Dalkon's Revised & Expanded Potterverse Thread Mk II

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DalkonCledwin
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Colossus / The Siblings / Whatever It Takes

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Piotr Nikolaievitch 'Peter' Rasputin - Arc 1 - PL 10
Age: 17 / Height: 6’ 6” (Normal) / 7’ 5” (Armored) / Weight: 250 lbs (Normal) / 500 lbs (Armored) / Hair Color: Black / Eye Color: Blue
Group Affiliations: The X-Men (Eventually) / Base of Operations: The Graymalkin Estate, Bayville, NY (Eventually)
Wealth Rank: +12 / Rep Rank: +10 / Knockback Mod: -12/-4

Strength 12/4, Stamina 10/4, Agility 2, Dexterity 2, Fighting 5, Intellect 2, Awareness 3, Presence 4

Advantages
Accurate Attack, Artificer, Attractive, Beginner's Luck, Benefit, Wealth (Well-Off), Chokehold, Connected, Conviction, Daze (Intimidation), Defensive Attack, Diehard, Equipment 1, Extraordinary Effort, Fascinate (Persuasion), Great Endurance, Improved Disarm, Improved Grab, Improved Hold, Inspire 2, Interpose, Languages 3, Leadership, People Person, Power Attack, Ritualist, Second Chance: (When Resisting Mental Control), Set-up, Startle, Stunning Strike, Tactical Training, Teamwork, Throwing Mastery 2, Well-informed, Withstand Damage

Skills
Athletics 4 (+16), Close Combat: Grab 3 (+8), Expertise (AWE): Farming 8 (+11), Expertise (AWE): Tactics 6 (+9), Expertise (DEX): Visual Arts 8 (+10), Expertise: Magic 8 (+10), Expertise: Politics 4 (+6), Intimidation 4 (+8), Investigation 6 (+8), Perception 8 (+11), Persuasion 6 (+10), Ranged Combat: Magic 4 (+6), Ranged Combat: Throwing 4 (+6), Stealth 6 (+7), Vehicles 6 (+8)

Powers
Disciple of Eclectic Magic: Array
. . Levitation: Flight 6 (transmutation, Speed: 120 miles/hour, 1800 feet/round; Distracting)
. . Protego Duo: Burst Area Deflect 6 (abjuration; Burst Area: 30 feet radius sphere, DC 16, Reflect, Selective; Reduced Range: close)
. . Reparifors: Healing 10 (conjuration; Restorative; Tiring)
. . Vera Verto: Transform 5 (transmutation, Affects: Broad > Broad - Any nonmagical object into any other nonmagical object, Transforms: 25 lbs., DC 15; Increased Range: ranged; Limited: This spell can't be used to turn something into a Noble Metal, Permanent)
. . Wingardium Leviosa: Move Object 6 (transmutation, 3200 lbs., DC 21; Damaging, Subtle: subtle)
Gifts of the Psychopomp: Array
. . Aura of Menace: Burst Area Affliction 5 (cosmic, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 15; Burst Area: 30 feet radius sphere, DC 15, Selective, Triggered: 1 use - When Initiative is rolled at the start of a battle; Limited Degree)
. . The Resurrection Stone (Souls): Senses 4 (Removable, cosmic relic, Postcognition; Feature: Uses an Interaction skill check instead of Perception; Limited: to knowledge known by the summoned apparition)
. . The Veil of Death: Concealment 10 (cosmic, All Senses; Passive)
Organic Steel Form (Activation: Move Action)
. . Alter Ego: Enhanced Trait 24 (morphic, Strength +7 (+12), Stamina +5 (+10))
. . Conferred Invulnerabilities: Immunity 19 (morphic, Aging, Damage Effect: Cold Damage, Damage Effect: Fire Damage, Environmental Conditions (All), Rare Descriptor: Rogue's Power Absorbing Touch, Suffocation (All))
. . Conferred Resistances: Immunity 10 (morphic, Damage Effect: Corrosive Damage, Damage Effect: Electrical Damage; Limited - Half Effect)
. . Fleet of Foot: Speed 4 (morphic, Speed: 30 miles/hour, 500 feet/round)
. . Large Brute: Growth 1 (morphic, +1 STR, +1 STA, -1 Stealth, -1 active defenses, +1 mass rank)
. . Superior Toughness: Protection 1 (morphic, +1 Toughness; Impervious [10 extra ranks])
Special Qualities
. . Incarnation Awareness: Senses 2 (wild talent, Postcognition (Limited): Harry Potter; Uncontrolled)
Superior Magi Physiology
. . Invulnerabilities: Immunity 3 (racial trait, Disease, Environmental Condition: Radiation, Poison; Quirk: Peter is only immune to mundane diseases & toxins)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Resistances: Immunity 11 (racial trait, Custom: Mental Control 5, Damage Effect: Divine Magic, Rare Descriptor: Fear Effects; Limited - Half Effect)
. . Spirit Medium: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)

Equipment
Artist's Kit (Basic)

Offense
Initiative +2
Aura of Menace: Burst Area Affliction 5 (DC Will 15)
Grab, +8 (DC Spec 22)
Throw, +6 (DC 29)
Unarmed, +5 (DC 27)
Vera Verto: Transform 5, +6 (DC Dog 15)
Wingardium Leviosa: Move Object 6, +6 (DC 21)

Complications
- Flashbacks: Peter will occasionally have flashbacks to his life as Harry Potter during the middle of an ongoing battle, which can cause him to freeze and become a sitting duck for enemy attacks at crucial moments in time.
- Hatred: Peter is determined to get revenge on Magneto for destroying his family home, killing his parents, and effectively ruining the idyllic life of his childhood, as well as that of his little sister, Illyana Rasputina.
- Honor: Peter will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Doing Good: Peter believes that his talents, both in terms of his ability to create art, and his mystical and mutant powers, were given to him so that he could use them to benefit the world as a whole.
- Power Loss: Peter's Toughness is not Impervious against Vibranium or Adamantium weapons. Furthermore, Peter will immediately revert to his unarmored form if he is forced into unconsciousness.
- Quirk: Peter is full of witty aphorisms from Mother Russia, and has a proverb for almost every occasion. He also likes to talk at length about his numerous works of art, and is always happy to create a beautiful masterpiece for his avid fans.
- Weakness: While in his organic metal form, Peter suffers an additional degree of damage from magnetic attacks.

Languages
Aklo, English, Latin, Russian [Native]

Defense
Dodge 9/10, Parry 9/10, Fortitude 10/4, Toughness 11/4 (Imp. 11/0), Will 10

Power Points
Abilities 52 + Powers 117 + Advantages 38 + Skills 43 (85 ranks) + Defenses 20 = 270
Last edited by DalkonCledwin on Thu Feb 02, 2023 12:16 am, edited 1 time in total.
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Vanisher / The Siblings / Whatever It Takes

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Illyana Nikolievna Rasputina - Arc 1 - PL 7
Age: 5-6 / Height: 3' 10" / Weight: 46 lbs / Hair Color: Blonde / Eye Color: Blue
Group Affiliations: The Xavier Institute Student Body (Eventually) / Base of Operations: The Graymalkin Estate, Bayville, NY (Eventually)
Wealth Rank: +8 / Rep Rank: +7 / Knockback Mod: -5/-3

Strength 0, Stamina 3, Agility 2, Dexterity 2, Fighting 1, Intellect 2, Awareness 4, Presence 3

General Advantages
Beginner's Luck, Daze (Intimidation), Defensive Roll 2, Languages 1, Luck, Ritualist

Enhanced Advantages
Great Endurance

Skills
Expertise (AWE): Farming 4 (+10/+8), Expertise: Magic 6 (+8), Insight 4 (+8), Intimidation 4 (+6), Perception 4 (+8), Persuasion 4 (+7), Ranged Combat: Magic 6 (+8), Stealth 4 (+8)

Powers
Novice of Eclectic Magic: Array
. . Reparifors: Healing 10 (conjuration; Restorative; Tiring)
. . Wingardium Leviosa: Move Object 6 (transmutation, 3200 lbs., DC 21; Damaging, Subtle: subtle)
Stepping Discs: Array
. . Dimension Door: Teleport 7 (mutation, 0.5 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity, Portal, Turnabout; Check Required: DC 10 - Will, Side Effect: on failure - Travelers are sent to random locations within the teleportation range)
. . Dimensional Disc: Movement 3 (mutation, Dimensional 3: any dimension, 50 lbs.; Portal; Check Required: DC 10 - Will, Side Effect: on failure - Travelers are sent to random dimensions)
. . Spatial Disc: Teleport 10 (mutation, Carry 50 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Portal; Check Required: DC 10 - Will, Limited to Extended, Side Effect: on failure - Travelers are sent to random locations within the teleportation range, Tiring)
. . Temporal Disc: Movement 3 (mutation, Time Travel 3: any time, 50 lbs.; Portal; Check Required: DC 10 - Will, Side Effect: on failure - Travelers are sent to a random time period)
Superior Magi Physiology
. . Child-Sized: Shrinking 2 (racial trait, -1 Intimidate, +2 Stealth, +1 active defenses; Innate; Permanent)
. . Heart of the Fields: Enhanced Trait 2 (racial talent, Expertise (AWE) +2 (+10), Advantages: Great Endurance)
. . Invulnerabilities: Immunity 3 (racial trait, Disease, Environmental Condition: Radiation, Poison; Feature: Longevity (Up to 141 years); Quirk: Illyana is only immune to nonmagical diseases & poisons)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Psychic Defense: Immunity 10 (racial trait, Common Descriptor: Mental Effects; Limited - Half Effect)

Offense
Initiative +2
Grab, +1 (DC Spec 10)
Throw, +2 (DC 15)
Unarmed, +1 (DC 15)
Wingardium Leviosa: Move Object 6, +8 (DC 21)

Complications
- Destiny: It is Illyana's destiny to be abducted by the archdemon known as Belasco, so that she can be trained in the Mystic Arts and turned into a half-demon, who will ultimately become the Sorceress Supreme of Limbo.
- Motivation: Thrills: Illyana is a six year old girl, and lives for the thrills that life can throw at her.
- Relationship: Illyana is Piotr Rasputin's adorable little sister.

