More new builds are coming shortly as well. As we close in on 15 years of J-Mart, we've got to fight to keep our market share of the discount MnM build marketplace!
Thorpocalypse wrote: ↑Sun Jun 28, 2020 10:54 pm
His whole planet was destroyed. He's the last of a holocaust. He grew up in the dirt. Finding out slowly how different he was. A stranger discovering every day how strange he was. He has the power to tear the world apart. And he could. With a pinkie. It's not his world. We're not his people. We should be ants to him. Imagine that. Always being on the outside. The pain that would come from always being on the outside. And yet, he took that pain and became the symbol of hope. - Batman
SUPERMAN (KAL-EL)
PL14
OPL: 14; SPL: 9; DPL: 14; FWPL: 13; HP: 1
Real Name: Kal-El; Clark Kent
Age: 45
Height: 6-4
Weight: 225
Eyes: Blue
Hair: Black
Skin: Fair
Race: Kryptonian
Identity: Secret
Alignment: Hero
Status: Active
Occupation: Journalist; Adventurer
Base of Operations: Metropolis, USA
Team Affiliations: Justice League; JLAXI; Legion of Super Heroes (Honorary)
ABILITIES: STRENGTH 19, STAMINA 15, AGILITY 3, DEXTERITY 4, FIGHTING 7, INTELLECT 5, AWARENESS 5, PRESENCE 5
SKILLS: Athletics (+19), Close Combat [Unarmed] 2 (+9), Deception (+5), Expertise [Farmer] 2 (+7), Expertise [Journalism] 5 (+10), Expertise [Kryptonian Lore] 5 (+10), Insight (+5), Intimidation (+5), Investigation 2 (+7), Perception 7 (+12), Persuasion 8 (+13) [Connected], Stealth (+3), Technology 7 (+12)
ADVANTAGES: Accurate Attack (1) (Unarmed), All-Out Attack (1) (Unarmed), Beginner's Luck, Benefit (1) (He’s Superman), Connected, Deep Ties* (1) (Responsibility), Diehard, Equipment (6), Extraordinary Effort, Inspire (3), Great Endurance, Interpose, Languages (3) (Kryptonian, Spanish, French, Farsi, Russian, 5 others, Base: English), Leadership, Luck (Edit Scene) (1), Luck (Heroic Feat) (1), Power Attack (1) (Unarmed), Rousing Speech* (1) (Persuasion), Ultimate Effort (2) (Ultimate Strength Check, Ultimate Toughness Check)
POWERS:
Fire in the Eyes: Feature 1 (Harmless flames that flicker within the depths of the character’s eyes, providing a +2 circumstance bonus to Presence-based checks); 1 pt
More Powerful Than a Locomotive: Enhanced Strength 4 (400,000 Tons; Flaw: Limited to Lifting), Feature 1 (Extraordinary Effect for +2 ranks of strength); 5 pts
Man of Steel: Protection 4, Impervious Toughness 17, Bludgeoning Damage 3 (Extra: Reaction [to being hit with close attack], Flaw: Limited [damage equal to rank of attack]); 30 pts
Invulnerability: Enhanced Advantages 2 (Diehard, Great Endurance), Immunity 11 (Aging, Life Support), Regeneration 2 (1/every 5 rounds; Extra: Persistent, Flaw: Limited [Requires exposure to yellow sunlight]); 15 pts
Super Speed: Quickness 8; 8 pts
Super Senses: Senses 19 (Normal Vision [Acute, Extended 3, Penetrates Concealment, Flaw: Cannot see through lead], Normal Hearing [Extended 3], Infravision [Extended], Microscopic Vision 4 [Atomic], Ultra-Hearing [Extended]); 19 pts
Faster Than a Speeding Bullet: 31 pt Dynamic Array; 35 pts
Able to Leap Tall Buildings: Flight 15 (64,000 mph/125 mpr; Extra: Dynamic); 31 pts
Super Speed: Speed 15 (64,000 mph/125 mpr), Quickness 8 (Extra: Dynamic); 2 pts
Space Travel: Movement 2 (Space Travel 2 [Other star systems]); 1 pt
Powers Far Beyond Those of Mortal Men: 35 pt Array; 37 pts
Heat Vision: Ranged Heat Energy Damage 16 (Extra: Accurate 3); 35 pts
Freezing Breath: Cone Area Cumulative Affliction 11 (Ice; Resisted by Dodge, Overcome by Fortitude; 1st: Hindered, 2nd: Immobilized, 3rd: Paralyzed; Extra: Cone Area [60 ft cone]); 1 pt
Super-Breath: Cone Area Move Object 11 (Air; Extra: Cone Area x2 [120 ft cone], Flaw: Range [Close], Limited Direction [towards or away]); 1 pt
EQUIPMENT:
(30 pts)
Headquarters: (28 pts)
Fortress of Solitude: Size – H, Tough – 20, Features - Communications, Computer, Concealed 3 [+20 DC], Defense System, Hangar, Holding Cells, Infirmary, Isolated, Laboratory, Library, Living Space, Personnel [Kelex and Robots], Power System, Security System 2 [DC25]), Trophy Room; 28 pts
OFFENSE:
Initiative +3
Close Attack +7 [Man of Steel +3, Reaction]
Unarmed +9 [Unarmed +19]
Ranged Attack +4
Heat Vision +10 [Heat Vision +16]
Special Attack [Super Breath Move Object +11, Cone Area; Freeze Breath Affliction +11, Cone Area]
DEFENSES:
Dodge +9 [DC19] Parry +9 [DC19]
Toughness +19 (+19 without Defensive Roll, +9 Impervious), Fortitude +15, Will +10
COMPLICATIONS:
Power Loss: Superman loses his powers and his Str and Sta are reduced to 3 under a red sun, like that of Krypton, and other effects draining or interfering with the energies of the yellow sun can deprive him of his powers.
Relationships: Superman’s closest relationship is with his wife, Lois Lane and his son, Jon Lane Kent. Other important people in his life include his mother and father, Martha and Jonathan Kent, his cousin, Supergirl, his clone Kon-El, and friends and co-workers Jimmy Olsen, Perry White, and Catherine “Cat” Grant and of course, his loyal dog, Krypto. In the superhero community he is close to Batman, Wonder Woman, Captain America and Thor.
Responsibility: Superman feels a strong sense of responsibility to use his powers for the benefit of all.
Secret Identity: Clark Kent, mild-mannered reporter for the Daily Planet.
Vulnerable: Kryptonians are as vulnerable to magic as anyone else. They lose their ranks of Protection and their Toughness is not Impervious against magical attacks.
Weakness: Kryptonite...Its radiation saps the Strength and powers of Kryptonians, leaving them impaired, disabled, and eventually debilitated in terms of Strength and power effects. Long-term exposure (usually a matter of minutes, less for a large enough amount) imposes the dying condition and may lead to death.
Abilities 126 + Skills 19 (38 ranks) + Advantages 27 + Powers 150 + Defenses 13 = 335 / 335