Art by Thu Nguyen on ArtStation
Spirus (Harry Potter) - Arc 1 - PL 12
Age: 18 / Height: 5' 9" / Weight: 172 lbs / Hair Color: Brown / Eye Color: Green
Group Affiliations: Autonomous / Base of Operations: The Potter Estate, Salem Center, Westchester, NY
Wealth Rank: +20 / Rep Rank: +14 / Knockback Mod: -14/-10
Strength 6, Stamina 10, Agility 3, Dexterity 3, Fighting 5, Intellect 7, Awareness 4, Presence 4
Advantages
All-out Attack, Artificer, Attractive, Benefit 3: (Renown, Wealth 3: [Millionaire]), Close Attack 2, Connected, Conviction, Equipment 6, Fascinate (Persuasion), Favored Environment: (Aerial), Improved Aim, Improved Defense, Improved Grab, Improved Treatment, Inspire 2, Interpose, Languages 3, Leadership, Luck, Power Attack, Quick Draw, Ritualist, Teamwork, Ultimate Effort: (Will Resistance Checks), Uncanny Dodge, Untapped Potential
Skills
Close Combat: Grab 5 (+10), Expertise (AWE): Cooking 4 (+8), Expertise (AWE): Survival 6 (+10), Expertise (DEX): Broom Flight 6 (+9), Expertise: Magic 10 (+17), Insight 4 (+8), Investigation 6 (+13), Perception 8 (+12), Persuasion 6 (+10), Ranged Combat: Magic 6 (+9), Sleight of Hand 6 (+9), Stealth 6 (+9), Treatment 8 (+15)
Powers
Enhanced Human Physiology
. . Cosmic Champion: Feature 1 (racial trait, Notes: Harry is the chosen champion of the cosmic personification of all life in the multiverse, which gives him recognition and regard in certain circles (but may also earn him the enmity of those who represent the cosmic personification of death). This Feature is good for a circumstance bonus when appropriate and may provide access to other cosmic Features or Benefits)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Invulnerabilities: Immunity 10 (racial trait, Aging, Disease, Environmental Conditions (All), Poison, Suffocation (All))
. . Magical Awareness: Senses 4 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Radius: Magic Awareness)
. . Powerful Build: Enhanced Strength 4 (racial talent, +4 STR; Limited to Lifting, Notes: Max Lifting Strength 10: Up to 25 tons)
. . Resistances: Immunity 6 (racial trait, Custom: Mental Control 5, Rare Descriptor: Fear Effects; Limited - Half Effect)
. . Sorcerous Resilience: Impervious Toughness 5 (racial talent; Sustained)
Incredible Moves: Array
. . Apparition: Teleport 9 (magical travel, 2 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 500 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . Levi Celeri Volansi Duo: Movement 2 (magical travel, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . Levi Celeri Volansi: Flight 9 (magical travel, Speed: 1000 miles/hour, 2 miles/round)
Magical Walking Stick (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Confundo Maxima: Concentration Perception Area Affliction 7 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Perception Area: DC 17 - Auditory, Concentration, Insidious, Selective; Limited Degree)
. . . . Devicto: Damage 8 (hex, DC 23; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (luminous magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Intus Sunt: Linked Effect
. . . . . . Magical Purgative: Nullify 7 (Linked; healing magic, Counters: Potions, Poison, Chemical & Corrosive Effects, DC 17; Broad, Simultaneous; Diminished Range 3, Limited: Affects Ingested Substances Only)
. . . . . . Magical Regurgitive: Cumulative Affliction 7 (Linked; healing magic, 1st degree: Fatigued, 2nd degree: Exhausted, Resisted by: Fortitude, DC 17; Cumulative, Increased Range: ranged; Diminished Range 3, Limited Degree)
. . . . Locomotor: Move Object 7 (charm, 3 tons; Increased Range: perception, Precise, Subtle: subtle)
. . . . Reducto: Burst Area Weaken 8 (curse, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Reparifors Maxima: Burst Area Healing 8 (healing magic; Burst Area: 30 feet radius sphere, DC 18, Restorative, Selective; Distracting, Tiring)
. . . . Shillelagh: Strength-based Damage 4 (bludgeoning, DC 25; Penetrating, Reach (melee): 5 ft.)
