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DalkonCledwin
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Harry Potter / Team Potter / Contra Mundi

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Harry James Potter - Arc 1 - PL 13
Age: 21 / Height: 6' 0" / Weight: 189 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: Potter Team / Base of Operations: The Eveningstar Estate, Kuoh Town, Japan
Wealth Rank: +20 / Rep Rank: +13 / Knockback Mod: -16

Strength 14, Stamina 11, Agility 3, Dexterity 3, Fighting 6, Intellect 2, Awareness 4, Presence 4

Advantages
Attractive, Benefit 8: (Existential Tier 5: [Special-Class], Wealth 3: [Millionaire]), Connected, Conviction, Defensive Attack, Diehard, Equipment 5, Fascinate (Persuasion), Favored Environment: (Aerial), Great Endurance, Improved Grab, Improved Hold, Improved Ranged Disarm, Inspire 2, Interpose, Languages 3, Leadership, Natural Immunity, Power Attack, Ritualist, Teamwork, Ultimate Effort: (Will Resistance Checks), Withstand Damage

Skills
Close Combat: CQC 4 (+10), Expertise (AWE): Popular Culture 6 (+10), Expertise: Demonology 8 (+10), Expertise: History 6 (+8), Expertise: Magic 10 (+12), Insight 6 (+10), Investigation 4 (+6), Perception 8 (+12), Persuasion 6 (+10), Ranged Combat: Magic 8 (+11), Stealth 6 (+9), Vehicles 6 (+9)

Powers
Adept of the Mystic Arts: Array
. . Defensive Barrier: Burst Area Deflect 10 (defensive magic; Burst Area 2: 60 feet radius sphere, DC 20, Selective; Reduced Range: close)
. . Detect Thoughts: Cone Area Cumulative Mind Reading 10 (divination, DC 20; Cone Area 2: 120 feet cone, DC 20, Cumulative; Reduced Range 2: close)
. . Disguise Self: Morph 2 (illusory magic, +20 Deception checks to disguise; Narrow group; Resistible: Will, Notes: Any humanoid male)
. . Eldritch Binding: Cumulative Affliction 10 (binding magic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Damage or Sleight of Hand, DC 20; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . Fire Bolt: Damage 15 (fire magic, DC 30; Increased Range: ranged)
. . Hesperus Gate: Movement 2 (magical travel, Dimensional: Mystical Realms 2: group, 50 lbs.; Portal)
. . Hesperus Portal: Teleport 8 (magical travel, Carry 50 lbs.; Accurate, Change Direction, Extended: 250 miles in 2 move actions, Portal; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Mass Suggestion: Concentration Perception Area Affliction 9 (hypnosis magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 19; Perception Area: DC 19 - Auditory, Concentration, Insidious, Selective; Limited Degree)
. . Scrying: Remote Sensing 14 (divination, Affects: 3 Types, inc. Visual - visual, auditory, mental, Range: 60 miles; Subtle: DC 20+rank; Concentration, Medium: Reflective Surfaces)
. . Wall of Fire: Line Area Damage 7 (fire magic, DC 22; Line Area 2: 5 feet wide by 60 feet long, DC 17, Increased Duration: concentration, Increased Range: ranged; Distracting)
Special Qualities
. . Superior Potency: Feature 1 (family talent, Notes: Harry has a 90% chance of impregnating any Devil, Fallen Angel, Angel or other supernatural entity with a low fertility rate, when he sleeps with them, unless protection is employed)
Sturdy Saint
. . Surprising Vigor: Healing 10 (sacred gear; Action: move; Limited: Affects Self Only, Unreliable (5 uses))
Super-Cambion Physiology
. . Devil Wings: Flight 5 (racial trait, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable; Wings)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Gift of Babel: Comprehend 2 (racial talent, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to Modern Languages)
. . Infernal Durability: Protection 5 (racial trait, +5 Toughness; Impervious)
. . Infernal Perception: Senses 13 (racial trait, Accurate (Type): Auditory Senses, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Extended: Auditory Senses 2: x100, Radius: Magic Awareness, Ultra-hearing)
. . Invulnerabilities: Immunity 3 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation; Feature: Longevity (Up to 95,387 years))

Equipment
Cell Phone (Smartphone), The Eveningstar Estate

Offense
Initiative +3
Detect Thoughts: Cone Area Cumulative Mind Reading 10 (DC Will 20)
Eldritch Binding: Cumulative Affliction 10, +11 (DC Fort/Will 20)
Fire Bolt: Damage 15, +11 (DC 30)
Grab, +10 (DC Spec 24)
Mass Suggestion: Concentration Perception Area Affliction 9 (DC Will 19)
Throw, +3 (DC 29)
Unarmed, +10 (DC 29)
Wall of Fire: Line Area Damage 7 (DC 22)

Complications
- Enemy: Rizevim Livan Lucifer wishes to eradicate Harry so that he can claim his "rightful" place as the true heir to both Lord Lucifer Morningstar, and his consort, Lady Lilith Eveningstar.
- Honor: Harry will always keep his word once he has given it, strives to uphold the common good and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect and heal others. He willingly puts himself at risk to defend the lives of innocents, as well as those he cares about.
- Power Loss: Harry’s Toughness is not Impervious against Holy attacks, and he doesn’t benefit from his Fast Healing power against damage caused by such abilities.
- Relationships: Harry is the son of Lady Lilith Eveningstar and her mortal lover, James Potter. He is also romantically involved with a young Nephilim by the name of Yamada Miya, with several other young ladies showing signs of romantic interest in the young Cambion.

Languages
English, Infernal [Native], Japanese, Latin

Defense
Dodge 10, Parry 10, Fortitude 11, Toughness 16 (Imp. 5), Will 15

Power Points
Abilities 94 + Powers 88 + Advantages 37 + Skills 39 (78 ranks) + Defenses 22 = 280

--------------------
Home Sweet Home
The Eveningstar Estate - PL 13

Toughness 10, Size Huge

Features:
Concealed 1 (DC 20), Defensive Enchantments (Blast 13), Dimensional Portal (The Underworld), Game Room, Gym, Kitchen & Mess Hall, Library, Living Space, Mystic Locale, Ritual Chamber, Sealed, Trophy Room, Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 14 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 19
Last edited by DalkonCledwin on Sun Jul 03, 2022 12:12 pm, edited 1 time in total.
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Yamada Miya / Team Potter / Contra Mundi

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Yamada Miya - Arc 1 - PL 10
Age: 21 / Height: 5' 3" / Weight: 99 lbs / Hair Color: Purple / Eye Color: Blue
Group Affiliations: Team Potter / Base of Operations: The Eveningstar Estate, Kuoh Town, Japan
Wealth Rank: +16 / Rep Rank: +10 / Knockback Mod: -9

Strength 11, Stamina 9, Agility 3, Dexterity 3, Fighting 6, Intellect 2, Awareness 4, Presence 6

Advantages
Accurate Attack, All-out Attack, Attractive 2, Benefit 5: (Existential Tier 3: [High-Class], Wealth 2: [Independently Wealthy]), Connected, Conviction, Daze (Intimidation), Defensive Attack, Equipment 1, Fascinate (Persuasion), Fearless, Great Endurance, Improved Disarm, Inspire, Languages 3, Leadership, Natural Immunity, Power Attack, Quick Draw, Ritualist, Startle, Stunning Strike, Takedown, Teamwork

Skills
Acrobatics 8 (+11), Athletics 4 (+15), Close Combat: Unarmed 2 (+8), Expertise (AWE): Home Economics 6 (+10), Expertise (AWE): Popular Culture 6 (+10), Expertise: Magic 8 (+10), Insight 6 (+10), Intimidation 8 (+14), Investigation 4 (+6), Perception 4 (+8), Persuasion 6 (+12), Ranged Combat: Throwing 2 (+5), Stealth 4 (+7), Vehicles 4 (+7)

