Dalkon's Revised & Expanded Potterverse Thread Mk II

Where in all of your character write ups will go.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Spirus / The MCs / Champion of Life

Post by DalkonCledwin »

Image
Art by Thu Nguyen on ArtStation

Spirus (Harry Potter) - Arc 1 - PL 12
Age: 18 / Height: 5' 9" / Weight: 172 lbs / Hair Color: Brown / Eye Color: Green
Group Affiliations: Autonomous / Base of Operations: The Potter Estate, Salem Center, Westchester, NY
Wealth Rank: +20 / Rep Rank: +14 / Knockback Mod: -14/-10

Strength 6, Stamina 10, Agility 3, Dexterity 3, Fighting 5, Intellect 7, Awareness 4, Presence 4

Advantages
All-out Attack, Artificer, Attractive, Benefit 3: (Renown, Wealth 3: [Millionaire]), Close Attack 2, Connected, Conviction, Equipment 6, Fascinate (Persuasion), Favored Environment: (Aerial), Improved Aim, Improved Defense, Improved Grab, Improved Treatment, Inspire 2, Interpose, Languages 3, Leadership, Luck, Power Attack, Quick Draw, Ritualist, Teamwork, Ultimate Effort: (Will Resistance Checks), Uncanny Dodge, Untapped Potential

Skills
Close Combat: Grab 5 (+10), Expertise (AWE): Cooking 4 (+8), Expertise (AWE): Survival 6 (+10), Expertise (DEX): Broom Flight 6 (+9), Expertise: Magic 10 (+17), Insight 4 (+8), Investigation 6 (+13), Perception 8 (+12), Persuasion 6 (+10), Ranged Combat: Magic 6 (+9), Sleight of Hand 6 (+9), Stealth 6 (+9), Treatment 8 (+15)

Powers
Enhanced Human Physiology
. . Cosmic Champion: Feature 1 (racial trait, Notes: Harry is the chosen champion of the cosmic personification of all life in the multiverse, which gives him recognition and regard in certain circles (but may also earn him the enmity of those who represent the cosmic personification of death). This Feature is good for a circumstance bonus when appropriate and may provide access to other cosmic Features or Benefits)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Invulnerabilities: Immunity 10 (racial trait, Aging, Disease, Environmental Conditions (All), Poison, Suffocation (All))
. . Magical Awareness: Senses 4 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Radius: Magic Awareness)
. . Powerful Build: Enhanced Strength 4 (racial talent, +4 STR; Limited to Lifting, Notes: Max Lifting Strength 10: Up to 25 tons)
. . Resistances: Immunity 6 (racial trait, Custom: Mental Control 5, Rare Descriptor: Fear Effects; Limited - Half Effect)
. . Sorcerous Resilience: Impervious Toughness 5 (racial talent; Sustained)
Incredible Moves: Array
. . Apparition: Teleport 9 (magical travel, 2 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 500 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . Levi Celeri Volansi Duo: Movement 2 (magical travel, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . Levi Celeri Volansi: Flight 9 (magical travel, Speed: 1000 miles/hour, 2 miles/round)
Magical Walking Stick (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Confundo Maxima: Concentration Perception Area Affliction 7 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Perception Area: DC 17 - Auditory, Concentration, Insidious, Selective; Limited Degree)
. . . . Devicto: Damage 8 (hex, DC 23; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (luminous magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Intus Sunt: Linked Effect
. . . . . . Magical Purgative: Nullify 7 (Linked; healing magic, Counters: Potions, Poison, Chemical & Corrosive Effects, DC 17; Broad, Simultaneous; Diminished Range 3, Limited: Affects Ingested Substances Only)
. . . . . . Magical Regurgitive: Cumulative Affliction 7 (Linked; healing magic, 1st degree: Fatigued, 2nd degree: Exhausted, Resisted by: Fortitude, DC 17; Cumulative, Increased Range: ranged; Diminished Range 3, Limited Degree)
. . . . Locomotor: Move Object 7 (charm, 3 tons; Increased Range: perception, Precise, Subtle: subtle)
. . . . Reducto: Burst Area Weaken 8 (curse, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Reparifors Maxima: Burst Area Healing 8 (healing magic; Burst Area: 30 feet radius sphere, DC 18, Restorative, Selective; Distracting, Tiring)
. . . . Shillelagh: Strength-based Damage 4 (bludgeoning, DC 25; Penetrating, Reach (melee): 5 ft.)
. . . . Vulnera Sanentur: Regeneration 2 (healing magic, Every 5 rounds; Affects Others Only, Persistent, Reach (ranged): 5 ft., Sustained; Distracting)
. . Backup Wand: Feature 1 (unique object, Notes: Harry has a secondary magical focus in the form of his trusty old Holly Wand, which means an enemy would need to disarm him twice if they want to deprive him of the ability to cast offensive spells. This is in addition to his possesion of the Soul Stone, which can't be removed from his person unless Harry is incapacitated or otherwise rendered helpless)
. . Staff Block: Enhanced Trait 2 (unique object, Parry +2 (+10))
The Cloak of Invisibility (Removable (indestructible))
. . Concealment: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be nullified by Thief's Downfall; Distracting, Passive, Quirk: Can only conceal a single adult or up to three children at a time)
The Soul Gem (Removable (indestructible))
. . Cosmic Council: Feature 2 (legendary object, Notes: The Soul Stone is Intelligent, and Harry can call upon it for advice, counsel, or to render judgements in matters pertaining to the Stone. This is essentially like a use of Inspiration via Hero Points (Deluxe Hero's Handbook, page 21) and under the Gamemaster's control, who portrays the Soul Stone in these sorts of encounters. Harry can use this feature once per rank per adventure)
. . Phenomenal Cosmic Power: Array
. . . . Devolution: Nullify 12 (cosmic, Counters: Artificial Evolution, DC 22; Broad, Increased Range: perception, Simultaneous; Tiring)
. . . . Karmic Blast: Affliction 12 (cosmic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 22; Increased Range 2: perception)
. . . . Soul Manifestation: Senses 4 (cosmic, Postcognition; Custom: Uses an Interaction skill check instead of Perception, Sustained)
. . . . Spirit Sense: Senses 12 (cosmic, Accurate: Detect Souls, Acute: Detect Souls, Detect: Souls [Mental] 2: ranged, Direction Sense, Distance Sense, Extended: Detect Souls 3: x1k, Tracking: Detect Souls 2: full speed)
. . . . Trap the Soul: Concentration Cumulative Affliction 12 (cosmic, 1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, 3rd degree: Incapacitated, Unaware, Resisted by: Will, DC 22; Concentration, Cumulative, Extra Condition, Reversible; Distracting, Grab-based)
. . Soul Whisperer: Comprehend 2 (cosmic, Languages - Understand All, Languages - You're Understood)

Equipment
Heavy Armor, The Potter Estate

Offense
Initiative +3
Confundo Maxima: Concentration Perception Area Affliction 7 (DC Will 17)
Devicto: Damage 8, +9 (DC 23)
Devolution: Nullify 12 (DC Will 22)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +9 (DC 27)
Grab, +12 (DC Spec 16)
Karmic Blast: Affliction 12 (DC Will 22)
Locomotor: Move Object 7 (DC 17)
Magical Purgative: Nullify 7, +9 (DC Will 17)
Magical Regurgitive: Cumulative Affliction 7, +9 (DC Fort 17)
Reducto: Burst Area Weaken 8 (DC Fort 18)
Shillelagh: Strength-based Damage 4, +7 (DC 25)
Throw, +3 (DC 21)
Trap the Soul: Concentration Cumulative Affliction 12, +12 (DC Will 22)
Unarmed, +7 (DC 21)

Complications
- Alignment: Chaotic Good: Harry will act as his conscience directs, with little regard for what others expect. He also believes that following rules blindly is tantamount to imprisoning oneself.
- Fame: Harry is famous within Wizarding Britain for the part he played in vanquishing the dark wizard who liked to claim that his name was "Lord Voldemort."
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Reckless Tenacity: Once someone questions Harry's courage, he'll never back down from the challenge, no matter how dangerous the situation might be.
- Relationship: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.

Languages
Aklo (Parseltongue), English [Native], French, Latin

Defense
Dodge 10, Parry 10/8, Fortitude 12, Toughness 14/10 (Imp. 5/0), Will 12

Power Points
Abilities 84 + Powers 113 + Advantages 38 + Skills 41 (81 ranks) + Defenses 20 = 296

--------------------
Home Sweet Home
The Potter Estate - PL 12

Toughness 10, Size Huge

Features:
Artificer's Lab, Concealed 1 (DC 20), Defensive Enchantments (Blast 12), Floo Aperture, Game Room, Grounds, Gym, Kitchen & Mess Hall, Library, Living Space, Mystic Locale, Pool, Ritual Chamber, Sealed, Trophy Room (The Marauder's Map & various Portraits), Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 17 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 22
--------------------
Build Comments
I know that the Infinity Stones aren't actually indestructible, but for the intents and purposes of this scenario, they will be considered as such since I don't want to imagine a situation where one of them might be destroyed. Also, Harry's biggest life-related power is the Reparifors Maxima spell, which is unique to him.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Phoenix / The MCs / Champion of Life

Post by DalkonCledwin »

Image
Art by ShuraKRGT on DeviantArt

Phoenix (Jean Grey) - Arc 1 - PL 12
Age: 23 / Height: 5' 8" / Weight: 130 lbs / Hair Color: Crimson / Eye Color: Green
Group Affiliations: The X-Men & Xavier Institute Faculty / Base of Operations: Xavier's Mansion, Salem Center, Westchester, NY
Wealth Rank: +12 / Rep Rank: +14 / Knockback Mod: -14

Strength 1, Stamina 11, Agility 2, Dexterity 2, Fighting 6, Intellect 2, Awareness 4, Presence 7

Advantages
Accurate Attack, Attractive 2, Benefit, (Renown, Status: [X-Men First Class Valedictorian], Wealth: [Well-Off]), Charming, Connected, Cool: Persuasion, Daze (Deception), Equipment 1, Fascinate (Expertise: Modeling), Improved Team Attack 2, Improved Treatment, Inspire 2, Languages 2, Leadership, Natural Immunity, Second Chance: (Resisting Mental Control), Set-up, Takedown, Taunt, Teamwork