Languages
English, Russian [Native]

Defense
Dodge 9, Parry 9, Fortitude 4, Toughness 5/3, Will 10

Power Points
Abilities 34 + Powers 71 + Advantages 7 + Skills 18 (36 ranks) + Defenses 20 = 150
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Sanguis Regius v2 Brainstorm & Notes

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Sanguis Regius
Premise: Harry Potter had always known that he was just a bit different from the average man; but what he never suspected, at least until now, was that his origin lay so far beyond the horizon that it isn’t even located on this planet! For you see, Harry is actually a Duke from the planet known as Almerac!
Required Inclusions:
- Harry Potter must be a member of Almeracian House Blood Royal; and is, in fact, the 1st Cousin, Once Removed of Almerac’s current Sovereign, Queen Maxima.
- How he came to be on Earth is entirely up to the author, but he must discover his otherworldly heritage by no later than his sixth year as a student at Hogwarts.
- Harry must be fully capable of utilizing the hereditary powers of the House Blood Royal, as well as the abilities he inherited from his Terran father.
- Harry must somehow manage to avoid becoming a Horcrux for the Dark Lord Voldemort, as being the vessel for such an abomination would disqualify him as an Almeracian noble.
- At least one trusted friend of the Potter family must be aware of his Secret Origins and be on hand to explain what they know to Harry shortly after he discovers that fact for himself.
- Harry must find an Almeracian Teleportation Gauntlet inside the Potter Family Vault that he can subsequently use in order to reach out to his mother’s family.
- Harry’s primary romantic interest must be Kara Zor-El, though other girls are allowed to join in on his romantic life if they have Kara’s blessing.
Preferred Inclusions:
- Harry should possess the telepathic abilities that Maxima had in her New Earth incarnation, as well as the Endorphin Kiss that she possessed in her Smallville incarnation.
- Harry’s telepathic abilities should make it so that he is immune to Legilimency and can even detect when someone is using said power against him.
- The names of Almeracians should be derived from regal sounding Earth words, with either the -aa feminine suffix or the -ux masculine suffix, with Harry’s Almeracian name being Primux.
Optional Inclusions:
- Tom and/or Voldemort could form an alliance with some of Maxima’s political rivals.
- While this story will be set primarily in Smallville, it could borrow elements from the New 52 world setting, such as Maxima’s ability to employ the Metacreativity branch of Psionics.
Forbidden Things:
- Harry being involved in a male-slash pairing.
- Harry rejecting his Almeracian heritage.
- Harry the malevolent emo doormat.
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Primux / The MCs / Sanguis Regius v2

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Harry James Potter - Arc 1 - PL 10
Age: 15-16 / Height: 5' 7" / Weight: 182 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The House Blood Royal / Base of Operations: The Ossuary, Aylesford, Kent, England
Wealth Rank: +16 / Rep Rank: +12 / Knockback Mod: -11/-5

Strength 11/5, Stamina 5, Agility 3, Dexterity 3, Fighting 4, Intellect 2, Awareness 4, Presence 4

Advantages
All-out Attack, Animal Empathy, Artificer, Attractive, Beginner's Luck, Benefit 7: (Alternate Identity 4: (Duke Primux W'Oshar of Almerac), Renown, Wealth 2: [Independently Wealthy]), Connected, Conviction, Fascinate (Persuasion), Improved Grab, Improved Hold, Improved Trip, Inspire 2, Languages 1, Leadership, Power Attack, Ranged Attack 2, Set-up, Teamwork, Ultimate Effort: (Will Resistance Checks)

Skills
Close Combat: Grab 2 (+6), Expertise (AWE): Cooking 6 (+10), Expertise (DEX): Broom Flight 6 (+9), Expertise: Magic 8 (+10), Handle Animal 4 (+8), Insight 4 (+8), Investigation 4 (+6), Perception 8 (+12), Persuasion 6 (+14/+10), Ranged Combat: Magic 4 (+7), Stealth 6 (+9)

Powers
Highborn Almeracian Hybrid Physiology
. . Expanded Awareness: Senses 16 (racial trait, Accurate: Detect Minds, Acute (Type): Mental Senses, Awareness: Magical Effects [Mental], Awareness: Psychic Effects [Mental], Detect: Minds [Mental] 2: ranged, Extended: Mental Senses 2: x100, Penetrates Concealment: Detect Minds, Radius (Type): Mental Senses; Limited: Extended Mental Senses is for Detect Minds only [2 ranks only])
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Invulnerabilities: Immunity 5 (racial trait, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Longevity (Up to 268 years))
. . Magnetic Personality: Enhanced Trait 2 (racial talent, Persuasion +4 (+14); Limited: Persuasion bonus is for Improving Attitudes only)
. . Resistances: Immunity 5 (racial trait, Fatigue Effects; Limited - Half Effect)
. . Spirit Medium: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
Holly & Phoenix Feather Wand (Easily Removable)
. . Disciple of Wandless Magic: Array
. . . . Confundo: Concentration Affliction 7 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Hearing)
. . . . Expelliarmus: Damage 11 (charm, force, DC 26; Disarming (No Damage), Increased Range: ranged)
. . . . Finite Incantatem: Burst Area Nullify 7 (charm, Counters: Magical Effects, DC 17; Burst Area: 30 feet radius sphere, DC 17, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Reducto: Burst Area Damage 7 (curse, DC 22; Burst Area 2: 60 feet radius sphere, DC 17, Increased Range: ranged; Limited: Affects Objects Only)
. . . . Reparifors: Healing 11 (healing magic; Restorative; Tiring)
. . . . Stupefy: Cumulative Affliction 7 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 17; Cumulative, Increased Range: ranged)
. . . . Vera Verto: Transform 4 (transfiguration, Affects: Broad > Broad - Any nonmagical object into any other nonmagical object, Transforms: 12 lbs., DC 14; Increased Range: ranged; Permanent)
. . Transwarp Gauntlet (Alternate; Removable)
. . . . Transwarp Portal: Movement 3 (cosmic relic, Space Travel 3: other galaxies; Portal; Side Effect: on failure - Portal opens to a completely random, and likely dangerous, planet, Unreliable (roll))
Personal Force Field (Activation: Move Action)
. . Kinetic Shield: Protection 6 (psychokinesis, +6 Toughness; Impervious [5 extra ranks])
. . Levitation: Flight 11 (psychoportation, Speed: 4000 miles/hour, 8 miles/round)
. . Micro-Environment: Immunity 4 (psychokinesis, Environmental Condition: Pressure, Environmental Condition: Vacuum, Suffocation (All))
. . Mind Shield: Immunity 10 (telepathy, Common Descriptor: Mental Effects; Limited: to Mental Control & Mind Reading)
. . Soar the Spaceways: Movement 2 (psychoportation, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . Tactile Telekinesis: Enhanced Strength 10 (psychokinesis, +10 STR; Feature: Harry can exert his enhanced Strength without moving; Limited to Lifting [4 ranks only], Notes: Max Punching Strength 11: Up to 50 tons; Max Lifting Strength 15: Up to 800 tons)
Psionic Potential: Array
. . Detect Thoughts: Cumulative Mind Reading 10 (telepathy, DC 20; Cumulative, Subtle: subtle; Limited to Surface Thoughts)
. . Endorphin Kiss: Concentration Affliction 8 (pleasure, psychometabolism, 1st degree: Dazed, Fatigued, 2nd degree: Stunned, Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 18; Addictive, Concentration, Extra Condition; Grab-based, Limited: Fatigued, Exhausted & Asleep conditions only apply to Human Muggles & Squibs)
. . Hold Person: Concentration Affliction 8 (telepathy, 1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Paralyzed, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception, Subtle: subtle; Distracting)
. . Kinetic Bolts: Move Object 6 (psychokinesis, 3200 lbs., DC 21; Damaging, Multiattack)
. . Kinetic Deflection: Deflect 8 (psychokinesis; Redirection, Reflect; Limited: to Kinetic Attacks)
. . Mind Thrust: Damage 8 (telepathy, DC 23; Alternate Resistance (no cost): Will, Increased Range 2: perception, Subtle: subtle)
. . Telekinesis: Move Object 10 (psychokinesis, 25 tons; Increased Range: perception, Precise, Subtle: subtle; Concentration)
. . Telepathic Bond: Mental Cosmic Communication 3 (telepathy; Subtle: encrypted; Concentration, Notes: Range: System-wide)
The Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak: Burst Area Concealment 4 (legendary object, All Visual Senses; Burst Area: 30 feet radius sphere, DC 14, Feature: Can't be nullified by Thief's Downfall; Distracting, Quirk: Area of Effect is only large enough to cover three people at one time, Notes: I was recently informed that Affects Others doesn't work quite like I thought it did, so had to reinvent the Invisibility Cloak)