Powers
Ame-no-Habakiri (Easily Removable)
. . Totsuka-no-Tsurugi: Array
. . . . Holy Aura: Concentration Burst Area Affliction 10 (holy radiance, 1st degree: Hindered, Vulnerable, 2nd degree: Prone, Defenseless, Resisted by: Will, DC 20; Burst Area: 30 feet radius sphere, DC 20, Concentration, Extra Condition; Limited: Affects Cambion, Devils & Undead Only, Limited Degree)
. . . . Katana Flurry: Strength-based Damage 3 (slashing, DC 29; Aura: Holy Radiance, Multiattack [11 extra ranks]; Bane: Dragons)
. . . . Katana Strike: Strength-based Damage 3 (slashing, DC 29; Aura: Holy Radiance, Dangerous, Penetrating 2; Bane: Dragons)
. . . . Shockwave: Line Area Damage 8 (force, DC 23; Line Area 3: 5 feet wide by 120 feet long, DC 18, Extended Range, Increased Range: ranged, Penetrating 3; Tiring)
Disciple of Fallen Magic: Array
. . Javelin of Light: Strength-based Damage 1 (piercing, DC 27; Aura: Holy Radiance, Dangerous, Increased Range: ranged)
. . Mystic Pass: Healing 7 (tantric magic; Energizing, Persistent; Custom: Affects Others Only, Quirk 2: Requires at least 10 minutes of intimate physical contact with the subject)
. . Nephilim Portal: Teleport 6 (magical travel, Carry 50 lbs.; Accurate, Extended: 60 miles in 2 move actions, Portal; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Noh Mask: Perception Area Affliction 10 (illusory magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Paralyzed, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Selective, Subtle: subtle; Resistible: Will)
. . Spear of Light: Strength-based Damage 2 (piercing, DC 28; Aura: Holy Radiance, Dangerous, Reach (melee): 5 ft.)
Nephilim Physiology
. . Fallen Perception: Senses 8 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Extended: Visual Senses 2: x100, Radius: Magic Awareness)
. . Fallen Resilience: Impervious Toughness 5 (racial trait; Permanent)
. . Fallen Wings: Flight 6 (racial trait, Speed: 120 miles/hour, 1800 feet/round; Feature: Concealable; Wings)
. . Gift of Babel: Comprehend 2 (racial trait, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to Modern Languages)
. . Invulnerabilities: Immunity 3 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation; Feature: Longevity (Up to 85,645 years)
Special Qualities
. . Shunpo: Teleport 3 (magical travel, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +3
Grab, +6 (DC Spec 21)
Holy Aura: Concentration Burst Area Affliction 10 (DC Will 20)
Javelin of Light: Strength-based Damage 1, +5 (DC 27)
Katana Flurry: Strength-based Damage 3, +6 (DC 29)
Katana Strike: Strength-based Damage 3, +6 (DC 29)
Noh Mask: Perception Area Affliction 10 (DC Will 20)
Shockwave: Line Area Damage 8 (DC 23)
Spear of Light: Strength-based Damage 2, +6 (DC 28)
Throw, +5 (DC 26)
Unarmed, +8 (DC 26)

Complications
- Hatred: Miya does not like perverts, even though she actually is one herself, and will regularly punish such behavior by pulling out her Noh Mask whenever she encounters an overt pervert.
- Honor: Miya will always keep her word once she has given it, strives to uphold the common good and is never underhanded in her dealings.
- Motivation: Doing Good: Miya wishes to use her powers and swordsmanship skills to make the world a better, and safer, place for its inhabitants to live in, even if that means she sometimes has to kill the very people she wishes to aid.
- Power Loss: Miya’s Toughness is not Impervious against Magical attacks.
- Relationship: Miya is romantically involved with the young Cambion known as Harry Potter, and also one of the few people in the world who knows of his true origins.

Languages
English, Enochian, Japanese [Native], Latin

Defense
Dodge 11, Parry 11, Fortitude 9, Toughness 9 (Imp. 5), Will 10

Power Points
Abilities 88 + Powers 83 + Advantages 31 + Skills 36 (72 ranks) + Defenses 19 = 257
Last edited by DalkonCledwin on Sun Jul 03, 2022 12:11 pm, edited 1 time in total.
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Inoue Orihime / Team Potter / Contra Mundi

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Inoue Orihime - Arc 1 - PL 9
Age: 17 / Height: 5' 2" / Weight: 99 lbs / Hair Color: Ginger / Eye Color: Brown
Group Affiliations: Team Potter / Base of Operations: The Eveningstar Estate, Kuoh Town, Japan
Wealth Rank: +8 / Rep Rank: +9 / Knockback Mod: -8

Strength 2, Stamina 5, Agility 2, Dexterity 2, Fighting 8, Intellect 6, Awareness 4, Presence 4

General Advantages
Attractive, Benefit 2: (Existential Tier 2: [Middle-Class]), Connected, Conviction, Eidetic Memory, Equipment 1, Fascinate (Persuasion), Fighting Style: Karate, Improved Treatment, Languages 1, Lionheart 2, People Person, Ritualist, Teamwork, Withstand Damage

Fighting Style Advantages
All-out Attack, Improved Defense, Improved Disarm, Improved Smash, Instant Up, Power Attack

Skills
Athletics 6 (+8), Expertise (AWE): Popular Culture 6 (+10), Expertise: Magic 8 (+14), Insight 6 (+10), Investigation 4 (+10), Perception 4 (+8), Persuasion 6 (+14/+10), Ranged Combat: Magic 4 (+6), Stealth 4 (+6), Treatment 8 (+14)

Powers
Adept of Shinto Magic: Array
. . Bakudo #09. Horin: Move Object 12 (binding magic, 100 tons; Tether; Concentration)
. . Bakudo #26. Kyokko: Concealment 4 (obfuscation, All Visual Senses; Passive)
. . Bakudo #37. Tsuriboshi: Burst Area Movement 6 (defensive magic, Extra Ranks 5, Safe Fall; Affects Others, Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged)
. . Bakudo #77. Tenteikura: Auditory Communication 3 (divination; Subtle: encrypted; Concentration, Notes: Range: Statewide or across a small nation)
. . Hado #01. Sho: Move Object 8 (kinetic magic, 6 tons, DC 23; Damaging; Limited Direction: Repulsion)
. . Hado #04. Byakurai: Damage 12 (lightning magic, DC 27; Increased Range: ranged)
. . Hado #31. Shakkaho: Burst Area Damage 8 (fire magic, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . Keikaigi: Movement 2 (magical travel, Dimensional: Mystical Realms 2: group, 50 lbs.; Portal)
. . Sentan Hakuja: Burst Area Teleport 7 (magical travel, Carry 3200 lbs.; Accurate, Burst Area: 30 feet radius sphere, DC 17, Extended: 120 miles in 2 move actions, Increased Mass 6, Selective; Activation: move action, Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
Magical Human Physiology
. . Magical Awareness: Senses 4 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Radius: Magic Awareness)
. . Skill Expertise: Enhanced Trait 2 (racial talent, Persuasion +4 (+14))
. . Tough: Protection 3 (racial trait, +3 Toughness)
Shun Shun Rikka: Array
. . Santen Kesshun: Deflect 8 (sacred gear)
. . Soten Kisshun: Healing 8 (sacred gear; Persistent, Restorative; Distracting)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +2
Bakudo #09. Horin: Move Object 12, +6 (DC 22)
Grab, +8 (DC Spec 12)
Hado #01. Sho: Move Object 8, +6 (DC 23)
Hado #04. Byakurai: Damage 12, +6 (DC 27)
Hado #31. Shakkaho: Burst Area Damage 8 (DC 23)
Throw, +2 (DC 17)
Unarmed, +8 (DC 17)

Complications
- Fame: Orihime holds one of the two most prized Sacred Gears as far as the healing arts are concerned, as like Twilight Healing, her Sacred Gear is capable of restoring health and vitality to anyone, regardless of what species they may happen to be.
- Honor: Orihime will always keep her word once she has given it, strives to uphold the common good and is never underhanded in her dealings.
- Motivation: Doing Good: Orihime is an all-loving heroine who wishes to make life better for everyone who inhabits the dimensional nexus commonly known as Draconic Deus, and doesn't care one bit what species her beneficiaries may happen to be.
- Pacifist: While Orihime knows how to defend herself, and will do so if given no other choice, she much prefers to play the role of a healer when involved in a combat scenario, and will always be reluctant to cause actual harm to other people.
- Relationship: Orhime is one of several girls who harbors a romantic interest in young Harry Potter, though it remains to be seen whether she will act on this interest.

