J-Mart: Sentinels, Mystique

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Thorpocalypse
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Arkillo: Earth-???

Post by Thorpocalypse »

Probably
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
Posts: 3248
Joined: Fri Nov 04, 2016 8:52 pm

Arkillo: Earth-???

Post by Thorpocalypse »

Maybe
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
Posts: 3248
Joined: Fri Nov 04, 2016 8:52 pm

Arkillo: Earth-???

Post by Thorpocalypse »

Possibly
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
Posts: 3248
Joined: Fri Nov 04, 2016 8:52 pm

Soranik Natu: Earth-T1

Post by Thorpocalypse »

Image
Isn't this the part where you put on your ring, strike a hero pose, and fly off to kick ass? - Soranik Natu

SINESTRO CORPS (SORANIK NATU)
PL12


OPL: 12; SPL: 2; DPL: 12; FWPL: 11; HP: 1
Real Name: Soranik Natu
Age: 28
Height: 5-9
Weight: 145
Eyes: Black
Hair: Black
Skin: Magenta
Race: Korugarian
Identity: Public
Alignment: Neutral
Status: Active
Occupation: Sinestro Corps; Doctor; Adventurer
Base of Operations: New Korugar
Team Affiliations: The Sinestro Corps

ABILITIES: STRENGTH 1, STAMINA 2, AGILITY 3, DEXTERITY 3, FIGHTING 8, INTELLECT 3, AWARENESS 3, PRESENCE 2

SKILLS: Athletics 3 (+4), Deception (+2), Expertise [Green Lantern Lore] 4 (+5), Expertise [Surgeon] 9 (+12), Insight 4 (+7), Intimidation (+2), Investigation 2 (+5), Perception 4 (+7), Persuasion (+2), Ranged Combat [Power Ring] 7 (+10), Stealth (+3), Technology 2 (+5), Treatment 9 (+12) [Skill Mastery]

ADVANTAGES: Defensive Roll (2), Lionheart*, Skill Mastery (1) (Treatment), Teamwork

POWERS:
Great Will: Enhanced Will 6 (Flaw: Limited to Power Ring effects); 3 pts
Qwardian Power Ring: 132 pts Traits, Removable (-26 pts); 106 pts
Attention Sinestro Corpsman...: Features 2 (A.I. and Sinestro Corps Database); 2 pts
Communication: Senses 1 (Communication Link to Central Power Battery); 1 pt
Quick Change: Features 1 (Quick Change); 1 pt
Universal Translator: Comprehend 4 (Speak, Read, Understand, Understood in All Languages); 8 pts
Scanning Beam: Variable 1 (5 pts traits, Extra: Action [Move], Flaw: Limited to Senses); 7 pts
Sinestro's Light: Environment 2 (60 ft radius; Light [reduce partial concealment to none, total concealment to partial]); 2 pts
Show Me Your Fear: Senses 3 (Detect Emotions [Mental; Acute, Ranged], Flaw: Limited to Fear); 2 pts
Ring Flight: Flight 14 (32,000 mph/60 mpr), Movement 4 (Environment Adaptation [Zero G], Space Travel 3 [Any star system]), Feature 1 (Use Intimidate [DC20] to increase Flight speed instead of Athletics); 37 pts
Force Field: Protection 10 (Flaw: Sustained), Impervious Toughness 11 (Flaw: Sustained), Immunity 10 (Life Support); 31 pts
Force Manipulation: 29 pt Dynamic Array; 41 pts
Force Blast: Ranged Force Energy Damage 14 (Extra: Dynamic); 29 pts
Force Constructs: Create 14 (Hard Light Constructs; Extra: Dynamic); 2 pts
Movable Constructs: Create 9 (Hard Light Constructs; Extra: Dynamic, Movable); 2 pts
Force Lifting: Move Object 14 (Extra: Dynamic); 2 pts
Force Bubble: Ranged Burst Area Immunity 8 (All Environmental Conditions, Suffocation, Airborne Toxins, Extra: Dynamic, Burst Area [30 ft radius], Flaw: Affects others only); 2 pts
Mass Communication: Communication 5 (Subspace audiovisual projection, Any Distance, Extra: Dynamic, Selective); 2 pts
Force Minions: Summon 4 (60 pt minions; Extra: Dynamic, Multiple Minions 2 [4 minions], Variable Type 2 [Broad, Hard Light Constructs]); 2 pts


EQUIPMENT:
NONE

OFFENSE:
Initiative +3
Close Attack +8 [Unarmed +1]
Ranged Attack +3
Power Ring +10 [Force Blast +14; Force Constructs +14; Movable Force Constructs +8; Force Lifting Move Objects +14]

DEFENSES:
Dodge +11 [DC21] Parry +9 [DC19]
Toughness +4 (+2 without Defensive Roll, +13 with Force Field, +6 Impervious with Force Field), Fortitude +6, Will +8 (+14 for Power Ring Effects, +10 against Fear Effects)

COMPLICATIONS:
Daddy Issues: Her biological father is Sinestro. While she despises what he has become, she is torn by the fact that part of her still cares for her father.
Honor: She honors her Koragarian version of the Hypocratic Oath to treat all who need it.
Power Loss: The power ring needs periodic recharging and issues a warning as its power runs low.
Relationships: She is close to Princess Iolande amd Katma Tui, her former partners in the Green Lantern Corps.
Responsibility: To protect her space sector as the Sinestro Corpsperson of Sector 1416.
Weakness: The Yellow Power Ring are fueled by the user's abilities spread fear. Loss of that ability or their loss of belief in the power of fear can cause the ring to fail..