Skills
Athletics 4 (+5), Deception 4 (+11), Expertise (AWE): Fashion Trends 8 (+12), Expertise (PRE): Modeling 8 (+15), Expertise: Astrogation 6 (+8), Expertise: Psychology 10 (+12), Insight 8 (+12), Investigation 4 (+6), Perception 4 (+8), Persuasion 8 (+15), Ranged Combat: Power Cosmic 4 (+6), Stealth 4 (+6), Treatment 8 (+10)

Powers
Cosmic Traveler: Array
. . Cosmic Levitation: Flight 14 (cosmic, Speed: 32000 miles/hour, 60 miles/round)
. . Soar the Spaceways: Movement 2 (cosmic, Environmental Adaptation: Space, Space Travel 1: within solar system)
Phenomenal Cosmic Power: Array
. . Cosmic Blast: Damage 18 (psychokinesis, DC 33; Increased Range: ranged)
. . Cosmic Inferno: Damage 9 (cosmic fire, DC 24; Increased Duration: concentration, Increased Range 2: perception)
. . Cosmic Transmutation: Transform 7 (cosmic, Affects: Anything, Transforms: 100 lbs., DC 17; Permanent)
. . Energy Absorption: Burst Area Nullify 9 (cosmic, Counters: All Non-Technological Superhuman Powers, DC 19; Burst Area: 30 feet radius sphere, DC 19, Broad, Increased Duration: concentration, Simultaneous; Quirk 2: This power is Disabled against Magical powers, Reduced Range: close)
. . Force Constructs: Create 12 (metacreativity, Volume: 4000 cft., DC 22; Precise, Selective, Subtle 2: invisible; Proportional)
. . Gateway: Movement 3 (cosmic, Space Travel 3: other galaxies; Portal)
. . Life Detection: Senses 18 (cosmic, Accurate: Detect Life, Acute: Detect Life, Detect: Life [Mental] 2: ranged, Direction Sense, Distance Sense, Extended: Detect Life 9: x1bn, Tracking: Detect Life 2: full speed; Sustained)
. . Metaconcert: Mental Area Cosmic Communication 4 (telepathy; Area, Selective, Subtle: encrypted; Concentration, Distracting, Notes: Range: Galaxy-wide)
. . Mind Thrust: Damage 11 (telepathy, DC 26; Alternate Resistance (no cost): Will, Increased Range 2: perception, Subtle: subtle)
. . Rebirth Flame: Healing 17 (cosmic; Persistent, Restorative, Resurrection; Unreliable (1 use), Notes: Unreliable recharges on a once per month basis)
. . Telekinesis: Move Object 18 (psychokinesis, 6 ktons)
. . Telepathic Probe: Cumulative Mind Reading 11 (telepathy, DC 21; Cumulative, Subtle: subtle)
. . Telepathic Puppetry: Concentration Cumulative Affliction 8 (telepathy, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Concentration, Cumulative, Increased Range 2: perception, Subtle: subtle; Instant Recovery)
. . Weather Control: Environment 12 (cosmic, Other: 3 points worth of effect 3, Radius: 8 miles; Selective; Build Up)
Phoenix Host Physiology
. . Cosmic Shield: Impervious Toughness 14 (racial talent; Sustained)
. . Fast Healing: Regeneration 5 (racial trait, Every 2 rounds)
. . Invulnerabilities: Immunity 9 (racial trait, Aging, Environmental Conditions (All), Starvation & Thirst, Suffocation (All))
. . Life Incarnate: Immortality 1 (racial trait, Return after 2 weeks; Limited: by Circumstances of Plausible Survival)
. . Mental Awareness: Senses 4 (racial trait, Awareness: Mental Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Radius: Mental Awareness)
. . Phoenix Force Corona: Environment 1 (racial talent, Heat, Other: Phoenix Raptor 1, Radius: 30 feet)
. . Psionic Interference: Impervious Will 10 (racial trait)
. . Telepathic Bond: Mental Cosmic Communication 1 (racial talent; Subtle: encrypted; Concentration, Limited: Affects Friends or Loved Ones Only, Notes: Range: Continent-wide)
. . Tough: Protection 3 (racial trait, +3 Toughness)
. . Universal Understanding: Comprehend 2 (racial talent, Languages - Understand All, Languages - You're Understood; Sustained)

Expanded Equipment
X-Men Uniform
. . Advanced Commlink: Feature 3 (technological, Notes: This device includes a shortwave radio with an effective transmission range of 1 mile, a solid-state compass, and a watch)
. . Sensor Masking: Concealment 2 (technological, Other Sense Type: Mutant Detection; Limited to Machines)

Equipment
X-Men Uniform

Offense
Initiative +2
Cosmic Blast: Damage 18, +6 (DC 33)
Cosmic Inferno: Damage 9 (DC 24)
Cosmic Transmutation: Transform 7, +6 (DC Dog 17)
Energy Absorption: Burst Area Nullify 9 (DC Will 19)
Grab, +6 (DC Spec 11)
Mind Thrust: Damage 11 (DC Will 26)
Telekinesis: Move Object 18, +6 (DC 28)
Telepathic Probe: Cumulative Mind Reading 11 (DC Will 21)
Telepathic Puppetry: Concentration Cumulative Affliction 8 (DC Will 18)
Throw, +2 (DC 16)
Unarmed, +6 (DC 16)

Complications
- Alignment: Lawful Good: Jean can be counted on to do the right thing as expected by society. She only ever acts in defiance of the laws when it concerns the safety and well-being of other mutants, especially in regards to those who, for whatever reason, are unable to defend themselves.
- Dark Awakening: Jean will usually object to using her Cosmic descriptor effects at a rank exceeding those listed on this stat block. Should she do so, then she's at risk of becoming the "Dark Phoenix", who can be considered to an entirely separate entity due to the startling differences in their personalities and sense of morals.
- Honor: Jean can, and usually will, find common ground with her enemies, empathizing with them so that she can work towards a peaceful solution to any conflicts she is involved in.
- Motivation: Protector: Jean will always try to help those in need, especially if they are fellow mutants, and will usually ignore her own personal safety in order to accomplish this goal. She will also do whatever it takes in order to protect those who dwell within Charles Xavier's mansion, since many of them are noncombatants.
- Relationship: Jean idolizes her mentor, Professor Charles Xavier, and constantly refers to his deeds as an example by which she can live her life. Furthermore, she is the daughter of John and Elaine Grey, as well as the elder sister of a young woman known as Sara Grey, and her sister may, or may not, be a mutant.
- Temper: Jean has an unfortunate tendency to judge others harshly, and will usually judge herself even more harshly. This is also the primary reason she has placed such strict levels of control on her cosmic powers, because she knows just how dangerous they would be if left free and unrestrained.
- Weakness: As the Phoenix Avatar, Jean is vulnerable to magical attacks. When targeted by such abilities, she is considered to have a Will defense equal to her Awareness score.

Languages
English [Native], Japanese, Russian

Defense
Dodge 10, Parry 10, Fortitude 11, Toughness 14 (Imp. 14/0), Will 13 (Imp. 10)

Power Points
Abilities 70 + Powers 133 + Advantages 26 + Skills 40 (80 ranks) + Defenses 21 = 290
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

The White King Brainstorm & Notes

Post by DalkonCledwin »

The White King
Premise: After the Battle of Hogwarts, Harry Potter receives an invitation to an exclusive club which claims to serve the elite of society in ways he couldn’t even imagine while growing up in the Dursley Household. Naturally, his curiosity got the better of him, and he soon found himself inexorably tied to the Hellfire Club.
Required Inclusions:
- In this world setting, the magic which is practiced by the people of wizarding society is actually an incredibly versatile hereditary mutation, meaning it is similar to Inhuman “mutations.”
- Harry Potter must receive an invitation to join the Hellfire Club, both due to his status as the Lord Potter-Black, and also because of his exploits over the past near decade.
- Harry must accept this offer due to his honest curiosity about what the invitation is actually implying when it says the club “services the elite of society.”
- Harry must quickly come to realize that there are several “Natural Legilimens” working for the Hellfire Club, and redouble his efforts to learn Occlumency in order to protect his secrets.
- Harry must ultimately end up being drawn into the events which surround the Hellfire Club’s regular interactions with both the X-Men and the Brotherhood of Evil Mutants.
- Harry’s primary romantic interest should be Elizabeth Braddock, who will be a member of the Hellfire Club in this scenario. Other girls are permissible, but only with Betsy’s approval.
Preferred Inclusions:
- Harry should earn the rank of White King by creating magical corridors that link each of the Hellfire Club Mansions, and by placing a Fidelius on the Hellfire Club’s International HQ.
- Harry should be quite embarrassed once he discovers the exact nature of the invitation he has been given, but also grateful to the young woman (Betsy) who ‘assists’ him.
- The Hellfire Club should have only a single Inner Circle that controls the entire organization on an international level, with the Red Court acting as an Overflow to the White and Black Courts.
Optional Inclusions:
- Harry could end up becoming both a business and personal rival for Sebastian Shaw.
- Harry could be the one who ultimately prevents Madelyne Pryor from descending into a pit of madness after Scott Summers abandons her with their newborn son.
Forbidden Things:
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Lord Potter-Black / The MCs / The White King

Post by DalkonCledwin »

Image
Art by Sakimichan on DeviantArt

Harry J. Potter-Black - Arc 1 - PL 10
Age: 22 / Height: 5' 11" / Weight: 180 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Hellfire Club / Base of Operations: The Hellfire Club Mansion, London, England
Wealth Rank: +20 / Rep Rank: +12 / Knockback Mod: -10/-3

Strength 1, Stamina 3, Agility 3, Dexterity 3, Fighting 6, Intellect 4, Awareness 3, Presence 5

Advantages
Accurate Attack, All-out Attack, Artificer, Attractive, Benefit 8: Renown, Social Class 3: [Wizarding Nobility], Status 2: [White Rook of the Hellfire Club], Wealth 3: [Millionaire]), Connected, Conviction, Defensive Attack, Defensive Roll 2, Equipment 5, Extraordinary Effort, Fascinate (Persuasion), Favored Environment: (Aerial), Improved Aim, Improved Grab, Inspire 2, Languages 3, Leadership, Power Attack, Precise Attack (Ranged, Cover), Quick Draw, Ranged Attack, Teamwork, Trance

