Dalkon's Revised & Expanded Potterverse Thread Mk II

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DalkonCledwin
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Lex Luthor / The Bystanders / Mage of Steel

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Alexander 'Lex' Luthor - Arc 1 - PL 9
Age: 21 / Height: 6' 0" / Weight: 181 lbs / Hair Color: Bald of Awesome / Eye Color: Green
Group Affiliations: Lex Corp / Base of Operations: Luthor Manor, Smallville, Kansas
Wealth Rank: +24 / Rep Rank: +11 / Knockback Mod: -5/-3

Strength 2, Stamina 3, Agility 2, Dexterity 2, Fighting 7, Intellect 9, Awareness 3, Presence 4

Advantages
Accurate Attack, Attractive, Benefit 5: (Renown, Wealth 4 [Multimillionaire]), Charming, Connected, Contacts, Daze (Deception), Defensive Attack, Defensive Roll 2, Eidetic Memory, Equipment 7, Fascinate (Persuasion), Improved Defense, Improved Disarm, Improved Initiative, Improvised Tools, Inspire 2, Inventor, Languages 2, Leadership, Power Attack, Seize Initiative, Set-up, Skill Mastery: Expertise: The Sciences, Skill Mastery: Technology, Taunt, Ultimate Effort: (Technology Skill Checks), Well-informed

Skills
Close Combat: Swords 2 (+9), Deception 8 (+12), Expertise: Business & Finance 8 (+17), Expertise: Military History 4 (+13), Expertise: The Sciences 10 (+19), Insight 6 (+9), Intimidation 4 (+8), Investigation 6 (+15), Perception 6 (+9), Persuasion 6 (+10), Ranged Combat: Guns 4 (+6), Sleight of Hand 4 (+6), Technology 10 (+19), Vehicles 6 (+8)

Equipment
Cell Phone, Hold-out Pistol, Luthor Manor, Sports Car

Offense
Initiative +6
Grab, +7 (DC Spec 12)
Hold-out Pistol, +6 (DC 17)
Throw, +2 (DC 17)
Unarmed, +7 (DC 17)

Complications
- Motivation: Recognition: Lex is fairly full of himself, and confident in his own abilities. Unfortunately, he is the sort of person who needs to be recognized for his accomplishments, and in particular, it is his father's acknowledgement that he earnestly desires.
- Obsession: With figuring out how his new friend, Clark Kent, managed to survive being hit with his car while Lex was driving pedal to the metal, and in good enough condition to pull him out of the vehicle. He also wants to know how the roof of said vehicle was literally ripped off the car like the lid of a sardine can!
- Relationship: Lex is the eldest son of Lionel Luthor, and therefore the brother of Julian Luthor, and half-brother of Lucas Luthor and Tess Mercer. Unfortunately, Julian died as a baby, which horribly traumatized Lex because he allowed Lionel to believe he was solely responsible for the child's death, when it was actually their mother.

Languages
Chinese (Mandarin), English [Native], Korean

Defense
Dodge 10, Parry 10, Fortitude 7, Toughness 5/3, Will 11

Power Points
Abilities 64 + Powers 0 + Advantages 41 + Skills 42 (84 ranks) + Defenses 23 = 170

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Home Sweet Home
Luthor Manor - PL 9

Toughness 10, Size Huge

Features:
Communications, Computer, Concealed 1 (DC 20), Garage, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System 2 (DC 25), Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 14 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 19
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Gets Wrecked
Sports Car - PL 9

Strength 5, Defense -2, Toughness 8, Size Large

Powers
Wheelset: Speed 7 (technological, Speed: 250 miles/hour, 0.5 miles/round)

Power Points
Abilities 2 + Powers 7 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 1 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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Alicia Baker / The Meteor Freaks / Mage of Steel

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Alicia Baker - Arc 1 - PL 8
Age: 15 / Height: 5' 4" / Weight: 123 lbs / Hair Color: Blonde / Eye Color: Hazel
Group Affiliations: Autonomous / Base of Operations: Wherever She Wants
Wealth Rank: +8 / Rep Rank: +8 / Knockback Mod: -7

Strength 1, Stamina 2, Agility 1, Dexterity 1, Fighting 4, Intellect 1, Awareness 2, Presence 4

Advantages
Agile Feint, Attractive 2, Beginner's Luck, Charming, Close Attack 2, Evasion, Fascinate (Persuasion), Flirtation, Improved Initiative, Power Attack, Second Chance: (Acrobatics checks for Tumbling), Takedown, Teamwork, Ultimate Effort: (Toughness Checks)

Skills
Acrobatics 8 (+9), Athletics 4 (+5), Expertise (AWE): Popular Culture 8 (+10), Intimidation 6 (+10), Investigation 4 (+5), Perception 4 (+6), Persuasion 6 (+10), Stealth 4 (+5), Technology 4 (+5)

Powers
Meteor Freak Physiology
. . Fade Away: Teleport 13 (racial talent, 30 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Extended: 8000 miles in 2 move actions; Distracting)
. . Protective Hide: Protection 5 (racial trait, +5 Toughness)

Offense
Initiative +5
Grab, +6 (DC Spec 11)
Throw, +1 (DC 16)
Unarmed, +6 (DC 16)

Complications
- Power Loss: Alicia cannot teleport through lead, or when lead has infiltrated her blood stream.
- Yandere: Alicia will eventually become so obsessed with Clark Kent that she would like nothing better than to be the one and only girl in his life.

Languages
English [Native]

Defense
Dodge 9, Parry 9, Fortitude 6, Toughness 7, Will 8

Power Points
Abilities 32 + Powers 45 + Advantages 16 + Skills 24 (48 ranks) + Defenses 23 = 140

--------------------
Build Comments
Alicia is one of the very few examples of a recurring Meteor Freak, and one of an even smaller number of sympathetic Meteor Freaks who isn't also a main character.
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The Eighth Horcrux Brainstorm & Notes

Post by DalkonCledwin »

The Eighth Horcrux
Premise: When Voldemort tried to kill Lily Potter, what if he unknowingly sparked a powerful form of defensive magic that would split his soul not once, but twice, and into uneven shares; with the larger portion splitting off and ending up in the body of Lily Potter, where it would revive her and transform her into a force of reckoning!
Required Inclusions:
- Lily Potter must be brought back to life by a fairly large portion of Voldemort’s soul, which will merge with her soul and alter her personality to one extent or another.
- This merger won’t cause her to become a complete psychopath, like Voldemort was, but it will cause her to become far more Gray (Neutral) in her sense of morals than she was before.
- While Lily and her son, plus any additional children, will uphold the positive ideals of Slytherin House, they will not be Death Eaters or Blood Purists, nor will they be allies of Dumbledore.
- Albus Dumbledore will make every effort to get Harry away from Lily and into his own control, since it will be his belief that she is dangerous for the boy. Naturally, he won’t succeed.
- Harry must have positive contact with Sirius and Remus, but they shouldn’t replace the role James would’ve had in Harry’s life if the man had lived.
- Lily’s new personality must be such that she desires to take control of British Magical Society, with either herself or Harry in the position of Magical Overlord of Great Britain.
Preferred Inclusions:
- Lily should seek out formal alliances with other Wizarding families, and in doing so, build a harem for her son where the girls are each guaranteed a child to continue their family lines.
- Hedwig should play a role in this story, as she is such an important part of Harry’s life in the canonical series that replacing her would do a disservice to the storyline.
- Lily should raise Harry in a well-hidden Potter residence that was specially warded by Gringotts with Sirius Black as the Secret Keeper to the building’s Fidelius charm.
Optional Inclusions:
- Draco Malfoy could have a younger sister who somehow ends up in a relationship with Harry.
- To go along with the harem, Lily could betroth her eldest daughter to Harry with the intent of having their child continue the Potter family’s bloodline.
Forbidden Things:
- Harry being romantically interested in men. He doesn’t swing that way.
- Portraying Sirius, Remus, James or young females in a negative light.
- Altering a canonical character’s gender to suit the plot.
- Harry the pathetic emo doormat.
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DalkonCledwin
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Harry / House Potter / The Eighth Horcrux

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Art of Teenage Harry by Jyundee on DeviantArt

Harry James Potter - Arc 1 - PL 6
Age: 11 / Height: 4' 10" / Weight: 104 lbs / Hair Color: Brown / Eye Color: Green
Group Affiliations: The Noble & Ancient House of Potter / Base of Operations: Potter Manor, Trispen, St Erme, Cornwall
Wealth Rank: +12 / Rep Rank: +8 / Knockback Mod: -6/-1

Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 2, Intellect 2, Awareness 3, Presence 3

General Advantages
All-out Attack, Beginner's Luck, Benefit 4: (Renown, Social Class 2: [Aristocrat], Wealth: [Well-Off]), Connected, Contacts, Daze (Deception), Disarming (DC 14), Equipment 1, Extraordinary Effort, Fascinate (Persuasion), Inspire 2, Languages 1, Leadership, Potion Brewing, Power Attack, Ritualist, Teamwork

Enhanced Advantages
Conviction, Luck 2

Skills
Deception 2 (+5), Expertise (AWE): Survival 4 (+7), Expertise (DEX): Broom Flight 6 (+8), Expertise: Magic 6 (+8), Insight 2 (+5), Investigation 4 (+6), Perception 8 (+11), Persuasion 4 (+9/+7), Ranged Combat: Magic 2 (+4), Sleight of Hand 4 (+6), Stealth 4 (+6)