Offense
Initiative +3
Confundo: Concentration Affliction 7 (DC Will 17)
Detect Thoughts: Cumulative Mind Reading 10 (DC Will 20)
Endorphin Kiss: Concentration Affliction 8, +6 (DC Fort 18)
Expelliarmus: Damage 11, +9 (DC 26)
Finite Incantatem: Burst Area Nullify 7 (DC Will 17)
Grab, +6 (DC Spec 21)
Hold Person: Concentration Affliction 8 (DC Will 18)
Kinetic Bolts: Move Object 6, +5 (DC 21)
Mind Thrust: Damage 8 (DC Will 23)
Reducto: Burst Area Damage 7 (DC 22)
Stupefy: Cumulative Affliction 7, +9 (DC Fort 17)
Telekinesis: Move Object 10 (DC 20)
Throw, +5 (DC 26)
Unarmed, +4 (DC 26)
Vera Verto: Transform 4, +9 (DC Dog 14)

Complications
- Destiny: It is Harry's destiny to be the one who ultimately vanquishes the self-proclaimed "Dark Lord Voldemort."
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Nemesis: Albus Dumbledore is attempting to sculpt Harry into a sacrificial lamb that he can throw at Voldemort in hopes that the lad's death will act as catalyst which will allow the old goat to swoop in and defeat the so-called Dark Lord once and for all. Defeat, but certainly not vanquish.
- Relationships: Harry is the godson of Madame Amelia Bones, who is the one that ultimately explained his otherworldly heritage, as well as the 1st Cousin, Once Removed of Queen Maxima of Almerac on his mother's side of the family, and Eleanor 'Nell' Potter on his father's side of the family, which in turn makes him the 2nd Cousin of Nell's niece, Lana Lang.

Languages
English [Native], Latin

Defense
Dodge 9, Parry 9, Fortitude 5, Toughness 11/5 (Imp. 11/0), Will 11

Power Points
Abilities 60 + Powers 155 + Advantages 28 + Skills 29 (58 ranks) + Defenses 18 = 290
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Kara Kent / The MCs / Sanguis Regius v2

Post by DalkonCledwin »

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Kara Kent - Arc ? - PL 12
Age: 19 / Height: 5' 6" / Weight: 117 lbs / Hair Color: Blonde / Eye Color: Blue
Group Affiliations: The House of El / Base of Operations: The Kent Farm, Smallville, Kansas
Wealth Rank: +8 / Rep Rank: +12 / Knockback Mod: -14

Strength 15, Stamina 11, Agility 3, Dexterity 3, Fighting 8, Intellect 2, Awareness 4, Presence 4

General Advantages
Agile Feint, All-out Attack, Attractive, Beginner's Luck, Benefit, Alternate Identity: (Kara Zor-El), Connected, Conviction, Daze (Intimidation), Diehard, Eidetic Memory, Fascinate (Persuasion), Great Endurance, Improved Grab, Improved Hold, Improved Trip, Languages 1, Power Attack, Second Chance: (Acrobatics checks for Tumbling), Startle, Takedown, Untapped Potential, Withstand Damage

Enhanced Advantages
Evasion 2, Improved Initiative 6, Instant Up, Interpose, Move-by Action, Seize Initiative

Skills
Acrobatics 6 (+9), Athletics 4 (+19), Expertise: Cybernetics 4 (+6), Expertise: Kryptonian Lore 8 (+10), Insight 6 (+10), Intimidation 6 (+10), Investigation 4 (+6), Perception 6 (+10), Persuasion 4 (+8), Ranged Combat: Heat Vision 7 (+10), Stealth 4 (+7), Technology 8 (+10)

Powers
Feats of Strength: Array
. . Freezing Breath: Concentration Cone Area Affliction 7 (Alternate; ice, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 17; Cone Area: 60 feet cone, DC 17, Concentration, Extra Condition; Distracting, Limited Degree)
. . Heat Vision: Damage 14 (Alternate; heat, DC 29; Increased Range: ranged, Precise; Distracting)
. . Hyper-Breath: Cone Area Move Object 11 (Alternate; wind, 50 tons; Cone Area 2: 120 feet cone, DC 21; Concentration, Limited Direction: Attraction or Repulsion, Reduced Range: close)
. . Hyper-Fist: Damage 15 (Alternate; bludgeoning, DC 30; Multiattack; Distracting)
Incredible Moves: Array
. . Hyper-Running: Speed 11 (racial talent, Speed: 4000 miles/hour, 8 miles/round)
. . Soar the Spaceways: Movement 2 (racial talent, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . True Flight: Flight 15 (racial talent, Speed: 64000 miles/hour, 120 miles/round; Precise)
Kryptonian Physiology
. . Fast Action: Quickness 6 (racial talent, Perform routine tasks in -6 time ranks)
. . Invulnerabilities: Immunity 10 (racial trait, Aging, Disease, Environmental Conditions (All), Poison, Suffocation (All))
. . Lightning Reflexes: Enhanced Trait 12 (racial talent, Advantages: Evasion 2, Improved Initiative 6, Instant Up, Interpose, Move-by Action, Seize Initiative)
. . Resistances: Immunity 5 (racial trait, Damage Effect: Corrosive Damage; Limited - Half Effect)
. . Solar Healing: Regeneration 2 (racial trait, Every 5 rounds; Source: Direct Yellow Sunlight)
. . Superhuman Perception: Senses 22 (racial trait, Accurate (Type): Auditory Senses, Extended: Auditory Senses 5: x100k, Extended: Visual Senses 3: x1k, Infravision, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision, Ultra-hearing; Limited: Vision doesn't penetrate lead-based concealment [4 ranks only])
. . Superior Toughness: Protection 3 (racial trait, +3 Toughness; Impervious [11 extra ranks])

Offense
Initiative +27
Freezing Breath: Concentration Cone Area Affliction 7 (DC Fort/Will 17)
Grab, +8 (DC Spec 25)
Heat Vision: Damage 14, +10 (DC 29)
Hyper-Breath: Cone Area Move Object 11 (DC 21)
Hyper-Fist: Damage 15, +8 (DC 30)
Throw, +3 (DC 30)
Unarmed, +8 (DC 30)

Complications
- Bane: Kara is just as vulnerable to magic as anyone else, and does not benefit from her Superior Toughness power against such attacks.
- Curse Sworn: Zor-El has also tasked Kara with protecting the Blue Crystal of Krypton, which among other things, is actually a Trojan Horse that will give Zor-El complete control over Clark's Fortress of Solitude.
- Honor: Kara will always keep her word once she has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Responsibility: Kara feels a strong urge to use her powers for the betterment of the world she has come to call her home.
- Power Loss: Kara loses access to her superhuman powers under the light of a red sun like that of Krypton (or when otherwise cut off from solar energy for a long period of time) and her Strength and Stamina drop to 0 in such circumstances.
- Relationship: Kara is presumably the last living member of Clark Kent's biological family, and the daughter of Clark's paternal aunt and uncle, Alura In-Ze and Zor-El.
- Weakness: The radioactive remains of Krypton will sap Kara of her Strength and powers, leaving her first Impaired, then Disabled and eventually Debilitated in terms of her Strength and Power Effects. Long-term exposure (usually only a matter of minutes, or less for large enough quantities of Kryptonite) impose the Dying condition and may lead to Kara's premature death. Please note that this is in reference to Green Kryptonite, other colors have different effects on her physiology.

Languages
English, Kryptonian [Native]

Defense
Dodge 10, Parry 10, Fortitude 15, Toughness 14 (Imp. 14), Will 9

Power Points
Abilities 100 + Powers 106 + Advantages 22 + Skills 34 (67 ranks) + Defenses 18 = 280
Last edited by DalkonCledwin on Thu Feb 02, 2023 3:08 pm, edited 1 time in total.
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Susan Bones / The MCs / Sanguis Regius v2

Post by DalkonCledwin »

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Susan Eunice Bones - Arc 1 - PL 8
Age: 15-16 / Height: 5' 7" / Weight: 129 lbs / Hair Color: Strawberry Blonde / Eye Color: Brown
Group Affiliations: The House of Bones / Base of Operations: The Ossuary, Aylesford, Kent, England
Dowry Rank: +16 / Rep Rank: +8 / Knockback Mod: -8/-2

Strength 1, Stamina 2, Agility 3, Dexterity 3, Fighting 4, Intellect 3, Awareness 4, Presence 4

General Advantages
Accurate Attack, Animal Empathy, Artificer, Attractive, Beginner's Luck, Benefit 5: (Dowry 2: [Moderately Wealthy], Social Class 3: [Nobility]), Connected, Conviction, Defensive Roll 3, Equipment 1, Extraordinary Effort, Fascinate (Persuasion), Inspire 2, Languages 1, Leadership, Quick Draw, Ritualist, Teamwork, Ultimate Effort: (Will Resistance Checks), Well-informed

Enhanced Advantages
Diehard, Great Endurance

Skills
Athletics 4 (+5), Close Combat: Unarmed 2 (+6), Expertise (AWE): Magizoology 6 (+10), Expertise (AWE): Survival 6 (+10), Expertise: Magic 8 (+11), Expertise: Magical Law 6 (+11/+9), Handle Animal 6 (+12/+10), Insight 4 (+8), Investigation 4 (+7), Perception 4 (+8), Persuasion 6 (+10), Ranged Combat: Magic 3 (+6), Stealth 4 (+7), Treatment 4 (+7)