Skills
Athletics 4 (+5), Close Combat: Grab 2 (+8), Deception 4 (+9), Expertise (AWE): Cooking 6 (+9), Expertise: Business & Finance 4 (+8), Expertise: Magic 12 (+16), Insight 6 (+9), Investigation 6 (+10), Perception 8 (+11), Persuasion 8 (+13), Ranged Combat: Magic 3 (+6), Sleight of Hand 4 (+7), Stealth 6 (+9), Vehicles 6 (+9)

Powers
Disciple of Wandless Magic: Array
. . Alohomora: Nullify 9 (charm, Counters: Locking Mechanisms, DC 19; Simultaneous; Diminished Range 3)
. . Devicto: Damage 5 (hex, DC 20; Increased Range: ranged, Multiattack; Nonlethal)
. . Lumos: Environment 1 (charm, Light, Radius: 30 feet)
. . Rennervate: Healing 6 (healing magic; Energizing, Increased Range: ranged; Diminished Range 3, Limited: Affects Unconscious Targets Only)
. . Wingardium Leviosa: Move Object 6 (charm, 3200 lbs., DC 21; Damaging, Precise, Subtle: subtle; Limited Direction: Up or Down)
Holly & Phoenix Feather Wand (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Apparition: Teleport 13 (magical travel, 30 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 8000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Expecto Patronum Duo: Other Communication 4 (charm, Sense Type: Magical Audiovisual Projection; Concentration, Limited 2: to Short messages of no more than 25 words in length, Notes: Range: Worldwide)
. . . . Expecto Patronum: Concentration Burst Area Affliction 9 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 13 (charm, DC 28; Disarming, Increased Range: ranged; Nonlethal)
. . . . Muffliato: Environment 5 (charm, Visibility (-5), Radius: 500 feet; Custom: Affects Hearing Instead of Vision, Selective)
. . . . Obliviate: Concentration Burst Area Affliction 9 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 19; Burst Area: 30 feet radius sphere, DC 19, Concentration, Increased Range: ranged, Insidious, Selective; Diminished Range 2, Distracting, Limited: to Blanking Out Recent Memories)
. . . . Reducto: Linked Effect
. . . . . . Shattering Blast: Damage 9 (Linked; curse, DC 24; Increased Range: ranged; Tiring)
. . . . . . Sundering Blast: Weaken 9 (Linked; curse, Affects: Toughness, Resisted by: Fortitude, DC 19; Affects Objects, Increased Range: ranged; Tiring)
. . . . Reparifors: Healing 13 (healing magic; Restorative; Tiring)
. . . . Stupefy: Cumulative Affliction 9 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Cumulative, Increased Range: ranged)
Magical Mutant Physiology
. . Bravehearted: Immunity 1 (racial trait, Rare Descriptor: Fear Effects; Limited - Half Effect, Quirk: Not vs. Dementor Auras)
. . Charismatic Mind: Enhanced Trait 2 (racial trait, Will +2 (+13); Permanent)
. . Invulnerabilities: Immunity 2 (racial trait, Environmental Condition: Radiation, Rare Descriptor: Mundane Diseases; Feature: Longevity (Up to 148 years))
. . Magical Awareness: Senses 4 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Radius: Magic Awareness)
. . Sorcerous Resilience: Protection 5 (racial talent, +5 Toughness; Sustained)
. . True Gryffindor: Feature 1 (racial talent, Notes: The Sword of Gryffindor may present itself to Harry in times of dire need. This is equivalent to a use of Edit Scene via Hero Points as described on page 20 of the Deluxe Hero's Handbook and is usable once per rank per adventure)
Special Qualities
. . Blessing of Proof Against Poison: Immunity 2 (blessing, Uncommon Descriptor: Poisons (All))
. . Occlumency Training: Impervious Will 13 (training; Limited: to Mental Effects)
The Cloak of Invisibility (Removable)
. . That's an Invisibility Cloak!: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be nullified by Thief's Downfall; Distracting, Passive, Quirk: Can only conceal a single adult or up to three children at a time)

Equipment
Cell Phone (Smartphone), Potter Manor

Offense
Initiative +3
Alohomora: Nullify 9, +7 (DC Will 19)
Devicto: Damage 5, +7 (DC 20)
Expecto Patronum: Concentration Burst Area Affliction 9 (DC Will 19)
Expelliarmus: Damage 13, +7 (DC 28)
Grab, +8 (DC Spec 11)
Obliviate: Concentration Burst Area Affliction 9 (DC Will 19)
Shattering Blast: Damage 9, +7 (DC 24)
Stupefy: Cumulative Affliction 9, +7 (DC Fort 19)
Sundering Blast: Weaken 9, +7 (DC Fort 19)
Throw, +4 (DC 16)
Unarmed, +6 (DC 16)
Wingardium Leviosa: Move Object 6, +7 (DC 21)

Complications
- Fame: Harry is famous within Wizarding Britain for the part he played in vanquishing the dark wizard who liked to claim that his name was "Lord Voldemort."
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Power Loss: Harry needs to be able to move his hands, or wand, into the correct positions and speak the relevant incantations in order to cast his spells, meaning that effects which restrict his movement or prevent him from speaking could cost him the ability to use magic until he is released.
- Relationships: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.

Languages
English [Native], French, Latin, Lip Reading

Defense
Dodge 10, Parry 10, Fortitude 7, Toughness 10/3, Will 13/11 (Imp. 13)

Power Points
Abilities 56 + Powers 68 + Advantages 40 + Skills 40 (79 ranks) + Defenses 23 = 227

--------------------
Home Sweet Home
Potter Manor - PL 10

Toughness 10, Size Huge

Features:
Artificer's Lab, Concealed 1 (DC 20), Defensive Enchantments (Blast 10), Floo Aperture, Grounds (Colossal), Gym, Kitchen & Mess Hall, Library, Living Space, Mystic Locale, Personnel (Winky), Ritual Chamber, Trophy Room (The Marauders Map & Various Portraits), Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 15 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 20
Last edited by DalkonCledwin on Tue Jul 05, 2022 1:56 pm, edited 7 times in total.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Psylocke / The MCs / The White King

Post by DalkonCledwin »

Image
Official Art by InHyuk Lee on ArtStation

Elizabeth 'Betsy' Braddock - Arc 1 - PL 10
Age: 21 / Height: 5' 11" / Weight: 155 lbs / Hair Color: Black / Eye Color: Violet
Group Affiliations: The Hellfire Club / Base of Operations: The Hellfire Club Mansion, London, England
Wealth Rank: +16 / Rep Rank: +12 / Knockback Mod: -8/-3

Strength 0, Stamina 1, Agility 4, Dexterity 4, Fighting 8, Intellect 4, Awareness 1, Presence 0

Advantages
Accurate Attack, Attractive, Backstab 3, Beauty's Never Tarnished, Benefit 7: (Renown, Social Class 2: [Aristocrat], Status 2: [Black Bishop of the Hellfire Club], Wealth 2: (Independently Wealthy]), Connected, Contacts, Daze (Deception), Defensive Attack, Defensive Roll 5, Equipment 2, Evasion, Fascinate (Deception), Favored Environment: (When Fighting Favored Foe), Favored Foe: (Magical Characters), Hide in Plain Sight, Improved Aim, Improved Defense, Improved Disarm, Improved Initiative 2, Languages 3, Luck 2, Move-by Action, Power Attack, Quick Draw, Ranged Attack, Takedown, Taunt, Uncanny Dodge, Well-informed

Skills
Acrobatics 8 (+12), Close Combat: Katana 4 (+12), Deception 10 (+10), Expertise (AWE): Streetwise 8 (+9), Expertise: Business & Finance 8 (+12), Expertise: Psychic 8 (+12), Insight 10 (+11), Investigation 6 (+10), Perception 10 (+11), Persuasion 6 (+6), Ranged Combat: Throw 5 (+9), Sleight of Hand 8 (+12), Stealth 10 (+14), Vehicles 6 (+10)

Powers
Katana (Easily Removable)
. . Katana Strike: Strength-based Damage 3 (slashing, DC 18; Dangerous)
Psionic Potential: Array
. . Force Constructs: Create 10 (metacreativity, Volume: 1000 cft., DC 20; Movable, Selective, Subtle 2: invisible; Proportional)
. . Homing Strike: Damage 6 (telepathy, DC 21; Alternate Resistance (no cost): Will, Homing: 1 extra attempt, Increased Range: ranged; Diminished Range 3)
. . Kinetic Leaping: Leaping 6 (psychokinesis, Leap 500 feet at 120 miles/hour)
. . Psychic Blades: Damage 6 (telepathy, DC 21; Alternate Resistance (no cost): Will)
. . Psychic Whispers: Mental Area Communication 4 (telepathy; Area, Selective, Subtle: encrypted; Concentration, Distracting, Notes: Range: Worldwide)
. . Telekinesis: Move Object 10 (psychokinesis, 25 tons; Increased Range: perception, Precise, Subtle: subtle)
. . Telepathic Probe: Cumulative Mind Reading 6 (telepathy, DC 16; Cumulative)
. . Telepathic Puppetry: Concentration Cumulative Affliction 6 (telepathy, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 16; Concentration, Cumulative, Increased Range 2: perception, Subtle: subtle; Instant Recovery)
Special Qualities
. . Weaken Resolve: Weaken 8 (telepathy, Affects: Will Resistance, Resisted by: Will, DC 18; Linked: Katana Strike: Strength-based Damage 3)
Superior Human Physiology
. . Dual Mind: Feature 1 (racial trait, Notes: Betsy can make another Will resistance check against Mind Control effects immediately after failing on one of her Resistance Checks against such powers and use the better of these two results. She can only use this Feature once for any given check. This is equivalent to the Second Chance advantage)
. . Expanded Awareness: Senses 9 (racial trait, Accurate: Detect Minds, Awareness: Psychic Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Detect: Minds [Mental] 2: ranged, Radius (Type): Mental Senses)
. . Intelligent Mind: Enhanced Trait 3 (racial trait, Will +3 (+12); Permanent)
. . Invulnerabilities: Immunity 4 (racial trait, Environmental Condition: Radiation, Rare Descriptor: Mundane Diseases, Uncommon Descriptor: Dream powers; Feature: Longevity (Up to 151 years))
. . Mental Discipline: Impervious Will 12 (racial talent)
. . Mind Link: Mental Communication 1 (racial talent; Subtle: encrypted, Notes: Range: 100 feet)