Languages
English, Japanese [Native]

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 8, Will 12

Power Points
Abilities 66 + Powers 65 + Advantages 22 + Skills 28 (56 ranks) + Defenses 19 = 200
Last edited by DalkonCledwin on Sun Jul 03, 2022 12:11 pm, edited 1 time in total.
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Nora Valkyrie / Team Potter / Contra Mundi

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Nora Valkyrie - Arc 1 - PL 12
Age: 21 / Height: 5' 1" / Weight: 114 lbs / Hair Color: Ginger / Eye Color: Blue
Group Affiliations: Future Member of Team Potter / Base of Operations: Bilskirnir, Asgard
Dowry Rank: +12 / Rep Rank: +14 / Knockback Mod: -14

Strength 14/10, Stamina 10, Agility 3, Dexterity 3, Fighting 7, Intellect 2, Awareness 4, Presence 4

Advantages
All-out Attack, Attractive, Befriending, Beginner's Luck, Benefit 7: (Alternate Identity: [Nóra Þórsdóttir], Dowry: [Well-Established], Existential Tier 4: [Ultimate-Class], Renown), Connected, Conviction, Daze (Intimidation), Fascinate (Persuasion), Fearless, Great Endurance, Languages 2, Move-by Action, Natural Immunity, Power Attack, Ritualist, Startle, Stunning Strike, Takedown, Teamwork, Withstand Damage

Skills
Expertise: History 8 (+10), Expertise: Magic 6 (+8), Expertise: Mythology 8 (+10), Insight 4 (+8), Intimidation 8 (+12), Perception 4 (+8), Persuasion 6 (+10), Ranged Combat: Magic 8 (+11), Stealth 4 (+7), Treatment 4 (+6)

Powers
Half-Aesir Physiology
. . Divine Durability: Protection 4 (racial trait, +4 Toughness; Impervious)
. . Divine Perception: Senses 6 (racial trait, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Radius: Magic Awareness)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Gift of Babel: Comprehend 2 (racial talent, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to Modern Languages)
. . Invulnerabilities: Immunity 5 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Uncommon Descriptor: Evil Piece & Brave Saint Conversion; Feature: Longevity (Up to 92,403 years))
High Voltage
. . Electricity Absorption: Enhanced Trait 8 (family talent, Strength +4 (+14); Reaction: reaction; Fades, Limited: to the lesser value between the effect rank or absorbed energy rank)
. . Electricity Resistance: Immunity 5 (family talent, Damage Effect: Electricity Damage; Limited - Half Effect)
Magnhild (Removable)
. . Hammer Swing: Array
. . . . Dimensional Gateway: Movement 2 (magical travel, Dimensional: The Nine Realms 2: group, 50 lbs.; Portal)
. . . . It's a Hammer: Strength-based Damage 3 (bludgeoning, DC 32; Reach (melee): 5 ft., Smashing)
. . . . It's Also a Bazooka!: Burst Area Damage 5 (ballistic, DC 20; Burst Area: 30 feet radius sphere, DC 15, Increased Range: ranged; Unreliable (5 uses))
. . . . Ride the Lightning: Leaping 6 (electricity, Leap 500 feet at 120 miles/hour)
. . Thor's Daughter: Dynamic Array
. . . . Call Lightning: Damage 13 ([0 active, 0/30 PP, 1/r+2], lightning magic, DC 28; Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction; Tiring)
. . . . Control Winds: Move Object 13 ([0 active, 0/30 PP, 2/r+4], wind magic, 200 tons; Indirect 4: any point, any direction)
. . . . Stormcaller: Environment 15 ([0 active, 0/30 PP, 2/r], weather magic, Cold, Impede Movement (1 rank), Visibility (-2), Radius: 60 miles; Build Up)
. . Worthiness: Feature 1 (racial trait, Notes: Only those with a pure heart and courageous spirit, as well as a Strength score of 6 or more, will be able to lift Magnhild)

Offense
Initiative +3
Call Lightning: Damage 13, +11 (DC 28)
Control Winds: Move Object 13, +11 (DC 23)
Grab, +7 (DC Spec 24)
It's a Hammer: Strength-based Damage 3, +7 (DC 32)
It's Also a Bazooka!: Burst Area Damage 5 (DC 20)
Throw, +3 (DC 29)
Unarmed, +7 (DC 29)

Complications
- Honor: Nora will always keep her word once she has given it, strives to uphold the common good and is never underhanded in her dealings.
- Motivation: Thrills: Nora is someone who lives for the buzz that comes with pursuing high octane adventures, and will regularly seek out such activities simply because it feels good to be participating in them.
- Power Loss: Nora's Toughness is not Impervious against the attacks of Longinus-class Sacred Gear, and such abilities are considered to be Incurable against her.
- Significant Other: Nora is Best Friends Forever with the Valkyrie known as Rossweisse!

Languages
English, Japanese, Old Norse [Native]

Defense
Dodge 10, Parry 10, Fortitude 14, Toughness 14 (Imp. 4), Will 10

Power Points
Abilities 86 + Powers 71 + Advantages 28 + Skills 30 (60 ranks) + Defenses 20 = 235
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Rossweisse / Team Potter / Contra Mundi

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Rossweisse Baumgartner - Arc 1 - PL 10
Age: 21 / Height: 5' 8" / Weight: 130 lbs / Hair Color: Silver / Eye Color: Aqua
Group Affiliations: Future Member of Team Potter / Base of Operations: Valaskjalf, Asgard
Wealth Rank: +8 / Rep Rank: +12 / Knockback Mod: -12/-8

Strength 8, Stamina 8, Agility 3, Dexterity 3, Fighting 6, Intellect 5, Awareness 4, Presence 4

Advantages
Accurate Attack, Attractive, Benefit 4: (Existential Tier 3: [High-Class], Renown), Connected, Conviction, Daze (Intimidation), Defensive Attack, Eidetic Memory, Extraordinary Effort, Fascinate (Persuasion), Improved Ranged Disarm, Jack-of-all-trades, Languages 4, Natural Immunity, Ritualist, Startle, Teamwork

Skills
Athletics 4 (+12), Close Combat: Sharp Weapons 2 (+8), Expertise (AWE): Civics 8 (+12), Expertise: Magic 10 (+15), Expertise: Trihexa 10 (+15), Insight 4 (+8), Intimidation 6 (+10), Perception 4 (+8), Persuasion 4 (+8), Ranged Combat: Magic 5 (+8), Ranged Combat: Throwing 2 (+5), Riding 4 (+7)

Powers
Adept of the Mystic Arts: Array
. . Deep Slumber: Progressive Burst Area Affliction 9 (hypnosis magic, 3rd degree: Asleep, Resisted by: Will, DC 19; Burst Area: 30 feet radius sphere, DC 19, Increased Range: ranged, Progressive; Limited Degree (third only))
. . Full Burst: Damage 12 (elemental magic, DC 27; Increased Range: ranged, Multiattack)
. . Greater Dispel: Nullify 12 (security magic, Counters: Magical Effects, DC 22; Broad, Simultaneous)
. . Holy Smite: Linked Effect
. . . . Holy Bedazzlement: Burst Area Affliction 10 (Linked; holy radiance, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Will, DC 20; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged; Limited: Affects Cambion, Devils & Undead Only, Limited: Affects Visual Senses Only)
. . . . Holy Burst: Burst Area Damage 10 (Linked; holy magic, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged; Limited: Affects Cambion, Devils & Undead Only)
. . Planar Binding: Summon 7 (summoning magic; Heroic, Type (Broad): Extraplanar Creatures; Attitude: indifferent)
. . Restrict Lock: Cumulative Affliction 10 (binding magic, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 20; Cumulative, Extra Condition, Increased Range: ranged, Reversible; Limited Degree)
. . Valhalla's Gate: Movement 2 (magical travel, Dimensional: Mystical Realms 2: group, 50 lbs.; Portal)
. . Valhalla's Portal: Teleport 10 (magical travel, Carry 50 lbs.; Accurate, Extended: 1000 miles in 2 move actions, Portal; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Word of Chaos: Concentration Perception Area Affliction 10 (chaos magic, 1st degree: Hindered, Impaired, 2nd degree: Immobile, Disabled, 3rd degree: Paralyzed, Unaware, Resisted by: Will, DC 20; Perception Area: DC 20 - Auditory, Concentration, Extra Condition; Limited: Affects Axiomatic Targets Only)
Special Qualities
. . Levitation: Flight 4 (magical talent, Speed: 30 miles/hour, 500 feet/round)
Valkyrie Armor (Removable)
. . Combat Skirt: Protection 4 (armor, +4 Toughness)
Valkyrie Physiology
. . Death Visions: Senses 4 (racial trait, Precognition; Limited: to Visions of Impending Death, Uncontrolled)
. . Divine Durability: Impervious Toughness 4 (racial trait)
. . Gift of Babel: Comprehend 2 (racial talent, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to Modern Languages)
. . Invulnerabilities: Immunity 3 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation; Feature: Longevity (Up to 19,156 years))
. . Soul Seer: Senses 9 (racial trait, Analytical: Detect Conditions, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Vision], Darkvision, Detect: Conditions [Vision] 2: ranged, Radius: Magic Awareness)