Powers
Familia Magica: Array
. . Animal Trance: Concentration Perception Area Affliction 5 (parsel magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 15; Perception Area: DC 15 - Auditory, Concentration, Extra Condition, Selective; Limited: Affects Animals Only, Limited Degree 2)
. . Healing Blood: Healing 8 (blood magic; Restorative; Empathic)
Holly & Phoenix Feather Wand (Easily Removable)
. . Disciple of Wizarding Magic: Array
. . . . Devicto: Damage 5 (hex, DC 20; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Expelliarmus: Damage 8 (charm, DC 23; Disarming, Increased Range: ranged; Nonlethal)
. . . . Incendio: Damage 5 (fire magic, DC 20; Increased Range: ranged, Secondary Effect)
. . . . Petrificus Totalus: Progressive Affliction 4 (curse, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 14; Extra Condition, Increased Range: ranged, Progressive; Limited Degree)
. . . . Wingardium Leviosa: Move Object 4 (charm, 800 lbs., DC 19; Damaging, Precise, Subtle: subtle)
Magical Half-Blood Physiology
. . Eagerness: Enhanced Extra 4 (racial talent; Penetrating 4, Variable Descriptor: close group - Any spell attack that Harry wields; Quirk: Limited to the lower value between the Attack or Extra's effect ranks)
. . Ghost Whisperer: Comprehend 1 (racial trait, Spirits - Communicate)
. . Longevity: Feature 1 (racial trait, Notes: Harry can expect to live for up to 186 years; he'll reach middle age at 70 years, old age at 106 years, and become venerable at 140 years)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Magical Endurance: Healing 4 (racial trait; Persistent, Triggered: 1 use - When Harry would be Incapacitated; Limited: Affects Self Only)
. . Resistances: Immunity 6 (racial trait, Custom: Mental Control 5, Disease; Limited - Half Effect)
. . Resourceful: Enhanced Trait 2 (racial talent, Persuasion +2 (+9), Advantages: Conviction)
. . Sorcerous Resilience: Protection 5 (racial talent, +5 Toughness; Sustained)
Special Qualities
. . Familiar Bond: Summon 4 (magical talent; Heroic, Mental Link; Self-Powered)
. . Parseltongue: Comprehend 2 (family talent, Animals - Speak To, Animals - Understand; Sustained; Narrow Type: Snakes)
. . Resistant Spell: Luck Control 1 (metamagic, Force a Re-roll, Advantages: Luck 2; Limited: to Resistance checks vs. Harry's spells)
The Nimbus 2000 (Easily Removable)
. . Magical Racing Broom: Flight 6 (rare object, Speed: 120 miles/hour, 1800 feet/round; Increased Duration: continuous, Subtle: subtle; Platform)
. . The Cloak of Invisibility (Alternate; Removable (indestructible))
. . . . That's an Invisibility Cloak!: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be nullified by Thief's Downfall; Distracting, Passive, Quirk: Can only conceal a single adult or up to three children at a time)

Equipment
Communication Mirror

Offense
Initiative +2
Animal Trance: Concentration Perception Area Affliction 5 (DC Will 15)
Devicto: Damage 5, +4 (DC 20)
Expelliarmus: Damage 8, +4 (DC 23)
Grab, +2 (DC Spec 10)
Incendio: Damage 5, +4 (DC 20)
Petrificus Totalus: Progressive Affliction 4, +4 (DC Fort/Will 14)
Throw, +2 (DC 15)
Unarmed, +2 (DC 15)
Wingardium Leviosa: Move Object 4, +4 (DC 19)

Complications
- Honor: Harry will always keep his word once he has given it to someone, and strives to uphold the common good.
Impulsive: Once someone questions Harry's courage, he will never back down from the challenge, no matter how dangerous the situation may be.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Quirk: Harry believes that people who follow the rules (or laws) blindly are imprisoning themselves and strives to avoid falling into that very same trap.
- Rivalry: Harry will do anything to prove himself superior to those whom he considers to be his rivals, which currently includes Draco Malfoy, Severus Snape, and of course, the Dark Lord Voldemort!

Languages
English [Native], Latin

Defense
Dodge 6, Parry 6, Fortitude 4, Toughness 6, Will 8

Power Points
Abilities 30 + Powers 82 + Advantages 22 + Skills 23 (46 ranks) + Defenses 16 = 173

--------------------
Hed
Hedwig - PL 4
Knockback Mod: +0

Strength -3, Stamina -1, Agility 4, Dexterity 0, Fighting 4, Intellect -1, Awareness 2, Presence -3

Advantages
Evasion, Fast Grab, Improved Hold

Skills
Acrobatics 2 (+6), Athletics 6 (+3), Close Combat: Talons 6 (+10), Expertise (AWE): Survival 6 (+8), Perception 10 (+12), Stealth 4 (+12)

Powers
Bubo Scandiacus Physiology
. . Animalistic Perception: Senses 9 (racial trait, Accurate (Type): Auditory Senses, Awareness: Magical Effects [Mental], Extended: Auditory Senses 1: x10, Low-light Vision, Radius: Magic Awareness, Ultra-hearing)
. . Magical Post: Feature 1 (racial talent, Notes: When given a note, letter, or package, Hedwig will magically know the location of the recipient and fly to deliver the parcel)
. . Resilient: Protection 2 (racial trait, +2 Toughness)
. . Small Size: Shrinking 4 (racial trait, -1 STR, -2 Intimidate, +4 Stealth, +2 active defenses, -1 size rank; Innate; Permanent)
. . Talons: Strength-based Damage 1 (piercing, DC 13)
. . Wings: Flight 4 (racial trait, Speed: 30 miles/hour, 500 feet/round; Subtle: subtle; Wings)

Offense
Initiative +4
Grab, +4 (DC Spec 7)
Talons: Strength-based Damage 1, +10 (DC 13)
Throw, +0 (DC 12)
Unarmed, +4 (DC 12)

Complications
- Disability: Hedwig cannot speak to humans in a verbal sense, and has no hands.
- Easily Spotted: While Snowy Owls have been sighted in the southern regions of England, they are an unusual sight for the people who live in northern Scotland, which makes Hedwig one of the more exotic Owls to reside in Hogwarts Castle during Harry's time as a student there.
- Motivation: Protector: Hedwig will put her own life in danger if it means keeping her nestlings, Harry & Juniper Potter, safe from a danger that they would otherwise be incapable of defending themselves against.
- Obsession: Hedwig will absolutely refuse to go hunting for her own food if there is any bacon within her visual perception range!

Languages
Understands English

Defense
Dodge 7, Parry 7, Fortitude 2, Toughness 1, Will 4

Power Points
Abilities 6 + Powers 27 + Advantages 3 + Skills 17 (34 ranks) + Defenses 7 = 60
Last edited by DalkonCledwin on Mon Aug 01, 2022 11:17 pm, edited 1 time in total.
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Lily / House Potter / The Eighth Horcrux

Post by DalkonCledwin »

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Lillian Kyla Potter, née Evans - Arc 1 - PL 9
Age: 21-31 / Height: 5' 6" / Weight: 130 lbs / Hair Color: Crimson / Eye Color: Green
Group Affiliations: The Noble & Ancient House of Potter / Base of Operations: Potter Manor, Trispen, St Erme, Cornwall
Wealth Rank: +20 / Rep Rank: +11 / Knockback Mod: -8/-2

Strength 1, Stamina 2, Agility 2, Dexterity 2, Fighting 5, Intellect 5, Awareness 2, Presence 3

General Advantages
Accurate Attack, Attractive 2, Beloved 2: (Harry & Juniper), Benefit 8: (Readied Rituals 2: [Expecto Patronum, Appare Vestigium], Renown, Social Class 3: [Nobility], Wealth 3: [Millionaire]), Charming, Connected, Contacts, Defensive Roll 3, Equipment 9, Extraordinary Effort, Fascinate (Persuasion), Flirtation, Improved Aim, Inspire 2, Klutz, Languages 3, Leadership, Potion Brewing, Power Attack, Quick Draw, Ritualist, Teamwork, Ultimate Effort: (Aim), Well-informed

Enhanced Advantages
Luck 2

Skills
Deception 4 (+7), Expertise (AWE): Muggle Savvy 6 (+12/+8), Expertise: Herbology 8 (+13), Expertise: Magic 10 (+15), Expertise: Politics 8 (+13), Insight 4 (+6), Intimidation 4 (+7), Perception 6 (+8), Persuasion 4 (+7), Ranged Combat: Magic 4 (+6), Stealth 4 (+6), Technology 4 (+9), Treatment 8 (+13), Vehicles 4 (+6)

Powers
Familia Magica: Array
. . Animal Trance: Concentration Perception Area Affliction 8 (parsel magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 18; Perception Area: DC 18 - Auditory, Concentration, Extra Condition, Selective; Limited: Affects Animals Only, Limited Degree 2)
. . Magic Fang: Strength-based Damage 2 (piercing, DC 18)
. . Poison: Progressive Weaken 8 (parsel magic, Affects: Stamina, Resisted by: Fortitude, DC 18; Progressive; Grab-based)
. . Venomous Stare: Affliction 8 (parsel magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 18; Increased Range 2: perception; Sense-dependent: Visual)
Magical New-Blood Physiology
. . A New Line of Magic: Luck Control 1 (racial talent, Force a Re-roll, Advantages: Luck 2; Limited: to Resistance checks vs. Lily's Ranged Critical Hits)
. . Basic Knowledge: Enhanced Trait 2 (racial trait, Expertise (AWE) +4 (+12))
. . Courageous Charge: Speed 2 (racial talent, Speed: 8 miles/hour, 120 feet/round; Limited: Only while Charging)
. . Eagerness: Enhanced Extra 4 (racial talent; Penetrating 4, Variable Descriptor: close group - Any spell attack that Lily wields; Quirk: Limited to the lower value between the Attack or Extra's effect ranks)
. . Ghost Whisperer: Comprehend 1 (racial trait, Spirits - Communicate)
. . Longevity: Feature 1 (racial trait, Notes: Lily can expect to live for up to 164 years; she'll reach middle age at 70 years, old age at 106 years, and become venerable at 140 years)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Resistances: Immunity 1 (racial trait, Rare Descriptor: Fear Effects; Limited - Half Effect, Quirk: Not vs. Dementor Auras)
Special Qualities
. . Parseltongue: Comprehend 2 (family talent, Animals - Speak To, Animals - Understand; Sustained; Narrow Type: Snakes)
. . Serpent Companion: Summon 5 (family talent; Heroic, Mental Link; Self-Powered)
Willow & Unicorn Hair Wand (Easily Removable)
. . Master of Wizarding Magic: Array
. . . . Apparition: Teleport 8 (magical travel, 1 mile in a move action, carrying 400 lbs.; Accurate, Change Direction, Extended: 250 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Confringo: Burst Area Damage 6 (dark curse, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Penetrating 6)
. . . . Confundo: Concentration Affliction 7 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Affects Objects, Concentration, Increased Range 2: perception, Insidious; Distracting, Limited Degree)
. . . . Devicto: Damage 8 (hex, DC 23; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite: Nullify 12 (charm, Counters: Magical Effects, DC 22; Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Muffliato: Environment 6 (charm, Visibility (-5), Radius: 900 feet; Custom: Affects Hearing Instead of Vision, Selective)
. . . . Obliviate: Concentration Burst Area Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 18; Burst Area: 30 feet radius sphere, DC 18, Concentration, Increased Range: ranged, Insidious, Selective; Diminished Range, Distracting, Limited: to Blanking Out Recent Memories)
. . . . Piertotum Locomotor: Summon 4 (transfiguration; Active, Horde, Multiple Minions: 2 minions, Type (Broad): Any Inanimate Object; Distracting, Limited: by Avaialable Subjects)
. . . . Protego Duo: Burst Area Deflect 8 (charm; Burst Area: 30 feet radius sphere, DC 18, Reflect, Selective; Reduced Range: close)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . . . Wingardium Leviosa: Move Object 7 (charm, 3 tons, DC 22; Damaging, Precise, Subtle: subtle)