Abilities 50 + Skills 21 (42 ranks) + Advantages 5 + Powers 109 + Defenses 18 = 203 / 203

Build Comments: So things change quickly in the comic world, but the last time I looked, Soranik Natu had joined the Sinestro Corps while the GL Corps was “gone”. She may be back in the GL Corps now for all I know, but for this take, I’m having her embrace the destiny of her father and be a member of the Sinestro Corps.

Secret Origins: Soranik's background is more convoluted than is readily apparent from her early appearances. She is initially portrayed as a gifted surgeon and bearer of the horrible legacy of Green Lantern ring bearer for the planet of Korugar, a curse for a people who still resent the actions of a former ringbearer, Sinestro. Although she was raised by the Natus, her father is actually Sinestro and her mother is Arin Sur, sister of legendary Green Lantern Abin Sur. She was hidden from Sinestro since a young age to protect her. During her upbringing she excelled in the sciences and eventually became a skilled surgeon. Due to the disdain which the denizens of her planet have for the Green Lantern Corps, she rejected the ring numerous times before finally only accepting so that she could perform a difficult surgery. She begrudgingly reported for service to the Corps afterwards.

The Story so Far: She started out similarly to many of her fellow Korugarians, somewhat distrustful of the Green Power Ring, even believing at one point that it is cursed and that she is not worthy of wearing it or of controlling its power. With the tutelage of others like Kilowog and Guy Gardner, she learns that she has great potential as a ring bearer and that it is her responsibility to be an active member of the Corps.

She has been a major player in a number of significant major events involving the Corps - Sinestro Corps War, Ring Quest, and Blackest Night among others. All the while that she has been a member of the Corps she tries to balance that with her role as a Korugarian. She was initially shunned, finally accepted and eventually revered. A defining aspect of her personality becomes her romantic relationship with Kyle Rayner. Another defining relationship is that with her partner, Princess Iolande. She is initially unreceptive to her, for reasons that speak more to Soranik than to Iolande, but the two eventually form a strong bond, becoming close allies and friends. This could be seen during the events of Blackest Night when the two of them were instrumental in evacuating injured Green Lantern Corps members to Mogo.

When Nekron was defeated, the Entity of Life resurrected fifty-two beings, and among them was Kyle's former lover, Jade, as well as deceased Green Lanterns Abin Sur and Katma Tui. This caused some tension between the three, but Kyle ultimately elected to remain with Natu. It also caused the Guardians to reassign Tui as Natu’s partner with Iolande relinquishing her ring (temporarily). It also gave Soranik the chance to forge a relationship with Abin Sur, who is her maternal uncle.

Natu was later abducted by the Weaponer, the Qwardian who created her father's original yellow ring. The Weaponer sought to use her to take vengeance on Sinestro for all the suffering his decision to make Sinestro that ring had caused for his people. During her captivity, Natu came to see signs of nobility in the Weaponer, but her elevated opinion of him was soon crushed when the Weaponer chose to join the Sinestro Corps when defeated and offered the opportunity. After her release she was corrupted by her green power ring in the events leading up to the War of the Green Lanterns. After the Earth based Green Lanterns stopped the threat she and Kyle broke off their relationship due to the strain of recent events.

After several more adventures, during the period where it appeared the Green Lantern Corps was lost, she accepted a role in the Sinestro Corps.

Characterization: Soranik is a gifted surgeon whose skills have saved the lives of many Green Lanterns during her tenure. She is confident and headstrong, traits that also define her father.

Friends and Foes: Soranik is close to her former sector partner Princess Iolande and had begun to form a good working relationship with her most recent partner, Katma Tui. She and Kyle Rayner weregetting closer to being on good terms after their break up before she joined the Sinestro Corps.