Expanded Equipment
Armored Costume
. . Advanced Commlink: Feature 3 (technological, Notes: This device includes a shortwave radio with an effective transmission range of 1 mile, a solid-state compass, and a watch)
. . High Impact Garment: Protection 2 (armor, +2 Toughness)
. . Sensor Masking: Concealment 2 (technological, Other Sense Type: Mutant Detection; Limited to Machines)

Equipment
Armored Costume, Cell Phone (Smartphone)

Offense
Initiative +12
Grab, +8 (DC Spec 10)
Homing Strike: Damage 6, +10 (DC Will 21)
Katana Strike: Strength-based Damage 3, +12 (DC 18)
Psychic Blades: Damage 6, +12 (DC Will 21)
Telekinesis: Move Object 10 (DC 20)
Telepathic Probe: Cumulative Mind Reading 6 (DC Will 16)
Telepathic Puppetry: Concentration Cumulative Affliction 6 (DC Will 16)
Throw, +10 (DC 15)
Unarmed, +8 (DC 15)
Weaken Resolve: Weaken 8, +12 (DC Will 18)

Complications
- Enemies: Not only does Betsy regularly encounter her brother's enemies, but she also has her own personal villains in the form of the Shadow King and Matsu'o Tsurayaba.
- Intrusive Echoes: Betsy will occasionally suffer from debilitating flashes of events from Kwannon’s life. During these times, she is considered to be Vulnerable to enemy attacks.
- Motivation: Thrills: One of Betsy's character defining traits, regardless of what body she is inhabiting at any given time, is her addiction to adrenaline highs. She doesn't really care what causes a spike in her adrenal levels, so long as she gets to enjoy the after effects.
- Quirk: Betsy is infamous for over-describing her powers, and is well-known for using the phrase, "the focused totality of my telepathic powers" to describe her Psychic Blades.
- Relationships: Betsy is the twin sister of the man commonly known as Captain Britain (aka Brian Braddock), as well as being the younger sister of the current King of Avalon, James Braddock Jr.

Languages
Chinese (Mandarin), English [Native], Japanese, Russian, Thieves' Cant

Defense
Dodge 12, Parry 12, Fortitude 5, Toughness 8/3, Will 12/9 (Imp. 12)

Power Points
Abilities 44 + Powers 84 + Advantages 47 + Skills 54 (107 ranks) + Defenses 24 = 253
Last edited by DalkonCledwin on Tue Jul 05, 2022 1:27 pm, edited 5 times in total.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Madelyne Pryor / The MCs / The White King

Post by DalkonCledwin »

Image
Art by Wickellia on DeviantArt

Madelyne J. Pryor-Summers - Arc 1 - PL 10
Age: 11 / Height: 5' 6" / Weight: 130 lbs / Hair Color: Crimson / Eye Color: Green
Group Affiliations: Autonomous / Base of Operations: The Pryor Estate, Anchorage, Alaska
Wealth Rank: +12 / Rep Rank: +10 / Knockback Mod: -12/-1

Strength 0, Stamina 1, Agility 4, Dexterity 4, Fighting 6, Intellect 1, Awareness 2, Presence 5

Advantages
Ace Pilot, All-out Attack, Attractive 2, Beginner's Luck, Benefit 2: (Social Class: [Blue Collar], Wealth: [Well-Off]), Connected, Daze (Intimidation), Equipment 4, Extraordinary Effort, Fascinate (Intimidation), Languages 1, Lionheart 2, Power Attack, Ritualist, Second Chance: (Resisting Mental Control)

Skills
Close Combat: Grab 4 (+10), Deception 6 (+11), Expertise: Computers 6 (+7), Expertise: Magic 4 (+5), Expertise: Psychic 8 (+9), Insight 8 (+10), Intimidation 8 (+13), Perception 6 (+8), Persuasion 8 (+13), Technology 6 (+7), Vehicles 8 (+12)

Powers
Artificial Mutant Physiology
. . Charismatic Mind: Enhanced Trait 3 (racial trait, Will +3 (+13); Permanent)
. . Expanded Awareness: Senses 10 (racial trait, Accurate: Detect Minds, Awareness: Magical Effects [Mental], Awareness: Psychic Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Detect: Minds [Mental] 2: ranged, Radius (Type): Mental Senses)
. . Invulnerabilities: Immunity 2 (racial trait, Environmental Condition: Radiation, Rare Descriptor: Mundane Diseases; Feature: Longevity (78 years), Feature: Maddy is physically twice as old as she is chronologically)
. . Kinetic Levitation: Flight 6 (racial talent, Speed: 120 miles/hour, 1800 feet/round; Subtle: subtle)
. . Kinetic Shield: Protection 11 (racial talent, +11 Toughness; Impervious, Sustained)
. . Psychic Defense: Immunity 5 (racial trait, Damage Effect: Mental Damage; Limited - Half Effect)
. . Telepathic Speech: Mental Communication 1 (racial talent; Subtle: encrypted; Limited: by Languages Known, Notes: Range: 100 feet)
Novice of the Mystic Arts: Array
. . Black Tentacles: Burst Area Affliction 6 (chaos magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 16; Burst Area: 30 feet radius sphere, DC 16, Extra Condition, Increased Range: ranged; Limited Degree)
. . Chill Touch: Damage 10 (necrotic magic, DC 25; Alternate Resistance: Fortitude, Incurable)
. . Counterspell: Deflect 8 (defensive magic; Limited: to Magical Effects)
. . Hunger of the Void: Linked Effect
. . . . Chill of the Void: Burst Area Damage 8 (Linked; chaos magic, DC 23; Burst Area: 30 feet radius sphere, DC 18, Feature: Madelyne is immune to this effect, Increased Duration: concentration; Distracting)
. . . . Impediment of the Void: Environment 1 (Linked; chaos magic, Impede Movement (2 ranks), Radius: 30 feet; Feature: Madelyne is immune to this effect; Concentration, Distracting)
. . . . Shadows of the Void: Burst Area Concealment Attack 4 (Linked; chaos magic, All Visual Senses, DC 14; Burst Area: 30 feet radius sphere, DC 14, Attack: Fortitude; Concentration, Distracting)
Psychic Potential: Array
. . Mass Suggestion: Concentration Perception Area Affliction 10 (telepathy, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Concentration, Insidious, Selective, Subtle: subtle; Limited Degree)
. . Mindsliver: Linked Effect
. . . . Feeblemind: Affliction 8 (Linked; telepathy, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 18; Increased Range 2: perception, Subtle: subtle; Instant Recovery, Limited Degree, Quirk: Mentally Impaired/Disabled Only)
. . . . Mental Blast: Damage 8 (Linked; telepathy, DC 23; Alternate Resistance (no cost): Will, Increased Range 2: perception, Subtle: subtle)
. . Synaptic Static: Cumulative Burst Area Affliction 8 (telepathy, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Defenseless, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Cumulative, Extra Condition, Increased Range: ranged, Subtle: subtle; Limited Degree)
. . Telekinesis: Move Object 10 (psychokinesis, 25 tons; Increased Range: perception, Precise, Subtle: subtle)
. . Telepathic Bond: Mental Communication 4 (telepathy; Subtle: encrypted; Concentration, Distracting, Notes: Range: Worldwide)
. . Telepathic Probe: Cumulative Mind Reading 10 (telepathy, DC 20; Cumulative, Subtle: subtle)
. . Telepathic Projection: Illusion 10 (telepathy, Affects: Three Sense Types - Visual, Auditory, Area: 1000 cft., DC 20; Selective; Concentration, Resistible: Will)

Equipment
Cell Phone (Smartphone), The Pryor Estate

Offense
Initiative +4
Black Tentacles: Burst Area Affliction 6 (DC Fort/Will 16)
Chill of the Void: Burst Area Damage 8 (DC 23)
Chill Touch: Damage 10, +10 (DC Fort 25)
Feeblemind: Affliction 8 (DC Will 18)
Grab, +10 (DC Spec 10)
Mass Suggestion: Concentration Perception Area Affliction 10 (DC Will 20)
Mental Blast: Damage 8 (DC Will 23)
Shadows of the Void: Burst Area Concealment Attack 4 (DC Fort 14)
Synaptic Static: Cumulative Burst Area Affliction 8 (DC Will 18)
Telekinesis: Move Object 10 (DC 20)
Telepathic Probe: Cumulative Mind Reading 10 (DC Will 20)
Throw, +4 (DC 15)
Unarmed, +6 (DC 15)

Complications
- Accidents: Maddy can't really use any of her psychic or magical abilities on a conscious level, meaning that they are all considered to be operating under the same rules as a power with the Uncontrolled flaw. This means that they will sometimes activate against her will, and they won't always work to her benefit. The sole exception to this is in the case of her Kinetic Shield.
- Enemies: The demons S'ym and N'astirh are attempting to corrupt Madelyne by sending her nightmares that involve her systematic dehumanization, where she is also forced to watch as her estranged husband abducts their son and reunites with a version of Jean Grey who has effectively stolen Maddy's identity.
- Motivation: Protector: Madelyne will do whatever it takes in order to keep her son safe, and it is this desire which could ultimately break her.
- Relationship: Madelyne is both the clone of Jean Grey, and also the newly estranged wife of Jean's long-time romantic interest, Scott Summers. What is more, she and Scott actually had a son together, who is named Nathan Summers, before her idiotic husband decided to run off on a mad quest to reunite with Jean after learning that she apparently came back from the dead.
- Temper: Comparing Madelyne to her genetic template will likely result in a violent reaction from the woman, which can include everything from a slap to the face, all the way up to a full blown psychic attack.