Powers
English Oak & Dragon Heartstring Wand (Easily Removable)
. . Disciple of Wizarding Magic: Array
. . . . Expelliarmus: Damage 10 (charm, force, DC 25; Disarming (No Damage), Increased Range: ranged)
. . . . Finite Incantatem: Burst Area Nullify 6 (charm, Counters: Magical Effects, DC 16; Burst Area: 30 feet radius sphere, DC 16, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Flipendo: Cumulative Affliction 10 (force, jinx, 1st degree: Dazed, 2nd degree: Prone, DC 20; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Instant Recovery, Limited Degree)
. . . . Herbivicus: Burst Area Affliction 5 (charm, plant, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 15; Burst Area: 30 feet radius sphere, DC 15, Extra Condition, Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction; Limited Degree)
. . . . Inanimatus Conjurus: Create 6 (conjuration, Volume: 60 cft., DC 16; Increased Duration: continuous, Innate, Precise)
. . . . Reparifors: Healing 10 (healing magic; Feature: Affects targets with an Intellect score of -4 or -5, Restorative; Tiring)
. . . . Wingardium Leviosa: Move Object 6 (charm, 3200 lbs., DC 21; Damaging, Subtle: subtle)
Magical Human Physiology
. . Focused Study: Enhanced Trait 1 (racial talent, Expertise +2 (+11))
. . Heart of the Fields: Enhanced Trait 2 (racial talent, Handle Animal +2 (+12), Advantages: Great Endurance)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Resistances: Immunity 2 (racial trait, Disease, Poison, Advantages: Diehard; Feature: Longevity (Up to 141 years); Limited - Half Effect)
. . Spirit Medium: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
Special Qualities
. . Occlumency Training: Immunity 5 (magical talent, Custom: Mind Reading 5; Sustained)

Equipment
Heavy Robes

Offense
Initiative +3
Expelliarmus: Damage 10, +6 (DC 25)
Finite Incantatem: Burst Area Nullify 6 (DC Will 16)
Flipendo: Cumulative Affliction 10, +6 (DC Dog/Fort/Will 20)
Grab, +4 (DC Spec 11)
Herbivicus: Burst Area Affliction 5 (DC Fort/Will 15)
Throw, +3 (DC 16)
Unarmed, +6 (DC 16)
Wingardium Leviosa: Move Object 6, +6 (DC 21)

Complications
- Empathic: Susan is known for her ability to feel the pains and joys of everyone around her, whether they are friend or foe. Unlike the superhuman ability known as Empathy, this doesn't let her influence the emotions of other people.
- Friend to All Living Things: Susan has a tendency to become despondent whenever she sees an injured or sick creature, and is quick to do whatever she can, short of actually killing it, in order to alleviate the beast's suffering.
- Motivation: Doing Good: Susan believes that we've all got to take care of one another, regardless of what branch of humanity each and every one of us belongs to, because she feels that no one else in the wider cosmos is going to do so.
- Obnoxious: Susan has a tendency to speak rather tactlessly, and often does so without thinking about what it is that she is saying. This can lead to embarrassment, both for herself, and for others.
- Relationship: Susan owes her life to her Aunt Amelia, who took her in when her parents were killed during the twilight hours of Voldemort's last reign of terror.

Languages
English [Native], Latin

Defense
Dodge 8, Parry 8, Fortitude 4, Toughness 8/2, Will 10

Power Points
Abilities 48 + Powers 34 + Advantages 27 + Skills 34 (67 ranks) + Defenses 17 = 160
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DalkonCledwin
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Dora Tonks / The MCs / Sanguis Regius v2

Post by DalkonCledwin »

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Art by ShuraKRGT on DeviantArt

Nymphadora Vulpecula 'Dora' Tonks - Arc 1 - PL 9
Age: 22 / Height: Usually 5' 6" / Weight: Usually 124 lbs / Hair Color: Usually Pink / Eye Color: Usually Dark
Group Affiliations: The British Auror Force / Base of Operations: Her Flat, London, England
Wealth Rank: +8 / Rep Rank: +9 / Knockback Mod: -8

Strength 2, Stamina 3, Agility 2, Dexterity 2, Fighting 7, Intellect 2, Awareness 4, Presence 4

General Advantages
Accurate Attack, All-out Attack, Artificer, Attractive, Benefit, Security Clearance 2: (The British Auror Force), Connected, Conviction, Daze (Intimidation), Defensive Attack, Dirty Fighting, Equipment 1, Fascinate (Persuasion), Favored Environment: (Aerial), Favored Foe: (Dark Wizards), Improved Aim, Improved Treatment, Improved Trip, Interpose, Klutz, Languages 1, Power Attack, Quick Draw, Teamwork, Untapped Potential

Enhanced Advantages
Assessment, Diehard, Durable Lie, Great Endurance,

Skills
Athletics 6 (+8), Close Combat: Grab 2 (+9), Deception 4 (+10/+8), Expertise (AWE): Survival 6 (+10), Expertise (DEX): Broom Flight 6 (+8), Expertise: Magic 10 (+12), Insight 4 (+10/+8), Intimidation 6 (+10), Investigation 8 (+10), Perception 6 (+10), Persuasion 4 (+8), Ranged Combat: Magic 5 (+7), Stealth 4 (+6), Treatment 8 (+10)

Powers
Ash & Unicorn Hair Wand (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Apparition: Teleport 9 (magical travel, Carry 200 lbs.; Accurate, Change Direction, Extended: 500 miles in 2 move actions, Increased Mass 2; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . . . Confundo: Concentration Affliction 7 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Hearing)
. . . . Devicto: Damage 7 (hex, DC 22; Increased Range: ranged, Multiattack; Nonlethal)
. . . . Episkey: Healing 11 (healing magic; Increased Range: ranged; Diminished Range 2, Tiring)
. . . . Expelliarmus: Damage 11 (charm, force, DC 26; Disarming (No Damage), Increased Range: ranged)
. . . . Langlock: Progressive Affliction 7 (jinx, 3rd degree: Controlled, Resisted by: Will, DC 17; Feature: Also prevents target from casting spells with Verbal components, Increased Range: ranged, Progressive; Limited: to Preventing Communication, Limited Degree (third only))
. . . . Nullum Effugium: Burst Area Nullify 7 (jinx, Counters: Teleport & Dimension Travel effects, DC 17; Burst Area: 30 feet radius sphere, DC 17, Broad, Increased Duration: concentration, Simultaneous; Limited: to Magical Effects, Reduced Range: close)
. . . . Omnifracto: Burst Area Broad Progressive Simultaneous Weaken 5 (curse, Affects: Magical Effects, Resisted by: Will, DC 15; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 15, Broad: Magical Effects, Increased Range: ranged, Progressive, Simultaneous; Limited 2: to Magical Constructs, Side Effect: on failure - Psychic Backlash)
. . . . Stupefy: Cumulative Affliction 7 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 17; Cumulative, Increased Range: ranged)
. . . . Wingardium Leviosa: Move Object 7 (charm, 3 tons, DC 22; Damaging, Subtle: subtle)
Magical Human Physiology
. . Eye for Talent: Enhanced Trait 2 (racial talent, Insight +2 (+10), Advantages: Assessment; Limited: Insight bonus is for Assessment & Evaluation only [1 rank only])
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Resistances: Immunity 2 (racial trait, Disease, Poison; Feature: Longevity (Up to 166 years); Limited - Half Effect)
. . Silver-Tongued: Enhanced Trait 2 (racial talent, Deception +2 (+10), Advantages: Durable Lie)
. . Sorcerous Resilience: Protection 5 (racial trait, +5 Toughness)
. . Spirit Medium: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
Metamorphmagus
. . Lesser Shapeshifting: Variable 2 (morphic; Action: move, Increased Duration: continuous)
. . Metamorphosis: Morph 3 (morphic, +20 Deception checks to disguise; Broad group; Feature 4: Quick Change 2, Mimic Biometrics, Mimic Voices, Notes: Any Humanoid)
. . Morphic Healing: Regeneration 5 (morphic, Every 2 rounds, Advantages: Diehard, Great Endurance)
Special Quality
. . Occlumency Training: Immunity 5 (magical talent, Custom: Mind Reading 5; Sustained; Limited - Half Effect)

Equipment
Badge

Offense
Initiative +2
Confundo: Concentration Affliction 7 (DC Will 17)
Devicto: Damage 7, +7 (DC 22)
Expelliarmus: Damage 11, +7 (DC 26)
Grab, +9 (DC Spec 12)
Langlock: Progressive Affliction 7, +7 (DC Will 17)
Nullum Effugium: Burst Area Nullify 7 (DC Will 17)
Omnifracto: Burst Area Broad Progressive Simultaneous Weaken 5 (DC Will 15)
Stupefy: Cumulative Affliction 7, +7 (DC Fort 17)
Throw, +2 (DC 17)
Unarmed, +7 (DC 17)
Wingardium Leviosa: Move Object 7, +7 (DC 22)

Complications
- Accident Prone: Dora is exceedingly clumsy, and prone to knocking things over, falling over herself, and causing all sorts of other accidents simply by walking into a room.
- Honor: Dora will always keep her word once she has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Protector: Dora is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Obnoxious: Dora is regularly putting her foot in her mouth, invariably insulting or embarrassing both herself and other people.
- Significant Other: Dora has been tasked with acting as Harry Potter's bodyguard, and she will never forgive herself if she lets either him or her superior officers in the Department of Magical Law Enforcement down while performing this duty.

