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DalkonCledwin
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Harry Potter / The MCs / The Black Mage of Wutai

Post by DalkonCledwin »

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Harry James Potter - Arc 1 - PL 9
Age: 18 / Height: 5' 11" / Weight: 171 lbs / Hair Color: Black / Eye Color: Mako Green
Group Affiliations: The Village of Wutai / Base of Operations: Mobile
Wealth Rank: +8 / Rep Rank: +9 / Knockback Mod: -8/-6

Strength 6, Stamina 6, Agility 3, Dexterity 3, Fighting 4, Intellect 2, Awareness 4, Presence 4

Advantages
Attractive, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Connected, Conviction, Diehard, Equipment 1, Fascinate (Persuasion), Great Endurance, Improved Grab, Improved Hold, Improved Initiative, Inspire 2, Languages 3, Leadership, Potion Brewing, Ritualist, Second Chance: (Resisting Mental Control), Trance

Skills
Close Combat: Rods 4 (+8), Expertise: Magic 12 (+16/+14), Insight 4 (+8), Investigation 4 (+6), Perception 8 (+12), Persuasion 8 (+12), Ranged Combat: Magic 3 (+6), Stealth 4 (+9/+7)

Powers
Adept of Black Magic: Array
. . Angel of Death: Progressive Affliction 10 (divine curse, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Dying, Resisted by: Fortitude, DC 20; Progressive; Tiring)
. . Apparition: Teleport 8 (magical travel, 1 mile in a move action, carrying 400 lbs.; Accurate, Change Direction, Extended: 250 miles in 2 move actions, Increased Mass 3; Side Effect: on failure - Harry suffers a DC 23 Damage effect, Unreliable (roll))
. . Confundo: Concentration Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory, Unreliable (roll))
. . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal, Unreliable (roll))
. . Finite: Nullify 12 (charm, Counters: Magical Effects, DC 22; Broad, Simultaneous; Limited: Not vs. Alteration Effects, Unreliable (roll))
. . Flare Burst: Linked Effect
. . . . Concussive Burst: Burst Area Affliction 8 (Linked; limit break, 1st degree: Dazed, 2nd degree: Prone, DC 18; Alternate Resistance (Dodge), Burst Area: 30 feet radius sphere, DC 18, Selective; Instant Recovery, Limited Degree)
. . . . Flame Burst: Burst Area Damage 8 (Linked; limit break, DC 23; Burst Area: 30 feet radius sphere, DC 18, Selective; Tiring)
. . Incendio: Damage 8 (fire magic, DC 23; Increased Range: ranged, Secondary Effect; Unreliable (5 uses))
. . Langlock: Progressive Affliction 8 (jinx, 3rd degree: Controlled, Resisted by: Will, DC 18; Increased Range: ranged, Progressive; Limited: to Preventing Communication, Limited Degree (third only), Unreliable (roll))
. . Omnifracto: Nullify 8 (curse, Counters: Magical Effects, DC 18; Broad, Increased Range: perception, Simultaneous; Limited: Affects Defensive Magic Only, Unreliable (roll))
. . Petrificus Totalus: Progressive Affliction 8 (curse, 1st degree: Hindered and Vulnerable, 2nd degree: Immobile and Defenseless, Resisted by: Dodge, Overcome by Fortitude, DC 18; Extra Condition, Increased Range: ranged, Progressive; Limited Degree, Unreliable (roll))
. . Reducto: Burst Area Weaken 8 (curse, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged; Unreliable (roll))
. . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged; Unreliable (roll))
Black Mage Talents
. . Elemental Specialist: Enhanced Extra 8 (class ability; Penetrating 8, Variable Descriptor: close group - Any spell effect that Harry wields; Limited: to Spells with the "Wind Magic" descriptor, Quirk: Limited to the lower value between the Attack or Extra's effect rank)
. . Focus: Feature 3 (class ability; Sustained; Tiring, Notes: When Harry takes the Aim action, his next attack automatically hits; the Effect Rank of the attack cannot be greater than his Power Level)
Carbon Bangle (Removable)
. . Light Armor: Protection 2 (armor, +2 Toughness)
. . Materia Slots: Array
. . . . Blizz-All: Burst Area Affliction 4 (ice magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, 3rd degree: Incapacitated, Resisted by: Dodge, Overcome by Damage, DC 14; Burst Area: 30 feet radius sphere, DC 14, Extra Condition, Increased Range: ranged)
. . . . Demi: Weaken 8 (gravitic magic, Affects: Toughness, Resisted by: Fortitude, DC 18; Increased Range: ranged, Split: 2 targets; Limited: to a maximum value equal to 1/4th of the target’s current Toughness)
Electromag Rod (Easily Removable)
. . High-Tech Weaponry: Array
. . . . Aero: Move Object 4 (wind magic, 800 lbs., DC 19; Damaging, Split: 2 targets; Limited Direction: Repulsion)
. . . . Bio: Affliction 4 (toxic magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Paralyzed, Resisted by: Fortitude, DC 14; Increased Range: ranged, Secondary Effect, Split: 2 targets)
. . . . Electro-Strike: Linked Effect
. . . . . . Rod Strike: Strength-based Damage 2 (Linked; bludgeoning, DC 23)
. . . . . . Shock Strike: Cumulative Affliction 4 (Linked; electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 14; Cumulative)
Mako-Infused Human Physiology
. . Alluring Presence: Feature 1 (racial trait, Notes: Harry radiates a very mild aura of rapture that gives him a Minor (+2) Bonus on Interaction checks with members of the fairer gender)
. . Call of the Planet: Feature 2 (racial talent, Notes: Harry can gain the attention of Planetary Consciousness, who is known as Minerva. This allows him to call upon the goddess for advice, council, or to render judgment in matters pertaining to the planet as a whole. This is essentially like a use of inspiration via hero points (Deluxe Hero’s Handbook, page 21) and under the Gamemaster’s control (who portrays Minerva). Harry can use this Feature once per rank per adventure.)
. . Invulnerabilities: Immunity 2 (racial trait, Disease, Poison; Feature: Longevity (Up to 161 years))
. . Physically Attuned: Enhanced Strength 3 (racial talent, +3 STR; Limited to Lifting, Notes: Max Lifting Strength 9: Up to 12 tons)
. . Resistances: Immunity 1 (racial trait, Starvation & Thirst; Limited - Half Effect)
. . Skill Expertise: Enhanced Trait 2 (racial talent, Expertise +2 (+16), Stealth +2 (+9))

Equipment
Cell Phone (Smartphone)

Offense
Initiative +7
Aero: Move Object 4, +6 (DC 19)
Angel of Death: Progressive Affliction 10, +4 (DC Fort 20)
Bio: Affliction 4, +6 (DC Fort 14)
Blizz-All: Burst Area Affliction 4 (DC Fort/Will 14)
Concussive Burst: Burst Area Affliction 8 (DC Dog/Fort/Will 18)
Confundo: Concentration Affliction 8 (DC Will 18)
Demi: Weaken 8, +6 (DC Fort 18)
Expelliarmus: Damage 12, +6 (DC 27)
Finite: Nullify 12, +6 (DC Will 22)
Flame Burst: Burst Area Damage 8 (DC 23)
Grab, +4 (DC Spec 16)
Incendio: Damage 8, +6 (DC 23)
Langlock: Progressive Affliction 8, +6 (DC Will 18)
Omnifracto: Nullify 8 (DC Will 18)
Petrificus Totalus: Progressive Affliction 8, +6 (DC Fort/Will 18)
Reducto: Burst Area Weaken 8 (DC Fort 18)
Rod Strike: Strength-based Damage 2, +8 (DC 23)
Shock Strike: Cumulative Affliction 4, +8 (DC Fort 14)
Stupefy: Cumulative Affliction 8, +6 (DC Fort 18)
Throw, +3 (DC 21)
Unarmed, +4 (DC 21)

Complications
- Flashbacks: Harry will occasionally suffer debilitating flashbacks to his life on the world known as Terra. During these times he is considered to be Dazed & Vulnerable.
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry feels it is his duty to look out for his younger sister and to ensure they are never exploited by their father, or anyone else, ever again.
- Power Loss: Harry must be capable of moving his hands and speaking in order to cast his spells. Therefore, effects which restrict his freedom of movement, or prevent him from communicating, can cause him to lose the ability to cast spells until the influencing power or equipment is invalidated.
- Significant Other: Harry is close personal friends, and maybe something more, with a young woman who answers to the name of Yuffie Kisaragi.

