- Action Tokens: 9>8
- Resistance: 6/2/2/3
- Wounds: 0/5
AT to move,
Tectus moves as ell, is unable to atack just yet.
I think it's just Sashura and Dog left
Lloyd, the dart is being fired at you. If you succeed with 2 successes, the attack misses and an explosion goes off somewhere behind you (not on the handcart or anything, like, another building down the street).
If Lloyd fails, Bearrage and Sashura needs to make Tier 4 Agility saves to avoid the Explosive damage, which I have rolled in advance and will reveal once rolls are made, if the damage done is necessary.
After that, it's back to you guys. Lloyd, the other presense you sense with your Lifesense does not move.
Don't forget, those wet cloaks will give advantage on these. I think we said a cloak was good for two such attacks before needing to be re-soaked, yes?
Shielding: 7d6=6, 6, 4, 2, 4, 6, 6 34 4 successes
The magical dart smashes into Lloyd's defensive spell hard enough he feels the impact even though the disk is free-floating. The dart goes off, but thanks to the magic shield,the blast is focused away from the group, protecting them and the precious water barrel.Apparently Echos ate my post.
You guys are up. Go ahead.
Raptage will move in unhurried flaps to get into a better position. He stays low so as not to give away that there are others here.sdhift senses trick: 6D6 = [1, 2, 2, 2, 5, 6] = 18 successful.
spot (not included goggles since those are on main body.): 10D6 = [2, 5, 3, 3, 2, 3, 4, 6, 3, 5] = 36 3 successes to spot runes.
Moira's free action and main action done.
Bearrage steps away from the others but otherwise assists Moira's looking.Recovery move, 9-2tiles, recover @ disad. 0att to move.
recovery move: 7D6 = [5, 4, 5, 3, 6, 2, 4] = 29 1 success
free action focus. focus: 1D6 = [4] = 4 failed.
She didn't want to interfere in case others had not exhausted their words.free action step
action assist perception: 1D6 = [1] = 1 fail
Moira can spot two runes in the places marked with fire markers. Lore check if you want to try and identify.
It's a flame imbued sigil! Pretty common mine-type trap. Usually goes off when someone steps on or very near it. They don't typically have a huge radius. Should be safe as long as no-one enters those hexes
OOC: Burn one AT to attack (7->6)
Cunning check to attack Akuma: 5d6 1, 1, 3, 5, 3
One success
Attack on Akuma
Flintlock attack on Akuma: 7d6 6, 6, 2, 6, 3, 5, 6
That's five successes, Penetration which ignores a single point of armor.