Languages
English [Native], Latin

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 8, Will 11

Power Points
Abilities 52 + Powers 82 + Advantages 25 + Skills 40 (79 ranks) + Defenses 21 = 220
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DalkonCledwin
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Ragnarok Unpinned Brainstorm & Notes

Post by DalkonCledwin »

Ragnarok Unpinned
Premise: Never let it be said that Loki’s actions were easy to predict, even for the ancient cosmic entities known as “Those Who Sit Above in Shadows.” After all, They certainly didn’t expect him to simply vanish from the Ragnarok cycle, only to reappear on Midgard many centuries later as the wizard known as Harry Potter!
Required Inclusions:
- Harry Potter must actually be the newest incarnation of Loki Laufeyson, the previous incarnation of which died approximately 5,000 years ago, during the last Ragnarok.
- Those Who Sit Above in Shadows must be a cosmic reflection of Asgardian society, and will also serve as one of the main antagonists for the purposes of this story.
- Harry’s primary romantic interest must be either Wanda Maximoff or Daphne Greengrass, if not both, though that doesn’t mean he is limited to just these two girls as romantic partners.
- Harry must possess a birthmark in the shape of the Kaunaz rune (i.e. Loki’s signature rune) that serves as an indication of his status as Loki’s reincarnation.
- Amora the Enchantress must replace Loki as the chief antagonist of the first Thor & Avengers movies, though whether she is as redeemable as Loki or not is up to the author.
- Harry must eventually locate and lay claim to the Asgardian relic known as Laevateinn, at which point he must also ensure that the sword is in good enough shape to use in battle.
Preferred Inclusions:
- The original Frigga and Odin should be two of Those Who Sit Above in Shadows, with Frigga wishing to revive her lost loved ones, and Odin seeking to regain his power and influence.
- Harry should experience dreams and impressions of his past life, rather than outright remembering who he was & should also have an innate talent for illusions and shapeshifting.
- Harry should allow himself to be Sorted into Ravenclaw or Slytherin House, rather than going to Gryffindor House in the way that he did during the canonical series.
Optional Inclusions:
- Harry could use the original Loki’s color scheme when designing his personal wardrobe.
- Harry should use the name “Trixie” as both his Marauder name and his heroic callsign, with the animal form he identifies with that name being a Magpie.
Forbidden Things:
- Harry being involved in a male-slash pairing.
- Harry, the pathetic emo doormat.
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DalkonCledwin
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Harry Potter / The MCs / Ragnarok Unpinned

Post by DalkonCledwin »

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Art by PastellZHQ on DeviantArt

Harry James Potter - Arc 1 - PL 10
Age: 11 / Height: 5' 0" / Weight: 300 lbs / Hair Color: Black / Eye Color: Green
Hogwarts House: Slytherin / Base of Operations: The Slytherin Dungeons, Hogwarts Castle, Scotland
Wealth Rank: +16 / Rep Rank: +12 / Knockback Mod: -12/-10

Strength 8, Stamina 8, Agility 3, Dexterity 3, Fighting 5, Intellect 7, Awareness 4, Presence 6

Advantages
Accurate Attack, Adorable, Artificer, Beginner's Luck, Benefit 3: (Renown, Wealth 2: [Independently Wealthy]), Charming, Connected, Contacts, Daze (Deception), Defensive Roll 2, Equipment 4, Fascinate (Persuasion), Improved Disarm, Inspire 2, Languages 4, Leadership, Natural Immunity, Power Attack, Ritualist, Set-up, Tactical Training, Taunt, Teamwork

Skills
Close Combat: Sharp Weapons 2 (+7), Deception 6 (+12), Expertise (AWE): Cooking 4 (+8), Expertise (AWE): Tactics 8 (+12), Expertise (DEX): Broom Flight 6 (+9), Expertise: Magic 10 (+17), Insight 4 (+8), Investigation 4 (+11), Perception 8 (+12), Persuasion 4 (+10), Ranged Combat: Magic 5 (+8), Ranged Combat: Throwing 2 (+5), Stealth 4 (+7)

Powers
External Sorcery: Array
. . Confundo: Concentration Affliction 10 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 20; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Hearing)
. . Diffindo: Damage 12 (charm, cutting, DC 27; Increased Range: ranged, Precise; Nonlethal)
. . Inanimatus Conjurus: Create 7 (conjuration, Volume: 125 cft., DC 17; Increased Duration: continuous, Innate, Precise)
. . Vera Verto: Transform 5 (transfiguration, Affects: Broad > Broad - Any nonmagical into any nonmagical, Transforms: 25 lbs., DC 15; Increased Range: ranged; Diminished Range 3, Permanent)
Internal Sorcery: Array
. . Falladecept: Illusion 8 (charm, Affects: Three Sense Types - Visual, Auditory, Area: 250 cft., DC 18; Selective; Resistible: Will)
. . Pellucidi Pellis: Concealment 4 (charm, All Visual Senses; Affects Others; Blending)
. . Protego: Burst Area Deflect 8 (charm; Burst Area: 30 feet radius sphere, DC 18, Selective)
. . Thought-Casting: Mental Cosmic Communication 5 (divination; Dimensional 2: group - Adjacent Dimensions, Subtle: encrypted; Concentration)
Jotunkin Physiology
. . Dense Tissue: Density Growth 2 (racial trait, +2 STR, +2 STA, +2 mass ranks; Density, Innate; Permanent)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Giant Steps: Speed 4 (racial talent, Speed: 30 miles/hour, 500 feet/round)
. . Gigant Durability: Impervious Toughness 4 (racial trait)
. . Gigant Perception: Senses 3 (racial trait, Awareness: Magical Effects [Mental], Infravision, Radius: Magic Awareness)
. . Invulnerabilities: Immunity 3 (racial trait, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Radiation; Feature: Longevity (Up to 8,600 years))
. . Powerful Build: Enhanced Strength 4 (racial talent, +4 STR; Distracting, Limited to Lifting, Notes: Max Lifting Strength 12: Up to 100 tons)
. . Resistances: Immunity 5 (racial trait, Damage Effect: Cold Damage; Limited - Half Effect)
. . Spirit Medium: Comprehend 2 (Spirits - Communicate, Spirits - Medium)
. . Tundra Born: Movement 1 (racial trait, Environmental Adaptation: Arctic)
Siegfried's Cloak of Invisibility (Removable)
. . Heroic Might: Enhanced Strength 1 (legendary object, +1 STR; Limited to Lifting)
. . That's an Invisibility Cloak!: Burst Area Concealment 4 (legendary object, All Visual Senses; Burst Area: 30 feet radius sphere, DC 14, Feature: Can't be nullified by Thief's Downfall; Quirk: Area can only expand enough to cover three human-shaped subjects in Close proximity)
Special Qualities
. . Aspect Shift: Morph 4 (magical talent, +20 Deception checks to disguise; Any form; Feature 4: Quick Change 2, Mimic Biometrics, Mimic Voices, Increased Duration: continuous, Metamorph)
. . Incarnation Awareness: Senses 2 (cosmic, Postcognition (Limited): Loki Laufeyson; Uncontrolled)

Equipment
Enchanted Arsenal (Dagger (1 ep), Throwing Daggers (4 ep)), Exploding Whizz Poppers (1 ep), Fake Hall Pass (1 ep), Wealthy Student's Pack (10 ep)

Offense
Initiative +3
Confundo: Concentration Affliction 10 (DC Will 20)
Dagger, +7 (DC 24)
Diffindo: Damage 12, +8 (DC 27)
Grab, +5 (DC Spec 18)
Throw, +5 (DC 23)
Throwing Daggers, +5 (DC 24)
Unarmed, +5 (DC 23)
Vera Verto: Transform 5, +8 (DC Dog 15)

Complications
- Destiny: Whether he likes to acknowledge this fact or not, the Norns have decried that it is Harry's destiny to be the one who ultimately vanquishes the man who calls himself "Lord Voldemort."
- Impulsive: Harry will never back down from a challenge, no matter how dangerous it may be, once someone questions his courage, as is the case with everyone who has spent a considerable amount of time living amongst the Aesir.
- Motivation: Acceptance: Loki sent his soul into the aether in hopes that he might find the freedom to be at peace with himself, and as such, his new incarnation, Harry Potter, believes that when people follow rules blindly, they are simply imprisoning themselves.
- Reputation: As Loki, Harry is known as the Father (or Mother) of Lies, and the God of Mischief. He is also the deity to whom Fred and George Weasley pay homage whenever they perform one of their pranks.
- Vengeful: An impudent joke once earned Harry (or was it Loki?) a horrible beating, and now, he will take revenge on any bully that he encounters!

