sat Feb 09, 2019 7:59 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by jmucchiello »

Do we have subvocal comms or did Amy suggest ghosting/teleporting the weres out loud where they could hear it?
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

They're so pissed right now I doubt they'd pay attention. But considering she was between actions at the moment, I'd go with her just saying it telepathically. I did make the edits.

Also, even if they can't lift the wolves, maybe they can ghost or teleport objects into the wolves? Like lots of dirt, etc? Drown them with earth. :twisted:
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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