Her relationship with her father Sinestro is complicated to say the least but she is becoming tighter with her uncle, Abin Sur.
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
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Soranik Natu: Earth-PC1

Post by Thorpocalypse »

Image
You forget that I'm a Natu by name, but a Sinestro by blood. Fear is the family gift. I feel it throbbing inside you. The fear that made you keep your secret. Fear that I wouldn't want to be with you. Fear that I'd be the love you let slip away. You fear a wounded heart! You can't hide from your fear, alley rat. - Soranik Natu

SINESTRO CORPS (SORANIK NATU)
PL10


OPL: 10; SPL: 2; DPL: 10; FWPL: 9; HP: 1

ABILITIES: STRENGTH 1, STAMINA 2, AGILITY 3, DEXTERITY 3, FIGHTING 6, INTELLECT 3, AWARENESS 3, PRESENCE 2

SKILLS: Athletics (+1), Deception (+2), Expertise [Surgeon] 9 (+12), Insight 2 (+5), Intimidation (+2), Investigation 1 (+4), Perception (+3), Persuasion (+2), Ranged Combat [Power Ring] 5 (+8), Stealth (+3), Technology 2 (+5), Treatment 9 (+12) [Skill Mastery]

ADVANTAGES: Defensive Roll (2), Skill Mastery (1) (Treatment), Teamwork

POWERS:
Great Will: Enhanced Will 4 (Flaw: Limited to Power Ring effects); 2 pts
Qwardian Power Ring: 86 pts Traits, Removable (-17 pts); 69 pts
Attention Sinestro Corpsperson...: Features 2 (A.I. and Sinestro Corps Database); 2 pts
Communication: Senses 1 (Communication Link to Central Power Battery); 1 pt
Quick Change: Features 1 (Quick Change); 1 pt
Ring Abilities: 8 pt Array; 9 pts
Universal Translator: Comprehend 4 (Speak, Read, Understand All Languages, Extra: Affects Others); 8 pts
Scanning Beam/A.I.: Variable 1 (5 pts traits, Extra: Action [Move], Flaw: Limited to Senses), Senses 1 (Communication Link to Central Power Battery); 1 pt
Show Me Your Fear: Senses 3 (Detect Emotions [Mental; Acute, Ranged], Flaw: Limited to Fear); 1 pt
Ring Flight: 22 pt Array; 23 pts
Flying: Flight 10 (2,000 mph/4 mpr), Movement 1 (Environment Adaptation [Zero G]); 22 pts
Space Travel: Movement 3 (Space Travel 3 [Any star system]); 1 pt
Personal Force Field: Protection 8 (Flaw: Sustained), Immunity 8 (All Environmental Conditions, Suffocation, Disease); 16 pts
Force Manipulation: 25 pt Dynamic Array; 33 pts
Force Blast: Ranged Force Damage 12 (Extra: Dynamic); 27 pts
Force Constructs: Create 12 (Extra: Dynamic); 2 pts
Force Lifting: Move Object 12 (Extra: Dynamic); 2 pts
Force Bubble: Ranged Burst Area Immunity 8 (All Environmental Conditions, Suffocation, Disease; Extra: Dynamic, Affects Others Only, Burst Area [30 ft radius]); 2 pts
Communication: Communication 5 (Subspace audiovisual projection, Anywhere, Extra: Dynamic, Selective); 2 pts


EQUIPMENT:
NONE

OFFENSE:
Initiative +3
Close Attack +6 [Unarmed +1]
Ranged Attack +3
Power Ring +8 [Force Blast +12; Force Constructs +12; Force Lifting Move Objects +12]

DEFENSES:
Dodge +8 [DC18] Parry +7 [DC17]
Toughness +4 (+2 without Defensive Roll, +12 with Force Field), Fortitude +6, Will +8 (+12 for Power Ring Effects)

COMPLICATIONS:
Daddy Issues: Her biological father is Sinestro. While she despises what he has become, she is torn by the fact that part of her still cares for her father.
Honor: She honors her Koragarian version of the Hypocratic Oath to treat all who need it.
Power Loss: The power ring needs periodic recharging and issues a warning as its power runs low.
Relationships: She is close to Princess Iolande amd Katma Tui, her former partners in the Green Lantern Corps.
Responsibility: To protect her space sector as the Sinestro Corpsperson of Sector 1416.
Weakness: The Yellow Power Ring are fueled by the user's abilities spread fear. Loss of that ability or their loss of belief in the power of fear can cause the ring to fail..

Abilities 46 + Skills 14 (28 ranks) + Advantages 4 + Powers 71 + Defenses 15 = 150 / 150
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
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Soranik Natu: Earth-???

Post by Thorpocalypse »

Maybe
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
Posts: 3248
Joined: Fri Nov 04, 2016 8:52 pm

Soranik Natu: Earth-???

Post by Thorpocalypse »

Possibly
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
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Joined: Fri Nov 04, 2016 8:52 pm

Green Lantern (Abin Sur): Earth-T1

Post by Thorpocalypse »

Image
The Corps is the root of all order and knowledge. The Corps is the maintainer of life and guardian of truth. Without the Corps there would be only chaos and darkness. The Corps is without fear. Without anger or corruption. It is the creation of a highly-evolved mind and maintained by like beings whose destiny it is to maintain the order of things in the universe. The Corps has battled against the forces of chaos for a millennium. To serve is the ultimate honor. Knowledge is the sum of all reason and perception. Power is force prevailing over mass. Power without reason is chaos. Force without knowledge is destructive. The Corps is ultimate knowledge harnessed to ultimate power. The Lantern is the source. - Abin Sur