Offense
Initiative +3
Deep Slumber: Progressive Burst Area Affliction 9 (DC Will 19)
Full Burst: Damage 12, +8 (DC 27)
Grab, +6 (DC Spec 18)
Greater Dispel: Nullify 12, +8 (DC Will 22)
Holy Bedazzlement: Burst Area Affliction 10 (DC Will 20)
Holy Burst: Burst Area Damage 10 (DC 25)
Restrict Lock: Cumulative Affliction 10, +8 (DC Fort/Will 20)
Throw, +5 (DC 23)
Unarmed, +6 (DC 23)
Word of Chaos: Concentration Perception Area Affliction 10 (DC Will 20)

Complications
- Addiction: Rose is Fortitude Disabled when attempting to resist the effects of alcoholic beverages, and will never be capable of benefitting from the effects of an immunity to intoxication. Two glasses of these drinks will also cause her to become extremely lustful and gives her the equivalent to a second rank in the Attractive advantage.
- Enemy: Euclid Lucifuge wishes to use Rose's knowledge to aid in his attempts to release 666 (Trihexa), even if that means killing the girl or her friends and loved ones in the process of reaching his goals.
- Honor: Rose will always keep her word once he has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Protector: Rose will lay her own life on the line if it means she can protect the people she cares for, which is currently limited to her grandmother and Nora Valkyrie.
- Power Loss: Rose’s Toughness is not Impervious against Magical attacks or Longinus-tier Sacred Gear, and the damage caused by a Longinus is Incurable against her.
- Relationships: Rose is the granddaughter of the famous Valkyrie known as Göndul, as well as the best friend of Thor's youngest daughter, who goes by the name of Nora Valkyrie. She is also Odin's Personal Assistant.

Languages
English, German [Native], Icelandic, Japanese, Latin, Old Norse, Sumerian

Defense
Dodge 8, Parry 8, Fortitude 8, Toughness 12/8 (Imp. 4), Will 12

Power Points
Abilities 82 + Powers 77 + Advantages 23 + Skills 32 (63 ranks) + Defenses 15 = 229
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War of Change Brainstorm & Notes

Post by DalkonCledwin »

War of Change
Premise: After living a long and fruitful life, Harry Potter passed onto his Next Great Adventure. Contrary to what he expected, Harry was not destined for a reunion with his loved ones, but was instead born into a new world as the young devil who would come to be known as Millicas Gremory!
Required Inclusions:
- Harry, as Millicas, must possess either a Light (Good) or Gray (Neutral) moral alignment, however his Ethical alignment is allowed to be whatever the author would prefer.
- Harry, as Millicas, must inherit the Power of Destruction from his new paternal Grandmother, and must also have far greater control over this ability than his Aunt Rias is known for.
- Furthermore, Millicas must demonstrate an enhanced degree of speed, which will allow him to keep up with Knight-class Servants without too much effort on his part.
- It is up to the author to decide how Millicas discovers the fact that he is Harry Potter’s reincarnation, however it is preferred that this occur when Millicas is in his mid-teenage years.
- Millicas must be around the same age as Ravel Phenex, with that particular young lady ending up as his primary romantic interest, much to Rias’ consternation.
- Millicas must qualify for his own set of Evil Pieces, with Ravel taking up the position of either his Queen or one of his Bishops, depending on when he receives his Evil Pieces.
Preferred Inclusions:
- It should be obvious, but Harry!Millicas will be replacing Rias in the Betrothal Contract between the House of Gremory and Phenex, with Ravel as his counterpart on the Phenex side of things.
- Harry’s tendency to save people from harm should play a part in the formation of Millicas’ Peerage, although the extent of this development is up to the author.
- Harry’s hair color should change from the black he was known for in his original life to the crimson red of House of Gremory, with his eyes changing color according to his whims.
Optional Inclusions:
- If Rossweisse becomes a member of Millicas’ Peerage, then Grayfia could regularly drop affectionate hints about how much of a cougar the young woman is being towards her son.
- Harry!Millicas could have an enhanced intellect that actually rivals his superhuman speed.
Forbidden Things:
- Millicas!Harry being romantically interested in men.
- Millicas!Harry the Malevolent Emo Doormat.
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Millicas Gremory / Mil-kun's Peers / War of Change

Post by DalkonCledwin »

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Millicas Gremory - Arc 1 - PL 10
Age: 16 / Height: 5' 8" / Weight: 156 lbs / Hair Color: Crimson / Eye Color: Kaleidoscopic
Group Affiliations: His Peerage & the House of Gremory / Base of Operations: The Gremory Estate, Kuoh Town, Japan
Wealth Rank: +16 / Rep Rank: +12 / Knockback Mod: -7/-4

Strength 4, Stamina 4, Agility 7, Dexterity 7, Fighting 6, Intellect 5, Awareness 4, Presence 4

General Advantages
Accurate Attack, Attractive, Benefit, Existential Tier 3 (High-class), Benefit, Renown, Benefit, Wealth 2 (independently wealthy), Connected, Conviction, Defensive Attack, Defensive Roll 3, Equipment 3, Fascinate (Persuasion), Improved Grab, Inspire 2, Languages 3, Leadership, Natural Immunity, Potion Brewing, Power Attack, Ranged Attack, Ritualist, Second Chance: (Acrobatics checks for Tumbling), Teamwork, Ultimate Effort: (Will Resistance Checks)

Enhanced Advantages
Agile Feint, Improved Initiative 6, Instant Up, Move-by Action, Seize Initiative

Skills
Acrobatics 8 (+15), Athletics 4 (+8), Close Combat: Grab 2 (+8), Expertise (AWE): Cooking 6 (+10), Expertise: Magic 10 (+15), Insight 4 (+8), Investigation 4 (+9), Perception 8 (+12), Persuasion 6 (+10), Stealth 6 (+13), Vehicles 6 (+13)

Powers
A King's Authority
. . Castling: Teleport 8 (evil piece aug, 1 mile in a move action, carrying 400 lbs.; Accurate, Increased Mass 3; Limited: to switching places with one of his Rooks, Medium: Either of the Rooks in Millicas' Peerage, Tiring)
. . Territory Declaration: Feature 1 (evil piece aug, Notes: Millicas can designate a location as "Enemy Territory", which will allow his Pawn(s) to "Promote" while they are within that area)
Adept of Eclectic Magic: Array
. . Confundo: Concentration Affliction 8 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Concentration, Increased Range 2: perception, Insidious; Check Required 5: DC 14 - Expertise: Magic, Limited Degree, Sense-dependent: Auditory)
. . Destroy Projectiles: Immunity 10 (hakai energy (pod), Common Descriptor: Projectiles; Sustained; Distracting, Quirk: Limited to Physical Projectiles)
. . Destruction: Damage 12 (hakai energy (pod), DC 27; Alternate Resistance: Fortitude, Increased Range: ranged)
. . Dimensional Portal: Movement 2 (magical travel, Dimensional: Mystical Realms 2: group, 50 lbs.; Portal)
. . Greater Apparition: Teleport 12 (magical travel, 16 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Extended: 4000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . Protego Duo: Burst Area Deflect 12 (charm; Burst Area: 30 feet radius sphere, DC 22, Reflect, Selective; Reduced Range: close)
. . Scatter Shot: Damage 8 (hakai energy (pod), DC 23; Alternate Resistance: Fortitude, Increased Range: ranged, Multiattack)
. . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . Vocagladium: Strength-based Damage 3 (conjuration, slashing, DC 22; Dangerous)
. . Wall of Destruction: Line Area Damage 8 (hakai energy (pod), DC 23; Alternate Resistance: Fortitude, Line Area 2: 5 feet wide by 60 feet long, DC 18, Increased Duration: concentration, Increased Range: ranged; Check Required 5: DC 14 - Expertise: Magic, Distracting)
Incredible Moves: Array
. . Devil Wings: Flight 5 (racial trait, Speed: 60 miles/hour, 900 feet/round; Feature: Concealable; Wings)
. . Hyper-Running: Speed 15 (talent, Speed: 64000 miles/hour, 120 miles/round)
Pillar Devil Physiology
. . Gift of Babel: Comprehend 2 (racial trait, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to Modern Languages)
. . Infernal Durability: Impervious Toughness 4 (racial trait)
. . Infernal Perception: Senses 12 (racial trait, Accurate (Type): Auditory Senses, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Extended: Auditory Senses 1: x10, Radius: Magic Awareness, Ultra-hearing)
. . Invulnerabilities: Immunity 4 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation, Rare Descriptor: Friction Heat; Feature: Longevity (Up to 83,654 years))
. . Resistances: Immunity 5 (racial trait, Damage Effect: Hakai Damage; Limited - Half Effect)
Special Qualities
. . Fast Action: Quickness 6 (talent, Perform routine tasks in -6 time ranks)
. . Flurry: Enhanced Extra 7 (talent; Multiattack, Variable Descriptor 2: broad group - Any Attack Effect You Wield)
. . Gravity Defiance: Movement 2 (talent, Wall-crawling 1: -1 speed rank, Water Walking 1: you sink if you are prone; Limited: Only while moving at superhuman speeds)
. . Incarnation Awareness: Senses 2 (wild talent, Postcognition (Limited): Harry James Potter; Uncontrolled)
. . Kaleidoscopic Eyes: Feature 1 (wild talent, Notes: Millicas' eyes will shift between the colors of brown, green and blue at completely random intervals)
. . Lightning Reflexes: Enhanced Trait 24 (talent, Dodge +6 (+13), Parry +6 (+13), Defensive Roll 3 +2 (+3), Advantages: Agile Feint, Improved Initiative 6, Instant Up, Move-by Action, Seize Initiative)