Languages
Common, English [Native], Latin, Parseltongue (Secret)

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 8/6, Will 12

Power Points
Abilities 64 + Powers 84 + Advantages 22 + Skills 24 (47 ranks) + Defenses 21 = 215
Last edited by DalkonCledwin on Fri Feb 25, 2022 5:44 pm, edited 3 times in total.
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DalkonCledwin
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Yuffie Kisaragi / The MCs / The Black Mage of Wutai

Post by DalkonCledwin »

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Yuffie Kisaragi - Arc 1 - PL 8
Age: 16 / Height: 5' 2" / Weight: 107 lbs / Hair Color: Black / Eye Color: Brown
Group Affiliations: The Village of Wutai / Base of Operations: Mobile
Wealth Rank: +8 / Rep Rank: +8 / Knockback Mod: -6/-4

Strength 1, Stamina 2, Agility 5, Dexterity 5, Fighting 10, Intellect 2, Awareness 3, Presence 4

Advantages
Attractive 2, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Connected, Daze (Deception), Defensive Attack, Defensive Roll 2, Equipment 1, Evasion, Extraordinary Effort, Fascinate (Persuasion), Improved Critical: (Shurikens), Improved Defense, Improved Smash, Improved Trip, Inspire 2, Instant Up, Interpose, Languages 1, Leadership, Power Attack, Second Chance: (Sleight of Hand checks for Stealing), Taunt, Throwing Mastery, Well-informed

[u[Skills[/u]
Acrobatics 4 (+9), Athletics 4 (+5), Close Combat: Unarmed 2 (+12), Deception 8 (+14/+12), Expertise (AWE): Streetwise 8 (+11), Expertise (AWE): Survival 8 (+11), Expertise: Magic 4 (+6), Expertise: World Lore 4 (+6), Investigation 4 (+6), Perception 8 (+11), Persuasion 4 (+8), Ranged Combat: Throw 4 (+9), Sleight of Hand 6 (+17/+11), Stealth 8 (+13)

Powers
4-Point Shuriken (Easily Removable)
. . Ninja Arm: Array
. . . . Shoot All: Strength-based Damage 2 (slashing, DC 18; Increased Range: ranged, Multiattack [1 extra rank]; Tiring)
. . . . Shuriken Strike: Strength-based Damage 2 (slashing, DC 18; Increased Range: ranged)
. . . . Thunder w/Added Cut: Linked Effect
. . . . . . Added Cut: Strength-based Damage 2 (Linked; slashing, DC 18; Increased Range: ranged)
. . . . . . Thunder: Cumulative Affliction 2 (Linked; lightning magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 12; Cumulative, Increased Range: ranged; Tiring)
Carbon Bangle (Removable)
. . Dispel: Nullify 3 (security magic, Counters: Magical Effects, DC 13; Broad, Increased Range: perception, Simultaneous; Limited: Affects Defensive Magic Only)
. . Light Armor: Protection 2 (armor, +2 Toughness)
. . Steal: Enhanced Trait 2 (command materia, Sleight of Hand +4 (+17); Limited: to Stealing checks)
Human Criminal Physiology
. . Master Linguist: Comprehend 2 (racial talent, Languages - Speak All, Languages - Understand All; Quirk: Takes at least one scene for Yuffie to pick up a new language)
. . Skill Expertise: Enhanced Trait 2 (racial talent, Deception +2 (+11), Sleight of Hand +2 (+17); Quirk: Sleight of Hand bonus is for Stealing only)
. . Unflinching: Immunity 5 (racial trait, Interaction Skills; Limited: to Intimidation, Limited - Half Effect)
Mystery Ninja: Array
. . Greased Lightning: Strength-based Damage 4 (limit break, DC 20; Increased Range: ranged, Variable Descriptor: close group - Damage type is based on weapon; Tiring)
. . Sneak Attack: Strength-based Damage 4 (class ability, DC 20; Variable Descriptor: close group - Damage type is based on weapon; Limited: to Vulnerable or Defenseless Targets)
. . The Serpent's Burst: Burst Area Move Object 8 (divine magic, 6 tons, DC 23; Burst Area: 30 feet radius sphere, DC 18, Damaging; Limited Direction: Repulsion, Reduced Range: close, Unreliable (1 use))
Rogue Talents
. . Ninja Specialist: Concealment 3 (class ability, Sense - Hearing, Sense - Sight; Blending)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +5
Added Cut: Strength-based Damage 2, +9 (DC 18)
Dispel: Nullify 3 (DC Will 13)
Grab, +10 (DC Spec 11)
Greased Lightning: Strength-based Damage 4, +9 (DC 20)
Shoot All: Strength-based Damage 2, +9 (DC 18)
Shuriken Strike: Strength-based Damage 2, +9 (DC 18)
Sneak Attack: Strength-based Damage 4, +10 (DC 20)
The Serpent's Burst: Burst Area Move Object 8 (DC 23)
Throw, +9 (DC 17)
Thunder: Cumulative Affliction 2, +9 (DC Fort 12)
Unarmed, +12 (DC 16)

Complications
- Disability: Yuffie suffers from a killer case of motion sickness. So much so in fact, that she gains the Hindered and Impaired conditions whenever she's on a vehicle that's moving more than 10 miles per hour!
- Honor: While Yuffie will happily steal your Materia, she is diametrically opposed to acts of crime such as kidnapping and actually is trying to uphold the common good, even if she is largely focused on the common good of her home village.
- Motivation: Greed: Yuffie is motivated entirely by her desire to obtain as many orbs of Materia as she possibly can, all so she can have them at her disposal when the war between Wutai and Shinra Inc. begins a new chapter, as she is completely certain the war is merely stalled!
- Relationships: Yuffie is the daughter to the leader of Wutai, and also the heir to the legacy of ninja that her nation prides itself on.
- Significant Other: Yuffie is romantically involved with a young man who answers to the name of Harry Potter.

Languages
Common [Native], Kupo (Moogle)

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 6/4, Will 8

Power Points
Abilities 64 + Powers 32 + Advantages 28 + Skills 38 (76 ranks) + Defenses 14 = 176
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DalkonCledwin
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Aerith Gainsborough / The MCs / The Black Mage of Wutai

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Aerith Gainsborough - Arc 1 - PL 7
Age: 22 / Height: 5' 4" / Weight: 103 lbs / Hair Color: Brown / Eye Color: Forest Green
Group Affiliations: AVALANCHE / Base of Operations: Mobile
Wealth Rank: +8 / Rep Rank: +9 / Knockback Mod: -4/-1

Strength -1, Stamina 1, Agility 2, Dexterity 2, Fighting 3, Intellect 4, Awareness 5, Presence 5

General Advantages
Attractive 2, Beginner's Luck, Benefit, Renown, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Charming, Conviction, Defensive Roll 2, Eidetic Memory, Equipment 1, Fascinate (Persuasion), Flirtation, Inspire 2, Languages 1, Sacred Rites, Second Chance: (Resisting Mental Control), Teamwork, Ultimate Effort: (Expertise: Magic checks)

Enhanced Advantages
Luck 2, Second Chance: (Healing Checks)

Skills
Close Combat: Staves 4 (+7), Deception 4 (+9), Expertise (AWE): Streetwise 4 (+9), Expertise (PRE): Singing 4 (+9), Expertise: Botany 8 (+12), Expertise: Magic 10 (+16/+14), Expertise: Religion 8 (+12), Insight 4 (+9), Perception 4 (+13/+9), Persuasion 8 (+13), Ranged Combat: Magic 4 (+6), Stealth 4 (+6), Treatment 8 (+12)

Powers
Devout Cetra Physiology
. . Act of Faith: Luck Control 1 (racial talent, Force a Re-roll, Advantages: Luck 2; Limited: to Resistance Checks vs. the Attacks of a Fatigued or Exhausted Character)
. . Lifestream Attuned: Enhanced Trait 1 (racial talent, Expertise +2 (+16))
. . Planetary Blood: Enhanced Trait 2 (racial talent, Perception +4 (+13); Limited: to Perception checks for Planetary Whisper)
. . Planetary Whisper: Senses 4 (racial trait, Postcognition; Limited: to Areas that are rich in Mako Energy)
Full-Metal Staff (Easily Removable)
. . Magic Stick: Array
. . . . Esuna All: Burst Area Healing 4 (healing magic; Burst Area: 30 feet radius sphere, DC 14, Restorative, Selective; Limited: Restorative Only)
. . . . Fira: Damage 8 (fire magic, DC 23; Increased Range: ranged)
. . . . Staff Strike: Strength-based Damage 2 (bludgeoning, DC 16; Reach (melee): 5 ft.)
The Flower Girl of Midgar: Array
. . Healing Wind: Burst Area Healing 8 (limit break; Burst Area: 30 feet radius sphere, DC 18, Selective; Tiring)
. . Pray: Burst Area Healing 4 (class ability; Burst Area: 30 feet radius sphere, DC 14, Selective; Activation: move action, Unreliable (5 uses))
. . Rebirth Feather: Healing 6 (divine blessing; Increased Range: ranged; Empathic, Limited: to Dying Characters, Tiring)
. . Seal Evil: Progressive Affliction 8 (limit break, 1st degree: Dazed, Hindered, 2nd degree: Compelled, Immobile, 3rd degree: Controlled, Paralyzed, Resisted by: Will, DC 18; Extra Condition, Increased Range: ranged, Progressive; Limited: Compelled/Controlled to Remain Silent Only, Tiring)
Titan Bangle (Removable)
. . Cure: Healing 4 (healing magic; Increased Range: ranged)
. . Light Armor: Protection 1 (armor, +1 Toughness)
White Mage Talents
. . Channel Magic: Enhanced Extra 6 (class ability; Secondary Effect, Variable Descriptor: close group - Any Healing Spell that Aerith wields; Tiring)
. . Healing Specialist: Enhanced Trait 1 (class ability, Advantages: Second Chance: (Healing Checks))

Equipment
Cell Phone (Smartphone)

Offense
Initiative +2
Fira: Damage 8, +6 (DC 23)
Grab, +3 (DC Spec 9)
Seal Evil: Progressive Affliction 8, +6 (DC Will 18)
Staff Strike: Strength-based Damage 2, +7 (DC 16)
Throw, +2 (DC 14)
Unarmed, +3 (DC 14)

Complications
- Honor: Aerith will always keep her word once he has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Doing Good: Aerith would die happy if the entire world was covered in flowers from one horizon to the other, and is doing her part in helping AVALANCHE deal with the threats posed by both Shinra Inc. and Sephiroth.
- Relationships: Aerith is the daughter of Ilfana and Gast Faremis, while also being the adoptive daughter of Elmyra Gainsborough. She is also the former girlfriend of the late Zack Fair, and still seems to be recovering from his rather abrupt disappearance.
- Secret: Aerith claims that her "White Materia" is completely useless, but in reality, it holds the single most powerful White Magic spell in the entire cosmos, Holy. Unfortunately, Aerith can only activate that spell while she is praying in the heart of the Ancient City on the northern continent.