Languages
Demonic Script, English [Native]

Defense
Dodge 8, Parry 8, Fortitude 5, Toughness 12/1 (Imp. 11/0), Will 13/10

Power Points
Abilities 46 + Powers 124 + Advantages 21 + Skills 36 (72 ranks) + Defenses 18 = 245

--------------------
Home Sweet Home
The Pryor Estate - PL 10

Toughness 10, Size Medium

Features:
Communications, Computer, Fire Prevention System, Grounds (Huge), Gym, Library, Living Space, Remote Feature (Hangar, Workshop), Security System 2 (DC 25)

Power Points
Abilities 1 + Powers 0 + Advantages 0 + Features 12 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15
--------------------
Builder's Rant
There is like nothing as far as fanart goes for Madelyne's pre-Hellfire Club/Goblin Queen costumes, which is really, really annoying!
Last edited by DalkonCledwin on Tue Jul 05, 2022 1:27 pm, edited 4 times in total.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Emma Frost / The MCs / The White King

Post by DalkonCledwin »

Image
Art by SourAcid on DeviantArt

Emma Grace Frost - Arc 1 - PL 10
Age: 24 / Height: 5' 10" / Weight: 144 lbs / Hair Color: Dyed Blonde / Eye Color: Blue
Group Affiliations: The Hellfire Club / Base of Operations: Massachusetts Academy, Snow Valley, MA
Wealth Rank: +20 / Rep Rank: +14 / Knockback Mod: -10/-6

Strength 2, Stamina 2, Agility 4, Dexterity 4, Fighting 6, Intellect 4, Awareness 0, Presence 3

Advantages
Attractive 2, Attunement, Benefit 9: (Renown 2, Social Class 2: [Meritocrat], Status 2: [White Knight of the Hellfire Club], Wealth 3: [Millionaire]), Charming, Connected, Contacts, Cool: Deception, Daze (Deception), Diehard, Eidetic Memory, Equipment 7, Fascinate (Persuasion), Great Endurance, Improved Treatment, Inspire 2, Languages 3, Leadership, Taunt, Teamwork, Well-informed

Skills
Athletics 8 (+10), Close Combat: Combat Stilettos 4 (+10), Deception 8 (+11), Expertise (AWE): Pedagogy 10 (+10), Expertise: Business & Finance 8 (+12), Expertise: Politics 8 (+12), Expertise: Psychic 12 (+16), Insight 8 (+8), Intimidation 4 (+7), Investigation 6 (+10), Perception 4 (+4), Persuasion 8 (+11), Technology 6 (+10), Treatment 8 (+12), Vehicles 4 (+8)

Powers
Diamond Form (Activation: Move Action)
. . Diamond Hard: Protection 4 (morphic, +4 Toughness; Impervious [6 extra ranks])
. . Diamond Strong: Enhanced Strength 6 (morphic, +6 STR; Limited to Lifting [4 ranks only], Notes: Max Lifting Strength 6: Up to 3,200 lbs)
. . Self-Contained: Immunity 11 (Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Pressure, Environmental Condition: Vacuum, Starvation & Thirst, Suffocation (All), Uncommon Descriptor: Diseases (All), Uncommon Descriptor: Poisons (All))
Psi-Attuned Cloak (Removable)
. . Psi Resistance: Immunity 5 (unique object, Damage Effect: Mental Damage; Limited - Half Effect)
. . Psychic Displacement: Concealment 4 (unique object, All Visual Senses; Limited to Minds, Partial)
Special Qualities
. . Intellect Fortress: Impervious Will 12 (telepathy; Affects Others, Sustained)
Superior Human Physiology
. . Expanded Awareness: Senses 9 (racial trait, Accurate: Detect Minds, Awareness: Psychic Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Detect: Minds [Mental] 2: ranged, Radius (Type): Mental Senses)
. . Intelligent Mind: Enhanced Trait 4 (racial trait, Will +4 (+12); Permanent)
. . Invulnerabilities: Immunity 2 (racial trait, Environmental Condition: Radiation, Rare Descriptor: Mundane Diseases; Feature: Longevity (Up to 139 years))
. . Resilient: Protection 4 (racial trait, +4 Toughness)
Telepathic Potential: Array
. . Charm Person: Cumulative Affliction 10 (telepathy, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Cumulative, Increased Range 2: perception, Split: 2 targets, Subtle: subtle; Limited: Emma doesn't control the target's actions, they merely act friendly towards her, Quirk: Affects Humanoid Targets Only, Sense-dependent: Visual)
. . Crown of Madness: Progressive Affliction 6 (telepathy, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 16; Increased Range 2: perception, Progressive, Split: 2 targets, Subtle: subtle; Limited: to Causing erratic or insane behavior)
. . Hypnotic Gaze: Affliction 10 (telepathy, 1st degree: Entranced, Impaired, Resisted by: Will, DC 20; Extra Condition, Increased Range 2: perception, Subtle: subtle; Limited Degree 2, Sense-dependent: Visual)
. . Instinctive Charm: Deflect 10 (telepathy; Redirection, Reflect; Limited to Minds, Reduced Range: close)
. . Mass Suggestion: Concentration Perception Area Affliction 8 (telepathy, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Perception Area: DC 18 - Auditory, Concentration, Insidious, Selective; Limited Degree)
. . Mental Prison: Linked Effect
. . . . Entrapment: Affliction 5 (Linked; telepathy, 1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, Resisted by: Will, DC 15; Extra Condition, Increased Range 2: perception, Split: 2 targets, Subtle: subtle; Limited Degree)
. . . . Grounding: Nullify 5 (Linked; telepathy, Counters: Flight Effects, DC 15; Increased Range: perception, Split: 2 targets, Subtle: subtle; Limited to Minds)
. . Painful Touch: Cumulative Affliction 12 (telepathy, 1st degree: Dazed, Impaired, 2nd degree: Stunned, Defenseless, Resisted by: Will, DC 22; Cumulative, Extra Condition; Limited Degree)
. . Psychic Lance: Damage 8 (telepathy, DC 23; Alternate Resistance (no cost): Will, Increased Range 2: perception, Split: 2 targets, Subtle: subtle)
. . Telepathic Bond: Mental Communication 4 (telepathy; Subtle: encrypted; Concentration, Distracting, Notes: Range: Worldwide)
. . Telepathic Projection: Illusion 10 (telepathy, Affects: Three Sense Types - Visual, Auditory, Area: 1000 cft., DC 20; Selective; Concentration, Resistible: Will)

Equipment
Cell Phone (Smartphone), Combat Stilettos (Knife), Massachusetts Academy

Offense
Initiative +4
Charm Person: Cumulative Affliction 10 (DC Will 20)
Combat Stilettos, +10 (DC 18)
Crown of Madness: Progressive Affliction 6 (DC Will 16)
Entrapment: Affliction 5 (DC Will 15)
Grab, +6 (DC Spec 12)
Grounding: Nullify 5 (DC Will 15)
Hypnotic Gaze: Affliction 10 (DC Will 20)
Mass Suggestion: Concentration Perception Area Affliction 8 (DC Will 18)
Painful Touch: Cumulative Affliction 12, +6 (DC Will 22)
Psychic Lance: Damage 8 (DC Will 23)
Throw, +4 (DC 17)
Unarmed, +6 (DC 17)

Complications
- Honor: Emma will never go back on her word once she has given it to someone, which is why she almost never offers that benefit.
- Motivation: Greed: Emma wants money and power while still being able to enjoy the finer things in life. This is in spite of her role as one of the more visible leaders of the worldwide mutant community.
- Nemesis: Emma's star pupil at the Massachusetts Academy is also the biggest pain in her rear end, since he is a powerful Empath who is rather obsessed with winning her affections.
- Power Loss: Emma can't make use of her Expanded Awareness and Intellect Fortress powers or her Telepathic Potential array while using her Diamond Form power. She will also immediately revert to a flesh and blood state of existence if she is ever knocked unconscious while in her Diamond Form. Unfortunately, she also loses the ability to feel all but the strongest of emotions while in her Diamond Form.

Languages
English [Native], French, Italian, Japanese, Russian

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 10/6 (Imp. 10/0), Will 12/8 (Imp. 12/0)

Power Points
Abilities 46 + Powers 115 + Advantages 38 + Skills 53 (106 ranks) + Defenses 22 = 274

--------------------
Home Sweet Home
Massachusetts Academy - PL 10

Toughness 14, Size Colossal

Features:
Combat Simulator, Communications, Computer, Concealed 3 (DC 30), Defense System (Blast 10), Fire Prevention System, Garage, Grounds (Awesome), Gym, Hangar, Infirmary, Library, Living Space, Personnel (School Faculty), Power System, Security System 2 (DC 25), Workshop

Power Points
Abilities 5 + Powers 0 + Advantages 0 + Features 20 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 29
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Everything Changes Brainstorm & Notes

Post by DalkonCledwin »

Everything Changes
Premise: One day, a young man appears out of thin air in 1969. This young man has a sense of purpose and destiny about him. However, three sisters decide to have their wicked way with the young hero before he can set about changing the world! «Inspired by Whitetigerwolf’s “Sister’s Scheme” challenge»
Required Inclusions:
- Harry Potter must one day find himself waking up in another world with startling similarities to his own. How this occurs will be up to the author’s interpretation.
- Prior to his arrival in this new reality, Harry must have secured no less than three Lordships that will travel with him into this new reality.
- Harry’s static Lordships must be for families that lack a recognized Lord or Lady in this new reality, which means he can’t be the Lord of the Houses of Black, Potter, Malfoy or Slytherin.
- Bellatrix Black (the eldest of Cygnus Black’s daughters) must be under the age of nineteen when Harry arrives in this new reality, meaning time travel will be involved.
- Furthermore, Narcissa Black (the youngest of Cygnus Black’s daughters) must be at least fourteen years old when Harry arrives.
- Harry must end up marrying all three of Cygnus’ daughters, anyone else that he becomes involved with will be secondary to these three young women.
- Harry must be at least seventeen years old when he arrives, but no older than nineteen years of age, so that he is not completely outside of Cissa’s romance range.
- One major divergence from what Harry will remember from his home reality, is that Tom Riddle was born as a girl in this reality, meaning that “Voldemort” probably won’t exist as such.
Preferred Inclusions:
- In addition to the Daughters of House Black, Harry should find himself becoming romantically involved with Lady Tamara Riddle. Bellatrix could even encourage this romance.
- Unlike her alternate reality counterpart, Tamara should have a noble reason for acting as a Dark Lady, which she uses as a way to recruit Harry over to her cause.
- The sisters Black, or at least Bellatrix, should either trick Harry into marrying them, or be very effective at seducing him into doing such a thing.
- In this scenario, the Order of the Phoenix should be far more guilty of causing collateral damage and loss of innocent life than Tamara’s forces have ever been.
Optional Inclusions:
- Harry could come to this reality with only two Lordships, with Bella and Tamara contributing the titles of their own family estates to give him four titles of nobility in total.
- Harry could adopt Lily Evans after she is orphaned in a battle that breaks out between the Order of the Phoenix and Tamara’s forces while they are all in Diagon Alley.
Forbidden Things:
- Harry being romantically interested in men.
- Harry the malevolent emo doormat.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Lord Peverell / The MCs / Everything Changes