Equipment
Communication Mirror, Heavy Robes

Offense
Initiative +2
Animal Trance: Concentration Perception Area Affliction 8 (DC Will 18)
Confringo: Burst Area Damage 6 (DC 21)
Confundo: Concentration Affliction 7 (DC Will 17)
Devicto: Damage 8, +6 (DC 23)
Expelliarmus: Damage 12, +6 (DC 27)
Finite: Nullify 12, +6 (DC Will 22)
Grab, +5 (DC Spec 11)
Magic Fang: Strength-based Damage 2, +5 (DC 18)
Obliviate: Concentration Burst Area Affliction 8 (DC Will 18)
Poison: Progressive Weaken 8, +5 (DC Fort 18)
Stupefy: Cumulative Affliction 8, +6 (DC Fort 18)
Throw, +2 (DC 16)
Unarmed, +5 (DC 16)
Venomous Stare: Affliction 8 (DC Will 18)
Wingardium Leviosa: Move Object 7, +6 (DC 22)

Complications
- Enemy: Albus Dumbledore has proven to be a monumental thorn in Lily's side, as he regularly attempts to abscond with her son so that the boy can be placed under powerful wards at a location of the old man's choosing and kept in isolation until the time comes for him to die a heroic death at Voldemort's hands.
- Honor: Lily has a strong sense of fair play, and is constantly striving to find the most equitable solution to any conflicts that she's involved in. She is also always ready to lend a helping hand when someone is in trouble.
- Motivation: Protector: Lily believes that the most noble thing she could ever do is to lay down her life in defense of her loved ones.
- Relationships: Lily is the mother of both Harry and Juniper Potter, as well as the godmother of young Astoria Greengrass. She is also close personal friends with Astoria's parents, Amelia Bones, Sirius Black and Remus Lupin.
- Responsibility: Lily will never forgive herself if she fails in her duties as a loving mother to not just Harry and Juniper, but also to any young woman who ends up becoming romantically involved with her son.

Languages
Cornish, English [Native], French, Gobbledegook, Latin

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 8/2, Will 12

Power Points
Abilities 44 + Powers 76 + Advantages 46 + Skills 39 (78 ranks) + Defenses 27 = 232

--------------------
Home Sweet Home
Potter Manor - PL 9

Toughness 12, Size Gargantuan

Features:
Artificer's Lab, Concealed 5 (DC 40), Defensive Enchantments (Blast 9), Fire Prevention Charms, Floo Aperture, Grounds (Awesome), Gym, Kitchen & Mess Hall, Library, Living Space (Luxury), Mystic Locale, Personnel (The House Elves Pinky & Brain), Pool, Ritual Chamber, Sealed, Secret 5 (DC 40), Trophy Room, Wards 3 (DC 30)

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 28 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 35
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Serpent Companion
Willow - PL 5
Knockback Mod: -3

Strength 0, Stamina 2, Agility 2, Dexterity 0, Fighting 2, Intellect -2, Awareness 3, Presence -1

Advantages
Evasion, Fast Grab, Grabbing Finesse, Improved Hold, Improved Initiative 2, Startle

Skills
Athletics 6 (+6), Close Combat: Bite 2 (+4), Intimidation 8 (+5), Perception 6 (+9), Stealth 6 (+12)

Powers
Venomous Bite: Linked Effect
. . Fangs: Strength-based Damage 1 (Linked; piercing, DC 16; Reach (melee): 5 ft.)
. . Nerve Toxin: Progressive Affliction 3 (Linked; venom, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 13; Progressive, Reach (melee): 5 ft.)
. . Vital Toxin: Progressive Weaken 3 (Linked; venom, Affects: Stamina, Resisted by: Fortitude, DC 13; Progressive, Reach (melee): 5 ft.; Limited: to 1 rank of lost Stamina per Resistance check)
Viper Physiology
. . Animalistic Perception: Senses 7 (racial trait, Acute (Type): Olfactory Senses, Awareness: Magical Effects [Mental], Extended: Olfactory Senses 1: x10, Infravision, Radius: Magic Awareness, Tracking: Olfactory Senses 1: -1 speed rank)
. . Lunge: Strength Effect 1 (racial trait; Reach (melee): 5 ft.)
. . Scales: Protection 2 (racial trait, +2 Toughness)
. . Serpentine Body: Movement 1 (racial trait, Slithering; Permanent)
. . Small Snake: Shrinking 4 (racial trait, -1 STR, -2 Intimidate, +4 Stealth, +2 active defenses, -1 size rank; Innate; Permanent)

Offense
Initiative +10
Fangs: Strength-based Damage 1, +4 (DC 16)
Grab, +2 (DC Spec 10)
Nerve Toxin: Progressive Affliction 3, +4 (DC Fort 13)
Throw, +0 (DC 15)
Unarmed, +2 (DC 15)
Vital Toxin: Progressive Weaken 3, +4 (DC Fort 13)

Complications
- Disability: Snakes can't speak to humans under normal circumstances and possess no hands with which to manipulate objects.
- Weakness: Snakes are cold-blooded. They gain the Hindered & Vulnerable conditions in Intense Cold, and will quickly die in Extreme Cold.

Languages
Parseltongue [Native]

Defense
Dodge 4, Parry 4, Fortitude 2, Toughness 4, Will 3

Power Points
Abilities 14 + Powers 40 + Advantages 7 + Skills 14 (28 ranks) + Defenses 0 = 75
Last edited by DalkonCledwin on Tue Aug 02, 2022 12:24 am, edited 3 times in total.
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DalkonCledwin
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Juniper / House Potter / The Eighth Horcrux

Post by DalkonCledwin »

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Juniper Euphemia Potter - Arc 1 - PL 5
Age: 9 / Height: 4' 5" / Weight: 89 lbs / Hair Color: Crimson / Eye Color: Brown
Group Affiliations: The Noble & Ancient House of Potter / Base of Operations: Potter Manor, Trispen, St Erme, Cornwall
Dowry Rank: +12 / Rep Rank: +15 / Knockback Mod: -4/-1

Strength 0, Stamina 1, Agility 1, Dexterity 1, Fighting 2, Intellect 3, Awareness 1, Presence 2

General Advantages
Beginner's Luck, Beloved: (Harry Potter), Benefit 4: Dowry: [Well-Established], Readied Rituals: [Incendio], Social Class 2: [Aristocrat]), Connected, Conviction, Disarming (DC 14), Eidetic Memory, Equipment 1, Fascinate (Persuasion), Languages 1, Potion Brewing, Ritualist, Teamwork

Enhanced Advantages
Agile Feint, Evasion, Fascinate (Expertise: Stringed Instruments), Improved Defense, Well-read

Skills
Acrobatics 6 (+7), Athletics 6 (+6), Deception 2 (+4), Expertise (AWE): Research 4 (+7/+5), Expertise (AWE): Survival 4 (+5), Expertise (DEX): Broom Flight 6 (+7), Expertise (PRE): Stringed Instruments 4 (+8/+6), Expertise: Magic 4 (+7), Expertise: Muggle Studies 4 (+7), Insight 2 (+3), Intimidation 2 (+4), Investigation 2 (+5), Perception 6 (+11/+7), Persuasion 2 (+4), Stealth 2 (+3)

Powers
Familia Magica: Array
. . Blood Scrying: Remote Sensing 7 (blood magic, Affects: 2 Types, inc. Visual - Visual and Auditory, Range: 0.5 miles; Subtle: DC 20+rank; Medium: Blood)
. . Healing Blood: Healing 7 (blood magic; Restorative; Empathic)
Magical Half-Blood Physiology
. . Creative Talent: Enhanced Trait 2 (racial talent, Expertise (PRE) +2 (+8), Advantages: Fascinate (Expertise))
. . Ghost Whisperer: Comprehend 1 (racial trait, Spirits - Communicate)
. . In-Depth Knowledge: Enhanced Trait 2 (racial talent, Expertise (AWE) +2 (+7), Advantages: Well-read)
. . Longevity: Feature 1 (racial trait, Notes: June can expect to live for up to 170 years; she'll reach middle age at 70 years, old age at 106 years, and become venerable at 140 years)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Magical Endurance: Healing 4 (racial trait; Persistent, Triggered: 1 use - When Juniper would be Incapacitated; Limited: Affects Self Only)
. . Observer: Enhanced Trait 2 (racial talent, Perception +4 (+11))
. . Proactive: Enhanced Trait 3 (racial trait, Advantages: Agile Feint, Evasion, Improved Defense)
. . Resistances: Immunity 1 (racial trait, Disease; Limited - Half Effect)
Special Qualities
. . Unshakeable Nerves: Immunity 1 (magical talent, Rare Descriptor: Fear Effects; Limited - Half Effect, Quirk: Not vs. Dementor Auras)

Equipment
Communication Mirror, Heavy Robes

Offense
Initiative +1
Grab, +2 (DC Spec 10)
Throw, +1 (DC 15)
Unarmed, +2 (DC 15)

Complications
- Hatred: June's animosity towards Pansy Parkinson, Romilda Vane and any other girl who would use her brother to their advantage, without getting to know him as a person, is blind and unreasoning.
- Motivation: Dreamer: Juniper is determined to be an incredible harpist, and believes she has what it takes to be the greatest at that pursuit who has ever lived!
- Significant Others: Juniper is violently loyal to her friends (Daphne, Susan & Astoria) and family (Harry, Lily, Sirius & Remus), and believes that anyone else can go soak their heads.
- Temper: June tends to get upset when she isn't the center of someone else's attention... Unless, of course, she is snuggled up with a good book.