Languages
Ancient (Cetra), Common [Native]

Defense
Dodge 10, Parry 8, Fortitude 4, Toughness 4/2, Will 10

Power Points
Abilities 42 + Powers 60 + Advantages 21 + Skills 37 (74 ranks) + Defenses 21 = 181
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DalkonCledwin
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Jenova Starborne / The MCs / The Black Mage of Wutai

Post by DalkonCledwin »

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Jenova Starborne - Arc 1 - PL 10
Age: 20 (8,098,831) / Height: 5' 5" / Weight: 134 lbs / Hair Color: White / Eye Color: Red
Group Affiliations: Avalanche / Base of Operations: Mobile
Wealth Rank: +8 / Rep Rank: +12 / Knockback Mod: -12

Strength 8, Stamina 8, Agility 2, Dexterity 2, Fighting 3, Intellect 3, Awareness 4, Presence 4

General Advantages
All-out Attack, Animal Empathy, Attractive 2, Benefit, Renown, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Chokehold, Connected, Daze (Intimidation), Defensive Attack, Equipment 1, Evasion, Fascinate (Persuasion), Improved Defense, Improved Grab, Improved Hold, Improved Initiative, Languages 2, Power Attack, Ranged Attack 6, Skill Mastery: (Expertise: Magic), Startle, Takedown 2

Enhanced Advantages
Eidetic Memory

Skills
Athletics 4 (+12), Close Combat: Grab 4 (+7), Expertise: Magic 12 (+15), Expertise: World Lore 6 (+9), Insight 8 (+12), Intimidation 10 (+14), Investigation 6 (+9), Perception 6 (+10), Persuasion 12 (+16)

Powers
Divine Alien Physiology
. . Computer Mind: Quickness 6 (racial trait, Perform routine tasks in -6 time ranks, Advantages: Eidetic Memory; Limited to One Type: Mental Tasks)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Invulnerabilities: Immunity 11 (racial trait, Aging, Life Support)
. . One Winged Angel: Flight 6 (racial talent, Speed: 120 miles/hour, 1800 feet/round; Feature: Concealable, Precise; Wings)
. . Physically Attuned: Enhanced Strength 3 (+3 STR; Limited to Lifting, Notes: Max Lifting Strength 11: Up to 50 tons)
. . Protective Hide: Protection 4 (racial trait, +4 Toughness; Impervious)
. . Resistances: Immunity 20 (racial trait, Very Common Descriptor: Magical Effects; Limited - Half Effect)
. . Transform: Morph 1 (racial talent, +20 Deception checks to disguise; Single form; Metamorph; Tiring)
. . Universal Translation: Comprehend 3 (racial talent, Languages - Read All, Languages - Speak All, Languages - Understand All; Sustained)
Otherworldly Power: Array
. . Enthrall: Concentration Burst Area Affliction 8 (allure, 1st degree: Entranced, Impaired, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Extra Condition, Selective; Limited: Affects Humanoid Targets Only, Limited Degree 2, Sense-dependent: Visual)
. . Fira: Damage 8 (fire magic, DC 23; Increased Range: ranged, Secondary Effect)
. . Gas: Cumulative Cloud Area Affliction 8 (limit break, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cloud Area: 15 feet radius sphere, DC 18, Cumulative, Increased Range: ranged; Tiring)
. . Stop: Affliction 12 (temporal magic, 1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, Resisted by: Will, DC 22; Extra Condition, Increased Range: ranged; Limited Degree)
. . W-Laser: Damage 12 (energy, DC 27; Increased Range: ranged)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +6
Enthrall: Concentration Burst Area Affliction 8 (DC Will 18)
Fira: Damage 8, +8 (DC 23)
Gas: Cumulative Cloud Area Affliction 8 (DC Fort 18)
Grab, +7 (DC Spec 18)
Stop: Affliction 12, +8 (DC Will 22)
Throw, +8 (DC 23)
Unarmed, +3 (DC 23)
W-Laser: Damage 12, +8 (DC 27)

Complications
- Arrogant: Jenova is confident in her superiority over lesser lifeforms, and considers pretty much everyone except for Harry Potter to be somehow lesser than herself. Furthermore, the only reason she considers Harry to be her equal, is because he managed to free her from Sephiroth's control.
- Motivation: Revenge: Jenova seeks to claim revenge on Sephiroth for corrupting her mission, tearing her limb from limb and using her to further his own nefarious agenda.
- Power Loss: Jenova's Toughness is not Impervious against Earth Magic or attacks made using Mythril weapons.
- Relationship: Sephiroth considers Jenova to be his "Mother", and believes that she is nothing more or less than an Ancient, in spite of the fact that she is actually from an entirely different world from the one that the other heroes inhabit.
- Weakness: Jenova gains the Hindered and Vulnerable conditions while on ground that has been blessed by Minerva or one of the Espers.

Languages
Aklo [Native], Ancient (Cetra), Common

Defense
Dodge 8, Parry 8, Fortitude 8, Toughness 12 (Imp. 4), Will 12

Power Points
Abilities 68 + Powers 85 + Advantages 31 + Skills 34 (68 ranks) + Defenses 19 = 237

--------------------
Metamorph Form
JENOVA --birth-- - PL 10
Age: 8,098,831 / Height: 30' 0" / Weight: 25 tons / Hair Color: N/A / Eye Color: Red
Group Affiliations: AVALANCHE / Base of Operations: Wherever she plants herself
Wealth Rank: +8 / Rep Rank: +12 / Knockback Mod: -18

Strength 8, Stamina 8, Agility -, Dexterity 0, Fighting 7, Intellect -1, Awareness 2, Presence -3

Advantages
All-out Attack, Animal Empathy, Benefit, Renown, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Chokehold, Connected, Daze (Intimidation), Defensive Attack, Evasion, Fascinate (Persuasion), Improved Defense, Improved Grab, Improved Hold, Improved Initiative, Languages 2, Power Attack, Ranged Attack 8, Skill Mastery: Expertise: Magic, Startle, Takedown 2, Ultimate Effort: (Fortitude Checks)

Skills
Athletics 4 (+12), Close Combat: Grab 4 (+11), Expertise: Magic 12 (+11), Expertise: World Lore 6 (+5), Insight 8 (+10), Intimidation 10 (+11), Investigation 6 (+5), Perception 6 (+8), Persuasion 12 (+9)

Powers
Cosmic Calamity Physiology
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Huge Monster: Growth 8 (racial trait, +8 STR, +8 STA, +4 Intimidate, -8 Stealth, -4 active defenses, +2 size ranks, +8 mass ranks, +1 speed; Innate; Permanent)
. . Invulnerabilities: Immunity 11 (racial trait, Aging, Life Support)
. . Physically Attuned: Enhanced Strength 3 (racial talent, +3 STR; Limited to Lifting, Notes: Max Lifting Strength 11: Up to 50 tons)
. . Protective Hide: Protection 2 (racial trait, +2 Toughness; Impervious [8 extra ranks])
. . Resistances: Immunity 10 (racial trait, Custom: Mental Control 5, Entrapment; Limited - Half Effect)
. . Revert: Morph 1 (racial talent, +20 Deception checks to disguise; Single form; Metamorph)
Otherworldly Power: Array
. . Fearsome Presence: Concentration Burst Area Affliction 6 (allure, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Paralyzed, Resisted by: Will, DC 16; Burst Area 3: 120 feet radius sphere, DC 16, Concentration, Selective, Subtle: subtle; Limited: Affects Humanoid Targets Only, Sense-dependent: Visual)
. . Gas: Cumulative Cloud Area Affliction 8 (limit break, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Paralyzed, Resisted by: Fortitude, DC 18; Cloud Area: 15 feet radius sphere, DC 18, Cumulative, Increased Range: ranged; Tiring)
. . Stop: Affliction 12 (temporal magic, 1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, Resisted by: Will, DC 22; Extra Condition, Increased Range: ranged; Limited Degree)
. . Tail Laser: Damage 8 (energy, DC 23; Increased Range: ranged, Multiattack)
. . W-Laser: Damage 12 (energy, DC 27; Increased Range: ranged)

Offense
Initiative +4
Fearsome Presence: Concentration Burst Area Affliction 6 (DC Will 16)
Gas: Cumulative Cloud Area Affliction 8 (DC Fort 18)
Grab, +11 (DC Spec 18)
Stop: Affliction 12, +8 (DC Will 22)
Tail Laser: Damage 8, +8 (DC 23)
Throw, +8 (DC 23)
Unarmed, +7 (DC 23)
W-Laser: Damage 12, +8 (DC 27)

Complications
- Arrogant: Jenova is confident in her superiority over lesser lifeforms, and considers pretty much everyone except for Harry Potter to be somehow lesser than herself. Furthermore, the only reason she considers Harry to be her equal, is because he managed to free her from Sephiroth's control.
- Motivation: Revenge: Jenova seeks to claim revenge on Sephiroth for corrupting her mission, tearing her limb from limb and using her to further his own nefarious agenda.
- Power Loss: Jenova's Toughness is not Impervious against Earth Magic or attacks made using Mythril weapons.
- Relationship: Sephiroth considers Jenova to be his "Mother", and believes that she is nothing more or less than an Ancient, in spite of the fact that she is actually from an entirely different world from the one that the other heroes inhabit.
- Weakness: Jenova gains the Hindered and Vulnerable conditions while on ground that has been blessed by Minerva or one of the Espers.