Post by DalkonCledwin »

Image
Art by Anndr on DeviantArt

Lord Henry I. Peverell - Arc 1 - PL 9
Age: 18 / Height: 5' 9" / Weight: 165 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: Autonomous / Base of Operations: Peverell Manor, Godric’s Hollow, West Country, England
Wealth Rank: +20 / Rep Rank: +9 / Knockback Mod: -8/-1

Strength 0, Stamina 1, Agility 3, Dexterity 3, Fighting 8, Intellect 5, Awareness 4, Presence 6

General Advantages
All-out Attack, Animal Empathy, Attractive, Benefit 7: (Alternate Identity: [Harry J. Potter], Status 3: [Lord of the Houses of Peverell & Evensidhe], Wealth 3: [Millionaire]), Defensive Attack, Defensive Roll 4, Diehard, Equipment 6, Fascinate (Persuasion), Favored Foe: (Dark Wizards), Fearless, Great Endurance, Improved Grab, Improved Hold, Inspire 2, Interpose, Languages 2, Leadership, Potion Brewing, Quick Draw, Ranged Attack, Teamwork

Enhanced Advantages
Conviction, Improved Defense, Second Chance: (Resisting Mental Control)

Skills
Athletics 4 (+4), Close Combat: Grab 2 (+10), Deception 4 (+10), Expertise (AWE): Cooking 6 (+10), Expertise: Magic 10 (+15), Expertise: Nature 4 (+13/+9), Insight 4 (+8), Intimidation 4 (+14/+10), Investigation 4 (+9), Perception 8 (+12), Persuasion 6 (+16/+12), Ranged Combat: Magic 2 (+5), Stealth 6 (+9), Vehicles 6 (+9)

Powers
Henry's Cleansweep (Easily Removable)
. . A Trusty Old Broom: Flight 5 (uncommon object, Speed: 60 miles/hour, 900 feet/round; Increased Duration: continuous, Subtle: subtle; Platform)
. . Henry's Disillusionment Cloak (Alternate; Removable)
. . . . Disillusionment: Concealment 2 (very rare object, Sense - Sight; Blending)
. . The Extendable Ears (Alternate; Easily Removable)
. . . . Remote Hearing: Remote Sensing 3 (uncommon object, Affects: 1 Type - Auditory, Range: 250 feet; No Conduit, Simultaneous; Medium: An artificial set of ears)
Holly & Phoenix Feather Wand (Easily Removable)
. . Adept of Wanded Magic: Array
. . . . Apparition: Teleport 12 (magical travel, 16 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 4000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Confundo: Concentration Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite: Nullify 12 (charm, Counters: Magical Effects, DC 22; Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Inanimatus Conjurus: Create 7 (conjuration, Volume: 125 cft., DC 17; Increased Duration: continuous, Innate, Precise)
. . . . Locomotor: Move Object 7 (charm, 3 tons; Increased Range: perception, Precise, Subtle: subtle)
. . . . Reducto: Linked Effect
. . . . . . Destructive Blast: Damage 8 (Linked; curse, DC 23; Increased Range: ranged; Tiring)
. . . . . . Sundering Blast: Weaken 8 (Linked; curse, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects, Increased Range: ranged; Tiring)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Magical Human Physiology
. . Fey-Touched: Senses 6 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Extended: Visual Senses 1: x10, Low-light Vision, Radius: Magic Awareness)
. . Heart of the Fey: Enhanced Trait 4 (racial trait, Expertise +4 (+13), Advantages: Improved Defense, Second Chance: (Resisting Mental Control))
. . Invulnerabilities: Immunity 4 (racial trait, Uncommon Descriptor: Diseases (All), Uncommon Descriptor: Poisons (All); Feature: Longevity (Up to 145 years))
. . Powerful Presence: Enhanced Trait 5 (racial trait, Intimidation +4 (+14), Persuasion +4 (+16), Advantages: Conviction)
Novice of Wandless Magic: Array
. . Alohomora: Nullify 8 (charm, Counters: Locking Mechanisms, DC 18; Simultaneous; Diminished Range 3)
. . Devicto: Damage 5 (hex, DC 20; Increased Range: ranged, Multiattack; Nonlethal)
. . Lumos: Environment 1 (charm, Light, Radius: 30 feet)
. . Wingardium Leviosa: Move Object 5 (charm, 1600 lbs., DC 20; Damaging, Precise, Subtle: subtle; Limited Direction: Up or Down)

Equipment
Heavy Robes, Peverell Manor

Offense
Initiative +3
Alohomora: Nullify 8, +6 (DC Will 18)
Confundo: Concentration Affliction 8 (DC Will 18)
Destructive Blast: Damage 8, +6 (DC 23)
Devicto: Damage 5, +6 (DC 20)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +6 (DC 27)
Finite: Nullify 12, +6 (DC Will 22)
Grab, +10 (DC Spec 10)
Locomotor: Move Object 7 (DC 17)
Stupefy: Cumulative Affliction 8, +6 (DC Fort 18)
Sundering Blast: Weaken 8, +6 (DC Fort 18)
Throw, +4 (DC 15)
Unarmed, +8 (DC 15)
Wingardium Leviosa: Move Object 5, +6 (DC 20)

Complications
- Honor: Henry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Once someone questions Henry's courage, he'll never back down from the challenge they have posed to him, no matter how dangerous the situation may be.
- Motivation: Doing Good: Henry will do whatever it takes to prevent others from having to endure the hardships he had to deal with prior to arriving in the reality he now finds himself living in.
- Quirk: Henry believes that people who follow the rules (or laws) blindly are imprisoning themselves and strives to avoid falling into that very same trap.
- Significant Others: Both the daughters of the House of Black, and Lady Tamara Slytherin have taken a keen interest in Henry and will be doing whatever they can in order to seduce him over to the "Dark Side."

Languages
English [Native], French, Latin

Defense
Dodge 10, Parry 10, Fortitude 5, Toughness 8/1, Will 12

Power Points
Abilities 60 + Powers 66 + Advantages 38 + Skills 35 (70 ranks) + Defenses 21 = 220

--------------------
Home Sweet Home
Peverell Manor - PL 9

Toughness 10, Size Huge

Features:
Artificer's Lab, Concealed 3 (DC 30), Defensive Enchantments (Blast 9), Floo Aperture, Grounds, Gym, Kitchen & Mess Hall, Library, Living Space, Mystic Locale, Pool, Ritual Chamber, Sealed, Trophy Room, Wards 3 (DC 30)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 19 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 24
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Heiress Black / The MCs / Everything Changes

Post by DalkonCledwin »

Image
Art by YiQiang on DeviantArt

Heiress Bellatrix A. Black - Arc 1 - PL 9
Age: 18 / Height: 5' 5" / Weight: 131 lbs / Hair Color: Black / Eye Color: Blue
Group Affiliations: The Slytherin Alliance / Base of Operations: Black Manor, Trevena, Cornwall, England
Dowry Rank: +12 / Rep Rank: +11 / Knockback Mod: -8/=2

Strength 1, Stamina 2, Agility 2, Dexterity 2, Fighting 6, Intellect 2, Awareness 5, Presence 8

Advantages
All-out Attack, Animal Empathy, Attractive 2, Benefit 4: (Dowry: [Well-Established], Renown, Status 2: [Heiress Designate to the House of Black]), Connected, Conviction, Daze (Intimidation), Defensive Roll 3, Equipment 1, Fascinate (Persuasion), Languages 2, Potion Brewing, Power Attack, Quick Draw, Ranged Attack 2, Ritualist, Takedown, Teamwork, Trance

Skills
Close Combat: Sharp Weapons 2 (+8), Expertise: Magic 10 (+12), Expertise: Politics 6 (+8), Expertise: The Old Faith 6 (+12/+8), Insight 6 (+11), Intimidation 6 (+14), Perception 4 (+9), Persuasion 4 (+12), Ranged Combat: Magic 4 (+6), Ranged Combat: Throwing 2 (+4), Stealth 6 (+8)