Languages
English [Native], Latin

Defense
Dodge 6, Parry 6, Fortitude 3, Toughness 4/1, Will 7

Power Points
Abilities 22 + Powers 38 + Advantages 17 + Skills 28 (56 ranks) + Defenses 17 = 122
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DalkonCledwin
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Daphne / Harry's Girls / The Eighth Horcrux

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Daphne Ophelia Greengrass - Arc 1 - PL 6
Age: 11 / Height: 4' 7" / Weight: 90 lbs / Hair Color: Blonde / Eye Color: Blue
Group Affiliations: The Noble & Ancient House of Greengrass / Base of Operations: Greengrass Manor, Inverness, Scotland
Dowry Rank: +12 / Rep Rank: +6 / Knockback Mod: -4/-1

Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 2, Intellect 4, Awareness 3, Presence 4

General Advantages
Assessment, Beginner's Luck, Beloved: (Harry Potter), Benefit 3: (Dowry: [Well-established], Social Class 2: [Aristocrat]), Connected, Daze (Deception), Disarming (DC 18), Equipment 4, Extraordinary Effort, Fascinate (Persuasion), Languages 2, People Person, Potion Brewing, Ritualist, Taunt, Teamwork, Trance, Well-informed

Enhanced Advantages
Agile Feint, Durable Lie, Evasion, Improved Defense, Improved Initiative, Luck 2, Uncanny Dodge

Skills
Acrobatics 8 (+10), Deception 4 (+10/+8), Expertise: Magic 6 (+10), Insight 4 (+7), Intimidation 2 (+6), Investigation 2 (+6), Perception 2 (+5), Persuasion 4 (+8), Ranged Combat: Magic 3 (+5), Stealth 2 (+4), Treatment 2 (+6)

Powers
Aspen & Dragon Heartstring Wand (Easily Removable)
. . Novice of Wizarding Magic: Array
. . . . Devicto: Damage 5 (hex, DC 20; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Glacius: Affliction 7 (ice magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 17; Increased Range: ranged, Precise)
. . . . Wingardium Leviosa: Move Object 4 (charm, 800 lbs., DC 19; Damaging, Precise, Subtle: subtle)
Magical Pure-Blood Physiology
. . Ghost Whisperer: Comprehend 1 (racial trait, Spirits - Communicate)
. . Longevity: Feature 1 (racial trait, Notes: Daphne can expect to live for up to 170 years; she'll reach middle age at 70 years, old age at 106 years, and become venerable at 140 years)
. . Lucky: Luck Control 1 (racial talent, Force a Re-roll, Advantages: Luck 2; Limited: to an Enemy's Attack Checks)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Proactive: Enhanced Trait 3 (racial talent, Advantages: Agile Feint, Evasion, Improved Defense)
. . Resistances: Immunity 5 (racial trait, Custom: Mental Control 5; Limited - Half Effect)
. . Resourceful: Enhanced Trait 2 (racial talent, Deception +2 (+10), Advantages: Durable Lie; Quirk: Deception bonus is for Bluffing only)
Special Qualities
. . Sensing Danger: Senses 1 (magical talent, Danger Sense: Visual, Advantages: Improved Initiative, Uncanny Dodge)

Expanded Equipment
Antidote for Common Poisons
. . Magical Antidote: Healing 3 (common object; Restorative; Limited: to Curing Poisons)
Dr. Ubbly's Oblivious Unction
. . Oblvious Unction: Immunity 10 (common object, Common Descriptor: Mental Effects; Affects Others, Sustained; Limited - Half Effect)
Star Grass Salve
. . Healing Potion: Healing 2 (common object; Stabilize)

Equipment
Communication Mirror, Heavy Robes, Potion Pouches (Antidote for Common Poisons, Dr. Ubbly's Oblivious Unction, Star Grass Salve)

Offense
Initiative +6
Devicto: Damage 5, +5 (DC 20)
Glacius: Affliction 7, +5 (DC Fort 17)
Grab, +2 (DC Spec 10)
Throw, +2 (DC 15)
Unarmed, +2 (DC 15)
Wingardium Leviosa: Move Object 4, +5 (DC 19)

Complications
- Frail: Daphne is afflicted with a hereditary curse that could lead to her premature demise, as it manifests remarkably similar symptoms to Leukemia. This means that she'll become fatigued far more swiftly than her peers and that she'll more than likely die if she decides to carry more than one child to term.
- Motivation: Responsibility: Daphne believes that the strong are meant to lead the weak, and knows that her beloved Harry is the strongest wizard in their generation. Therefore, she feels it is her duty to support him in all that he strives to accomplish in the world.
- Nemesis: Draco Malfoy seems to have missed the memo which indicated Daphne is happily betrothed to Harry, and regularly tries to win her affections, and he has a tendency to do so in particularly vulgar ways.
- Significant Others: Daphne's family (Cyrus, Elizabeth and Astoria), as well as her friends (Harry, Juniper, Tracey and Susan) are more important to her than anything else in the world.

Languages
English [Native], Latin, Scots Gaelic

Defense
Dodge 8, Parry 8, Fortitude 3, Toughness 4/1, Will 7

Power Points
Abilities 36 + Powers 30 + Advantages 27 + Skills 20 (39 ranks) + Defenses 18 = 131
Last edited by DalkonCledwin on Wed Dec 13, 2023 10:17 pm, edited 1 time in total.
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Susan / Harry's Girls / The Eighth Horcrux

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Susan Eunice Bones - Arc 1 - PL 6
Age: 11 / Height: 4' 10" / Weight: 100 lbs / Hair Color: Brown / Eye Color: Blue
Group Affiliations: The Noble & Most Ancient House of Bones / Base of Operations: The Ossuary, Kent, England
Dowry Rank: +16 / Rep Rank: +6 / Knockback Mod: -7/-3

Strength 0, Stamina 3, Agility 1, Dexterity 1, Fighting 2, Intellect 2, Awareness 1, Presence 4

Advantages
Animal Empathy, Befriending, Beginner's Luck, Beloved: (Harry Potter), Benefit 5: (Dowry 2: [Moderately Wealthy], Social Class 3: [Nobility]), Connected, Conviction, Disarming (DC 14), Equipment 1, Extraordinary Effort, Fascinate (Persuasion), Great Endurance, Improved Grab, Languages 1, Potion Brewing, Quick Draw, Ritualist, Teamwork

Skills
Athletics 4 (+4), Close Combat: Grab 2 (+4), Expertise (AWE): Survival 4 (+5), Expertise (DEX): Broom Flightt 2 (+3), Expertise: Magic 6 (+8), Handle Animal 4 (+8), Insight 2 (+7/+3), Investigation 4 (+6), Perception 6 (+7), Persuasion 4 (+8), Ranged Combat: Magic 3 (+4), Stealth 4 (+5)

Powers
English Oak & Dragon Heartstring Wand (Easily Removable)
. . Novice of Wizarding Magic: Array
. . . . Devicto: Damage 5 (hex, DC 20; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Episkey: Healing 8 (healing magic; Increased Range: ranged; Diminished Range 2, Tiring)
. . . . Expelliarmus: Damage 8 (charm, DC 23; Disarming, Increased Range: ranged; Nonlethal)
Familia Magica: Array
. . Deathwatch: Senses 3 (necromantic, Analytical: Detect Conditions, Detect: Conditions [Vision] 2: ranged; Sustained)
. . Gentle Rest: Cumulative Affliction 8 (necromantic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Asleep, Resisted by: Fortitude, DC 18; Affects Objects, Cumulative; Grab-based, Instant Recovery)
Magical Half-Blood Physiology
. . Ghost Whisperer: Comprehend 1 (racial trait, Spirits - Communicate)
. . Longevity: Feature 1 (racial trait, Notes: Susan can expect to live for up to 186 years; she'll reach middle age at 70 years, old age at 106 years, and become venerable at 140 years)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Magical Endurance: Healing 4 (racial talent; Persistent, Triggered: 1 use - When Susan would be Incapacitated; Limited: Affects Self Only)
. . Resistances: Immunity 6 (racial trait, Disease, Fatigue Effects; Limited - Half Effect)
. . Sorcerous Resilience: Protection 4 (racial trait, +4 Toughness; Sustained)
. . True Friend: Enhanced Trait 2 (racial talent, Insight +4 (+7); Limited: to Evaluation checks)
Special Qualities
. . Values All Life: Feature 1 (talent, Notes: Susan has earned a reputation for her compassionate demeanor. Magical beings and intelligent beasts are more likely to treat her favorably or grant her an audience. If they have any prejudices against wizardkind, she'll have the chance to prove herself and become exempt from those prejudices)

Equipment
Communication Mirror

Offense
Initiative +1
Devicto: Damage 5, +4 (DC 20)
Expelliarmus: Damage 8, +4 (DC 23)
Gentle Rest: Cumulative Affliction 8, +4 (DC Fort 18)
Grab, +4 (DC Spec 10)
Throw, +1 (DC 15)
Unarmed, +2 (DC 15)

Complications
- Abrasive: Susan tends to speak quite tactlessly, without taking the time to properly think her words through.
- Honor: Susan will always keep her word once she has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Responsibility: Susan feels that it is her responsibility to look out for her friends and loved ones, because she believes that no one else will do so while they are away at Hogwarts unless she keeps an eye on things for her Aunt Lily.
- Relationship: Susan feels that she owes her life to her Aunt Amelia, since the woman took her in after Susan's parents were killed in a Death Eater raid.