Languages
Aklo (Parsel), Asgardian, English [Native], German, Icelandic, Jotunise (Frost), Latin, Old Norse

Defense
Dodge 10, Parry 10, Fortitude 9, Toughness 10/8 (Imp. 4), Will 11

Power Points
Abilities 80 + Powers 127 + Advantages 33 + Skills 34 (67 ranks) + Defenses 20 = 294

--------------------
Marauder Form
Trixie the Magpie - PL 10

Strength -5, Stamina 8, Agility 2, Dexterity 0, Fighting 2, Intellect 7, Awareness 4, Presence -3

Advantages
Accurate Attack, Beginner's Luck, Daze (Deception), Defensive Roll 2, Improved Disarm, Inventor, Languages 4, Natural Immunity, Power Attack, Set-up, Tactical Training, Taunt, Teamwork

Skills
Acrobatics 6 (+8), Close Combat: Beaky Bite 4 (+6), Deception 6 (+3), Expertise (AWE): Survival 6 (+10), Expertise (AWE): Tactics 8 (+12), Expertise: Magic 10 (+17), Insight 4 (+8), Investigation 4 (+11), Perception 8 (+12), Sleight of Hand 6 (+6), Stealth 4 (+14), Technology 2 (+9)

Powers
Magpie Morphology
. . Animal Senses: Senses 6 (morphic, Awareness: Magical Effects [Mental], Extended: Olfactory Senses 1: x10, Extended: Visual Senses 1: x10, Infravision, Low-light Vision, Radius: Magic Awareness)
. . Aspect Shift: Morph 4 (morphic, +20 Deception checks to disguise; Any form; Feature 4: Quick Change 2, Mimic Biometrics, Mimic Voices, Increased Duration: continuous, Metamorph)
. . Beak: Strength-based Damage 1 (piercing, DC 11)
. . Fast Healing: Regeneration 2 (morphic, Every 5 rounds)
. . Feathered Wings: Flight 3 (morphic, Speed: 16 miles/hour, 250 feet/round; Wings)
. . Gigant Durability: Impervious Toughness 4 (morphic)
. . Invulnerabilities: Immunity 3 (morphic, Environmental Condition: Cold, Environmental Condition: Pressure, Environmental Condition: Radiation; Feature: Longevity (Up to 8,600 years))
. . Tiny Bird: Shrinking 8 (morphic, -2 STR, -4 Intimidate, +8 Stealth, +4 active defenses, -2 size ranks, -1 speed ranks; Innate; Permanent)
Special Qualities
. . Incarnation Awareness: Senses 2 (cosmic, Postcognition (Limited): Loki Laufeyson; Uncontrolled)

Offense
Initiative +2
Beak: Strength-based Damage 1, +6 (DC 11)
Grab, +2 (DC Spec 5)
Throw, +0 (DC 10)
Unarmed, +2 (DC 10)

Complications
- Destiny: Whether he likes to acknowledge this fact or not, the Norns have decried that it is Trixie's destiny to be the one who ultimately vanquishes the man who calls himself "Lord Voldemort."
- Disability: Trixie cannot speak to humans, nor use his wings & beak to easily manipulate objects.
- Impulsive: Trixie will never back down from a challenge, no matter how dangerous it may be, once someone questions his courage, as is the case with everyone who has spent a considerable amount of time living amongst the Aesir.
- Motivation: Acceptance: Loki sent his soul into the aether in hopes that he might find the freedom to be at peace with himself, and as such, his new incarnation, Trixie, believes that when people follow rules blindly, they are simply imprisoning themselves.
- Reputation: As Loki, Trixie is known as the Father (or Mother) of Lies, and the God of Mischief. He is also the deity to whom Fred and George Weasley pay homage whenever they perform one of their pranks.
- Temper: An impudent joke once earned Trixie a horrible beating, and now, he will take revenge on any bully that he encounters!

Languages
Aklo (Parsel), Asgardian, English [Native], German, Icelandic, Jotunise (Frost), Latin, Old Norse

Defense
Dodge 10, Parry 10, Fortitude 9, Toughness 10/8 (Imp. 4), Will 11

Power Points
Abilities 34 + Powers 67 + Advantages 17 + Skills 34 (68 ranks) + Defenses 16 = 168
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DalkonCledwin
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Daphne Greengrass / The MCs / Ragnarok Unpinned

Post by DalkonCledwin »

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Daphne Sigyn Greengrass - Arc 1 - PL 8
Age: 11 / Height: 4' 8" / Weight: 95 lbs / Hair Color: Blonde / Eye Color: Blue
Hogwarts House: Slytherin / Base of Operations: The Slytherin Dungeons, Hogwarts Castle, Scotland
Dowry Rank: +16 / Rep Rank: +8 / Knockback Mod: -7/-1

Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 3, Intellect 3, Awareness 4, Presence 4

General Advantages
Adorable 2, Ancestral Enmity: (Muggles), Artificer, Beginner's Luck, Benefit, Dowry 2 (Moderately Wealthy), Connected, Daze (Deception), Defensive Roll 3, Equipment 4, Fascinate (Persuasion), Inspire 2, Languages 1, Leadership, Luck, Ritualist, Second Chance: (When Resisting Mental Control), Taunt, Teamwork, Trance

Enhanced Advantages
Assessment, Charming

Skills
Deception 4 (+8), Expertise (AGL): Ballroom Dancing 4 (+6), Expertise (DEX): Sketching 4 (+6), Expertise: Magic 6 (+9), Expertise: Politics 4 (+7), Insight 6 (+12/+10), Investigation 4 (+7), Perception 4 (+8), Persuasion 4 (+10/+8), Ranged Combat: Magic 4 (+6), Stealth 4 (+6)

Powers
Elm & Unicorn Hair Wand (Easily Removable)
. . Novice of Wizarding Magic: Array
. . . . Diffindo: Damage 10 (charm, cutting, DC 25; Increased Range: ranged, Precise; Nonlethal)
. . . . Protego: Burst Area Deflect 6 (charm; Burst Area: 30 feet radius sphere, DC 16, Selective)
. . . . Wingardium Leviosa: Move Object 6 (charm, 3200 lbs., DC 21; Damaging, Precise)
Magical Human Physiology
. . Eye for Talent: Enhanced Trait 2 (racial talent, Insight +2 (+12), Advantages: Assessment; Quirk: Insight bonus is for Assessment & Evaluation only)
. . Gilded-Tongue: Enhanced Trait 2 (racial talent, Persuasion +2 (+10), Advantages: Charming)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Spirit Medium: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
Potion Bandolier (Removable)
. . Potions at Hand: Array
. . . . Blemish Blitzer: Morph 1 (common object, +20 Deception checks to disguise; Single form, Notes: Allows Daphne to assume her normal, unblemished, appearance)
. . . . Pepperup Potion: Healing 5 (common object; Energizing; Limited: Energizing Only, Unreliable (5 uses))
. . . . Wound-Cleaning Potion: Healing 5 (common object; Unreliable (5 uses))
Special Qualities
. . Occlumency Shield: Impervious Will 10 (magical talent; Sustained)

Equipment
Ballpoint Pen (1 ep), Heavy Robes (3 ep), Muggle Notbook (1 ep), Potioneer's Kit (5 ep), Wealthy Student's Pack (10 ep)

Offense
Initiative +2
Diffindo: Damage 10, +6 (DC 25)
Grab, +3 (DC Spec 10)
Throw, +2 (DC 15)
Unarmed, +3 (DC 15)
Wingardium Leviosa: Move Object 6, +6 (DC 21)

Complications
- Honor: Daphne will always keep her word once she has given it to someone, and always tries to uphold the common good.
- Motivation: Responsibility: Daphne holds firm to the idea that the ways of her ancestors must never be forgotten, because those are what she believes will teach her the most important lessons in life. Unfortunately, many of her ancestral traditions are frowned upon by individuals like Headmaster Albus Dumbledore of Hogwarts.
- Overconfident: Daphne is convinced of her significance, and blind to her shortcomings and the risk of failure in her chosen pursuits.
- Responsibility: Daphne is the only one who is capable of carrying on her family name, since she is the eldest of two sisters, with no sign that it will be possible for a brother to be born before she reaches her majority. This means she will be required to make particular demands of any prospective husband that would turn most men off to the idea of marriage.

Languages
English [Native], Latin

Defense
Dodge 9, Parry 9, Fortitude 4, Toughness 7/1, Will 10

Power Points
Abilities 38 + Powers 39 + Advantages 27 + Skills 24 (48 ranks) + Defenses 22 = 150
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Blaise Zabini / The MCs / Ragnarok Unpinned

Post by DalkonCledwin »

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Art by Tsuaii on Twitter; Edit by Ares

Blaise Zabini - Arc 1 - PL 8
Age: 11 / Height: 4' 4" / Weight: 85 lbs / Hair Color: Brown / Eye Color: Brown
Hogwarts House: Slytherin / Base of Operations: The Slytherin Dungeons, Hogwarts Castle, Scotland
Dowry Rank: +12 / Rep Rank: +8 / Knockback Mod: -7

Strength 1, Stamina 2, Agility 3, Dexterity 3, Fighting 5, Intellect 2, Awareness 4, Presence 4

Advantages
Adorable 2, All-out Attack, Ancestral Enmity: (Muggles), Artificer, Beginner's Luck, Benefit, Dowry (Well-Established), Connected, Daze (Deception), Dirty Fighting, Equipment 3, Fascinate (Intimidation), Interpose, Languages 2, Move-by Action, Power Attack, Quick Draw, Ranged Attack 3, Ritualist, Set-up, Startle, Stunning Strike, Taunt, Teamwork, Throwing Mastery 3

Skills
Acrobatics 4 (+7), Athletics 6 (+7), Deception 6 (+10), Expertise (AWE): Popular Culture 4 (+8), Expertise (AWE): Survival 4 (+10/+8), Expertise: Magic 6 (+8), Insight 4 (+8), Intimidation 4 (+8), Investigation 6 (+8), Perception 4 (+8), Persuasion 4 (+8), Ranged Combat: Throw 5 (+8), Stealth 6 (+11/+9)