Equipment
Cell Phone (Smartphone), The Gremory Estate

Offense
Initiative +31
Confundo: Concentration Affliction 8 (DC Will 18)
Destruction: Damage 12, +8 (DC Fort 27)
Grab, +8 (DC Spec 14)
Scatter Shot: Damage 8, +8 (DC Fort 23)
Stupefy: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +8 (DC 19)
Unarmed, +6 (DC 19)
Vocagladium: Strength-based Damage 3, +6 (DC 22)
Wall of Destruction: Line Area Damage 8 (DC Fort 23)

Complications
- Embarrassing Secret: Millicas is a very covert pervert and has an almost insatiable desire for carnal pleasures.
- Honor: Despite being of noble birth, Millicas does not place himself above other folk. After all, everyone must share the same underlying reality with one another.
- Infernal Aversions: The power of prayer acts against Devils as an aversive force, requiring them to make an opposed Will Resistance check against the person who is praying or be forced to get as far away from that person as possible. Furthermore, Churches also emit a similar aversive aura, forcing the Devil to make a DC 15 Will Check or stay as far away from the structure as they can.
- Motivation: Noble Obligation: Millicas believes it is his duty to protect and care for the people who come from the lower echelons of Devil society, as well as the humans who reside within the territory that he shares with his Aunt Rias and Sona Sitri.
- Power Loss: Damage caused by Holy Objects is considered to be Incurable against Devils, requiring special treatments to effect recovery. Furthermore, Devils lose access to their Infernal Durability against such attacks.
- Significant Other: Millicas believes that his family's bond with the House of Phenex must be maintained at any cost, which is why he has volunteered to take the place of his Aunt Rias in the betrothal agreement between the Houses of Gremory and Phenex.
- Temper: Millicas' favor, once lost, is lost forever.
- Weakness: Contact with a Holy Object is painful for Devils, and inflicts DC 20 Damage against them; such contact will also trigger their Power Loss complication.

Languages
English, Infernal [Native], Japanese, Latin

Defense
Dodge 13/7, Parry 13/7, Fortitude 8, Toughness 7/4 (Imp. 4), Will 12

Power Points
Abilities 82 + Powers 139 + Advantages 31 + Skills 32 (64 ranks) + Defenses 13 = 297

--------------------
Home Sweet Home
The Gremory Estate - PL 10

Toughness 10, Size Huge

Features:
Artificer's Lab, Concealed 2 (DC 25), Defensive Enchantments (Blast 10), Game Room, Gym, Kitchen & Mess Hall, Library, Living Space, Pool, Sealed, Trophy Room, Wards 2 (25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 14 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 9 (19)
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Ravel Phenex / Mil-kun's Peers / War of Change

Post by DalkonCledwin »

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Art by KozureOkamixx on DeviantArt

Ravel Phenex - Arc 1 - PL 9
Age: 16 / Height: 5' 0" / Weight: 104 lbs / Hair Color: Blonde / Eye Color: Blue
Group Affiliations: The Peerage of Millicas Gremory / Base of Operations: The Gremory Estate, Kuoh Town, Japan
Dowry Rank: +16 / Rep Rank: +11 / Knockback Mod: -8

Strength 8, Stamina 8, Agility 3, Dexterity 3, Fighting 4, Intellect 5, Awareness 4, Presence 6

Advantages
Assessment, Attractive, Benefit 6: (Dowry 2: [Moderately Wealthy], Existential Tier 3: [High-Class], Renown), Connected, Daze (Intimidation), Eidetic Memory, Fascinate (Persuasion), Inspire 2, Languages 3, Leadership, Power Attack, Ritualist, Second Chance: (Resisting Mental Control), Startle

Skills
Acrobatics 4 (+7), Close Combat: Unarmed 2 (+6), Expertise: Business & Finance 6 (+11), Expertise: Magic 10 (+15), Expertise: Tactics 8 (+13), Insight 6 (+10), Intimidation 6 (+12), Investigation 4 (+9), Perception 4 (+8), Persuasion 6 (+12), Ranged Combat: Magic 5 (+8), Stealth 4 (+7), Treatment 4 (+9)

Powers
A Queen's Splendor
. . Fast Action: Quickness 3 (evil piece aug, Perform routine tasks in -3 time ranks)
. . Flash Step: Teleport 3 (evil piece aug, 250 feet in a move action, carrying 50 lbs.; Change Direction, Change Velocity, Subtle: subtle, Turnabout)
. . Infernal Durability: Impervious Toughness 8 (evil piece aug)
. . Infernal Might: Enhanced Strength 8 (evil piece aug, +8 STR; Limited to Lifting, Notes: Max Lifting Strength 16: Up to 1,600 tons)
Adept of Demonic Power: Array
. . Burning Hands: Cone Area Damage 6 (hellfyre, DC 21; Cone Area: 60 feet cone, DC 16, Penetrating 2; Quirk: Limited to a 15-foot spread)
. . Burning Touch: Damage 12 (hellfyre, DC 27; Penetrating 4; Grab-based)
. . Control Winds: Move Object 10 (wind magic, 25 tons; Indirect 4: any point, any direction)
. . Defensive Barrier: Burst Area Deflect 8 (defensive magic; Burst Area: 30 feet radius sphere, DC 18, Selective; Reduced Range: close)
. . Fire Bolt: Damage 10 (hellfyre, DC 25; Increased Range: ranged, Penetrating 3)
. . Fireball: Burst Area Damage 6 (hellfyre, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Penetrating 2)
. . Mystic Pass: Healing 6 (tantric magic; Persistent, Restorative; Limited: Affects Others Only, Quirk: Requires at least 10 minutes of intimate physical contact with the subject)
. . Phenex Gate: Movement 2 (magical travel, Dimensional: Mystical Realms 2: group, 50 lbs.; Portal)
. . Phenex Portal: Teleport 6 (magical travel, Carry 50 lbs.; Accurate, Change Direction, Extended: 60 miles in 2 move actions, Portal; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended, Tiring)
. . Whirlwind: Cylinder Area Move Object 8 (wind magic, 6 tons, DC 23; Cylinder Area: 30 feet cylinder, DC 18, Damaging; Concentration)
Girl on Fire
. . Phenex Immortality: Healing 8 (family magic; Feature: Slow Fade (Once / 2 Activations), Persistent, Restorative, Resurrection, Triggered: 1 use - when suffering two or more degrees of damage; Fades, Limited: Affects Self Only)
. . Wings of Fire: Flight 5 (family magic, Speed: 60 miles/hour, 900 feet/round; Feature: Impressive)
Pillar Devil Physiology
. . Gift of Babel: Comprehend 2 (racial talent, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to Modern Languages)
. . Invulnerabilities: Immunity 3 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation; Feature: Longevity (Up to 79,388 years))
. . Resistances: Immunity 5 (racial trait, Damage Effect: Fire Damage; Limited - Half Effect)
. . Senses: Senses 12 (racial trait, Accurate (Type): Auditory Senses, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Extended: Auditory Senses 1: x10, Radius: Magic Awareness, Ultra-hearing)