Languages
Aklo [Native], Ancient (Cetra), Common

Defense
Dodge None, Parry 10, Fortitude 8, Toughness 10 (Imp. 10), Will 10

Power Points
Abilities 0 + Powers 85 + Advantages 31 + Skills 34 (68 ranks) + Defenses 15 = 165
marcoasalazarm
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Re: Dalkon's Kingdom Keys Thread

Post by marcoasalazarm »

DalkonCledwin wrote: Fri Feb 25, 2022 9:40 am
marcoasalazarm wrote: Thu Feb 24, 2022 7:35 am
DalkonCledwin wrote: Tue Feb 15, 2022 12:55 pm

Sorry it took me so long to get back to you, Marco. Unfortunately, I do not as yet have any stat blocks for the characters in question. I will try to remember that you wish to be informed once I get around to creating some.
OK, dude, thanks.
No problem! Unfortunately, I have no idea when I'll actually get around to making Kingdom Hearts characters, as I'll actually need to replay those games in order to accomplish the task.
No prob, dude. I can wait. Can also try to help finding info.
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Son of Valentine Brainstorm & Notes

Post by DalkonCledwin »

Son of Valentine
Premise: The last thing Harry Potter expected after dying, was to wake up in an entirely different reality as the son of a man known as Vincent Valentine. He also didn’t expect to discover that his family had been subjected to experiments that left them as something more than human.
Required Inclusions:
- After dying, Harry Potter must find himself being reborn into the world of Final Fantasy VII as the son of Vincent Valentine, while the only mother he will care about will be Lucretia Crescent.
- Harry must inherit at least some of the superhuman abilities his father acquired after the introduction of Jenova cells to his biology.
- Furthermore, Harry must retain the ability to cast magic without the need for Materia, how this is explained will be up to the author.
- Harry must be around the same age as Genesis Rhapsados, and could actually be friends with the latter, though that friendship could fall apart when Genesis falls victim to his Jenova cells.
- Harry must eventually leave his home in search of answers to his true origins, which will ultimately lead to his decision to join the Turks.
- Elena and/or Cissnei must serve as Harry’s primary romantic interest, though other girls are permissible if they gain the approval of Harry’s primary girlfriend(s).
Preferred Inclusions:
- Harry could lay siege to Hojo’s lab using prank goods after coming to realize that the man is at least partially responsible for the experiment that led to his own infusion of Jenova cells.
- During the Siege of the Sector 7 Plate, Harry should use Apparition to jump in and grab Aerith, before disappearing with the same, and leaving the girl somewhere in a Body Bind.
- Harry should be actively searching for Lucretia, as well as working on a way to purge Jenova Cells from someone’s body while leaving them with the benefits, so he can get his mother back.
Optional Inclusions:
- Harry could snap some photos of Cloud in a dress while on Don Corneo detail for Shinra.
- Harry could be assigned to the task of keeping tabs on Yuffie Kisaragi for hostage purposes, who manages to discover him, which could lead to yet another romance.
Forbidden Things:
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
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Val / The MCs / Son of Valentine

Post by DalkonCledwin »

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Val (Harry Valentine) - Arc 1 - PL 10
Age: 23 / Height: 5' 11" / Weight: 180 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Turks of Shinra Electric Power Company / Base of Operations: Mobile
Wealth Rank: +12 / Rep Rank: +6 / Knockback Mod: -10/-8

Strength 6, Stamina 6, Agility 3, Dexterity 3, Fighting 4, Intellect 2, Awareness 4, Presence 6/4

Advantages
Attractive, Benefit, Cipher 2, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Status 2: (Turk Member), Benefit, Wealth (Well-Off), Connected, Conviction, Daze (Deception), Defensive Roll 2, Dirty Fighting, Equipment 1, Fascinate (Persuasion), Improved Grab, Inspire 2, Interpose, Languages 2, Leadership, Move-by Action, Power Attack, Quick Draw, Ranged Attack 3, Ritualist, Skill Mastery: (Stealth), Trance, Well-informed

Skills
Acrobatics 6 (+9), Close Combat: Rods 4 (+8), Expertise (AWE): Streetwise 6 (+10), Expertise: Law Enforcement 8 (+10), Expertise: Magic 10 (+12), Insight 6 (+10), Investigation 6 (+8), Perception 8 (+12), Persuasion 6 (+12), Ranged Combat: Rods 4 (+7), Stealth 6 (+9), Technology 4 (+6), Vehicles 6 (+9)

Powers
Black Magic Specialist: Array
. . Confundo: Concentration Affliction 6 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 16; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . Expelliarmus: Damage 6 (charm, DC 21; Disarming, Increased Range: ranged; Nonlethal)
. . Finite Incantatem: Burst Area Nullify 6 (charm, Counters: Magical Effects, DC 16; Burst Area: 30 feet radius sphere, DC 16, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . Flare Burst: Burst Area Damage 4 (fire, limit break, DC 19; Burst Area 4: 250 feet radius sphere, DC 14, Selective; Tiring)
. . Fury Brand: Burst Area Healing 6 (limit break; Burst Area 3: 120 feet radius sphere, DC 16, Energizing, Selective; Limited: Energizing Only, Quirk: Affects Others Only)
. . Greater Apparition: Teleport 10 (magical travel, Carry 400 lbs.; Accurate, Change Direction, Extended: 1000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Incendio: Damage 6 (fire magic, DC 21; Increased Range: ranged, Secondary Effect)
. . Petrificus Totalus: Cumulative Affliction 6 (curse, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 16; Cumulative, Extra Condition, Increased Range: ranged, Reversible; Limited Degree)
. . Stupefy: Cumulative Affliction 6 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)
. . Tempresto: Environment 10 (wind magic, Impede Movement (2 ranks), Radius: 2 miles; Feature: Also imposes a -5 Circumstance penalty to Movement-based Skill Checks)
. . Thunderbolt: Burst Area Affliction 6 (lightning, limit break, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Burst Area 5: 500 feet radius sphere, DC 16, Selective; Tiring)
. . Ventus Duo: Move Object 10 (wind magic, 25 tons, DC 25; Accurate 2: +4, Damaging; Limited Direction: Repulsion)
Carbon Bangle (Removable)
. . Charisma Plus Materia: Enhanced Trait 4 (support materia, Presence +2 (+6))
. . Morph Materia: Feature 1 (command materia; Sustained, Notes: Allows Harry to change minor elements of his appearance, such as his hair and eye color, at will. This grants him a +5 circumstance bonus to Deception checks for disguising himself, and may qualify as a bonus to interaction checks made to impress or intimidate others under the right circumstances)
. . Protective Gear: Protection 2 (armor, +2 Toughness)
. . Strength Plus Materia: Enhanced Strength 1 (support materia, +1 STR; Limited to Lifting, Notes: Combined Max Lifting Strength 12: Up to 100 tons)
Half-Alien Physiology
. . Alluring Presence: Perception Area Affliction 7 (racial trait, 1st degree: Entranced, Impaired, Resisted by: Will, DC 17; Perception Area: DC 17 - Visual, Extra Condition, Reaction 3: reaction; Limited 2: Affects Humanoid Females Only, Limited Degree 2)
. . Endurance: Immunity 1 (racial trait, Starvation & Thirst; Limited - Half Effect)
. . Physically Attuned: Enhanced Strength 5 (racial talent, +5 STR; Limited to Lifting, Notes: Base Max Lifting Strength 11: Up to 50 Tons)
Mythril Rod (Easily Removable)
. . Action Commands: Array
. . . . Rod Strike: Strength-based Damage 2 (bludgeoning, DC 23)
. . . . Rod Throw: Strength-based Damage 2 (linked materia, DC 23; Increased Range: ranged; Bane: Vulnerable or Defenseless Targets, Side Effect 2: always - Harry loses access to this weapon until he takes an action to retrieve it)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +3
Alluring Presence: Perception Area Affliction 7 (DC Will 17)
Confundo: Concentration Affliction 6 (DC Will 16)
Expelliarmus: Damage 6, +6 (DC 21)
Finite Incantatem: Burst Area Nullify 6 (DC Will 16)
Flare Burst: Burst Area Damage 4 (DC 19)
Grab, +4 (DC Spec 16)
Incendio: Damage 6, +6 (DC 21)
Petrificus Totalus: Cumulative Affliction 6, +6 (DC Fort/Will 16)
Rod Strike: Strength-based Damage 2, +8 (DC 23)
Rod Throw: Strength-based Damage 2, +10 (DC 23)
Stupefy: Cumulative Affliction 6, +6 (DC Fort 16)
Throw, +6 (DC 21)
Thunderbolt: Burst Area Affliction 6 (DC Fort 16)
Unarmed, +4 (DC 21)
Ventus Duo: Move Object 10, +10 (DC 25)

Complications
- Flashbacks: Harry will occasionally suffer debilitating flashbacks to his previous lifetime on the world known as Terra. During these times he is considered to be Dazed & Vulnerable.
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Power Loss: Harry must be capable of moving his hands and speaking in order to cast his spells. Therefore, effects which restrict his freedom of movement, or prevent him from communicating, can cause him to lose the ability to cast spells until the influencing power or equipment is invalidated.
- Significant Others: Harry is in a romantic relationship with another Turk by the name of Elena Ritchsel, as well as a young woman by the name of Yuffie Kisaragi.