GREEN LANTERN (ABIN SUR)
PL14


OPL: 14; SPL: 2; DPL: 13; FWPL: 12; HP: 1
Real Name: Abin Sur
Age: 300
Height: 6-1
Weight: 200
Eyes: Blue
Hair: None
Skin: Red
Race: Ungaran
Identity: Public
Alignment: Hero
Status: Active
Occupation: Adventurer/Teacher
Base of Operations: Oa
Team Affiliations: The Green Lantern Corps

ABILITIES: STRENGTH 2, STAMINA 3, AGILITY 3, DEXTERITY 4, FIGHTING 10, INTELLECT 2, AWARENESS 5, PRESENCE 4

SKILLS: Acrobatics 2 (+5), Athletics 3 (+5), Deception (+4), Expertise [Green Lantern Lore] 9 (+11), Expertise [History] 5 (+7), Insight 7 (+12), Intimidation (+4), Investigation 8 (+10), Perception 7 (+12), Persuasion 7 (+11) [Connected], Ranged Combat [Power Ring] 7 (+11), Stealth (+3), Vehicles 3 (+7)

ADVANTAGES: Connected, Defensive Roll (2), Favored Foe (Sinestro), Fearless, Leadership, Precise Attack (1) (Ranged, Cover), Teamwork, Ultimate Effort (1) (Ultimate Will)

POWERS:
Great Will: Enhanced Will 6 (Flaw: Limited to Power Ring effects); 3 pts
Ungaran Physiology: Immunity 1 (Aging); 1 pt
Green Lantern Power Ring: 139 pts traits, Removable (-28 pts); 111 pts
Attention Green Lantern...: Features 2 (A.I. and Green Lantern Corps Database); 2 pts
Communication: Senses 1 (Communication Link to Central Power Battery); 1 pt
Quick Change: Features 1 (Quick Change); 1 pt
Universal Translator: Comprehend 4 (Speak, Read, Understand, Understood in All Languages); 8 pts
Green Lantern's Light: Environment 2 (60 ft; Light [reduce partial concealment to none, total concealment to partial]); 2 pts
Scanning Beam: Variable 1 (5 pts traits, Extra: Action [Move] Flaw: Limited to Senses); 7 pts
Ring Flight: Flight 14 (32,000 mph/60 mpr), Movement 4 (Environment Adaptation [Zero G], Space Travel 3 [Any star system]), Feature 1 (Use Will [DC20 check] to increase Flight speed instead of Athletics); 37 pts
Force Field: Protection 9 (Flaw: Sustained), Impervious 6 (Flaw: Sustained), Immunity 10 (Life Support); 31 pts
Force Manipulation: 35 pt Dynamic Array; 49 pts
Force Blast: Ranged Force Energy Damage 17 (Extra: Dynamic); 35 pts
Force Lifting: Move Object 17 (Extra: Dynamic); 2 pts
Force Constructs: Create 17 (Hard Light Constructs; Extra: Dynamic); 2 pts
Movable Constructs: Create 11 (Hard Light Constructs; Extra: Dynamic, Movable); 2 pts
Force Bubble: Ranged Burst Area Immunity 8 (All Environmental Conditions, Suffocation, Airborne Toxins, Extra: Dynamic, Burst Area [30 ft radius],Flaw: Affects others only); 2 pts
Force Weapons: Strength-based Damage 6 (Extra: Dynamic, Reach [5 ft], Variable Descriptor [Bludgeoning/Piercing/Slashing]); 2 pts
Mass Communication: Communication 5 (Subspace audiovisual projection; Any Distance, Extra: Dynamic, Selective); 2 pts
Force Minions: Summon 4 (60 pt minions; Extra: Dynamic, Multiple Minions 2 [4 minions], Variable Type 2 [Broad, Hard Light Constructs]); 2 pts


EQUIPMENT:
NONE

OFFENSE:
Initiative +3
Close Attack +10 [Unarmed +2; Force Weapons +8]
Ranged Attack +4
Power Ring +11 [Force Blast +17; Force Lifting Move Object +17; Force Constructs Create +17; Movable Force Constructs Create +11]

DEFENSES:
Dodge +12 [DC22] Parry +11 [DC21]
Toughness +5 (+3 without Defensive Roll, +14 with Force Field, +6 Impervious with Force Field), Fortitude +8, Will +10 (+16 for Power Ring effects, Ultimate Effort)

COMPLICATIONS:
Enemy: Sinestro and the Sinestro Corps, Atrocitus.
Power Loss: The power ring needs periodic recharging and issues a warning as its power runs low.
Relationships: He is close to Green Lanterns Hal Jordan, Kilowog and Soranik Natu, who he treats as a daughter.
Reputation: Despite his reputation as one of the greatest Green Lanterns of all time, he also known for his passion, his stubbornness and his fearlessness in challenging The Guardians.
Responsibility: To protect his space sector as a Green Lantern of Sector 2814.
Weakness: Green Lantern power rings depend on the willpower of the wearer; the maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of self-doubt or hesitation can cause the ring to fail.