Languages
English [Native], Latin

Defense
Dodge 5, Parry 5, Fortitude 5, Toughness 7/3, Will 7

Power Points
Abilities 28 + Powers 39 + Advantages 23 + Skills 23 (45 ranks) + Defenses 15 = 128
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Alya / Yearmates / The Eighth Horcrux

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Alya Licorice Malfoy - Arc 1 - PL 5
Age: 11 / Height: 4' 8" / Weight: 98 lbs / Hair Color: Silver / Eye Color: Blue
Group Affiliations: The Noble House of Malfoy / Base of Operations: Malfoy Manor, Stinchcome, England
Dowry Rank: +12 / Rep Rank: +7 / Knockback Mod: -4/-1

Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 2, Intellect 2, Awareness 3, Presence 4

General Advantages
Beginner's Luck, Benefit 4: (Dowry: [Well-Established], Renown, Social Class 2: [Aristocrat]), Connected, Conviction, Daze (Deception), Disarming (DC 18), Equipment 1, Extraordinary Effort, Fascinate (Persuasion), Improved Aim, Inspire 3, Languages 1, Potion Brewing, Ritualist, Ultimate Effort: (Will Resistance Checks), Well-informed

Enhanced Advantages
Charming, Luck 2

Skills
Acrobatics 8 (+10), Athletics 4 (+4), Close Combat: Grab 1 (+3), Deception 4 (+8), Expertise (DEX): Broom Flight 2 (+4), Expertise: Magic 6 (+8), Expertise: Politics 4 (+6), Insight 2 (+5), Investigation 4 (+6), Perception 2 (+5), Persuasion 4 (+10/+8), Ranged Combat: Magic 1 (+3), Stealth 2 (+4), Treatment 2 (+4)

Powers
Alder & Unicorn Hair Wand (Easily Removable)
. . Novice of Wizarding Magic: Array
. . . . Rictusempra: Cumulative Affliction 7 (charm, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 17; Cumulative, Increased Range: ranged; Limited Degree)
. . . . Wingardium Leviosa: Move Object 4 (charm, 800 lbs., DC 19; Damaging, Precise, Subtle: subtle)
Familia Magica: Array
. . Charm Person: Cumulative Affliction 5 (charmspeak, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 15; Cumulative, Increased Range 2: perception, Subtle: subtle; Limited: Alya doesn't control the target's actions, they merely act friendly towards her, Quirk: Affects Humanoid Subjects Only, Sense-dependent: Auditory)
. . Dazing Touch: Cumulative Affliction 7 (charmspeak, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Will, DC 17; Cumulative; Instant Recovery, Limited Degree)
Magical Pure-Blood Physiology
. . Ghost Whisperer: Comprehend 1 (racial trait, Spirits - Communicate)
. . Invulnerabilities: Immunity 5 (racial trait, Custom: Mental Control 5)
. . Longevity: Feature 1 (racial trait, Notes: Alya can expect to live for up to 174 years; she'll reach middle age at 70 years, old age at 106 years, and become venerable at 140 years)
. . Lucky: Luck Control 1 (racial talent, Force a Re-roll, Advantages: Luck 2; Limited: to an Enemy's Attack Checks)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Resourceful: Enhanced Trait 2 (racial trait, Persuasion +2 (+10), Advantages: Charming)
Special Qualities
. . Twin Bond: Senses 1 (magical talent, Communication Link: Draco Malfoy; Limited: to Emotional Impulses)

Equipment
Heavy Robes

Offense
Initiative +2
Charm Person: Cumulative Affliction 5 (DC Will 15)
Dazing Touch: Cumulative Affliction 7, +3 (DC Will 17)
Grab, +3 (DC Spec 10)
Rictusempra: Cumulative Affliction 7, +3 (DC Fort 17)
Throw, +2 (DC 15)
Unarmed, +2 (DC 15)
Wingardium Leviosa: Move Object 4, +3 (DC 19)

Complications
- Arrogance: Due to her father's influence on her upbringing, Alya secretly believes that everyone else in the world is beneath her notice. This is in spite of her desire to see those same people smiling as much as possible.
- Motivation: Doing Good: Alya likes it very much when she sees smiles on the faces of other people, since making people happy makes Alya happy.
- Relationships: Alya is the twin sister of Draco Malfoy, and therefore one of Lucius and Narcissa Malfoy's children. Through her mother, she is also distantly related to the Houses of Potter, Greengrass and Weasley.
- Responsibility: Alya believes it is her duty to lead and inspire others; she is especially good at the latter, but also not so good at the former.

Languages
English [Native], Latin

Defense
Dodge 6, Parry 6, Fortitude 3, Toughness 4/1, Will 7

Power Points
Abilities 32 + Powers 37 + Advantages 24 + Skills 23 (46 ranks) + Defenses 14 = 130
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In The Mind's Eye Brainstorm & Notes

Post by DalkonCledwin »

In The Mind’s Eye
Premise: Professor Charles Xavier was a man with many faults, but one he never expected to have haunt him was staring him in the face. He had left Great Britain in such a hurry all those years ago that he never did find out what happened to the beautiful Miss Amy Evans, and now has to learn about the daughters he gave her from his absolutely livid grandson, Harry Potter…
Required Inclusions:
- Harry Potter must be the grandson of Professor Charles Xavier and the beautiful coed from X-Men: First Class (2011) known only as Amy.
- In this scenario, Lily and Petunia will be fraternal twins, both of whom were born as a result of Xavier’s tryst with Amy, but with only Lily gaining any special abilities.
- Harry must inherit both his mother’s magical powers, and his grandfather’s psionic abilities, making him exceptionally powerful when all is said and done.
- Harry must be in his third year at Hogwarts, or later, when his psionic abilities begin to manifest, and it is preferable if these abilities show up while he is staying with the Dursleys.
- Xavier must prove to be a loving parental figure once he learns about Harry’s existence, and he must also be far more supportive of Harry than he was for David Haller (his canonical son).
- Magical society, as a whole, must either be ignorant of the issues surrounding mutants, or else consider the entire population of mutantkind to be an issue for muggles to deal with.
Preferred Inclusions:
- Harry should replace Scott Summers as the object of affection for both Jean Grey and Emma Frost, much to Mister Sinister’s genuine annoyance.
- This story should be based on an Amalgam of the two timelines for the X-Men Cinematic Universe, meaning the author can pick and choose which events are canon for this story.
- If this story covers the Triwizard Tournament, then Harry should participate in the Tasks as the representative for the Xavier Institute rather than as a representative of Hogwarts.
Optional Inclusions:
- Characters from the comics or animated series could appear in this story to fill plot gaps.
- Jean and Emma could actually get along with one another in this scenario, and may even agree to share Harry, instead of fighting over him.
Forbidden Things:
- Harry being tutored in magic by Dr Strange or Lady Harkness.
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
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Augur / The MCs / In The Mind's Eye

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Augur (Harry Potter) - Arc 1 - PL 9
Age: 14 / Height: 5' 6" / Weight: 144 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Xavier Institute Student body / Base of Operations: The Graymalkin Estate, Westchester, NY
Wealth Rank: +16 / Rep Rank: +11 / Knockback Mod: -8/-4

Strength 1, Stamina 4, Agility 3, Dexterity 3, Fighting 3, Intellect 5, Awareness 4, Presence 4

General Advantages
Animal Empathy, Attractive, Beginner's Luck, Benefit 3: (Renown, Wealth 2: [Independently Wealthy]), Connected, Conviction, Defensive Roll, Equipment 2, Extraordinary Effort, Fascinate (Persuasion), Inspire 2, Languages 4, Leadership, Lionheart 2, Potion Brewing, Power Attack, Quick Draw, Second Chance: (Resisting Mental Control), Teamwork