Languages
Basic [Native], Binary, Terran

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 10/8, Will 10

Power Points
Abilities 64 + Powers 74 + Advantages 33 + Skills 40 (80 ranks) + Defenses 21 = 232
Last edited by DalkonCledwin on Thu Mar 31, 2022 11:35 am, edited 3 times in total.
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Grenade / The MCs / Son of Valentine

Post by DalkonCledwin »

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Grenade (Elena Ritchsel) - Arc 1 - PL 8
Age: 21 / Height: 5' 4" / Weight: 126 lbs / Hair Color: Blonde / Eye Color: Brown
Group Affiliations: The Turks / Base of Operations: Elena’s Flat, Sector 5, Upper Level, Midgar
Wealth Rank: +12 / Rep Rank: +4 / Knockback Mod: -6/-4

Strength 2, Stamina 3, Agility 3, Dexterity 3, Fighting 7, Intellect 2/1, Awareness 4, Presence 6

General Advantages
Agile Feint, Attractive, Beginner's Luck, Benefit, Cipher 2, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Status: (Turk Rookie), Benefit, Wealth (Well-Off), Connected, Conviction, Defensive Roll 2, Equipment 2, Evasion, Extraordinary Effort, Fascinate (Persuasion), Improved Defense, Improved Smash, Interpose, Languages 1, Move-by Action, Power Attack, Teamwork, Uncanny Dodge, Well-informed

Enhanced Advantages
Improved Initiative, Seize Initiative

Skills
Acrobatics 8 (+11), Athletics 4 (+6), Deception 4 (+10), Expertise: Law Enforcement 6 (+10/+8), Expertise: Magic 6 (+8), Insight 4 (+8), Investigation 4 (+6), Perception 6 (+10), Persuasion 6 (+12), Ranged Combat: Throw 6 (+9), Stealth 6 (+11/+9), Technology 4 (+6), Vehicles 4 (+7)

Powers
Human Physiology
. . Fast Response: Enhanced Trait 2 (racial talent, Advantages: Improved Initiative, Seize Initiative)
. . Skill Expertise: Enhanced Trait 2 (racial talent, Expertise +2 (+10), Stealth +2 (+11))
Leather Armor (Removable)
. . Protective Gear: Protection 1 (armor, +1 Toughness)
. . Throw Grenade: Array
. . . . Dispel All: Burst Area Nullify 5 (linked materia, Counters: Magical Effects, DC 15; Burst Area: 30 feet radius sphere, DC 15, Broad, Simultaneous; Limited: Affects Defensive Magic Only)
. . . . Fire Grenade: Burst Area Damage 5 (command materia, DC 20; Burst Area: 30 feet radius sphere, DC 15, Increased Range: ranged)
. . . . Shoot Grenade: Damage 5 (command materia, DC 20; Increased Range: ranged)
Metal Knuckle (Removable)
. . Intelligence Plus Materia: Enhanced Trait 2 (support materia, Intellect +1 (+2))
. . Martial Strikes: Array
. . . . Bewilder: Affliction 5 (magic materia, 1st degree: Impaired, 2nd degree: Disabled, Resisted by: Will, DC 15; Increased Range 2: perception, Subtle: subtle; Limited Degree)
. . . . Fist Strike: Strength-based Damage 5 (bludgeoning, DC 22)
. . . . Somersault: Strength-based Damage 7 (limit break, DC 24; Tiring [2 extra ranks])
. . . . Water Kick: Strength-based Damage 6 (limit break, DC 23; Aura: Water [2 extra ranks]; Tiring [2 extra ranks])
Special Qualities
. . Streetfighter: Move Object 4 (training, 800 lbs.; Custom: Linked to Strength Damage; Limited Direction: Repulsion, Reduced Range: close)

Equipment
Cell Phone (Smartphone), Elena's Flat

Offense
Initiative +7
Bewilder: Affliction 5 (DC Will 15)
Dispel All: Burst Area Nullify 5 (DC Will 15)
Fire Grenade: Burst Area Damage 5 (DC 20)
Fist Strike: Strength-based Damage 5, +7 (DC 22)
Grab, +7 (DC Spec 12)
Shoot Grenade: Damage 5, +9 (DC 20)
Somersault: Strength-based Damage 7, +7 (DC 24)
Streetfighter: Move Object 4, +7 (DC 14)
Throw, +9 (DC 17)
Unarmed, +7 (DC 17)
Water Kick: Strength-based Damage 6, +7 (DC 23)

Complications
- Can't Keep a Secret: Elena has a bad habit of sharing sensitive mission details when attempting to perform a "villainous" monologue.
- Honor: Elena will always keep her word once he has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Doing Good: Elena wishes to use her skills and position within the Turks to help make the world a better place, which is part of why she makes such a terrible villain.
- Relationships: Elena is romantically involved with Harry Valentine, and is also the younger sister of the retired Turk known only as Gun.
- Reputation: Elena has a rather unfortunate reputation for being incompetent that is largely due to how badly Reno and Rude treat her during any joint missions that they are assigned to.

Languages
Basic [Native], Binary

Defense
Dodge 10, Parry 10, Fortitude 7, Toughness 6/4, Will 9

Power Points
Abilities 58 + Powers 33 + Advantages 27 + Skills 34 (68 ranks) + Defenses 19 = 171

--------------------
Home Sweet Home
Elena's Flat - PL 8

Toughness 8, Size Tiny

Features:
Communications, Computer, Gym, Living Space, Power System, Security System 1 (DC 20)

Power Points
Abilities -1 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 1 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 6
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Yuffie / The MCs / Son of Valentine

Post by DalkonCledwin »

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Yuffie Kisaragi - Arc 1 - PL 8
Age: 16 / Height: 5' 2" / Weight: 121 lbs / Hair Color: Black / Eye Color: Brown
Group Affiliations: The Shinobi of Wutai Village / Base of Operations: Mobile
Wealth Rank: +12 / Rep Rank: +8 / Knockback Mod: -6/-4

Strength 1, Stamina 2, Agility 5, Dexterity 5, Fighting 6, Intellect 2, Awareness 4, Presence 6

General Advantages
Attractive 2, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Wealth (Well-Off), Connected, Daze (Deception), Defensive Roll 2, Equipment 1, Fascinate (Persuasion), Improved Critical: (Shurikens), Instant Up, Languages 2, Lionheart 2, Power Attack, Second Chance 2: (All Stealth Checks), Taunt, Uncanny Dodge

Enhanced Advantages
Improved Initiative, Seize Initiative

Skills
Acrobatics 4 (+9), Athletics 4 (+5), Deception 8 (+16/+14), Expertise (AWE): Streetwise 8 (+12), Expertise (AWE): Survival 8 (+12), Expertise: Magic 6 (+8), Investigation 4 (+6), Perception 4 (+8), Persuasion 4 (+10), Ranged Combat: Shurikens 4 (+9), Sleight of Hand 6 (+15/+11), Stealth 8 (+15/+13), Technology 4 (+6)

