Tales from the Trails (Soulbound) - (Full)

For all of your Play-By-Post games.
Flynnarrel
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Flynnarrel »

Thank you for adding a little blobby Haunt and the shielded icon. Does Sense Life reveal anything?
"Something pithy this way comes."
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Gunmetal_Rainbow
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Gunmetal_Rainbow »

Just your group and Helmontra for the moment, and we'll say the Life Sense will last for the combat so you don't need to renew it. During combat, you can make a spot test with advantage to check if anything is closing in on your position.
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Vivid
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Vivid »

Flynnarrel wrote: Sun Feb 05, 2023 5:40 am
[I thought the bird was doing a charge-like combo using recovery run instead of the normal move. Charge normally costs 2 ATT, right? Recovery run doesn't take an AT, recovers AT only on 6s, and the attack takes an AT, So the bird needs to spend the AT it gained from the Recovery Run, right? Would that be allowed?]
This. I apologize if I was unclear. I see what you say that I should spend Raptage's AT on the attack. If the entire thing is unallowed I'll happily revise to use Focus (though it's been revised that it gives a single die with a 1-in-3 chance to give an AT) then Charge. Thank you all for your patience.
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Gunmetal_Rainbow
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Gunmetal_Rainbow »

So two things.

Recovery Run is the idea that you are repositioning yourself, not going straining yourself or full speed, and focusing on trying to catch your breath. Trying to pair a recovery run with an attack defeats the purpose. Plus, that would make it three actions all together at a discount no less.

The second thing is that the game doesn't run on pairing actions together as such. It's why you can't move and cast a spell for example, because there is no action option for it. Charge is an action option that happens to be a move and attack, lumping the AT cost together. Since I did not create an action to recovery run and attack, it's not a valid action.

Hopefully that cleares things up a bit. (I know we were on hiatus for a few while there, and it's been quite a while since the last combat.)
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Vivid
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Vivid »

You got it. Editted for Raptage to try a Focus [failed], then used all ATs for a Charge action.
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Vivid
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Vivid »

What does Helmontra look like? I assume Moira can get a closer look through her Spot Goggles.

Is there any Aim maneuver in Spellbound?
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Gunmetal_Rainbow
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Gunmetal_Rainbow »

I did give a brief description in this post here ( http://www.echoesofthemultiverse.com/vi ... 60#p172160 )

I'll put an image up in roll20
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Vivid
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Vivid »

ah, thank you.
Flynnarrel
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Flynnarrel »

Happy to have Ursine back up!

Sashura, Dog, Ericka? So close to the end here. Let's see if we get horns.
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Doctor Malsyn
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Doctor Malsyn »

I'll get there, i'll get there!

Soon as I figure how without blowing up...
Am I dead? Am I alive? The answer may surprise you!
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Gunmetal_Rainbow
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Gunmetal_Rainbow »

Vivid wrote: Wed Feb 08, 2023 1:15 am What does Helmontra look like? I assume Moira can get a closer look through her Spot Goggles.

Is there any Aim maneuver in Spellbound?
Sorry, forgot to address the aim question. There is not, I'm afraid. Just part of having a good perception score.

Really, there are two ways I could see aiming working, adding advantage, or adding a die. Since Firearm trait ranged weapons already add advantage, adding an extra level of it seems extreme. Adding a die for aiming seems kind of pale.

I suppose there is adding an automatic success.... something to be said for that. It's worth consideration, but seems silly to add in a new mechanic at this point. But it's something I'll consider for future games.
Flynnarrel
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Flynnarrel »

Remember your free actions too. Casting a Trick doesn't cost an action or trying to Focus (roll a single die, is success, AT)
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Gunmetal_Rainbow
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Gunmetal_Rainbow »

Y'all saw she's using Explosive, and chose to clump up.

Very brave. xD
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Doctor Malsyn
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Doctor Malsyn »

So brave, and so, so flamable.
Am I dead? Am I alive? The answer may surprise you!
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Gunmetal_Rainbow
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Re: Tales from the Trails (Soulbound) - (Full)

Post by Gunmetal_Rainbow »

I literally can't find what I said ruled for the damp cloaks.... sorry ^^; if someone can link it, I'd be grateful.
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