Enhanced Advantages
Luck 2

Skills
Athletics 6 (+7), Expertise (AWE): Cooking 6 (+10), Expertise (DEX): Broom Flight 8 (+11), Expertise: Magic 8 (+13), Insight 6 (+10), Investigation 4 (+9), Perception 8 (+12), Persuasion 6 (+14/+10), Ranged Combat: Magic 5 (+8), Stealth 6 (+9), Technology 4 (+9)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Devicto: Damage 7 (evocation, DC 22; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Expecto Patronum: Concentration Burst Area Affliction 6 (abjuration, order, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 16; Burst Area 3: 120 feet radius sphere, DC 16, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Custom: Manifests as a glowing silvery Stag, Distracting, Limited: to Dementors, Lethifolds & other Creatures of Chaos, Limited: to Forcing Targets Away from Warded Area)
. . . . Expelliarmus: Damage 10 (evocation, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Burst Area Nullify 6 (abjuration, Counters: Magical Effects, DC 16; Burst Area: 30 feet radius sphere, DC 16, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Protego Duo: Burst Area Deflect 6 (abjuration; Burst Area: 30 feet radius sphere, DC 16, Reflect, Selective; Reduced Range: close)
. . . . Reparifors: Healing 10 (conjuration; Restorative; Tiring)
. . . . Wingardium Leviosa: Move Object 6 (transmutation, 3200 lbs., DC 21; Damaging, Precise, Subtle: subtle)
Siegfried's Cloak of Invisibility (Removable (indestructible))
. . Heroic Might: Enhanced Strength 5 (legendary object, +5 STR; Affects Others; Limited to Lifting, Quirk: Can only affect a single adult or up to three children at a time)
. . Hide Thyself from Death's Gaze: Concealment 7 (legendary object, All Visual Senses, Other Sense: Remote Sensing, Other Sense Type: Mental Senses; Affects Others, Feature: Can't be Nullfied by Thief's Downfall; Distracting, Quirk: Can only conceal a single adult or up to three children at a time)
. . The Firebolt (Alternate; Easily Removable)
. . . . Magical Racing Broom: Flight 7 (very rare object, Speed: 250 miles/hour, 0.5 miles/round; Feature: Unbreakable Braking Charm, Increased Duration: continuous, Subtle: subtle; Platform)
. . The Marauder's Map (Alternate; Easily Removable)
. . . . Aid to Magical Mischief-Makers: Remote Sensing 10 (unique object, Affects: 1 Type - Mental, Range: 4 miles; Feature 2: Password Protected (will insult people who get the password wrong), No Conduit, Simultaneous; Limited: to Hogwarts & the surrounding grounds, Quirk: Limited to showing occupant names & footsteps on a blueprint of the castle)
Superior Magi Physiology
. . Expanded Awareness: Senses 16 (racial trait, Accurate: Detect Minds, Acute (Type): Mental Senses, Awareness: Magical Effects [Mental], Awareness: Psionic Effects [Mental], Detect: Minds [Mental] 2: ranged, Extended: Detect Minds 2: x100, Penetrates Concealment: Detect Minds, Radius (Type): Mental Senses)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Ghost Whisperer: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
. . Invulnerabilities: Immunity 3 (racial trait, Disease, Environmental Condition: Radiation, Poison; Feature: Longevity (Up to 258 years))
. . Mental Intrusion: Luck Control 1 (racial talent, Force a Re-roll, Advantages: Luck 2; Check Required 5: DC 14 - Will Resistance, Limited: to Resistance checks vs. Harry's Telepathy)
. . Telempathic Projection: Enhanced Trait 2 (racial talent, Persuasion +4 (+14); Subtle: subtle; Limited: to Improving Attitudes)
Telepathic Potential: Array
. . Astral Traveler: Remote Sensing 11 (psychoportation, Affects: All Types, Range: 8 miles; Dimensional: dimension - the Astral Plane, Subtle: DC 20+rank; Feedback, Side Effect 2: always - physical body is defenseless and immobile)
. . Brain Lock: Concentration Affliction 8 (telepathy, 1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Paralyzed, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception; Instant Recovery)
. . Compelling Voice: Concentration Affliction 9 (telepathy, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 19; Concentration, Increased Range 2: perception, Insidious, Subtle: subtle; Limited Degree, Sense-dependent: Auditory)
. . Empty Mind: Impervious Will 10 (telepathy; Subtle: subtle; Concentration)
. . Mind Thrust: Damage 8 (telepathy, DC 23; Alternate Resistance (no cost): Will, Increased Range 2: perception, Subtle: subtle)
. . Mindlink: Mental Communication 3 (telepathy; Subtle: encrypted; Concentration, Notes: Range: Statewide or across a small nation)
. . Natural Linguist: Comprehend 2 (telepathy, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to one language at a time)
. . Psionic Blast: Cumulative Cone Area Affliction 8 (telepathy, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 18; Cone Area: 60 feet cone, DC 18, Cumulative, Subtle: subtle)
. . Read Thoughts: Cumulative Mind Reading 9 (telepathy, DC 19; Cumulative, Subtle: subtle; Limited to Surface Thoughts)

Equipment
Advanced Commlink, Heavy Robes, Lock Picks

Offense
Initiative +3
Brain Lock: Concentration Affliction 8 (DC Will 18)
Compelling Voice: Concentration Affliction 9 (DC Will 19)
Devicto: Damage 7, +8 (DC 22)
Expecto Patronum: Concentration Burst Area Affliction 6 (DC Will 16)
Expelliarmus: Damage 10, +8 (DC 25)
Finite Incantatem: Burst Area Nullify 6 (DC Will 16)
Grab, +3 (DC Spec 11)
Mind Thrust: Damage 8 (DC Will 23)
Psionic Blast: Cumulative Cone Area Affliction 8 (DC Will 18)
Read Thoughts: Cumulative Mind Reading 9 (DC Will 19)
Throw, +3 (DC 16)
Unarmed, +3 (DC 16)
Wingardium Leviosa: Move Object 6, +8 (DC 21)

Complications
- Destiny: It is Harry's destiny to be the one who vanquishes the dark wizard that styles himself as "Lord Voldemort."
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Nemeses: Betraying Harry's trust is one of the last things anyone should ever want to do, and with Harry's newly awakened Telepathy, he knows exactly how far he should have trusted the people he once considered to be a better family than his own Aunt and Uncle.
- Relationships: On his mother's side of the family, Harry is the grandson of the world's foremost expert on genetic mutation, Professor Charles Francis Xavier. On his father's side of the family, however, Harry is the grandson of the man who invented Sleekeazy's Hair Potion and Scalp Treatment, Fleamont Henry Potter. Naturally, this means Harry has two noteworthy reputations to live up to.

Languages
Aklo (Parseltongue), English [Native], Japanese, Latin, Military Sign, Russian

Defense
Dodge 10, Parry 8, Fortitude 7, Toughness 8/4, Will 10 (Imp. 10/0)

Power Points
Abilities 54 + Powers 99 + Advantages 27 + Skills 34 (67 ranks) + Defenses 21 = 235
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DalkonCledwin
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Marvel Girl / The MCs / In The Mind's Eye

Post by DalkonCledwin »

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Marvel Girl (Jean Grey) - Arc 1 - PL 9
Age: 16 / Height: 5' 4" / Weight: 122 lbs / Hair Color: Crimson / Eye Color: Green
Group Affiliations: The Xavier Institute Student body / Base of Operations: The Graymalkin Estate, Westchester, NY
Wealth Rank: +8 / Rep Rank: +11 / Knockback Mod: -9/-3

Strength 1, Stamina 3, Agility 2, Dexterity 2, Fighting 2, Intellect 3, Awareness 6, Presence 5

General Advantages
Attractive 2, Befriending, Beginner's Luck, Benefit, Renown, Charming, Connected, Conviction, Defensive Attack, Equipment 1, Fascinate (Persuasion), Improved Grab, Improved Hold, Improved Trip, Inner Light 2, Inspire 2, Languages 3, Leadership, Second Chance: (Resisting Mental Control), Teamwork, Trance, Untapped Potential

Enhanced Advantages
Luck 2

Skills
Athletics 6 (+7), Close Combat: Grab 4 (+6), Deception 4 (+9), Expertise (AWE): Fashion Trends 6 (+12), Expertise (AWE): Popular Culture 8 (+14), Expertise (DEX): Tailoring 4 (+6), Expertise: Psychology 4 (+7), Insight 6 (+12), Perception 4 (+10), Persuasion 6 (+11), Ranged Combat: Telekinesis 8 (+10)

Powers
Psychokinetic Potential: Array
. . Concussion Blast: Cumulative Affliction 8 (psychokinesis, sonic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range 2: perception; Sense-dependent: Auditory)
. . Deceleration: Progressive Burst Area Affliction 6 (psychoportation, 1st degree: Hindered, 2nd degree: Immobile, Resisted by: Dodge, Overcome by Strength, DC 16; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Progressive, Reversible; Limited Degree)
. . Force Ball: Burst Area Damage 8 (psychokinesis, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . Kinetic Missiles: Damage 8 (psychokinesis, DC 23; Increased Range: ranged, Multiattack)
. . Localized Windstorm: Cylinder Area Move Object 8 (psychokinesis, 6 tons, DC 23; Cylinder Area: 30 feet cylinder, DC 18, Damaging; Concentration)
. . Telekinetic Hand: Move Object 7 (psychokinesis, 3 tons, DC 22; Damaging, Precise, Subtle: subtle)
. . Touchsight: Senses 8 (psychometabolism, Counters All Concealment: Ranged Touch, Counters Illusion: Ranged Touch, Ranged: Touch; Sustained)
Superior Human Physiology
. . Defy Gravity: Flight 4 (racial talent, Speed: 30 miles/hour, 500 feet/round; Levitation)
. . Expanded Awareness: Senses 15 (racial trait, Accurate: Detect Minds, Acute (Type): Mental Senses, Awareness: Psionic Effects [Mental], Detect: Minds [Mental] 2: ranged, Extended: Detect Minds 2: x100, Penetrates Concealment: Detect Minds, Radius (Type): Mental Senses)
. . Force Armor: Protection 6 (racial talent, +6 Toughness; Impervious, Sustained)
. . Ghost Whisperer: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
. . Invulnerabilities: Immunity 2 (racial trait, Disease, Environmental Condition: Radiation; Feature: Longevity (Up to 153 years); Quirk: Jean is only immune to mundane diseases)
Telepathic Potential: Array
. . Battlesense: Burst Area Luck Control 1 (telepathy, Bestow Luck, Advantages: Luck 2; Burst Area 9: 1 mile radius sphere, DC 11, Selective; Check Required 5: DC 14 - Will Resistance, Increased Action 2: move, Reduced Range 2: close)
. . Brain Lock: Concentration Affliction 8 (telepathy, 1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Paralyzed, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception; Instant Recovery)
. . Empty Mind: Impervious Will 10 (telepathy; Subtle: subtle; Concentration)
. . False Sensory Input: Illusion 7 (telepathy, Affects: All Sense Types, Area: 125 cft., DC 17; Selective, Subtle: subtle; Concentration, Limited to One Subject, Resistible: Will)
. . Mindlink: Mental Communication 3 (telepathy; Subtle: encrypted; Concentration, Notes: Range: Statewide or across a small nation)
. . Read Thoughts: Cumulative Mind Reading 9 (telepathy, DC 19; Cumulative, Subtle: subtle; Limited to Surface Thoughts)

Equipment
Advanced Commlink, Cell Phone

Offense
Initiative +2
Brain Lock: Concentration Affliction 8 (DC Will 18)
Concussion Blast: Cumulative Affliction 8 (DC Fort 18)
Deceleration: Progressive Burst Area Affliction 6 (DC Fort/Will 16)
Force Ball: Burst Area Damage 8 (DC 23)
Grab, +6 (DC Spec 11)
Kinetic Missiles: Damage 8, +10 (DC 23)
Localized Windstorm: Cylinder Area Move Object 8 (DC 23)
Read Thoughts: Cumulative Mind Reading 9 (DC Will 19)
Telekinetic Hand: Move Object 7, +10 (DC 22)
Throw, +2 (DC 16)
Unarmed, +2 (DC 16)

Complications
- Guy Magnet: Jean is one of the two most attractive girl in attendance at Charles Xavier's School for Gifted Youngsters, and regularly has boys vying for her attention. Unfortunately for most of them, the only boy she's even remotely interested in is the Professor's newly discovered grandson, Harry Potter!
- Honor: Jean will always keep her word once he has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Dreamer: Jean believes in the ideal of humans, mutants and magicals living together in peaceful harmony.
- Prejudice: Jean is a vocal activist for the rights of her fellow Mutants, which means she is often the target of various organizations and individuals who either hate Mutants, or are using the hatred of others to aid them in pursuing their own personal agendas, whatever those might be.
- Relationships: Jean is the daughter of John and Elaine Grey, as well as the younger sister of Sara, Roger & Liam Grey. She is also a direct descendant of both the Lady Jean Grey and a woman known as Fiona Knoblach, the Dark Mother.