Offense
Initiative +3
Burning Hands: Cone Area Damage 6 (DC 21)
Burning Touch: Damage 12, +6 (DC 27)
Control Winds: Move Object 10, +8 (DC 20)
Fire Bolt: Damage 10, +8 (DC 25)
Fireball: Burst Area Damage 6 (DC 21)
Grab, +4 (DC Spec 18)
Throw, +3 (DC 23)
Unarmed, +6 (DC 23)
Whirlwind: Cylinder Area Move Object 8 (DC 23)

Complications
- Honor: Ravel believes that people must respect her due to the station of her birth, but also acknowledges that all people, regardless of their social standing, deserve to be treated with dignity.
- Infernal Aversions: The power of prayer acts against Devils as an aversive force, requiring them to make an opposed Will Resistance check against the person who is praying or be forced to get as far away from that person as possible. Furthermore, Churches also emit a similar aversive aura, forcing the Devil to make a DC 15 Will Check or stay as far away from the structure as they can.
- Motivation: Patriotism: Ravel's loyalty to the Four Great Devil Kings (Maou) is unwavering.
- Power Loss: Damage caused by Holy Objects is considered to be Incurable against Devils, requiring special treatments to effect recovery. Furthermore, Devils lose access to their Infernal Durability against such attacks. Ravel also loss the benefit of her Phenex Immortality against these sorts of attacks.
- Quirk: Ravel takes great pains to always look her best and follow the latest Underworld fashions. She is also has a tendency to think that the world revolves around her.
- Temper: Ravel will utterly crush anyone who does injury to her friends and loved ones, and won't stop until she has ruined their names and salted their fields!
- Weakness: Contact with a Holy Object is painful for Devils, and inflicts DC 20 Damage against them; such contact will also trigger their Power Loss complication.

Languages
English, Infernal [Native], Japanese, Latin

Defense
Dodge 10, Parry 8, Fortitude 8, Toughness 8 (Imp. 8), Will 10

Power Points
Abilities 82 + Powers 114 + Advantages 22 + Skills 35 (69 ranks) + Defenses 17 = 270
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Heavenly Fusion Brainstorm & Notes

Post by DalkonCledwin »

Heavenly Fusion
Premise: There was a Seraphim who was so tired of living in a world that was torn apart by war, famine and sin, that he devised a plan which would allow him to leave. But, knowing that his power could help countless innocents, he decided to allow it to pass on to a worthy successor; which is how Harry Potter came by the “Power He Knows Not.”
Required Inclusions:
- A Seraph, who will be known as Cinlael, must create a plan that allows him to disappear from the world now that it has lost the Heavenly Father’s guiding light.
- Knowing that his incredible power could still do a lot of good in the right hands, Cinlael must find someone who would be a worthy successor for his quasi-divine spark.
- After searching relentlessly for years, if not centuries, Cinlael must select Harry Potter as the one who will receive his final benediction.
- Harry will not be given the opportunity to refuse this blessing, as the search took far too long for Cinlael to simply continue on his way while hoping to find another worthy candidate.
- After the completion of Cinlael’s benediction, Harry must find himself being dragged into Heaven, where a rather tense Archangel Michael will demand a very thorough explanation.
- Not only will Harry be cleared of any wrongdoing, but it will be determined that he isn’t as strictly bound to the Holy System as other angels, which could have interesting consequences.
- Harry must also be remanded into the care of Griselda Quarta, so that she can provide him with instruction on how to be a competent Holy Warrior.
- Harry’s vanishing act must send the Order of the Phoenix into a mad panic, as they will think that he either ran away, or that he was captured by the Death Eaters.
- Unfortunately, even Harry’s new state of existence will not be enough to liberate him from Trelawney’s first prophecy, meaning that he’ll eventually need to confront Voldemort.
Preferred Inclusions:
- Harry should categorically refuse to bow and scrape to the social elite, which could make his friends and colleagues rather nervous when he is interacting with particularly powerful devils.
- Voldemort’s fractured soul should be dragged down to the Malebolge after Harry succeeds in vanquishing his long-time archnemesis.
- Harry should be given access to both a deck of Brave Saints, as well as his own Interdimensional Room after Heaven’s R&D department finishes crafting these devices.
- Harry’s transformation into an angelic entity should have the side effect of aging his body until he is in his late teens to early adulthood years, though his mind would still be that of a teenager.
Optional Inclusions:
- Harry could tear into Odin after seeing firsthand how the elder deity treats Rossweisse, and then he could ask the beautiful Valkyrie if she wishes to become one of his Brave Saints.
- Lady Gabriel could choose to donate one of her feathers for the creation of a new wand after Harry’s original wand is destroyed during one of his many adventures.
Forbidden Things:
- Harry losing his casual disregard for the rules.
- Michael endorsing Cinlael’s power transfer.
- Harry being romantically interested in men.
- The Heavenly Fusion being temporary.
- Harry the malevolent emo doormat.
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Harry Potter / The MCs / Heavenly Fusion

Post by DalkonCledwin »

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Art by @Chenzcy4 on Twitter

Harry J. Potter - Arc 1 - PL 11
Age: 18 (15) / Height: 5' 9" / Weight: 174 lbs / Hair Color: Black / Eye Color: Golden
Group Affiliations: The Heaven Faction / Base of Operations: Yaehelyn, the Hallowed Valley
Wealth Rank: +16 / Rep Rank: +13 / Knockback Mod: -10/-8

Strength 8, Stamina 8, Agility 3, Dexterity 3, Fighting 6, Intellect 2, Awareness 4, Presence 4

General Advantages
Attractive, Benefit 8: (Existential Tier 4: [Ultimate-class], Renown, Status: [Herald of Finality], Wealth 2: [Independently Wealthy]), Connected, Conviction, Defensive Roll 2, Equipment 6, Fascinate (Persuasion), Favored Environment: (Aerial), Favored Foe: (Voldemort), Improved Grab, Inspire 2, Languages 2, Leadership, Potion Brewing, Power Attack, Ranged Attack 3, Sacred Rites, Second Chance: (Resisting Mental Control)

Enhanced Advantages
Natural Immunity

Skills
Acrobatics 6 (+9), Athletics 4 (+12), Close Combat: Grab 4 (+10), Close Combat: Sharp Weapons 2 (+8), Expertise: Magic 8 (+10), Expertise: Religion 8 (+10), Insight 6 (+10), Investigation 6 (+8), Perception 8 (+12), Persuasion 6 (+10), Ranged Combat: Magic 4 (+7), Stealth 6 (+9), Treatment 4 (+6)

Powers
Adept of Holy Magic: Array
. . Holy Gate: Movement 2 (magical travel, Dimensional: Mystical Realms 2: group, 50 lbs.; Portal)
. . Holy Portal: Teleport 6 (magical travel, Carry 50 lbs.; Accurate, Change Direction, Extended: 60 miles in 2 move actions, Portal; Check Required 5: DC 14 - Expertise: Religion, Limited to Extended)
. . Holy Strike: Cylinder Area Damage 6 (holy radiance, DC 21; Cylinder Area: 30 feet cylinder, DC 16, Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction)
. . Javelin of Light: Strength-based Damage 1 (holy radiance, DC 24; Aura: Holy Radiance, Dangerous, Increased Range: ranged)
. . Mass Charm Person: Cumulative Burst Area Affliction 6 (hypnosis magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 16; Burst Area: 30 feet radius sphere, DC 16, Cumulative, Increased Range: ranged; Limited: Harry doesn't control the targets' actions, they merely act friendly towards him, Quirk: Affects Humanoid Targets Only, Sense-dependent: Auditory)
. . Restoration: Healing 10 (healing magic; Restorative; Tiring)
. . Spear of Light: Strength-based Damage 2 (piercing, DC 25; Aura: Holy Radiance, Dangerous, Reach (melee): 5 ft.)
. . Stunning Word: Cumulative Progressive Affliction 5 (holy magic, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 15; Cumulative, Increased Range 2: perception, Progressive, Subtle: subtle; Sense-dependent: Auditory)
Angelic Hybrid Physiology
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds, Advantages: Natural Immunity)
. . Gift of Babel: Comprehend 2 (racial talent, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to Modern Languages)
. . Heavenly Perception: Senses 11 (racial trait, Acute: Detect Evil Presences, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Detect: Evil Presences [Mental] 2: ranged, Low-light Vision, Radius (Type): Mental Senses)
. . Heavenly Resilience: Impervious Toughness 5 (racial trait)
. . Invulnerabilities: Immunity 3 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation; Feature: Longevity (Up to 92,516 years))
. . Resistances: Immunity 5 (racial trait, Damage Effect: Radiant Damage; Limited - Half Effect)
. . Ten-Winged Angel: Flight 9 (racial trait, Speed: 1000 miles/hour, 2 miles/round; Feature: Concealable; Wings)
Holly & Phoenix Feather Wand (Easily Removable)
. . Disciple of Wizarding Magic: Array
. . . . Confundo: Concentration Affliction 6 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 16; Affects Objects, Concentration, Increased Range 2: perception, Insidious; Distracting, Limited Degree)
. . . . Expecto Patronum: Concentration Burst Area Affliction 8 (holy magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: Affects Spawn of Trihexa Only, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Stag)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite: Nullify 10 (charm, Counters: Magical Effects, DC 20; Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Locomotor: Move Object 6 (charm, 3200 lbs.; Increased Range: perception, Precise, Subtle: subtle)
. . . . Protego Duo: Burst Area Deflect 8 (charm; Burst Area: 30 feet radius sphere, DC 18, Reflect, Selective; Reduced Range: close)
The Cloak of Invisibility (Removable)
. . That's an Invisibility Cloak!: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be Nullified by Thief's Downfall; Distracting, Passive, Quirk: Can only conceal a single adult or up to three children at a time)