Abilities 66 + Skills 29 (58 ranks) + Advantages 9 + Powers 115 + Defenses 21 = 240 / 240

Build Comments: Abin Sur for the Thorpacoverse. He’s too great not be brought back for my settings.

Secret Origins: Abin Sur of Ungara was appointed Green Lantern of Sector 2814 in the mid-1860’s of Earth time. Over the years he became one of the greatest Green Lanterns in the history of the Corps, known for his passion for his work, his intuitiveness and his unmatched force of will. That will sometimes got him in trouble with the Guardians, for while loyal, he never hesitated to question their judgment.

The Story so Far: About 12 years ago, he was mortally wounded by Qull and Atrocitus of the Five Inversions as he was investigating the prophecy of The Blackest Night. The spaceship he was using due to his concerns about the truth of the prophecy and its statement that his ring would fail him when he needed it most, crashed on Earth, where the ring sought out a replacement as he lay dying. It found Hal Jordan who was with him in his last moments.

For a time, his spirit dwelt in the afterlife, while his body remained in state on Oa. During The Blackest Night, a Black Ring from Nekron re-animated his body, and he attempted to kill Hal Jordan and once friend and brother-in-law, Sinestro, who now led his own Corps. He was freed from his undeath by the combined powers of Sinestro, Hal Jordan, Star Sapphire and Indigo-1, but his story did not end there as The Entity, the force of life in the universe chose to bring him back to life, along with 20 other heroes and villains, including his son, Amon Sur, who is a key member of the Sinestro Corps, to help bring balance back to the universe.

Given a second chance at life, he chose to continue to protect the galaxy as a Green Lantern and he is one of the 6 Green Lanterns that protect Sector 2814. With his skill, compassion and bravery, he continues to write his legend as one of the greatest forces of good in the cosmos.

Characterization: Abin Sur is wise, honorable, headstrong, stubborn and one of the, if not the, greatest Green Lantern ever.

Friends and Foes: He and Hal Jordan are good friends and he is also close to his (in Earth terms) god-daugher, Soranik Natu. He is forming a good relationship with his new partner and trainee Simon Baz and is widely respected throughout the Corps.

He and Sinestro have a complicated relationship. They have the ultimate respect for each other, each hoping to get the other to see their way of thinking but they have had battles that generally end in stalemates.
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
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Green Lantern (Abin Sur): Earth-PC1

Post by Thorpocalypse »

Image
I welcomed you to the Green Lantern Corps. It is I...Abin Sur. - Abin Sur

GREEN LANTERN (ABIN SUR)
PL10


OPL: 10; SPL: -; DPL: 10; FWPL: 10; HP: 1

ABILITIES: STRENGTH 2, STAMINA 3, AGILITY 3, DEXTERITY 0, FIGHTING 5, INTELLECT 2, AWARENESS 3, PRESENCE 2

SKILLS: Athletics (+2), Deception (+2), Expertise [Green Lantern Lore] 5 (+7), Expertise [History] 3 (+5), Insight 2 (+5), Intimidation (+2), Investigation 4 (+6), Perception 4 (+7), Persuasion 5 (+7), Ranged Combat [Power Ring] 7 (+7), Stealth (+3)

ADVANTAGES: Favored Foe (Sinestro), Fearless, Leadership, Ultimate Effort (1) (Ultimate Will)

POWERS:
Great Will: Enhanced Will 4 (Flaw: Limited to Power Ring effects); 2 pts
Ungaran Physiology: Immunity 1 (Aging); 1 pt
Green Lantern Power Ring: 87 pts Traits, Removable (-17 pts); 70 pts
Attention Green Lantern...: Features 2 (A.I. and Green Lantern Corps Database); 2 pts
Quick Change: Features 1 (Quick Change); 1 pt
Ring Abilities: 8 pt Array; 9 pts
Universal Translator: Comprehend 4 (Speak, Read, Understand All Languages, Extra: Affects Others); 8 pts
Scanning Beam/A.I.: Variable 1 (5 pts traits, Extra: Action [Move], Flaw: Limited to Senses), Senses 1 (Communication Link to Central Power Battery); 1 pt
Ring Flight: 22 pt Array; 23 pts
Flying: Flight 10 (2,000 mph/4 mpr), Movement 1 (Environment Adaptation [Zero G]); 22 pts
Space Travel: Movement 3 (Space Travel 3 [Any star system]); 1 pt
Personal Force Field: Protection 9 (Flaw: Sustained), Immunity 8 (All Environmental Conditions, Suffocation, Disease); 17 pts
Force Manipulation: 27 pt Dynamic Array; 35 pts
Force Blast: Ranged Force Damage 13 (Extra: Dynamic); 27 pts
Force Constructs: Create 13 (Extra: Dynamic); 2 pts
Force Lifting: Move Object 13 (Extra: Dynamic); 2 pts
Force Bubble: Ranged Burst Area Immunity 8 (All Environmental Conditions, Suffocation, Disease; Extra: Dynamic, Affects Others Only, Burst Area [30 ft radius]); 2 pts
Communication: Communication 5 (Subspace audiovisual projection, Anywhere, Extra: Dynamic, Selective); 2 pts