Powers
Magical Dagger (Easily Removable)
. . Enchanted Weaponry: Array
. . . . Dagger Strike: Strength-based Damage 1 (piercing, DC 17; Concealable, Dangerous, Penetrating 2)
. . . . Dagger Throw: Strength-based Damage 1 (piercing, DC 17; Concealable, Dangerous, Increased Range: ranged, Penetrating; Side Effect 2: always - Bella must retrieve the dagger after throwing it before she can use it again)
Magical Human Physiology
. . Institutional Memory: Enhanced Trait 2 (racial talent, Expertise +4 (+12))
. . Invulnerabilities: Immunity 1 (racial trait, Rare Descriptor: Mundane Diseases; Feature: Longevity (Up to 145 years))
. . Magical Awareness: Senses 4 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Radius: Magic Awareness)
. . Psychic Defense: Impervious Will 10 (racial trait; Limited: to Mental Effects)
Novice of Wandless Magic: Array
. . Cantis: Cumulative Affliction 6 (jinx, 1st degree: Dazed, 2nd degree: Compelled, Resisted by: Will, DC 16; Cumulative, Increased Range: ranged; Limited Degree, Notes: Compelled: [to Sing])
. . Genu Recurvatum: Affliction 6 (hex, 1st degree: Hindered, Resisted by: Fortitude, DC 16; Increased Range: ranged; Limited Degree 2)
. . Ilcantem Tantem: Damage 6 (jinx, DC 21; Alternate Resistance (no cost): Will, Increased Range: ranged)
. . Rennervate: Healing 6 (healing magic; Energizing, Reach (ranged): 5 ft.; Limited: Affects Unconscious Targets Only)
Walnut & Dragon Heartstring Wand (Easily Removable)
. . Adept of Wanded Magic: Array
. . . . Apparition: Teleport 10 (magical travel, 4 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 1000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Cascadio: Damage 6 (jinx, DC 21; Increased Range: ranged, Multiattack)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Crow)
. . . . Expelliarmus: Damage 10 (charm, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . Legilimens: Cumulative Mind Reading 6 (divination, DC 16; Cumulative)
. . . . Locomotor: Move Object 6 (charm, 3200 lbs.; Increased Range: perception, Precise, Subtle: subtle)
. . . . Protego: Burst Area Deflect 6 (charm; Burst Area: 30 feet radius sphere, DC 16, Selective; Reduced Range: close)
. . . . Stupefy: Cumulative Affliction 6 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)
. . . . Tyrantio: Cumulative Affliction 10 (curse, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 20; Cumulative, Increased Range: ranged; Limited Degree, Quirk: Mentally Impaired/Disabled Only)

Equipment
Heavy Robes

Offense
Initiative +2
Cantis: Cumulative Affliction 6, +8 (DC Will 16)
Cascadio: Damage 6, +8 (DC 21)
Dagger Strike: Strength-based Damage 1, +8 (DC 17)
Dagger Throw: Strength-based Damage 1, +6 (DC 17)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 10, +8 (DC 25)
Genu Recurvatum: Affliction 6, +8 (DC Fort 16)
Grab, +6 (DC Spec 11)
Ilcantem Tantem: Damage 6, +8 (DC Will 21)
Legilimens: Cumulative Mind Reading 6 (DC Will 16)
Locomotor: Move Object 6 (DC 16)
Stupefy: Cumulative Affliction 6, +8 (DC Fort 16)
Throw, +6 (DC 16)
Tyrantio: Cumulative Affliction 10, +8 (DC Will 20)
Unarmed, +6 (DC 16)

Complications
- Honor: Bella will always keep her word once she has given it to someone, and is never underhanded in her dealings.
- Impulsive: Bella has a tendency to overlook obvious solutions to problems in favor of overly complicated ones. Unfortunately, she's not the smartest person in the world, which means her brilliant plans tend to backfire on her.
- Motivation: Dreamer: Bellatrix believes that the world is in need of new ideas and bold action, this is why she has decided to side with Tamara Slytherin, since the woman promises to change their world for the better.
- Responsibility: The House of Black has a vast library filled with books on a wide variety of terrible subjects that must not fall into the wrong hands. Being one of the custodians of this library is something that Bella takes great pride in.

Languages
English [Native], French, Latin

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 8/2, Will 10

Power Points
Abilities 56 + Powers 53 + Advantages 27 + Skills 28 (56 ranks) + Defenses 21 = 185
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Miss Andy / The MCs / Everything Changes

Post by DalkonCledwin »

Image
Art by Zumidraws on DeviantArt

Miss Andromeda D. Black - Arc 1 - PL 8
Age: 16 / Height: 5' 4" / Weight: 127 lbs / Hair Color: Brown / Eye Color: Blue
Group Affiliations: The Hogwarts Student Body / Base of Operations: Black Manor, Trevena, Cornwall, England
Dowry Rank: +12 / Rep Rank: +10 / Knockback Mod: -6/-1

Strength 1, Stamina 1, Agility 2, Dexterity 2, Fighting 4, Intellect 2, Awareness 4, Presence 6

Advantages
Animal Empathy, Assessment, Attractive, Benefit 2: (Dowry: [Well-Established], Renown), Charming, Connected, Daze (Deception), Defensive Attack, Defensive Roll 2, Durable Lie, Equipment 1, Fascinate (Persuasion), Improved Treatment, Klutz, Languages 2, Potion Brewing, Power Attack, Quick Draw, Ritualist, Second Chance: (Resisting Mental Control), Trance

Enhanced Advantages
Diehard

Skills
Deception 8 (+14), Expertise: Magic 8 (+10), Expertise: Politics 4 (+6), Expertise: The Old Faith 2 (+8/+4), Insight 6 (+10), Investigation 6 (+8), Perception 4 (+8), Persuasion 6 (+12), Ranged Combat: Magic 2 (+4), Stealth 6 (+8), Treatment 6 (+8)

Powers
Ash & Phoenix Feather Wand (Easily Removable)
. . Adept of Wanded Magic: Array
. . . . Confundo: Concentration Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Leopard)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Intus Sunt: Linked Effect
. . . . . . Magical Purgative: Nullify 7 (Linked; healing magic, Counters: Potions, Poison, Chemical & Corrosive Effects, DC 17; Broad, Simultaneous; Diminished Range 3, Limited: Affects Ingested Substances Only)
. . . . . . Magical Regurgative: Concentration Affliction 7 (Linked; healing magic, 1st degree: Fatigued, 2nd degree: Exhausted, Resisted by: Fortitude, DC 17; Concentration, Increased Range: ranged; Diminished Range 3, Limited Degree)
. . . . Locomotor: Move Object 7 (charm, 3 tons; Increased Range: perception, Precise, Subtle: subtle)
. . . . Protego: Burst Area Deflect 8 (charm; Burst Area: 30 feet radius sphere, DC 18, Selective; Reduced Range: close)
. . . . Reparifors: Healing 12 (healing magic; Restorative; Tiring)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Magical Human Physiology
. . Institutional Memory: Enhanced Trait 2 (racial talent, Expertise +4 (+8))
. . Invulnerabilities: Immunity 1 (racial trait, Rare Descriptor: Mundane Diseases; Feature: Longevity (Up to 144 years))
. . Magical Awareness: Senses 4 (racial trait, Awareness: MAgical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Radius: Magic Awareness)
. . Psychic Defense: Impervious Will 12 (racial trait; Limited: to Mental Effects)
Novice of Wandless Magic: Array
. . Anapneo: Healing 8 (healing magic; Limited: Affects Dying Subjects Only)
. . Lumos: Environment 1 (charm, Light, Radius: 30 feet)
. . Occlumens: Immunity 2 (defensive magic, Uncommon Descriptor: Mind Reading; Sustained)
Periapt of Wound Closure (Removable)
. . Accelerated Healing: Regeneration 2 (uncommon object, Every 5 rounds, Advantages: Diehard)

Equipment
Heavy Robes

Offense
Initiative +2
Confundo: Concentration Affliction 8 (DC Will 18)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +4 (DC 27)
Grab, +4 (DC Spec 11)
Locomotor: Move Object 7 (DC 17)
Magical Purgative: Nullify 7, +4 (DC Will 17)
Magical Regurgative: Concentration Affliction 7, +4 (DC Fort 17)
Stupefy: Cumulative Affliction 8, +4 (DC Fort 18)
Throw, +2 (DC 16)
Unarmed, +4 (DC 16)

Complications
- Honor: Andy will always keep her word once she has given it to someone, and strives to uphold the common good.
- Impulsive: Andy regularly puts her foot into her mouth, invariably insulting or embarrassing the people she is interacting with.
- Motivation: Acceptance: Andy believes that nothing good will ever come from pretending to be something that she's not; which unfortunately places her at odds with her parents, since they are demanding that she consent to a marriage of political convenience, rather than striving for a marriage that is based on love.
- Significant Others: Andy is incredibly loyal to her sisters, and would be willing to sacrifice her own chance at happiness if it meant that Bellatrix and Narcissa could have a shot at that happiness instead.

Languages
English [Native], French, Latin

Defense
Dodge 10, Parry 8, Fortitude 4, Toughness 6/1, Will 12

Power Points
Abilities 44 + Powers 45 + Advantages 24 + Skills 29 (58 ranks) + Defenses 23 = 165
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Non Nobis Solum Brainstorm & Notes

Post by DalkonCledwin »

Non Nobis Solum
Premise: After vanquishing Voldemort, Harry decided that it would be best if he studied a more advanced form of magic, and for that, he decided to seek out the Ancient One, a sorceress who had lived in seclusion for several centuries. In doing so, he would become one of the most powerful spellcasters on Earth!
Required Inclusions:
- Harry must possess a Light (Good) Moral alignment, with his Ethical alignment being either Lawful or Neutral so that he can make use of Entreaties to the Vishanti.
- Harry must be exceptionally powerful, as he will eventually become Earth’s new Sorcerer Supreme in this scenario.
- Harry must travel to Kamar-Taj in hopes that he can secure an advanced magical education from the Ancient One after the conclusion of his war with Voldemort.
- Instead of setting up shop in the New York Sanctum, Harry will focus his attention on the London Sanctum, which could lead to several encounters with Captain Britain and Excalibur.
- Harry’s new powers must frighten or amaze the denizens of Wizarding Britain, as he will have abilities that have not been seen within Magical Britain since the time of the Founders.
- Harry’s primary romantic interest must be Wanda Maximoff, though other girls are permissible should they gain Wanda’s approval.
Preferred Inclusions:
- Harry should take Wanda on as his apprentice, teaching her the skills she will need in order to control her fledgling magic so that it doesn’t result in the disaster that is the Sokovia Accords.
- Harry’s status as the Master of Death and/or Sorcerer Supreme should give him the necessary boost in power necessary to stand up to Thanos and have a fair shot at winning the day.
- Harry should make his opinion of Thor’s plans for Loki after the Chitauri Invasion very plain, as he has prior experience with people who have been brainwashed into acting against their will.
Optional Inclusions:
- In addition to Wanda, Harry could find himself attracting the romantic attention of a member of the X-Men, a Faltine (this doesn’t need to be Clea), and a witch from Magical Britain.
- Harry could be responsible for discovering an Infinity Stone other than the Time Stone.
Forbidden Things:
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Lord Potter / The MCs / Non Nobis Solum

Post by DalkonCledwin »