Powers
Blackthorn & Phoenix Feather Wand (Easily Removable)
. . Novice of Wizarding Magic: Array
. . . . Diffindo: Damage 10 (charm, cutting, DC 25; Increased Range: ranged, Precise; Nonlethal)
. . . . Protego: Burst Area Deflect 6 (charm; Burst Area: 30 feet radius sphere, DC 16, Selective)
Magical Human Physiology
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Military Tradition: Enhanced Trait 2 (racial talent, Close Combat +2 (+7), Ranged Combat +2 (+5))
. . Practiced Hunter: Enhanced Trait 2 (racial talent, Expertise (AWE) +2 (+10), Stealth +2 (+11))
. . Sorcerous Resilience: Protection 5 (racial trait, +5 Toughness)
. . Spirit Medium: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
Special Quality
. . Mage Sight: Senses 3 (magical talent, Analytical: Detect Magical Auras, Detect: Magical Auras [Visual] 2: ranged; Sustained)

Equipment
Enchanted Arsenal (Beater's Bat (1 ep), Dagger (1 ep), Throwing Daggers (4 ep)), Picture of her Mother (1 ep), Standard Student's Pack (8 ep)

Offense
Initiative +3
Beater's Bat, +5 (DC 18)
Dagger, +5 (DC 17)
Diffindo: Damage 10, +6 (DC 25)
Grab, +5 (DC Spec 11)
Throw, +11 (DC 19)
Throwing Daggers, +11 (DC 20)
Unarmed, +5 (DC 16)

Complications
- Honor: Nothing is more important to Blaise than honoring the pledges that she makes to other people.
- Motivation: Responsibility: Blaise believes history is written by the victors, and that the strong will always win. She is therefore willing to stand as an ally beside anyone who has proven their mettle against overwhelming odds.
- Reputation: Blaise is the only child of a woman who is considered to be the most notorious black widow (not to be confused with the Counter-Intelligence group of the same name) in wizarding history. In reality, her mother is actually a professional assassin, and has been teaching Blaise the secrets of her vocation.
- Temper: Far too often, violence is Blaise's answer to her social problems.

Languages
English [Native], Italian, Latin

Defense
Dodge 9, Parry 9, Fortitude 5, Toughness 7, Will 10

Power Points
Abilities 48 + Powers 31 + Advantages 32 + Skills 32 (63 ranks) + Defenses 19 = 162
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DalkonCledwin
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Wanda Maximoff / The MCs / Ragnarok Unpinned

Post by DalkonCledwin »

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Wanda Django Maximoff - Arc 1 - PL 8
Age: 11 / Height: 4' 11" / Weight: 116 lbs / Hair Color: Brown / Eye Color: Green
Group Affiliations: Autonomous / Base of Operations: The Maximoff Residence, Novi Grad, Sokovia
Wealth Rank: +8 / Rep Rank: +8 / Knockback Mod: -1

Strength 0, Stamina 1, Agility 1, Dexterity 1, Fighting 3, Intellect 2, Awareness 4, Presence 4

General Advantages
Adorable, Beginner's Luck, Contacts, Conviction, Dirty Fighting, Fascinate (Persuasion), Languages 1, People Person, Power Attack, Set-up, Teamwork

Enhanced Advantages
Favored Environment: (Crowded Areas)

Skills
Deception 4 (+8), Expertise (AWE): Streetsmarts 6 (+10), Expertise (AWE): Survival 4 (+12/+8), Expertise: Magic 4 (+6), Investigation 4 (+6), Perception 4 (+8), Persuasion 4 (+8), Ranged Combat: Chaos Magic 5 (+6), Sleight of Hand 4 (+7/+5), Stealth 4 (+7/+5)

Powers
Magical Human Physiology
. . Heart of the Slums: Enhanced Trait 4 (racial talent, Stealth +2 (+7), Sleight of Hand +2 (+7), Expertise (AWE) +4 (+12); Limited: Expertise: Survival bonus applies only to urban or underground environments [2 ranks only])
. . Heart of the Streets: Movement 2 (racial trait, Sure-footed 2, Advantages: Favored Environment: (Crowded Areas); Limited: to Urban Environments)
. . Magical Awareness: Senses 2 (racial trait, Awareness: Magical Effects [Mental], Radius: Magic Awareness)
. . Spirit Medium: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
Special Qualities
. . Chaos Magic: Variable 7 (magical talent; Action: move; Uncontrolled, Unreliable (5 uses), Notes: 35 pts of Traits; Magical or Probability Descriptors)
. . . . Eldritch Blast (Powers: Eldritch Blast: Damage 10)
. . . . . . Eldritch Blast: Damage 10 (eldritch magic, DC 25; Increased Range: ranged)

Power Settings
Eldritch Blast (Powers: Eldritch Blast: Damage 10)

Offense
Initiative +1
Eldritch Blast: Damage 10, +6 (DC 25)
Grab, +3 (DC Spec 10)
Throw, +1 (DC 15)
Unarmed, +3 (DC 15)

Complications
- Honor: Despite her many hang-ups, Wanda is a genuinely good person who truly wishes to make the world a better place, and is therefore someone who will never go back on her word, and strives to uphold the common good.
- Motivation: Protector: Wanda is extremely close to her brother, Pietro Maximoff, and is therefore determined to keep him safe from harm, because she feels that absolutely no one else is going to do so. Of course, the same can be said of him in regards to her.
- Obnoxious: Wanda tends to bluntly point out things that other people are trying to keep a secret, and is willing to use her powers to make this information so blindingly obvious that it simply cannot be concealed.
- Patriotism: Novi Grad is Wanda's home, and she will happily fight to the death in order to defend it, even if that makes her an enemy to the rest of the world!

Languages
English, Sokovian [Native]

Defense
Dodge 8, Parry 6, Fortitude 4, Toughness 1, Will 10

Power Points
Abilities 32 + Powers 54 + Advantages 11 + Skills 22 (43 ranks) + Defenses 19 = 138
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DalkonCledwin
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Héluson Brainstorm & Notes

Post by DalkonCledwin »

Héluson
Premise: Have you ever wondered how the Allfather managed to seal away his eldest child so easily? The answer is that Hela was still weak from childbirth, thus unable to use her full power. But Odin couldn't keep a reminder of Asgard’s Executioner around could he? It wasn’t part of the plan after all. Centuries later, young Harry Potter conjured a cursed sword to finish his archenemy.
Required Inclusions:
- Odin Borson had only one chance to seal away his warmonger of a daughter and he took it when she was ironically bringing a new life into the world.
- Odin will not allow his illegitimate grandson to be raised in Asgard, thus will make arrangements to send him where his mother would never find him: In the future of Midgard.
- The Allfather doesn’t possess the power to play with Time, but the Norn of the Future, Skuld, does, and it is to her that he turns with his request.
- While Harry’s birth father’s identity is either unknown or lost to the ages, he inherited the ability to use the magic of Midgard from him, meaning that Harry is only Half-Asgardian.
- The Norns will eventually acquiesce to Odin’s request after making him sweat a little, but they didn’t do it for him. No, they did so because of the boy’s magnificent destiny.
- Not only will Harry be instrumental in defeating Voldemort, but also in preventing his mother from butchering the entire cosmos as a form of revenge against her late father.
- The Norns will send Hela’s baby boy to the Potters, who tried and failed many times to conceive a child. Whether he is reborn as the Potter heir or not is up to the author.
- Harry’s part-Asgardian constitution is what permitted him to endure the Dursleys’ treatment during his formative years with little to no permanent damage.
- Harry must have inherited his birth mother’s ability to conjure and manipulate necroswords. It will be up to the author to decide when the first time Harry uses this power will be.
- Harry’s main romantic partner must be Luna Lovegood, though other women are permitted if they can secure Luna’s approval “Of course I approve, why wouldn’t I give Harry a harem?”
- Harry must deliver a coup de grace against Voldemort using one of his Necroswords, which will somehow manage to bypass Voldemort’s soul anchors and permanently kill the Dark Lord.
- Harry must be rather disappointed at how tame Loki seems to be, believing that he really needs to put himself back together, and who cares what Odin thinks?
- Harry will meet his birth mother at the same time as his uncles, which will temper her ultimatum against Thor and Loki to a more reasonable level once his identity is confirmed.
Preferred Inclusions:
- Instead of having his canonical fiery temper, Harry’s temper should be cold, logical and absolutely merciless when his anger is fully aroused.
- Harry should spend his summers away from Hogwarts couch surfing at the homes of his various friends, instead of going back to the Dursleys.
- Since Hela is the previous wielder of Mjolnir, Harry should be considered Worthy by the Hammer, even if he would likely never make use of the Hammer in combat.
- It should be Thor who first notices the familial resemblance between Harry and himself, prompting him to ask his parents pointed questions once his rank and powers are restored.
-The Avengers should openly make bets and eat pop-corn while watching Hela wipe the floor with her younger brother, Thor, during a no holds barred spar.
- Harry should absolutely refuse to follow Dumbledore’s “soft” approach against the Death Eaters and be willing to use lethal force when needed.
Optional Inclusions:
- Hela, Natasha and Yelena could become genuinely good friends due to their shared ability to deal death with quick precision.
- As a child, Harry could have accidentally wandered into an Old Path leading to the Norns’ home, where he stayed for a few days before they sent him back.
- While Harry’s constitution could protect him from Umbridge’s Blood quill, he could decide to get rid of her permanently after seeing her torture innocent firsties.
Forbidden Things:
- Harry meeting an Asgardian, other than the Norns, before Thor’s banishment.
- Queen Frigga dying during the Dark Elves’ raid on the Aesir Palace.
- Harry being transformed into one of Voldemort’s Horcruxes.
- Harry being involved in a male-slash pairing.
- Harry, the pathetic emo doormat.
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DalkonCledwin
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Haraldr / The MCs / Héluson