Equipment
Cell Phone (Smartphone), Yaehelyn

Offense
Initiative +3
Confundo: Concentration Affliction 6 (DC Will 16)
Expecto Patronum: Concentration Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 12, +10 (DC 27)
Finite: Nullify 10, +10 (DC Will 20)
Grab, +10 (DC Spec 18)
Holy Strike: Cylinder Area Damage 6 (DC 21)
Javelin of Light: Strength-based Damage 1, +6 (DC 24)
Locomotor: Move Object 6 (DC 16)
Mass Charm Person: Cumulative Burst Area Affliction 6 (DC Will 16)
Spear of Light: Strength-based Damage 2, +8 (DC 25)
Stunning Word: Cumulative Progressive Affliction 5 (DC Fort 15)
Throw, +6 (DC 23)
Unarmed, +6 (DC 23)

Complications
- Destiny: It is Harry's destiny to be the one that ultimately vanquishes the dark wizard who styles himself as "Lord Voldemort."
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Power Loss: Harry doesn’t benefit from his Heavenly Resilience when defending himself from a Demonic Sword, and the damage caused by such weapons is Incurable against him.
- Relationships: Harry is the inheritor of Lord Cinlael's Holy Spark, as well as the son and heir of the late Lord James & Lady Lily Potter. He is also the godson and heir to Lord Sirius Orion Black, who is unable to properly manage his household due to being on the run from the British Ministry for Magic.

Languages
Aklo (Parseltongue), English [Native], Latin

Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 10/8 (Imp. 5), Will 10

Power Points
Abilities 76 + Powers 92 + Advantages 35 + Skills 36 (72 ranks) + Defenses 21 = 260

--------------------
Home Sweet Home
Yaehelyn - PL 11

Toughness 12, Size Gargantuan

Features:
Artificer's Lab, Defensive Enchantments (Blast 11), Dimensional Portal (Earth), Grounds (Awesome), Gym, Infirmary, Isolated (Heaven), Kitchen & Mess Hall, Library, Living Space, Mystic Locale, Personnel (Minor Angels), Pool, Ritual Chamber, Trophy Room, Wards 3 (DC 30)

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25
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DalkonCledwin
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Rossweisse / The MCs / Heavenly Fusion

Post by DalkonCledwin »

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Art by Lindaroze on Pixiv

Rossweisse Baumgartner - Arc 1 - PL 9
Age: 21 / Height: 5' 8" / Weight: 130 lbs / Hair Color: Silver / Eye Color: Aqua
Group Affiliations: The Valkyrior / Base of Operations: Asgard, the Realm Eternal
Wealth Rank: +8 / Rep Rank: +9 / Knockback Mod: -8/-4

Strength 6/4, Stamina 4, Agility 2, Dexterity 2, Fighting 8, Intellect 6, Awareness 6, Presence 4

General Advantages
Animal Empathy, Attractive, Benefit 2: (Existential Tier 2: [Middle-class]), Connected, Eidetic Memory, Equipment 1, Extraordinary Effort, Improved Initiative, Languages 4, Power Attack, Precise Attack (Ranged, Concealment), Ritualist, Runesmith, Second Chance: (Resisting Mental Control), Skill Mastery: (Expertise: 666 (Trihexa)), Takedown

Enhanced Advantages
Luck 2

Skills
Close Combat: Swords 4 (+12), Expertise (AWE): Pedagogy 8 (+14), Expertise: 666 (Trihexa) 8 (+14), Expertise: Ancient Runes 8 (+14), Expertise: Civics 8 (+14), Expertise: Magic 10 (+16), Insight 6 (+12), Intimidation 8 (+12), Perception 6 (+12), Persuasion 8 (+12), Ranged Combat: Magic 4 (+6), Stealth 8 (+10), Vehicles 4 (+6)

Powers
Adept of Eclectic Magic: Array
. . Bull's Strength: Enhanced Trait 4 (strengthening magic, Strength +2 (+6); Affects Others)
. . Deep Slumber: Progressive Burst Area Affliction 7 (hypnosis magic, 3rd degree: Asleep, Resisted by: Will, DC 17; Burst Area: 30 feet radius sphere, DC 17, Increased Range: ranged, Progressive; Limited Degree (third only))
. . Dispel Evil: Nullify 8 (security magic, Counters: Mind Control & Summoning Effects, DC 18; Broad, Simultaneous; Limited: to Effects Generated by Supernaturally Evil Characters, Reduced Range: close)
. . Full Burst: Damage 10 (elemental magic, DC 25; Increased Range: ranged, Multiattack)
. . Greater Dispel: Nullify 10 (security magic, Counters: Magicla Effects, DC 20; Broad, Simultaneous)
. . Planar Binding: Summon 6 (summoning magic; Heroic, Type (Broad): Extraplanar Creatures; Attitude: indifferent)
. . Restrict Lock: Affliction 12 (binding magic, 1st degree: Impaired and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Strength, DC 22; Extra Condition, Increased Range: ranged, Reversible; Limited Degree)
. . Valhala's Portal: Teleport 6 (magical travel, Carry 50 lbs.; Accurate, Change Direction, Extended: 60 miles in 2 move actions, Portal; Check Required 5: DC 14 - Expertise: Magic, Limited to Extended)
. . Valhalla's Gate: Movement 2 (magical travel, Dimensional: Mystical Realms 2: group, 50 lbs.; Portal)
Special Qualities
. . Quick Change: Feature 1 (talent, Notes: Rossweisse can change into and out of her Valkyrie Armor as a Free Action)
. . Touch of Chaos: Luck Control 1 (chaos magic, Force a Re-roll, Advantages: Luck 2; Reduced Range 2: close)
Valkyrie Armor (Removable)
. . Battle Dress: Protection 4 (very rare object, +4 Toughness)
. . Levitation: Flight 6 (very rare object, Speed: 120 miles/hour, 1800 feet/round)
Valkyrie Physiology
. . Death Visions: Senses 4 (racial trait, Precognition; Limited: to Visions of Impending Death, Uncontrolled)
. . Divine Durability: Impervious Toughness 4 (racial trait)
. . Divine Perception: Senses 7 (racial trait, Analytical: Detect Conditions, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Detect: Conditions [Vision] 2: ranged, Radius: Magic Awareness)
. . Invulnerabilities: Immunity 3 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation; Feature: Longevity (Up to 21,213 years))
. . Resistances: Immunity 5 (racial trait, Custom: Death Effects 5; Limited - Half Effect)

Equipment
Cell Phone (Smartphone)

Offense
Initiative +6
Deep Slumber: Progressive Burst Area Affliction 7 (DC Will 17)
Dispel Evil: Nullify 8, +8 (DC Will 18)
Full Burst: Damage 10, +6 (DC 25)
Grab, +8 (DC Spec 16)
Greater Dispel: Nullify 10, +6 (DC Will 20)
Restrict Lock: Affliction 12, +6 (DC Fort/Will 22)
Throw, +2 (DC 21)
Unarmed, +8 (DC 21)

Complications
- Addiction: Rose is Fortitude Disabled when attempting to resist the effects of alcoholic beverages, and will never be capable of benefitting from the effects of an immunity to intoxication. Two glasses of these drinks will also cause her to become extremely lustful and gives her the equivalent to a second rank in the Attractive advantage.
- Enemy: Euclid Lucifuge wishes to use Rose's knowledge to aid in his attempts to release 666 (Trihexa), even if that means killing the girl or her friends and loved ones in the process of reaching his goals.
- Honor: Rose will always keep her word once she has given it to someone, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Doing Good: As a Valkyrie, Rose is dedicated to upholding the standards of beneficence and order.
- Power Loss: Rossweisse doesn't benefit from her Divine Durability when resisting the effects of a Longinus, and damage caused by said Sacred Gears is considered to be Incurable against her.
- Relationship: Rose is the granddaughter of the famous Valkyrie known as Göndul, and also has the dubious honor of serving as Odin's current Personal Assistant.