Image
Art by Anndr on DeviantArt

Harry J. Potter-Black - Arc 1 - PL 12
Age: 23 / Height: 5' 11" / Weight: 178 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Masters of the Mystic Arts / Base of Operations: Sanctum Sanctorum, London, England
Wealth Rank: +20 / Rep Rank: +14 / Knockback Mod: -13/-3

Strength 2, Stamina 3, Agility 3, Dexterity 3, Fighting 6, Intellect 5, Awareness 4, Presence 4

General Advantages
Attractive, Benefit 8: (Renown, Sorcerer Rank 4: [Master], Wealth 3: [Millionaire]), Connected, Conviction, Defensive Attack, Equipment 10, Fascinate (Persuasion), Favored Foe: (Dark Spellcasters), Improved Grab, Inspire 2, Languages 4, Leadership, Monastic Training, Potion Brewing, Power Attack, Ranged Attack 3, Ritualist, Second Chance: (Resisting Mental Control)

Enhanced Advantages
Natural Immunity, Ultimate Effort: (Expertise: Magic checks)

Skills
Athletics 4 (+6), Close Combat: Grab 2 (+8), Expertise (AWE): Cooking 6 (+10), Expertise (AWE): Tactics 8 (+12), Expertise: Magic 12 (+17), Insight 6 (+10), Investigation 6 (+11), Perception 8 (+12), Persuasion 8 (+12), Ranged Combat: Magic 4 (+7), Stealth 6 (+9), Treatment 4 (+9), Vehicles 6 (+9)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer a Wizard, Harry: Array
. . . . Confundo: Concentration Affliction 10 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 20; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . . . Expecto Patronum: Concentration Burst Area Affliction 9 (white magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 14 (charm, DC 29; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Burst Area Nullify 9 (charm, Counters: Magical Effects, DC 19; Burst Area: 30 feet radius sphere, DC 19, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Greater Apparition: Teleport 10 (magical travel, 4 miles in a move action, carrying 200 lbs.; Accurate, Change Direction, Extended: 1000 miles in 2 move actions, Increased Mass 2; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Vera Verto: Transform 5 (transfiguration, Affects: Anything, Transforms: 25 lbs., DC 15; Increased Duration: continuous; Limited: to Nonmagical Objects)
Magical Human Physiology
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds, Advantages: Natural Immunity)
. . History of Terrors: Immunity 6 (racial trait, Custom: Mental Control 5, Rare Descriptor: Fear Effects; Limited - Half Effect)
. . Longevity: Feature 1 (racial trait, Notes: Harry can expect to live for up to 359 years; he'll reach middle age at 100 years, old age at 150 years, and become venerable at 200 years)
. . Magical Awareness: Senses 4 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Radius: Magic Awareness)
. . Unstoppable Magic (racial trait; Penetrating 4, Variable Descriptor: close group - Any spell attack that Harry wields; Quirk: Limited to the lower value between the Attack & Extra's effect ranks)
Mystical Mastery: Array
. . Astral Projection: Remote Sensing 10 (dimensional magic, Affects: All Types, Range: 4 miles; Subtle: DC 20+rank; Feedback, Side Effect 2: always - physical body is defenseless and immobile)
. . Crimson Bands: Affliction 18 (dimensional magic, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 28; Extra Condition, Increased Range: ranged, Reversible; Limited Degree, Tiring)
. . Eldritch Blast: Linked Effect
. . . . Eldritch Fire: Damage 7 (Linked; fire magic, DC 22; Increased Range: ranged)
. . . . Eldritch Lightning: Affliction 7 (Linked; lightning magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 17; Increased Range: ranged)
. . Eldritch Sword: Strength-based Damage 3 (eldritch magic, slashing, DC 20; Dangerous)
. . Eldritch Whip: Damage 12 (eldritch magic, DC 27; Disarming, Grabbing, Reach (melee) 3: 15 ft.)
. . Great Shield: Create 9 (eldritch magic, Volume: 500 cft., DC 19; Impervious, Stationary)
. . Healing Hands: Healing 7 (healing magic; Energizing, Restorative)
. . Mirror Image: Concealment 6 (illusory magic, All Aural Senses, All Visual Senses; Limited: to Creating Decoy Images)
. . Telepathic Bond: Mental Communication 4 (divination; Subtle: encrypted; Concentration)
Special Qualities
. . Tao Mandalas: Protection 10 (eldritch magic, +10 Toughness; Impervious, Sustained)
The Book of the Vishanti (Easily Removable)
. . Index of White Magic: Variable 6 (legendary object, Advantages: Ultimate Effort: (Expertise: Magic checks); Limited: to White Magic Effects, Slow, Notes: 30 pts of Traits for Magical descriptor effects)
The Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be nullified by Thief's Downfall; Distracting, Passive, Quirk: Can only conceal a single adult or up to three children at a time)

Expanded Equipment
Sling Ring: Array
. . Sling Gate: Movement 3 (magical travel, Dimensional 3: any dimension, 50 lbs.; Portal)
. . Sling Portal: Teleport 6 (magical travel, Carry 50 lbs.; Accurate, Extended: 60 miles in 2 move actions, Portal; Check Required 8: DC 17 - Expertise: Magic, Limited to Extended)

Equipment
Cell Phone (Smartphone), Sanctum Sanctorum, Sling Ring

Offense
Initiative +3
Confundo: Concentration Affliction 10 (DC Will 20)
Crimson Bands: Affliction 18, +6 (DC Fort/Will 28)
Eldritch Fire: Damage 7, +6 (DC 22)
Eldritch Lightning: Affliction 7, +6 (DC Fort 17)
Eldritch Sword: Strength-based Damage 3, +6 (DC 20)
Eldritch Whip: Damage 12, +6 (DC 27)
Expecto Patronum: Concentration Burst Area Affliction 9 (DC Will 19)
Expelliarmus: Damage 14, +10 (DC 29)
Finite Incantatem: Burst Area Nullify 9 (DC Will 19)
Grab, +8 (DC Spec 12)
Throw, +6 (DC 17)
Unarmed, +6 (DC 17)
Vera Verto: Transform 5, +6 (DC Dog 15)

Complications
- Fame: Harry is famous within Wizarding Britain for the part he played in vanquishing the dark wizard who liked to claim that his name was "Lord Voldemort."
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Power Loss: Harry needs to be able to move his hands (or wand) into the correct positions and speak the relevant incantations in order to perform his spells, meaning that effects which restrict his movement or prevent him from speaking could cost him the ability to use his magic.
- Relationships: Harry retains a strong loyalty to past friends, such as Hermione Weasley (née Granger), Neville Longbottom and Luna Scamander (née Lovegood). He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.

Languages
Aklo (Parseltongue), Chinese (Mandarin), English [Native], French, Latin, Sanskrit

Defense
Dodge 11, Parry 11, Fortitude 7, Toughness 13/3 (Imp. 10/0), Will 12

Power Points
Abilities 60 + Powers 115 + Advantages 40 + Skills 40 (80 ranks) + Defenses 25 = 280

--------------------
Home Sweet Home
Sanctum Sanctorum - PL 12

Toughness 12, Size Huge

Features:
Artificer's Lab, Concealed 1 (DC 20), Defensive Enchantments, Dimensional Portal, Dual Size: (Medium), Floo Aperture, Library, Living Space, Mystic Locale, Ritual Chamber, Sealed, Secret 1 (DC 20), Self-repairing 1, Trophy Room, Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 16 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 22
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Re: Dalkon's Revised & Expanded Potterverse Thread Mk II

Post by DalkonCledwin »

Gonna try the Sister's Scheme idea again, but instead of the last idea where I had a fem!Voldemort, I'll be keeping the villain the same as in Potterverse canon, since otherwise the plotline is messed up too much for this type of story.
User avatar
DalkonCledwin
Posts: 7046
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Sisterly Schemes Brainstorm & Notes

Post by DalkonCledwin »

Sisterly Schemes
Premise: One day, a young man appears out of thin air in 1969. This young man has a sense of purpose and destiny about him. However, three sisters decide to have their wicked way with the young hero before he can set about changing the world! «Inspired by Whitetigerwolf’s “Sister’s Scheme” challenge»
Required Inclusions:
- Harry Potter must find himself waking up in the very early Marauder era after somehow traveling into the past. How this occurs will be left up to the author’s interpretation.
- Harry must have secured no less than two lordships, in addition to the title of Lord Potter and Lord Black, prior to arriving in the Marauder era.
- Unfortunately, he will not be able to benefit from the titles of Lord Potter and Lord Black in this new timeline, since a Lord for each family already exists prior to his arrival in this era.
- Bellatrix Black (the eldest of Cygnus Black’s daughters) must be eighteen years of age by the time Harry arrives in the Marauder era, meaning that he’ll arrive in the year 1969.
- Conversely, Narcissa Black (the youngest of Cygnus’ daughters) must be fourteen years of age when Harry arrives in the Marauder era.
- Harry must become the husband to all three of Cygnus’ daughters at some point during the course of this story; anyone else who he becomes involved with is a secondary relationship.
- Harry must be at least seventeen years old when he arrives, but no older than nineteen years of age so that he won’t be completely outside of an acceptable range of ages to date Cissa.
- Harry must end up becoming the legal and magical guardian for young Lily Evans after her parents, and possibly her sister, are killed in a very early Death Eater raid on Diagon Alley.
Preferred Inclusions:
- The sisters Black, or at least Bellatrix, should either trick Harry into marrying them, or be very effective at seducing him into doing such a thing.
- Harry should be recognized as the Lord of House Peverell, even if he has yet to secure the three most notable family heirlooms of that lineage (at least in this timeline).
- Harry should appear at the beginning of summer, which will allow him to spend time with the Blacks before marrying the sisters, with most of them heading off to Hogwarts as summer ends.
- Harry should be the Lord of his maternal family line, meaning that Lily would be an Heiress Presumptive for that same lineage. This presumes Lily’s family holds a magical title of nobility.
Optional Inclusions:
- One of the Black sisters, presumably Bellatrix, could be recognized as the Heiress Designate for the House of Black after it becomes known that the sisters plan to wed the same man.
- Bellatrix and Andromeda could be twin sisters, which might explain why they look so similar to one another; although, this idea is hardly required.
Forbidden Things:
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
Post Reply