Powers
4-Point Shuriken (Easily Removable)
. . Shinobi Arsenal: Array
. . . . Shuriken Throw: Strength-based Damage 2 (slashing, DC 18; Increased Range: ranged)
. . . . Thunder w/Added Cut: Linked Effect
. . . . . . Added Cut: Strength-based Damage 2 (Linked; slashing, DC 18; Increased Range: ranged)
. . . . . . Thunder: Cumulative Affliction 2 (Linked; lightning magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 12; Cumulative, Increased Range: ranged)
. . Steal Materia: Enhanced Trait 2 (command materia, Sleight of Hand +4 (+15); Limited: to Stealing Checks)
Carbon Bangle (Removable)
. . Protective Gear: Protection 2 (armor, +2 Toughness)
. . Support Magic: Array
. . . . Barrier: Create 5 (magic materia, Volume: 30 cft., DC 15; Impervious, Selective, Stationary, Subtle 2: invisible)
. . . . Dispel All: Burst Area Nullify 5 (linked materia, Counters: Magical Effects, DC 15; Burst Area: 30 feet radius sphere, DC 15, Broad, Simultaneous; Limited: Affects Defensive Magic Only)
Human Physiology
. . Fast Response: Enhanced Trait 2 (racial talent, Advantages: Improved Initiative, Seize Initiative)
. . Skill Expertise: Enhanced Trait 2 (racial talent, Deception +2 (+16), Stealth +2 (+15))
Shinobi Limit Breaks: Array
. . Clear Tranquil: Burst Area Healing 6 (limit break; Burst Area 3: 120 feet radius sphere, DC 16, Energizing, Selective; Tiring)
. . Greased Lightning: Damage 8 (limit break, DC 23; Increased Range: ranged, Variable Descriptor: close group - Based on Weapon Type; Tiring)
. . Sneak Attack: Damage 11 (talent, DC 26; Increased Range: ranged, Variable Descriptor: close group - Based on Weapon Type; Diminished Range, Limited: to Vulnerable or Defenseless Targets)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +9
Added Cut: Strength-based Damage 2, +5 (DC 18)
Dispel All: Burst Area Nullify 5 (DC Will 15)
Grab, +6 (DC Spec 11)
Greased Lightning: Damage 8, +5 (DC 23)
Shuriken Throw: Strength-based Damage 2, +9 (DC 18)
Sneak Attack: Damage 11, +5 (DC 26)
Throw, +5 (DC 16)
Thunder: Cumulative Affliction 2, +5 (DC Fort 12)
Unarmed, +6 (DC 16)

Complications
- Disability: Yuffie suffers from a killer case of motion sickness. So much so in fact, that she gains the Hindered and Impaired conditions whenever she's on a vehicle that's moving more than 10 miles per hour!
- Honor: While Yuffie will happily steal your Materia, she is diametrically opposed to acts of crime such as kidnapping and actually is trying to uphold the common good, even if she is largely focused on the common good of her home village.
- Motivation: Greed: Yuffie is motivated entirely by her desire to obtain as many orbs of Materia as she possibly can, all so she can have them at her disposal when the war between Wutai and Shinra Inc. begins a new chapter, as she is completely certain the war is merely stalled!
- Relationships: Yuffie is the daughter to the leader of Wutai, and also the heir to the legacy of ninja that her nation prides itself on. She is also one of two young women who are romantically involved with Harry Valentine.

Languages
Basic [Native], Cosmoyian, Kupo (Moogle)

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 6/4, Will 8

Power Points
Abilities 62 + Powers 71 + Advantages 22 + Skills 36 (72 ranks) + Defenses 17 = 208
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Klio / The MCs / Son of Valentine

Post by DalkonCledwin »

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Klio Belfiore - Arc 1 - PL 10
Age: 19 / Height: 5' 8" / Weight: 139 lbs / Hair Color: Blue / Eye Color: Mako Green
Group Affiliations: SOLDIER / Base of Operations: Klio’s Flat, Sector 5, Upper Level, Midgar
Wealth Rank: +12 / Rep Rank: +10 / Knockback Mod: -10

Strength 3, Stamina 4, Agility 5, Dexterity 5, Fighting 8, Intellect 2, Awareness 4, Presence 4

Advantages
All-out Attack, Attractive, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Status: (Soldier 3rd Class), Benefit, Wealth (Well-Off), Connected, Diehard, Equipment 2, Fearless, Great Endurance, Improved Critical: (Swords), Improved Defense, Improved Smash, Interpose, Languages 2, Power Attack, Quick Draw, Takedown, Ultimate Effort: (Toughness Checks), Weapon Break, Well-informed

Skills
Acrobatics 6 (+11), Athletics 6 (+9), Close Combat: Swords 3 (+11), Expertise: Military 8 (+12/+10), Expertise: Tactics 6 (+8), Insight 4 (+10/+8), Intimidation 6 (+10), Investigation 4 (+6), Perception 6 (+12/+10), Persuasion 4 (+8), Stealth 4 (+9), Treatment 4 (+8/+6)

Powers
Aurora Armlet (Removable)
. . Fire All: Burst Area Damage 5 (fire, linked materia, DC 20; Burst Area: 30 feet radius sphere, DC 15, Increased Range: ranged)
. . Protective Gear: Protection 3 (armor, +3 Toughness)
. . Strength Plus Materia: Enhanced Strength 2 (support materia, +2 STR; Limited to Lifting, Notes: Combined Max Lifting Strength 8: Up to 6 tons)
. . Wisdom Plus Materia: Enhanced Trait 2 (support materia, Insight +2 (+10), Perception +2 (+12))
Mako-Infused Human Physiology
. . Endurance: Immunity 1 (racial trait, Starvation & Thirst; Limited - Half Effect)
. . Fast Action: Quickness 5 (racial talent, Perform routine tasks in -5 time ranks; Limited to One Type: Physical Tasks)
. . Physically Attuned: Enhanced Strength 3 (racial talent, +3 STR; Limited to Lifting, Notes: Base Max Lifting Strength 6: Up to 3,200 lbs)
. . Skill Expertise: Enhanced Trait 2 (racial talent, Expertise +2 (+12), Treatment +2 (+8))
. . Toughness: Protection 3 (racial trait, +3 Toughness)
Mythril Saber (Easily Removable)
. . Martial Combatant: Array
. . . . Blade Guard: Deflect 8 (training; Reduced Range: close)
. . . . Blizzard w/Added Cut: Linked Effect
. . . . . . Added Cut: Strength-based Damage 5 (Linked; slashing, DC 23)
. . . . . . Blizzard: Cumulative Affliction 5 (Linked; ice magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 15; Cumulative, Extra Condition; Limited Degree)
. . . . Cure: Healing 5 (healing magic; Increased Range: ranged)
. . . . Rapid Strike: Strength-based Damage 6 (slashing, DC 24; Multiattack)
. . . . Sword Strike: Strength-based Damage 6 (slashing, DC 24; Dangerous)
Soldier 3rd Class: Array
. . Blizzaro Energy: Healing 8 (energy; Restorative; Limited: Affects Self Only, Unreliable (1 use))
. . End of Gluttony: Line Area Damage 4 (energy, DC 19; Line Area 2: 5 feet wide by 60 feet long, DC 14; Unreliable (1 use))
. . Fighter's Mark: Cumulative Affliction 8 (talent, 1st degree: Dazed, 2nd degree: Compelled, Resisted by: Will, DC 18; Cumulative, Increased Range 2: perception; Limited Degree, Sense-dependent: Auditory, Notes: Compelled: [to Attack Klio])
. . Reckless Strike: Damage 12 (limit break, DC 27; Variable Descriptor: close group - Based on Weapon Type; Inaccurate 2: -4, Tiring)
. . Sweeping Blow: Strength-based Damage 8 (limit break, DC 26; Variable Descriptor: close group - Based on Weapon Type; Tiring)
Special Qualities
. . Great Weapon Specialist: Feature 1 (training, Notes: Klio doesn’t suffer any penalties for wielding two-handed weapons in a single hand)

Equipment
Cell Phone (Smartphone), Klio's Flat

Offense
Initiative +5
Added Cut: Strength-based Damage 5, +8 (DC 23)
Blizzard: Cumulative Affliction 5, +8 (DC Fort/Will 15)
End of Gluttony: Line Area Damage 4 (DC 19)
Fighter's Mark: Cumulative Affliction 8 (DC Will 18)
Fire All: Burst Area Damage 5 (DC 20)
Grab, +8 (DC Spec 13)
Rapid Strike: Strength-based Damage 6, +11 (DC 24)
Reckless Strike: Damage 12, +4 (DC 27)
Sweeping Blow: Strength-based Damage 8, +8 (DC 26)
Sword Strike: Strength-based Damage 6, +11 (DC 24)
Throw, +5 (DC 18)
Unarmed, +8 (DC 18)

Complications
- Impulsive: Klio enjoys the fact that she is strong, and likes to break things, regardless of whether they are hers to break or not. She also has a rather crude sense of humor.
- Motivation: Responsibility: Klio will do what she must in order to obey her superiors within the Shinra Electric Power Company. Unfortunately, she is also rather unyielding in her desire to obey orders, which could cause problems with her more chaotic allies, such as Harry Valentine.
- Relationships: Klio is regularly assigned to joint missions with Harry Valentine, and also lives in the same apartment complex as Elena Ritchsel. She also believes that those who fight beside her are worth dying for.