. . . . Vulnera Sanentur: Regeneration 2 (healing magic, Every 5 rounds; Affects Others Only, Persistent, Reach (ranged): 5 ft., Sustained; Distracting)
. . Backup Wand: Feature 1 (unique object, Notes: Harry has a secondary magical focus in the form of his trusty old Holly Wand, which means an enemy would need to disarm him twice if they want to deprive him of the ability to cast offensive spells. This is in addition to his possesion of the Soul Stone, which can't be removed from his person unless Harry is incapacitated or otherwise rendered helpless)
. . Staff Block: Enhanced Trait 2 (unique object, Parry +2 (+10))
The Cloak of Invisibility (Removable (indestructible))
. . Concealment: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be nullified by Thief's Downfall; Distracting, Passive, Quirk: Can only conceal a single adult or up to three children at a time)
The Soul Gem (Removable (indestructible))
. . Cosmic Council: Feature 2 (legendary object, Notes: The Soul Stone is Intelligent, and Harry can call upon it for advice, counsel, or to render judgements in matters pertaining to the Stone. This is essentially like a use of Inspiration via Hero Points (Deluxe Hero's Handbook, page 21) and under the Gamemaster's control, who portrays the Soul Stone in these sorts of encounters. Harry can use this feature once per rank per adventure)
. . Phenomenal Cosmic Power: Array
. . . . Devolution: Nullify 12 (cosmic, Counters: Artificial Evolution, DC 22; Broad, Increased Range: perception, Simultaneous; Tiring)
. . . . Karmic Blast: Affliction 12 (cosmic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 22; Increased Range 2: perception)
. . . . Soul Manifestation: Senses 4 (cosmic, Postcognition; Custom: Uses an Interaction skill check instead of Perception, Sustained)
. . . . Spirit Sense: Senses 12 (cosmic, Accurate: Detect Souls, Acute: Detect Souls, Detect: Souls [Mental] 2: ranged, Direction Sense, Distance Sense, Extended: Detect Souls 3: x1k, Tracking: Detect Souls 2: full speed)
. . . . Trap the Soul: Concentration Cumulative Affliction 12 (cosmic, 1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, 3rd degree: Incapacitated, Unaware, Resisted by: Will, DC 22; Concentration, Cumulative, Extra Condition, Reversible; Distracting, Grab-based)
. . Soul Whisperer: Comprehend 2 (cosmic, Languages - Understand All, Languages - You're Understood)
Equipment
Heavy Armor, The Potter Estate
Offense
Initiative +3
Confundo Maxima: Concentration Perception Area Affliction 7 (DC Will 17)
Devicto: Damage 8, +9 (DC 23)
Devolution: Nullify 12 (DC Will 22)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +9 (DC 27)
Grab, +12 (DC Spec 16)
Karmic Blast: Affliction 12 (DC Will 22)
Locomotor: Move Object 7 (DC 17)
Magical Purgative: Nullify 7, +9 (DC Will 17)
Magical Regurgitive: Cumulative Affliction 7, +9 (DC Fort 17)
Reducto: Burst Area Weaken 8 (DC Fort 18)
Shillelagh: Strength-based Damage 4, +7 (DC 25)
Throw, +3 (DC 21)
Trap the Soul: Concentration Cumulative Affliction 12, +12 (DC Will 22)
Unarmed, +7 (DC 21)
Complications
- Alignment: Chaotic Good: Harry will act as his conscience directs, with little regard for what others expect. He also believes that following rules blindly is tantamount to imprisoning oneself.
- Fame: Harry is famous within Wizarding Britain for the part he played in vanquishing the dark wizard who liked to claim that his name was "Lord Voldemort."
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Reckless Tenacity: Once someone questions Harry's courage, he'll never back down from the challenge, no matter how dangerous the situation might be.
- Relationship: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.
Languages
Aklo (Parseltongue), English [Native], French, Latin
Defense
Dodge 10, Parry 10/8, Fortitude 12, Toughness 14/10 (Imp. 5/0), Will 12
Power Points
Abilities 84 + Powers 113 + Advantages 38 + Skills 41 (81 ranks) + Defenses 20 = 296
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Home Sweet Home
Toughness 10, Size Huge
Features:
Artificer's Lab, Concealed 1 (DC 20), Defensive Enchantments (Blast 12), Floo Aperture, Game Room, Grounds, Gym, Kitchen & Mess Hall, Library, Living Space, Mystic Locale, Pool, Ritual Chamber, Sealed, Trophy Room (The Marauder's Map & various Portraits), Wards 2 (DC 25)
Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 17 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 22