Languages
Civilian Sign, English [Native], Japanese, Russian

Defense
Dodge 9, Parry 9, Fortitude 6, Toughness 9/3 (Imp. 6/0), Will 10 (Imp. 10/0

Power Points
Abilities 48 + Powers 97 + Advantages 26 + Skills 30 (60 ranks) + Defenses 21 = 222
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DalkonCledwin
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Silverfox / The MCs / In The Mind's Eye

Post by DalkonCledwin »

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Art by Tsuaii on DeviantArt

Silverfox (Emma Frost) - Arc 1 - PL 9
Age: 14 / Height: 5' 4" / Weight: 105 lbs / Hair Color: Blonde / Eye Color: Green
Group Affiliations: The Xavier Institute Student body / Base of Operations: The Graymalkin Estate, Westchester, NY
Wealth Rank: +8 / Rep Rank: +9 / Knockback Mod: -12/-3

Strength 8, Stamina 3, Agility 2, Dexterity 2, Fighting 6, Intellect 4, Awareness 4, Presence 6

Advantages
All-out Attack, Attractive 2, Beginner's Luck, Connected, Daze (Intimidation), Diehard, Equipment 1, Fascinate (Persuasion), Fast Grab, Favored Foe: (William Stryker), Flirtation, Great Endurance, Improved Critical: (Unarmed), Improved Smash, Improvised Weapon, Languages 3, Power Attack, Second Chance: (Resisting Mental Control), Set-up, Startle, Teamwork

Skills
Close Combat: Unarmed 4 (+10), Deception 4 (+10), Expertise (AWE): Popular Culture 6 (+10), Expertise (AWE): Streetwise 6 (+10), Expertise: Politics 4 (+8), Insight 6 (+10), Intimidation 8 (+14), Investigation 4 (+8), Perception 4 (+8), Persuasion 6 (+12), Technology 6 (+10)

Powers
Organic Diamond Form (Activation: Move Action)
. . Conferred Invulnerabilities: Immunity 11 (morphic, Environmental Conditions (All), Poison, Starvation & Thirst, Suffocation (All), Uncommon Descriptor: Mind Reading)
. . Conferred Resistances: Immunity 10 (morphic, Damage Effect: Corrosive Damage, Damage Effect: Electricity Damage; Limited - Half Effect)
. . Diamond Resilience: Protection 9 (morphic, +9 Toughness; Impervious [3 extra ranks])
. . Diamond Strong: Enhanced Strength 7 (morphic, +7 STR)
Superior Human Physiology
. . Invulnerabilities: Immunity 2 (racial trait, Disease, Environmental Condition: Radiation; Quirk: Emma is only immune to mundane diseases)
. . Longevity: Feature 1 (racial trait, Notes: Emma can expect to live for up to 154 years; she'll reach middle age at 62 years, old age at 93 years, and become venerable at 125 years)
Wild Talent: Dynamic Array
. . Conceal Thoughts: Immunity 2 ([0 active, 0/20 PP, 1/r], telepathy, Uncommon Descriptor: Mind Reading; Affects Others, Sustained; Limited - Half Effect)
. . Detect Psionics: Linked Effect
. . . . Expanded Awareness: Senses 15 (Linked; [0 active, 0/20 PP, 1/r], clairsentience, Accurate: Detect Minds, Acute (Type): Mental Senses, Awareness: Psionic Effects [Mental], Detect: Minds [Mental] 2: ranged, Extended: Detect Minds 2: x100, Penetrates Concealment: Detect Minds, Radius (Type): Mental Senses; Sustained)
. . . . Ghost Whisperer: Comprehend 2 (Linked; [0 active, 0/20 PP, 2/r+1], clairsentience, Spirits - Communicate, Spirits - Medium; Subtle: subtle, Sustained)
. . Distract: Cumulative Affliction 8 ([0 active, 0/20 PP, 2/r+1], telepathy, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 18; Cumulative, Increased Range 2: perception, Subtle: subtle; Limited: Affects Visual Senses Only, Limited Degree)
. . Empathy: Cumulative Mind Reading 8 ([0 active, 0/20 PP, 1/r+1], telepathy, DC 18; Cumulative, Subtle: subtle; Limited to Emotions, Limited to Surface Thoughts)
. . Missive: Mental Communication 3 ([0 active, 0/20 PP, 1/r+1], telepathy; Subtle: encrypted; Concentration, Limited 2: to short one-way messages of no more than 10 words, Notes: Range: Statewide or across a small nation)

Equipment
Advanced Commlink, Cell Phone

Offense
Initiative +2
Distract: Cumulative Affliction 8 (DC Will 18)
Empathy: Cumulative Mind Reading 8 (DC Will 18)
Grab, +6 (DC Spec 18)
Throw, +2 (DC 23)
Unarmed, +10 (DC 23)

Complications
- Guy Magnet: Emma is just as Jean Grey, and therefore just as likely to be the center of masculine attention. Unfortunately for the boys at the institute, Emma shares Jean's single-minded attraction to Harry Potter, and would only divert her attention from the boy if it somehow helped her in seducing him.
- Honor: Emma will always keep her word once he has given it to someone, and strives to uphold the common good.
- Motivation: Acceptance: Emma wants what almost every mutant in the world wants, to be allowed to live her life in peace, without needing to be afraid that mundane humans will attack her should she ever set foot outside the safety of Charles Xavier's Mansion.
- Power Loss: Emma is unable to use her Wild Talents while in her Organic Diamond Form.
- Prejudice: Emma has already experienced the worst sort of prejudice a mutant could ever want to avoid, since she was locked up in a holding cell on Three Mile Island for several years while waiting for someone to come and rescue her, not that she ever expected that would occur. Fortunately it did, and now she is living in what might as well be described as the lap of luxury inside Charles Xavier's School for Gifted Youngsters.
- Relationships: Emma is the daughter of Winston Frost and his frequent mistress, Nadie Silverfox, which makes her the younger half-sister of Kayla Silverfox and Christian Frost, as well as the elder half-sister to Cordelia Frost. Out of her entire immediate family there is only a slim possibility that Christian and Cordelia are still alive, as they weren't at home when Col. William Stryker decided it would be a good idea to abscond with the second youngest Frost.

Languages
English [Native], French, Japanese, Military Sign, Russian

Defense
Dodge 6, Parry 6, Fortitude 6, Toughness 12/3 (Imp. 12/0), Will 10

Power Points
Abilities 56 + Powers 81 + Advantages 24 + Skills 29 (58 ranks) + Defenses 13 = 203
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DalkonCledwin
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Professor X / The X-Men / In The Mind's Eye

Post by DalkonCledwin »

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Art by JaysonRevenge on DeviantArt

Prof. Charles Xavier - Arc 1 - PL 12
Age: 62 / Height: 5' 10" / Weight: 178 lbs / Hair Color: Bald of Awesome / Eye Color: Blue
Group Affiliations: The Xavier Institute Faculty / Base of Operations: The Graymalkin Estate, Westchester, NY
Wealth Rank: +24 / Rep Rank: +16 / Knockback Mod: -7/-6

Strength 1, Stamina 6, Agility 1, Dexterity 3, Fighting 3, Intellect 7, Awareness 10, Presence 6

Advantages
Assessment, Beautiful Voice: (Persuasion), Benefit 6 (Renown 2, Wealth 4: [multimillionaire]), Connected, Contacts, Conviction, Eidetic Memory, Equipment 9, Fascinate (Persuasion), Guidance, Inspire 3, Inventor, Languages 4, Leadership, Luck 3, Quick Draw, Second Chance: (Resisting Mental Control), Skill Mastery: (Persuasion), Speed of Thought, Tactical Training, Teamwork, Trance, Well-informed

Skills
Deception 8 (+14), Expertise (AWE): Pedagogy 8 (+18), Expertise: Genetics 14 (+21), Expertise: Psychology 12 (+19), Expertise: Tactics 6 (+13), Insight 8 (+18), Investigation 4 (+11), Perception 6 (+16), Persuasion 10 (+16), Stealth 4 (+5), Technology 8 (+15), Treatment 8 (+15)