Languages
Basic [Native], Binary, Cosmoyian

Defense
Dodge 10, Parry 10, Fortitude 8, Toughness 10, Will 9

Power Points
Abilities 70 + Powers 62 + Advantages 24 + Skills 31 (61 ranks) + Defenses 16 = 203

--------------------
Home Sweet Home
Klio's Flat - PL 10

Toughness 8, Size Tiny

Features:
Communications, Computer, Gym, Living Space, Power System, Security System 1 (DC 20)

Power Points
Abilities -1 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 1 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 6
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Familia Supra Omnia Brainstorm & Notes

Post by DalkonCledwin »

Familia Supra Omnia
Premise: When Voldemort attempted to kill young Harry Potter, the magical backlash of his spell combined with Lily’s protection ritual to send the toddler to a far off world where magic is very different from what was known on Earth, and where Harry would be recognized as the first ever male Sorceress!
Required Inclusions:
- As part of her plan to save Harry, Lily Potter must arrange things so that her son is sent to the alternate reality in which Final Fantasy VIII is set to take place.
- Once he arrives, Harry must be found and rescued by a woman who is actually Lily’s alter ego in this reality, the Sorceress known as Edea Kramer.
- Edea’s hair and eye color must change to match Lily’s after she comes into contact with Harry for the first time, which could possibly be a side effect of Lily’s ritual.
- If Harry returns to his original reality, then either Edea or his chosen Knight must accompany him for the journey. Anyone else who travels with him is optional.
- Harry must retain the ability to use magic as an innate attribute, which will see him being labeled as the world’s first ever male Sorceress (aka a Sorcerer).
- Harry must be considered an “Out of Context Problem” as far as the Guardian Force’s memory erasure goes. This means that he will retain his memory even if he Junctions a GF.
Preferred Inclusions:
- Lily should send her magical essence to Edea, which acts in much the same way as a Sorceress Inheritance, allowing Edea to retain her powers after the Battle of Galbadia Garden.
- Harry’s Knight, and thus primary romantic partner, should be Quistis Trepe. Additional girls are permissible provided they gain Quistis’ approval.
- Instead of being one of Quistis’ students, Harry should be one of her colleagues, and may even be the Instructor who teaches Garden students how best to utilize the Draw System.
Optional Inclusions:
- In addition to her magical essence, Lily could also send Edea knowledge of her life’s history.
- Harry doesn’t need to be part of the Main Cast, but the author is welcome to add him to it if that is their desire. Indeed, it might make sense to do so if Quistis is his Knight.
Forbidden Things:
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
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DalkonCledwin
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Harry Kramer / The MCs / Familia Supra Omnia

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Harry Kramer - Disc 1 - PL 10
Age: 18 / Height: 5' 9" / Weight: 172 lbs / Hair Color: Black / Eye Color: Light Green
Group Affiliations: SeeD Spec Ops / Base of Operations: SeeD Dorms, Balamb Garden, Balamb Island
Wealth Rank: +12 / Rep Rank: +10 / Knockback Mod: -7/-2

Strength 1, Stamina 2, Agility 3, Dexterity 3, Fighting 7, Intellect 3, Awareness 4, Presence 4

Advantages
Attractive, Beloved: (Quistis Trepe), Benefit, Security Clearance 2: (SeeD Operations), Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Wealth (Well-Off), Connected, Conviction, Defensive Attack, Defensive Roll 3, Equipment 1, Fascinate (Persuasion), Improved Grab, Improved Hold, Inspire 2, Languages 3, Leadership, Ranged Attack 5, Ritualist, Second Chance: (Resisting Mental Control), Skill Mastery: (Expertise (AWE): Triple Triad), Teamwork

Skills
Athletics 6 (+7), Close Combat: Staves 2 (+11/+9), Expertise (AWE): Mercenary 8 (+12), Expertise (AWE): Triple Triad 10 (+14), Expertise: Magic 8 (+13/+11), Insight 4 (+8), Investigation 4 (+7), Perception 8 (+12), Persuasion 6 (+10), Stealth 6 (+9), Technology 4 (+7), Vehicles 6 (+9)

Powers
Adept of High Sorcery: Array
. . Abscondi: Movement 3 (transmutation, Trackless: Auditory, Olfactory, Visual 3; Affects Others)
. . Bombarda Maxima: Burst Area Damage 5 (evocation, DC 20; Burst Area 3: 120 feet radius sphere, DC 15, Feature: Extraordinary Effort for +2 effect rank, Increased Range: ranged; Tiring)
. . Confundo: Concentration Affliction 10 (enchantment, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 20; Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . Expelliarmus: Damage 12 (evocation, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . Finite Incantatem: Burst Area Nullify 8 (abjuration, Counters: Magical Effects, DC 18; Burst Area: 30 feet radius sphere, DC 18, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . Greater Apparition: Teleport 12 (conjuration, Carry 400 lbs.; Accurate, Change Direction, Extended: 4000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Reducto: Burst Area Weaken 8 (evocation, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . Reparifors: Healing 12 (conjuration; Restorative; Tiring)
Human Sorcerer Physiology
. . Innovative: Enhanced Trait 1 (racial talent, Expertise +2 (+13); Limited: to identifying magical objects & spell effects that Harry's never encountered before)
. . Invulnerabilities: Immunity 1 (racial trait, Rare Descriptor: Mundane Diseases)
. . Longevity: Immunity 1 (racial trait, Aging; Custom: This power didn't kick in until Harry was already 17 years old, Limited - Half Effect)
. . Military Tradition: Enhanced Trait 2 (racial trait, Close Combat +2 (+11), Ranged Combat +2 (+5))
Junction - Valigarmanda: Array
. . Blizzard: Cumulative Affliction 8 (ice magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 18; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree, Unreliable (5 uses))
. . Fire: Damage 8 (fire magic, DC 23; Increased Range: ranged, Secondary Effect; Unreliable (5 uses))
. . Thunder: Cumulative Affliction 8 (lightning magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged; Unreliable (5 uses))
. . Tri-Disaster: Damage 12 (elemental gf, DC 27; Increased Range: ranged, Multiattack; Build Up)
Power Staff (Easily Removable)
. . Tech Staff: Array
. . . . Power Shot: Damage 5 (energy, DC 20; Increased Range: ranged)
. . . . Staff Spin: Deflect 13 (training; Limited: to Physical Attacks, Reduced Range: close)
. . . . Staff Strike: Strength-based Damage 2 (bludgeoning, DC 18; Reach (melee): 5 ft.)
Special Qualities
. . The Echo: Senses 4 (cosmic, Postcognition; Uncontrolled)

Equipment
Light Armor

Offense
Initiative +3
Blizzard: Cumulative Affliction 8, +8 (DC Fort/Will 18)
Bombarda Maxima: Burst Area Damage 5 (DC 20)
Confundo: Concentration Affliction 10 (DC Will 20)
Expelliarmus: Damage 12, +8 (DC 27)
Finite Incantatem: Burst Area Nullify 8 (DC Will 18)
Fire: Damage 8, +8 (DC 23)
Grab, +7 (DC Spec 11)
Power Shot: Damage 5, +10 (DC 20)
Reducto: Burst Area Weaken 8 (DC Fort 18)
Staff Strike: Strength-based Damage 2, +11 (DC 18)
Throw, +8 (DC 16)
Thunder: Cumulative Affliction 8, +8 (DC Fort 18)
Tri-Disaster: Damage 12, +8 (DC 27)
Unarmed, +7 (DC 16)

Complications
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Hyne's Curse: Any Descendant of Hyne who lacks a Knight, or who is too far from their Knight to receive combat support during battle, will suffer from a gradual moral decay that is echoed by a gradual warping of their physical appearance.
- Motivation: Acceptance: Descendants of Hyne are both loved and feared due to the vast power that they hold within their bodies. It is for this reason that Harry desires nothing more or less than to be accepted as a valuable member of society, rather than being feared for what he may one day become if separated from his Knight.
- Power Loss (Draw): Harry is unable to regain the “Charges” on his Unreliable spells unless he either finds a Draw Point with the spell in question, or else manages to locate a monster that knows that particular bit of magic, and then succeeds on an Insight check for Evaluation so that he can draw the spell into his Stock of magical energy.
- Relationships: Harry is the adoptive son of Edea and Cid Kramer, as well as the foster brother of Ellone & Squall Leonhart, Quistis Trepe, Selphie Tilmitt, Irvine Kinneas, Zell Dincht and Seifer Almasy, among countless others who have come into the Kramer's care over the years.

Languages
Centraian, Common [Native], Military Sign, Parseltongue (Secret)

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 7/2, Will 12

Power Points
Abilities 54 + Powers 73 + Advantages 32 + Skills 36 (72 ranks) + Defenses 22 = 217
Last edited by DalkonCledwin on Tue Apr 19, 2022 6:52 am, edited 2 times in total.
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Quistis Trepe / The MCs / Familia Supra Omnia

Post by DalkonCledwin »

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Quistis Trepe - Disc 1 - PL 9
Age: 18 / Height: 5' 6" / Weight: 115 lbs / Hair Color: Blonde / Eye Color: Blue
Group Affiliations: The Balamb Garden Student Faculty / Base of Operations: SeeD Dorms, Balamb Garden, Balamb Island
Wealth Rank: +12 / Rep Rank: +11 / Knockback Mod: -8/-3

Strength 2, Stamina 3, Agility 3, Dexterity 3, Fighting 10, Intellect 3, Awareness 4, Presence 6

General Advantages
Accurate Attack, Assessment, Attractive, Beloved: (Harry Kramer), Benefit, Renown, Benefit, Security Clearance: (SeeD Operations), Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Wealth (Well-Off), Connected, Conviction, Defensive Attack, Defensive Roll 3, Equipment 1, Expert Gunner, Fascinate (Persuasion), Guidance, Improved Grab, Interpose, Languages 3, Leadership, Skill Mastery: (Expertise (Awe): Triple Triad), Teamwork

Enhanced Advantages
Ultimate Effort: (Will Resistance Checks)