Post by DalkonCledwin »

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Haraldr Héluson - Arc 1 - PL 12
Age: 17 / Height: 5' 11" / Weight: 546 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Avengers Initiative / Base of Operations: Potter Manor, Pottermoor, England
Wealth Rank: +20 / Rep Rank: +16 / Knockback Mod: -16/-13

Strength 11, Stamina 11, Agility 5, Dexterity 5, Fighting 8, Intellect 2, Awareness 3, Presence 4

General Advantages
All-out Attack, Artificer, Attractive, Benefit 5: (Renown 2, Wealth 3: [Millionaire]), Connected, Conviction, Daze (Intimidation), Equipment 10, Fascinate (Persuasion), Favored Environment: (Aerial), Favored Foe: (Dark Wizards), Improved Grab, Improved Hold, Improved Trip, Inspire 2, Languages 1, Leadership, Power Attack, Ritualist, Startle, Takedown, Untapped Potential

Enhanced Advantages
Luck 2

Skills
Athletics 4 (+15), Close Combat: Sharp Weapons 2 (+10), Expertise (AWE): Cooking 6 (+9), Expertise (AWE): Survival 8 (+11), Expertise: Magic 10 (+12), Intimidation 8 (+12), Investigation 6 (+8), Perception 8 (+11), Persuasion 4 (+8), Ranged Combat: Magic 5 (+10), Sleight of Hand 6 (+11), Stealth 6 (+11), Vehicles 6 (+11)

Powers
Disciple of Norse Magic: Array
. . Mending: Transform 6 (transmutation, Affects: 1 Thing > 1 Thing - Broken to Repaired, Transforms: 50 lbs., DC 16; Increased Duration: continuous)
. . Necrosword Volley: Strength-based Damage 3 (piercing, DC 29; Increased Range: ranged, Multiattack [11 extra ranks])
. . Necroswords: Linked Effect
. . . . Necrobiosis: Nullify 14 (Linked; curse, Counters: Immortality Effects, DC 24; Simultaneous; Reduced Range: close)
. . . . Necrosword Strike: Strength-based Damage 3 (Linked; slashing, DC 29; Dangerous, Split: 2 targets)
. . Structure Creation: Create 8 (conjuration, Volume: 250 cft., DC 18; Increased Duration: continuous, Innate, Precise, Stationary; Ablative)
. . Walk the Old Paths: Movement 2 (magical travel, Dimensional: The Nine Realms 2: group, 3200 lbs.; Increased Mass 6; Check Required 2: DC 11 - Perception, Quirk: Only While Moving)
Half-Æsir Physiology
. . Allspeak: Comprehend 4 (racial talent, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained)
. . Deep Magic: Luck Control 1 (racial talent, Force a Re-roll, Advantages: Luck 2; Limited: to Resistance Checks vs. Harry's Wizarding Magic)
. . Dense Tissue: Density Growth 2 (racial trait, +2 STR, +2 STA, +2 mass ranks; Density, Innate; Permanent)
. . Divine Durability: Impervious Toughness 4 (racial trait)
. . Divine Perception: Senses 5 (racial trait, Awareness: Divine Effects [Mental], Awareness: Magical Effects [Mental], Low-light Vision, Radius (Type): Mental Senses)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . History of Terrors: Immunity 6 (racial trait, Custom: Mental Control 5, Rare Descriptor: Fear Effects; Limited - Half Effect)
. . Invulnerabilities: Immunity 5 (racial trait, Disease, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Poison; Feature: Longevity (Up to 8,127 years))
Holly & Phoenix Feather Wand (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Bombarda: Burst Area Damage 7 (evocation, force, DC 22; Burst Area: 30 feet radius sphere, DC 17, Increased Range: ranged)
. . . . Confundo: Concentration Perception Area Affliction 7 (enchantment, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Perception Area: DC 17 - Hearing, Concentration, Insidious, Selective; Limited Degree)
. . . . Expecto Patronum: Concentration Burst Area Affliction 7 (abjuration, radiant, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Burst Area 3: 120 feet radius sphere, DC 17, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Custom: Manifests as a glowing silvery Stag, Distracting, Limited: Affects Creatures of Chaos Only, Limited: to Forcing Targets Away from Warded Area)
. . . . Expelliarmus: Damage 11 (evocation, force, DC 26; Disarming (No Damage), Increased Range: ranged)
. . . . Greater Apparition: Teleport 10 (magical travel, Carry 3200 lbs.; Accurate, Change Direction, Extended: 1000 miles in 2 move actions, Increased Mass 6; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . . . Langlock: Progressive Affliction 7 (transmutation, 3rd degree: Transformed [Unable to Speak], Resisted by: Dodge, Overcome by Strength, DC 17; Feature: Also prevents the target from casting spells with verbal components, Increased Range: ranged, Progressive; Limited: to Preventing Communication, Limited Degree (third only))
. . . . Nullum Effugium: Burst Area Nullify 7 (abjuration, Counters: Teleport & Dimension Travel Effects, DC 17; Burst Area: 30 feet radius sphere, DC 17, Broad, Increased Duration: concentration, Simultaneous; Distracting, Reduced Range: close)
. . . . Reparifors: Healing 11 (healing magic; Restorative; Tiring)
. . . . Wingardium Leviosa: Move Object 7 (transmutation, 3 tons, DC 22; Damaging, Subtle: subtle)
Siegfried's Cloak of Invisibility (Removable)
. . Heroic Might: Enhanced Strength 1 (legendary object, +1 STR; Limited to Lifting, Notes: Max Lifting Strength 12: Up to 100 tons)
. . That's an Invisibility Cloak!: Burst Area Concealment 4 (legendary object, All Visual Senses; Burst Area: 30 feet radius sphere, DC 14, Feature: Can't be nullified by Thief's Downfall; Quirk: Area can only expand enough to cover three human-shaped subjects in Close proximity)
Special Qualities
. . Creative Thinker: Feature 1 (social talent, Notes: Having found himself in some predicaments, Harry is quick to look for a way out; "work smart, not hard" is his motto. Harry's invented alibis always sound half-reasonable to others, and he's good at finding figurative and literal shortcuts. Also, rule-breakers are more willing to share their secrets with him)

Equipment
Cell Phone (Smartphone, 2 ep), Explorer's Pack (10 ep), Heavy Robes (3 ep), Potter Manor (30 ep), Silver Dagger (3 ep), Toolkit (Basic, 1 ep)

Offense
Initiative +5
Bombarda: Burst Area Damage 7 (DC 22)
Confundo: Concentration Perception Area Affliction 7 (DC Will 17)
Expecto Patronum: Concentration Burst Area Affliction 7 (DC Will 17)
Expelliarmus: Damage 11, +10 (DC 26)
Grab, +8 (DC Spec 21)
Langlock: Progressive Affliction 7, +10 (DC Will 17)
Mending: Transform 6, +8 (DC Dog 16)
Necrobiosis: Nullify 14, +10 (DC Will 24)
Necrosword Strike: Strength-based Damage 3, +10 (DC 29)
Necrosword Volley: Strength-based Damage 3, +10 (DC 29)
Nullum Effugium: Burst Area Nullify 7 (DC Will 17)
Silver Dagger, +8 (DC 27)
Throw, +5 (DC 26)
Unarmed, +8 (DC 26)
Wingardium Leviosa: Move Object 7, +10 (DC 22)

Complications
- Honor: Harry will do anything in his not inconsiderable power in order to prevent others from having to endure the hardships that he suffered through during his childhood. He is also confident in his own abilities, and does what he can to instill that same confidence in other people.
- Impulsive: Once someone questions Harry's courage, he'll never back down no matter how dangerous the situation may actually be.
- Motivation: Recognition: Harry is determined to prove that he is worthy of a better life now that he's no longer being targeted for eradication by the Dark Lord Voldemort and his minions, the Death Eaters.
- Obsession: When Harry sets his mind to something, he'll follow through no matter what gets in his way.
- Temper: When Harry's temper is fully aroused, he becomes a chilling behemoth of unfathomable rage that is more than capable of using cold logic to brutally cut down his enemies. However, he becomes so focused on his target, that he'll be a sitting duck for any other opponents on the field of battle.

Languages
English [Native], Latin

Defense
Dodge 10, Parry 10, Fortitude 13, Toughness 14/11 (Imp. 4), Will 11

Power Points
Abilities 90 + Powers 90 + Advantages 36 + Skills 40 (79 ranks) + Defenses 17 = 273

--------------------
Home Sweet Home
Potter Manor - PL 12

Toughness 10, Size Huge

Features:
Artificer's Lab, Barrier (DC 16, Thresh 6), Concealed 5 (DC 40), Defensive Enchantments (Blast 12), Floo Aperture, Grounds 2: (Awesome w/Great Garden), Gym, Infirmary, Isolated (Pottermoor), Kitchen & Mess Hall, Lakeside Dock, Library, Living Space, Mystic Locale, Personnel (House Elves), Ritual Chamber, Trophy Room (Various Portraits), Wards 3 (DC 30)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 25 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 30
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DalkonCledwin
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Re: Dalkon's Revised & Expanded Potterverse Thread Mk II

Post by DalkonCledwin »

Okay, I officially lost interest in that idea. Not sure why, though.
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