EQUIPMENT:
NONE

OFFENSE:
Initiative +3
Close Attack +5 [Unarmed +2]
Ranged Attack +0
Power Ring +7 [Force Blast +13; Force Lifting Move Object +13; Force Constructs Create +13]

DEFENSES:
Dodge +8 [DC18] Parry +8 [DC18]
Toughness +3 (+3 without Defensive Roll, +12 with Force Field)
Fortitude +7, Will +9 (+13 for Power Ring effects, Ultimate Effort)

COMPLICATIONS:
Enemy: Sinestro and the Sinestro Corps, Atrocitus.
Power Loss: The power ring needs periodic recharging and issues a warning as its power runs low.
Relationships: He is close to Green Lanterns Hal Jordan, Kilowog and Soranik Natu, who he treats as a daughter.
Reputation: Despite his reputation as one of the greatest Green Lanterns of all time, he also known for his passion, his stubbornness and his fearlessness in challenging The Guardians.
Responsibility: To protect his space sector as a Green Lantern of Sector 2814.
Weakness: Green Lantern power rings depend on the willpower of the wearer; the maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of self-doubt or hesitation can cause the ring to fail.

Abilities 40 + Skills 15 (30 ranks) + Advantages 4 + Powers 73 + Defenses 18 = 150 / 150

Build Comments: Abin Sur as a PC.
Last edited by Thorpocalypse on Mon Dec 12, 2022 3:01 am, edited 1 time in total.
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
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Green Lantern (Abin Sur): Earth-???

Post by Thorpocalypse »

Maybe
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
Posts: 3248
Joined: Fri Nov 04, 2016 8:52 pm

Green Lantern (Abin Sur): Earth-???

Post by Thorpocalypse »

Later
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
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Joined: Fri Nov 04, 2016 8:52 pm

Green Lantern (Kilowog): Earth-T1

Post by Thorpocalypse »

Image
You're all just rookiees right now. Rookies who have all been chosen to serve, protect, and obey. You've been recruited like others have for millennia cuz you all have the potential ta overcome fear. After I'm finished with ya, some of you might do just that...and some of ya might be able to learn how to use those power rings. Some of you might even get to be one of the sventy two hundred who will protect the universe as agents of the Guardians of the Universe. Yep, some of you might become members of the Green Lantern Corps. Then again, some of you might not. Any questions? - Kilowog

GREEN LANTERN (KILOWOG)
PL13


OPL: 13 SPL: 5; DPL: 13; FWPL: 12; HP: 1
Real Name: Kilowog
Age: 250
Height: 8-3
Weight: 720
Eyes: Red
Hair: None
Skin: Pink
Race: Bolovax Vixian
Identity: Public
Alignment: Hero
Status: Active
Occupation: Green Lantern
Base of Operations: New Oa
Team Affiliations: Green Lantern Corps

ABILITIES: STRENGTH 10, STAMINA 10, AGILITY 1, DEXTERITY 4, FIGHTING 9, INTELLECT 7, AWARENESS 3, PRESENCE 4

SKILLS: Athletics 3 (+13), Deception (+4), Expertise [Drill Instructor] 8 (+15), Expertise [Science] 6 (+13), Insight (+3), Intimidation 8 (+12/+13) [Daze, Startle], Investigation 2 (+9), Perception 4 (+7), Persuasion (+4), Ranged Combat [Power Ring] 7 (+11), Stealth (+1/-1), Technology 6 (+13)

ADVANTAGES: All-Out Attack (1) (Force Blast), Benefit (1) (Status – GL Corps Trainer), Close Attack (3), Daze (1) (Intimidation), Defensive Roll (1), Fearless, Improved Aim, Improved Initiative (1), Leadership, Power Attack (2) (Force Blast, Unarmed), Ultimate Effort (1) (Ultimate Fortitude Check)