Skills
Close Combat: Whips 2 (+14/+12), Expertise (AWE): Mercenary 6 (+10), Expertise (AWE): Pedagogy 8 (+14/+12), Expertise (AWE): Triple Triad 14 (+18), Expertise: Magic 6 (+9), Insight 6 (+10), Investigation 4 (+7), Perception 4 (+8), Persuasion 6 (+12), Ranged Combat: Vehicle Wpns 2 (+7/+5), Stealth 4 (+7), Technology 4 (+7), Vehicles 4 (+7)

Powers
Chain Whip (Easily Removable)
. . Dark Messenger: Burst Area Weaken 9 (time gf, Affects: Toughness, Resisted by: Fortitude, DC 19; Burst Area 2: 60 feet radius sphere, DC 19, Increased Range: ranged; Build Up, Quirk: Limited to no more than one-half of the targets’ current Toughness)
. . Kinkiest Weapon Award: Array
. . . . Demi: Weaken 10 (time magic, Affects: Toughness, Resisted by: Fortitude, DC 20; Increased Range: ranged; Quirk: Limited to no more than 1/4th of the target’s current Toughness, Unreliable (5 uses))
. . . . Whip Strike: Strength-based Damage 1 (slashing, DC 18; Disarming, Impressive, Reach (melee) 2: 10 ft., Tripping)
Human Physiology
. . Industrious: Enhanced Trait 2 (racial talent, Expertise (AWE) +2 (+14), Advantages: Ultimate Effort: (Will Resistance Checks))
. . Military Tradition: Enhanced Trait 2 (racial trait, Close Combat +2 (+14), Ranged Combat +2 (+7))
Novice of Blue Magic: Array
. . Degenerator: Affliction 8 (enchantment, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Dying, Resisted by: Will, DC 18; Increased Range 2: perception; Sense-dependent: Auditory, Tiring)
. . Laser Eyes: Damage 8 (evocation, DC 23; Increased Range 2: perception; Tiring)

Equipment
Light Armor

Offense
Initiative +3
Dark Messenger: Burst Area Weaken 9 (DC Fort 19)
Degenerator: Affliction 8 (DC Will 18)
Demi: Weaken 10, +3 (DC Fort 20)
Grab, +10 (DC Spec 12)
Laser Eyes: Damage 8 (DC 23)
Throw, +3 (DC 17)
Unarmed, +10 (DC 17)
Whip Strike: Strength-based Damage 1, +10 (DC 18)

Complications
- Guy Magnet: Even though her relationship with Harry is common knowledge within Garden, it still doesn't stop Quistis' students from lusting after her, since she is definitely one of the more attractive (and youngest) instructors to teach at Balamb Garden. She even has her own Fanclub known as the Trepies.
- Honor: Quistis will always keep her word once she has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Protector: As the Knight bound to a Descendant of Hyne, it is Quistis' duty to defend Harry from anything that may cause him harm, even if that means defending him from himself.
- Power Loss (Draw): Quistis is unable to regain the “Charges” on her Unreliable spells unless she either finds a Draw Point with the spell in question, or else manages to locate a monster that knows that particular bit of magic, and then succeeds on an Insight check for Evaluation so that she can draw the spell into her Stock of magical energy.
- Relationships: Quistis is one of several children who grew up at Edea Kramer's Orphanage, and though she doesn't really remember much of the time she spent at that orphanage, she does cherish the friendships she holds with the other children from that childhood home who joined her at Balamb Garden.
- Unlockable Content: Quistis is unable to use the Demi spell or Dark Messenger GF until her teammates help her to defeat Diablo and win his loyalty.

Languages
Common [Native], Galbadian, Military Sign, Shumi

Defense
Dodge 10, Parry 10, Fortitude 7, Toughness 8/3, Will 10

Power Points
Abilities 68 + Powers 43 + Advantages 27 + Skills 35 (70 ranks) + Defenses 17 = 190
Last edited by DalkonCledwin on Tue Apr 19, 2022 10:56 am, edited 2 times in total.
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Xu Xinyi / The MCs / Familia Supra Omnia

Post by DalkonCledwin »

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Xu Xinyi - Disc 1 - PL 9
Age: 19 / Height: 5' 4" / Weight: 118 lbs / Hair Color: Brown / Eye Color: Brown
Group Affiliations: SeeD Spec Ops / Base of Operations: SeeD Dorms, Balamb Garden, Balamb Island
Wealth Rank: +12 / Rep Rank: +9 / Knockback Mod: -7/-3

Strength 2, Stamina 3, Agility 2, Dexterity 2, Fighting 7, Intellect 2, Awareness 4, Presence 4

Advantages
Ace Pilot, Attractive, Benefit, Security Clearance 2: (SeeD Operations), Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Wealth (Well-Off), Connected, Contacts, Conviction, Daze (Intimidation), Defensive Roll 3, Equipment 1, Fascinate (Persuasion), Inspire 2, Languages 2, People Person, Ranged Attack 4, Skill Mastery: (Expertise (AWE): Triple Triad), Startle, Teamwork, Well-informed

Skills
Athletics 4 (+6), Close Combat: Unarmed 2 (+9), Expertise (AWE): Mercenary 8 (+12), Expertise (AWE): Triple Triad 12 (+16), Expertise: Magic 6 (+8), Insight 4 (+8), Intimidation 6 (+10), Investigation 4 (+6), Perception 4 (+8), Persuasion 6 (+12/+10), Ranged Combat: Handguns 2 (+6/+4), Ranged Combat: Rackets 4 (+8/+6), Stealth 4 (+6), Vehicles 8 (+10)

Powers
Air Racket (Easily Removable)
. . Healing Horn: Burst Area Nullify 9 (support gf, Counters: Magical Effects, DC 19; Burst Area: 30 feet radius sphere, DC 19, Broad, Selective, Simultaneous; Build Up, Limited: May only be used to Nullify harmful magic affecting characters within the Area of Effect, Reduced Range: close)
. . Power Racket: Array
. . . . Cure: Healing 10 (life magic; Stabilize; Unreliable (5 uses))
. . . . Dispel: Nullify 8 (support magic, Counters: Magical Effects, DC 18; Broad, Simultaneous; Unreliable (5 uses))
. . . . Esuna: Nullify 10 (support magic, Counters: Magical Effects, DC 20; Broad, Simultaneous; Limited: may only be used to nullify harmful magic affecting a living subject, Reduced Range: close, Unreliable (5 uses))
. . . . Protect: Immunity 40 (support magic, Custom: Weapon Damage 40; Affects Others, Increased Duration: continuous; Limited - Half Effect, Unreliable (5 uses))
. . . . Shell: Immunity 30 (support magic, Custom: Magical Damage 30; Affects Others, Increased Duration: continuous; Limited - Half Effect, Unreliable (5 uses))
. . . . Wind Bolt: Strength-based Damage 4 (wind, DC 21; Increased Range: ranged)
Dedicated White Mage: Array
. . Healing Wind: Burst Area Healing 6 (limit break; Burst Area: 30 feet radius sphere, DC 16, Selective; Tiring)
Human Physiology
. . Military Tradition: Enhanced Trait 2 (racial trait, Ranged Combat +2 (+6), Ranged Combat +2 (+8))
. . Social Ties: Enhanced Trait 1 (racial talent, Persuasion +2 (+12); Feature: Bonus also applies to any Interaction check made to recruit a teammate)

Equipment
SeeD Uniform

Offense
Initiative +2
Dispel: Nullify 8, +6 (DC Will 18)
Esuna: Nullify 10, +7 (DC Will 20)
Grab, +7 (DC Spec 12)
Healing Horn: Burst Area Nullify 9 (DC Will 19)
Throw, +6 (DC 17)
Unarmed, +9 (DC 17)
Wind Bolt: Strength-based Damage 4, +12 (DC 21)

Complications
- Honor: Xu will always keep her word once she has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Responsibility: In addition to carrying out her own field assignments, Xu is responsible for delegating the assignments given to the other members of SeeD since Headmaster Cid is often too busy fending off Master Norg and the Garden Faculty to be bothered with doing it himself.
- Power Loss (Draw): Xu is unable to regain the “Charges” on her Unreliable spells unless she either finds a Draw Point with the spell in question, or else manages to locate a monster that knows that particular bit of magic, and then succeeds on an Insight check for Evaluation so that she can draw the spell into her Stock of magical energy.
- Relationships: Xu is close personal friends with both Harry Kramer and Quistis Trepe, since all three of them graduated from Balamb Garden during the same Field Exam. She is also the person who most commonly partners with Harry during his numerous field assignments due to his Knight's educational obligations.
- Temper: Xu has been known to threaten bodily harm on the students of Balamb Garden if she catches them behaving in an unseemly manner.

Languages
Common [Native], Galbadian, Military Sign

Defense
Dodge 11, Parry 11, Fortitude 7, Toughness 7/3, Will 10

Power Points
Abilities 52 + Powers 59 + Advantages 29 + Skills 37 (74 ranks) + Defenses 23 = 200
Last edited by DalkonCledwin on Tue Apr 19, 2022 4:14 pm, edited 2 times in total.
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Placeholder / The MCs / Familia Supra Omnia

Post by DalkonCledwin »

This is a placeholder for a character who will be joining the MC list at a later point in time.
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