Powers
Superior Human Physiology
. . Expanded Awareness: Senses 15 (racial trait, Accurate: Detect Minds, Acute (Type): Mental Senses, Awareness: Psionic Effects [Mental], Detect: Minds [Mental] 2: ranged, Extended: Detect Minds 2: x100, Penetrates Concealment: Detect Minds, Radius (Type): Mental Senses)
. . Guarded Thoughts: Impervious Will 7 (racial trait)
. . Invulnerabilities: Immunity 2 (racial trait, Disease, Environmental Condition: Radiation; Feature: Longevity (Up to 161 years); Quirk: Xavier is only immune to to mundane diseases)
. . Last Respite: Immortality 16 (racial trait, Return after 1 minute; Transmigration; Limited: Doesn't work if P. Xavier's heart has already stopped beating)
. . Mental Intrusion: Luck Control 1 (racial talent, Force a Re-roll; Check Required 5: DC 14 - Will Resistance, Limited: to Resistance checks vs. Xavier's Telepathy)
. . Telepathic Bond: Mental Cosmic Communication 1 (racial talent; Subtle: encrypted; Limited: to Harry Potter, Moira MacTaggert & the survivors of Division X, Notes: Range: Continental)
Telepathic Mastery: Dynamic Array
. . Astral Traveler: Remote Sensing 17 ([0 active, 0/36 PP, 2/r+2], psychoportation, Affects: All Types, Range: 500 miles; Dimensional: dimension - The Astral Plane, Subtle: DC 20+rank; Feedback, Side Effect 2: always - physical body is defenseless and immobile)
. . Battlesense: Burst Area Luck Control 1 ([0 active, 0/36 PP, 9/r-5], telepathy, Bestow Luck; Burst Area 9: 1 mile radius sphere, DC 11, Selective; Check Required 5: DC 14 - Will Resistance, Increased Action 2: move, Reduced Range 2: close)
. . Brain Lock: Concentration Affliction 10 ([0 active, 0/36 PP, 3/r+1], telepathy, 1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Paralyzed, Resisted by: Will, DC 20; Concentration, Increased Range 2: perception, Subtle: subtle; Instant Recovery)
. . False Sensory Input: Illusion 11 ([0 active, 0/36 PP, 3/r+1], telepathy, Affects: All Sense Types, Area: 2000 cft., DC 21; Selective, Subtle: subtle; Concentration, Limited to One Subject, Resistible: Will)
. . Mind Probe: Cumulative Mind Reading 10 ([0 active, 0/36 PP, 3/r+1], telepathy, DC 20; Cumulative, Subtle: subtle)
. . Mind Thrust: Damage 10 ([0 active, 0/36 PP, 3/r+1], telepathy, DC 25; Alternate Resistance (no cost): Will, Increased Range 2: perception, Subtle: subtle)
. . Mindlink: Mental Area Cosmic Communication 4 ([0 active, 0/36 PP, 5/r+1], telepathy; Area, Selective, Subtle: encrypted; Concentration, Notes: Range: Galaxy-wide)
. . Psychic Crush: Cumulative Affliction 8 ([0 active, 0/36 PP, 4/r+1], telepathy, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Dying, Resisted by: Fortitude, DC 18; Cumulative, Increased Range 2: perception, Subtle: subtle)
. . Psychic Surgery: Healing 8 ([0 active, 0/36 PP, 4/r+1], telepathy; Energizing, Restorative, Subtle: subtle)
. . Telepathic Lash: Cumulative Affliction 10 ([0 active, 0/36 PP, 3/r+1], telepathy, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Will, DC 20; Cumulative, Increased Range 2: perception, Subtle: subtle; Limited Degree)
. . Telepathic Puppetry: Concentration Affliction 10 ([0 active, 0/36 PP, 3/r+1], telepathy, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Concentration, Increased Range 2: perception, Subtle: subtle; Instant Recovery)
. . Tower of Iron Will: Burst Area Immunity 10 ([0 active, 0/36 PP, 2/r+1], telepathy, Common Descriptor: Mental Effects; Affects Others, Burst Area: 30 feet radius sphere, DC 20, Selective, Subtle: subtle; Concentration, Distracting)
. . Ultrablast: Burst Area Damage 11 ([0 active, 0/36 PP, 3/r+1], telepathy, DC 26; Alternate Resistance (no cost): Will, Burst Area 3: 120 feet radius sphere, DC 21, Feature: Extraordinary Effort for +2 effect rank; Tiring)
Xavier's Powered Wheelchair (Removable (indestructible))
. . All-Terrain Traction: Movement 2 (unique object, Sure-footed 2)
. . D'em Wheels: Speed 1 (unique object, Speed: 4 miles/hour, 60 feet/round; Feature: This wheelchair has a remote control built into the armrest)

Equipment
Heavy Jacket, Plastic Pocket Pistol (Hold-out Pistol, Stun Ammo), The Graymalkin Estate, Xavier's Roll's Royce

Offense
Initiative +7
Brain Lock: Concentration Affliction 10 (DC Will 20)
Grab, +3 (DC Spec 11)
Mind Probe: Cumulative Mind Reading 10 (DC Will 20)
Mind Thrust: Damage 10 (DC Will 25)
Plastic Pocket Pistol, +3 (DC 17)
Psychic Crush: Cumulative Affliction 8 (DC Fort 18)
Telepathic Lash: Cumulative Affliction 10 (DC Will 20)
Telepathic Puppetry: Concentration Affliction 10 (DC Will 20)
Throw, +3 (DC 16)
Ultrablast: Burst Area Damage 11 (DC Will 26)
Unarmed, +3 (DC 16)

Complications
- Disability: Charles is paralyzed from the waist down, meaning he is unable to walk under his own power. As such, he is considered to be Hindered when trying to move around without the benefit of his wheelchair.
- Enemy: Charles' step-brother, Cain Marko, would like nothing more than to slaughter Xavier and destroy everything that he has attempted to accomplish in his long life.
- Motivation: Dreamer: Charles wishes to create a world where everyone who dwells upon the Earth can live in peace and harmony, whether they have superpowers or not. He realizes this ideal utopia simply isn't possible without removing a fundamental aspect of human existence, but it is still a dream he wishes to pursue.
- Relationships: Xavier is Harry Potter's maternal grandfather, as well as the foster brother of a woman known to most of the world as Mystique, while her closest friends and family know her as Raven Darkhölme. Furthermore, Raven and Charles are two of only five surviving members of a Cold War era Spec Ops unit known as Division X, which was the predecessor to the modern day X-Men.
- Responsibility: Charles is the founder and headmaster of a school that attempts to help newly awakened mutants learn how to control their powers so they aren't a danger to both themselves and innocent bystanders. Furthermore, he is the leader of a group of individuals, most selected from his school's alumni, who act as planetary defenders against rogue mutants and other paranormal threats.

Languages
Civilian Sign, English [Native], French, German, Hebrew, Japanese, Military Sign, Russian

Defense
Dodge 6, Parry 10, Fortitude 9, Toughness 7, Will 15 (Imp. 7)

Power Points
Abilities 74 + Powers 113 + Advantages 43 + Skills 48 (96 ranks) + Defenses 20 = 298

--------------------
Home Sweet Home
The Graymalkin Estate - PL 12

Toughness 14, Size Colossal

Features:
Combat Simulator, Communications, Computer, Concealed 3 (DC 30), Defense System (Blast 12), Fire Prevention System, Garage, Grounds (Awesome), Gym, Hangar, Infirmary, Library, Living Space, Personnel (Hank McCoy), Power System, Security System 2 (DC 25), Workshop

Powers
Cerebro: Senses 12 (technological, Accurate: Detect Mutants, Acute: Detect Mutants, Detect: Mutants [Mental] 2: ranged, Extended: Detect Mutants 6: x1m, Radius: Detect Mutants; Quirk: Can only be utilized by a Telepath)

Power Points
Abilities 5 + Powers 1 + Advantages 0 + Features 20 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 30
--------------------
Riding in Style
Xavier's Roll's Royce - PL 12

Strength 8, Defense -4, Toughness 9, Size Huge

Features:
Chauffeur 1 (+4), Wheelchair Access

Powers
Wheelset: Speed 5 (technological, Speed: 60 miles/hour, 900 feet/round)

Power Points
Abilities 2 + Powers 5 + Advantages 0 + Features 2 + Skills 0 (0 ranks) + Defenses 0 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 9
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DalkonCledwin
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Arcane Ascension Brainstorm & Notes

Post by DalkonCledwin »

Arcane Ascension
Premise: When Voldemort launched a Death Eater raid on the Potter family, he did so in ignorance of young Harry’s exceedingly powerful godfather, Doctor Stephen Strange, the Sorcerer Supreme. This is something that even Albus Dumbledore should keep in mind when planning his own “chess moves.”
Required Inclusions:
- This story must feature a version of Stephen Strange who is a close personal friend of Lily Potter (née Evans), and who has replaced Sirius Black as young Harry Potter’s godfather.
- Stephen must succeed in taking custody of Harry after the boy’s parents are killed during a Death Eater raid that leaves Harry as the sole surviving member of the Potter family.
- To go along with this idea, Neville Longbottom must replace Harry as the Boy Who Lived, and be the one who gains the power to speak with snakes.
- Once he is old enough, Stephen must begin teaching Harry everything that he knows about the Mystic Arts, which will include lessons on “foolish wand-waving and silly incantations.”
- Harry’s powers must be strictly magical in nature, but he is allowed to have a hereditary trait which resembles a mutant ability, such as being a natural legilimens or a metamorphmagus.
- Sorcerers must be distinguished from wizards in that they learn to utilize all three types of magical energy: personal, universal and dimensional; while wizards only use the first two.
- Wanda Maximoff, and possibly Jean Grey as well, must be Harry’s primary romantic interest; although, that doesn’t mean he’s forbidden from pursuing other women.
- Harry’s education in magic must begin with lessons on how to defend his mind from unwanted intrusion so that he has the mental fortitude to eventually deal with entities like Cyttorak
Preferred Inclusions:
- Magic should be different from most other superpowers in that there is always a chance that a spell will fail to work. This is because almost all spells require intricate hand or wand gestures.
- Harry’s growth into a Master of the Mystic Arts should take at least twice as long as the time it takes to complete a Hogwarts education, since his education will be far more comprehensive.
- Harry’s education in magic should include subjects that fall outside of the discipline known as “Magic for Order,” even if he’ll need to seek out other teachers to learn about these topics.
- Headmaster Dumbledore must at least try to have Harry placed into the care of his maternal aunt, Petunia Dursley, since he’ll arrogantly believe that to be the safest place for the boy.
Optional Inclusions:
- Wanda could receive instruction in magic from Lady Clea Strange, rather than being apprenticed to Harry’s godfather; since this Stephen is a father, teacher and Avenger.
- Harry could discover Wanda when she somehow finds her way to New York shortly after being exposed to Chthon’s demonic aura, which transformed her into a magical mutant.
Forbidden Things:
- Harry engaging another boy in carnal activity.
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
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