POWERS:
Great Will: Enhanced Will 7 (Flaw: Limited to Power Ring effects); 4 pts
Bolovakian Size: Growth 2 (+2 Str, +2 Sta, -1 Dodge/Parry, -2 Stealth, +1 Intimidation, Speed +0, +2 Mass; Extra: Innate, Permanent); 5 pts
Bolovakian Physiology: Features 2 (Longevity, Iron Stomach); 2 pts
Great Will: Enhanced Will 6 (Flaw: Limited to Power Ring effects); 6 pts
Bolovakian Size: Growth 2 (+2 Str, +2 Sta, -1 Dodge/Parry, -2 Stealth, +1 Intimidation, Speed +0, +2 Mass; Extra: Innate, Permanent); 5 pts
Bolovakian Physiology: Features 2 (Longevity, Iron Stomach); 2 pts
Green Lantern Power Ring: 125 pts Traits, Removable (-25 pts); 100 pts
Attention Green Lantern...: Features 2 (A.I. and Green Lantern Corps Database); 2 pts
Communication: Senses 1 (Communication Link to Central Power Battery); 1 pt
Quick Change: Features 1 (Quick Change); 1 pt
Universal Translator: Comprehend 4 (Speak, Read, Understand, Understood in All Languages); 8 pts
Scanning Beam: Variable 1 (5 pts traits, Extra: Action [Move], Flaw: Limited to Senses); 7 pts
Green Lantern's Light: Environment 2 (60 ft radius; Light [reduce partial concealment to none, total concealment to partial]); 2 pts
Ring Flight: Flight 14 (32,000 mph/60 mpr), Movement 4 (Environment Adaptation [Zero G], Space Travel 3 [Any star system]), Feature 1 (Use Will [DC20] to increase Flight speed instead of Athletics); 37 pts
Force Field: Protection 5 (Flaw: Sustained), Impervious Toughness 11 (Flaw: Sustained), Immunity 10 (Life Support); 26 pts
Force Manipulation: 31 pt Dynamic Array; 41 pts
Force Blast: Ranged Force Energy Damage 15 (Extra: Dynamic); 31 pts
Force Constructs: Create 15 (Hard Light Constructs; Extra: Dynamic, movable); 2 pts
Force Lifting: Move Object 15 (Extra: Dynamic); 2 pts
Force Weapons: Strength-based Damage 4 (Extra: Dangerous, Dynamic, Penetrating, Variable Descriptor [Bludgeoning/Slashing/Piercing]), Enhanced Advantages 1 (Power Attack); 2 pts
Force Bubble: Ranged Burst Area Immunity 8 (All Environmental Conditions, Suffocation, Airborne Toxins, Extra: Affects Others, Dynamic, Burst Area [30 ft radius], Flaw: Affects others only); 2 pts
Mass Communication: Communication 5 (Subspace audiovisual projection; Any Distance, Extra: Dynamic, Selective); 2 pts


EQUIPMENT:
NONE

OFFENSE:
Initiative +5
Close Attack +12 [Unarmed +10; Ring Weapons +14, Critical 19-20]
Ranged Attack +4
Power Ring +11 [Force Blast +15; Force Constructs Create +15; Force Lifting Move Objects +15]

DEFENSES:
Dodge +9 [DC19] Parry +10 [DC20]
Toughness +11 (+10 without Defensive Roll, +16 with Force Field, +6 Impervious with Force Field), Fortitude +10 (Ultimate Effort), Will +9 (+15 for Power Ring effects)

COMPLICATIONS:
Power Loss: The power ring needs periodic recharging and issues a warning as its power runs low.
Relationships: Despite being as hard on them as any drill sergeant in any galaxy, he would lay down his life in a second for his charges.
Responsibility: Training the Green Lantern Corps recruits.
Rivalry: Arkillo of the Sinestro Corps.
Weakness: Green Lantern power rings depend on the willpower of the wearer; the maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of self-doubt or hesitation can cause the ring to fail.

Abilities 88 + Skills 22 (44 ranks) + Advantages 14 + Powers 110 + Defenses 17 = 251 / 251

Build Comments: Look out Poozers! It’s the most well-known GL outside of the Earth GLs, Kilowog. He’s da bomb. I didn’t vary much from canon with this build, although I did kill off the super genius inventor stuff that he used to have since he is rarely portrayed that way anymore. He’s generally just the gruff, bad-ass GL trainer with a heart as big as Oa, and that’s how he is in my setting.

Secret Origins: Kilowog is from the planet Bolovax Vik in sector 674 where he was a genetic scientist. When he was recruited into the Green Lantern Corps he was trained by Lantern instructor, Ermey. It was from Ermey that Kilowog learned the phrase "Poozer" for a "useless rookie", a phrase Kilowog would become famous for when he himself would train future Lanterns. Ermey was killed while leading the rookie Lanterns, including Kilowog, in helping Lanterns who were under attack and losing power. Before he died, Ermey painted a Green Lantern symbol on Kilowog's chest, signifying that he was no longer a rookie and told him that he could be a leader in the future.

The Story so Far: Kilowog was originally at the bottom of his rookie class, but got better as time went on. He has since become a leader of the Corps, replacing Ermey has drill sergeant and has trained and mentored scores of Green Lanterns over the years. He has also been on the front lines in many of the most significant events in Green Lantern Corps history, like Hal Jordan’s possession by Parallax, the Sinestro Corps Wars, the Blackest Night and the Rise of the Third Army.

Characterization: Kilowog is known by all Green Lanterns as a tough drill sargent. This is evidenced by Kilowog adopting much of his style from his mentor, who just so happens to be named Ermey. He talks down to new recruits by calling them poozers (essentially meaning rookie), a word which he has become famous for using.

Kilowog is not just a tough teacher but is also often provides comic relief. In this sense, Kilowog is seen as the lovable oaf. But considering his strength and temper, he still is not one to be bullied or messed with. In the field, Kilowog is often shown as one of the most powerful Green Lanterns. He is a heavy hitter for the Corps. Not only this, but he is also a very skilled leader during battles and crisis situations.

Friends and Foes: After the death of his first Teacher He became a close friend of Sinestro up until his betrayal. As Time went on Kilowog became more attached to the rookies he taught to the point where he stepped down from his trainer role for a while as he could no longer train them for fear of them dying. He has since returned to his role.

He has also grown more attached to the Green Lanterns of Earth, especially Guy Gardner. He has a heated rivalry with Arkillo of the Sinestro Corps.
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
Posts: 3248
Joined: Fri Nov 04, 2016 8:52 pm

Green Lantern (Kilowog): Earth-PC1

Post by Thorpocalypse »

Image
Talk later, Poozers. First, we save lives. - Kilowog

GREEN LANTERN (KILOWOG)
PL10


OPL: 10 SPL: -; DPL: 10; FWPL: 10; HP: 1

ABILITIES: STRENGTH 8, STAMINA 8, AGILITY 0, DEXTERITY 0, FIGHTING 5, INTELLECT 3, AWARENESS 2, PRESENCE 0

SKILLS: Athletics (+8), Deception (+0), Insight (+2), Intimidation 7 (+7/+8), Investigation 1 (+4), Perception (+2), Persuasion (+0), Ranged Combat [Power Ring] 8 (+8), Stealth (+0/-2), Technology 5 (+8)

ADVANTAGES: All-Out Attack, Fearless, Improved Aim, Power Attack

POWERS:
Great Will: Enhanced Will 4 (Flaw: Limited to Power Ring effects); 2 pts
Bolovakian Size: Growth 2 (+2 Str, +2 Sta, -1 Dodge/Parry, -2 Stealth, +1 Intimidation, Speed +0, +2 Mass; Extra: Innate, Permanent); 5 pts
Bolovakian Physiology: Features 2 (Longevity, Iron Stomach); 2 pts
Green Lantern Power Ring: 81 pts Traits, Removable (-16 pts); 65 pts
Attention Green Lantern...: Features 2 (A.I. and Green Lantern Corps Database); 2 pts
Quick Change: Features 1 (Quick Change); 1 pt
Ring Abilities: 8 pt Array; 9 pts
Universal Translator: Comprehend 4 (Speak, Read, Understand All Languages, Extra: Affects Others); 8 pts
Scanning Beam/A.I.: Variable 1 (5 pts traits, Extra: Action [Move], Flaw: Limited to Senses), Senses 1 (Communication Link to Central Power Battery); 1 pt
Ring Flight: 22 pt Array; 23 pts
Flying: Flight 10 (2,000 mph/4 mpr), Movement 1 (Environment Adaptation [Zero G]); 22 pts
Space Travel: Movement 3 (Space Travel 3 [Any star system]); 1 pt
Personal Force Field: Protection 5 (Flaw: Sustained), Immunity 8 (All Environmental Conditions, Suffocation, Disease); 13 pts
Force Manipulation: 25 pt Dynamic Array; 33 pts
Force Blast: Ranged Force Damage 12 (Extra: Dynamic); 25 pts
Force Constructs: Create 12 (Extra: Dynamic); 2 pts
Force Lifting: Move Object 12 (Extra: Dynamic); 2 pts
Force Bubble: Ranged Burst Area Immunity 8 (All Environmental Conditions, Suffocation, Disease; Extra: Dynamic, Affects Others Only, Burst Area [30 ft radius]); 2 pts
Communication: Communication 5 (Subspace audiovisual projection, Anywhere, Extra: Dynamic, Selective); 2 pts


EQUIPMENT:
NONE

OFFENSE:
Initiative +0
Close Attack +5
Unarmed +10 [Unarmed +8]
Ranged Attack +0
Power Ring +8 [Force Blast +12; Force Constructs Create +12; Force Lifting Move Objects +12]

DEFENSES:
Dodge +6 [DC16] Parry +6 [DC16]
Toughness +8 (+8 without Defensive Roll, +13 with Force Field), Fortitude +8, Will +8 (+12 for Power Ring effects)

COMPLICATIONS:
Power Loss: The power ring needs periodic recharging and issues a warning as its power runs low.
Relationships: Despite being as hard on them as any drill sergeant in any galaxy, he would lay down his life in a second for his charges.
Responsibility: Training the Green Lantern Corps recruits.
Rivalry: Arkillo of the Sinestro Corps.
Weakness: Green Lantern power rings depend on the willpower of the wearer; the maximum rank of the ring’s effects is equal to the wearer’s Will rank, and moments of self-doubt or hesitation can cause the ring to fail.

Abilities 44 + Skills 13 (26 ranks) + Advantages 4 + Powers 74 + Defenses 15 = 150 / 150
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
Posts: 3248
Joined: Fri Nov 04, 2016 8:52 pm

Green Lantern (Kilowog): Earth-???

Post by Thorpocalypse »

Maybe
Me fail English? That's unpossible. - Ralph Wiggum
Thorpocalypse
Posts: 3248
Joined: Fri Nov 04, 2016 8:52 pm

Green Lantern (Kilowog): Earth-???

Post by Thorpocalypse »

Perhaps
Me fail English? That's unpossible. - Ralph Wiggum
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