Languages
Dynastic Egyptian, English, Enochian, German [Native], Japanese, Old Norse, Sumerian

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 8/4 (Imp. 4), Will 12

Power Points
Abilities 72 + Powers 75 + Advantages 20 + Skills 45 (90 ranks) + Defenses 18 = 230
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DalkonCledwin
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Eluceat Omnibus Lux Brainstorm & Notes

Post by DalkonCledwin »

Eluceat Omnibus Lux
Premise: James Potter always liked to say that his wife, Lily Potter, was an angel. Everyone else thought he was just being corny, but in the end it turns out that he was right. Lily was actually known to the Angelic Choir as Lailah, the Angel of the Night, Conception & Pregnancy. Naturally, she was quite peeved when Voldemort dared to attack her firstborn son!
Required Inclusions:
- Harry Potter must be born as a Pure-Angel / Human Wizard Hybrid, or in other words, he is to be born as a Miracle Child (also known as the Bene Elohim).
- Lily Potter must actually be the High-class Angel known as Lailah, whose areas of control suggest how she was able to avoid Falling from Grace while conceiving a child.
- Voldemort’s efforts to kill Lily’s son merely resulted in the revelation of Lily’s True Angelic Form, which destroyed his current body and vaporized Lily’s organic vessel.
- Harry must survive his mother’s revelation by virtue of the fact that he is himself, a half-angel, and thus partially composed of Holy Radiance.
- Unfortunately, Lily will be unable to prevent her child from being placed into the care of her alleged sister, Petunia Dursley, which in turn leads to the majority of Harry’s canonical life.
- Harry must be at least fifteen years old when he discovers his angelic heritage, and also no more than seventeen years of age when that discovery is made.
- Miracle Children, unlike their angelic parents, will not “Fall from Grace” if they engage in sinful activities, since they have enough human blood to bestow them with a level of free will.
- Harry’s primary romantic interest must be Xenovia Quarta, any additional girls will need her approval before joining in on the romantic activities.
Preferred Inclusions:
- Wizarding Society should be largely left alone by the various Mythological Factions due to their tendency to react very negatively towards anything they don’t understand.
- Harry should seek out instruction in his new powers from either Griselda Quarta or Dulio Gesualdo, since his wizarding allies won’t have any knowledge of these abilities.
- Harry should be considered a Deacon within the Anglican Church, even without meeting the criteria for ordination, due primarily to his angelic heritage. Naturally, this will annoy him.
- Harry should prevent Xenovia from becoming so disheartened by the news that “God is Dead” that she ends up being excommunicated. How he does this is up to the author.
Optional Inclusions:
- Lily could have placed a seal on Harry’s angelic powers to prevent him from being noticed by the enemies of Heaven until such time as he can properly defend himself without those abilities.
- Harry could be sent to Kuoh alongside Xenovia and Irina, and act as a voice of reason for the two young Exorcists when interacting with the Devils who reside in that community.
Forbidden Things:
- Harry siding with either Voldemort or Dumbledore.
- Harry being the host for either Heavenly Dragon.
- Harry being one of the Dark Lord’s Horcruxes.
- Harry being romantically interested in men.
- Harry the Malevolent Emo Doormat.
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Harry Potter / The Trio / Eluceat Omnibus Lux

Post by DalkonCledwin »

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Art by HS (Hishi) on Pixiv

Harry James Potter - Arc 1 - PL 9
Age: 16 / Height: 5' 10" / Weight: 167 lbs / Hair Color: Black / Eye Color: Green
Group Affiliations: The Anglican Deliverance Ministry / Base of Operations: The Abandoned Church, Kuoh Town, Japan
Wealth Rank: +20 / Rep Rank: +11 / Knockback Mod: -8/-6

Strength 6, Stamina 6, Agility 3, Dexterity 3, Fighting 5, Intellect 2, Awareness 4, Presence 4

General Advantages
Attractive, Benefit 7: (Existential Tier 2: [Middle-class], Renown, Status: [Honorary Deacon of the Anglican Church], Wealth 3: [Millionaire]), Connected, Conviction, Defensive Attack, Equipment 4, Fascinate (Persuasion), Favored Environment: (Aerial), Favored Foe: (Dark Wizards), Improved Grab, Improved Hold, Improved Initiative, Inner Light, Inspire 2, Languages 2, Leadership, Natural Immunity, Potion Brewing, Power Attack, Sacred Rites, Second Chance: (Resisting Mental Control), Takedown, Teamwork

Enhanced Advantages
Luck 2

Skills
Acrobatics 8 (+11), Close Combat: Grab 2 (+7), Expertise (AWE): Cooking 4 (+8), Expertise (AWE): Tactical Insight 6 (+10), Expertise: Magic 8 (+10), Expertise: Religion 6 (+8), Insight 6 (+10), Intimidation 4 (+8), Investigation 6 (+8), Perception 8 (+12), Persuasion 6 (+10), Ranged Combat: Magic 3 (+6), Stealth 6 (+9), Vehicles 6 (+9)

Powers
Adept of Heavenly Magic: Array
. . Aid: Healing 3 (holy magic; Feature: Grants a Minor (+2) Bonus on the subject's next Resistance check vs. Fear effects; Temporary)
. . Bless: Burst Area Luck Control 1 (holy magic, Bestow Luck, Advantages: Luck 2; Burst Area 2: 60 feet radius sphere, DC 11, Selective; Increased Action 2: move, Reduced Range 2: close)
. . Cure Wounds: Healing 6 (healing magic; Tiring)
. . Exorcism: Nullify 8 (security magic, Counters: Mental Control & Summon Effects, DC 18; Broad, Simultaneous; Reduced Range: close)
. . Javelin of Light: Damage 1 (piercing, DC 16; Aura: Holy Radiance, Dangerous, Increased Range: ranged)
. . Protection from Evil: Immunity 10 (defensive magic, Custom: Mental Control 5, Damage Effect: Summoned Creatures; Affects Others, Sustained; Limited: to Effects Generated by Malevolent Characters)
. . Restoration: Healing 6 (healing magic; Restorative; Limited: Restorative Only)
. . Spear of Light: Strength-based Damage 2 (piercing, DC 23; Aura: Holy Radiance, Dangerous, Reach (melee): 5 ft.)
Bene Elohim Physiology
. . Four-Winged Miracle Child: Flight 6 (racial trait, Speed: 120 miles/hour, 1800 feet/round; Feature: Harry can consciously choose how many of his wings are visible at any given point in time; Wings)
. . Gift of Babel: Comprehend 2 (racial talent, Languages - Speak All, Languages - Understand All; Sustained; Quirk: Limited to Modern Languages)
. . Heavenly Perception: Senses 10 (racial trait, Acute: Detect Malevolence, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Darkvision, Detect: Malevolent Presences [Mental] 2: ranged, Radius (Type): Mental Sesnes)
. . Heavenly Resilience: Impervious Toughness 4 (racial trait; Permanent)
. . Invulnerabilities: Immunity 3 (racial trait, Environmental Condition: Cold, Environmental Condition: Heat, Environmental Condition: Radiation; Feature: Longevity (Up to 20,237 years))
. . Resistances: Immunity 5 (racial trait, Damage Effect: Radiant Damage; Limited - Half Effect)
Holly & Phoenix Feather Wand (Easily Removable)
. . Adept of Wizarding Magic: Array
. . . . Apparition: Teleport 12 (magical travel, 16 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 4000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Confundo: Concentration Affliction 7 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 17; Affects Objects, Concentration, Increased Range 2: perception, Insidious; Distracting, Limited Degree)
. . . . Expecto Patronum: Concentration Burst Area Affliction 7 (white magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 17; Burst Area 3: 120 feet radius sphere, DC 17, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Custom: Manifests as a glowing silvery Stag, Distracting, Limited: Affects Spawn of Trihexa Only, Limited: to Forcing Targets Away from Warded Area)
. . . . Expelliarmus: Damage 12 (charm, DC 27; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Burst Area Nullify 8 (charm, Counters: Magical Effects, DC 18; Burst Area: 30 feet radius sphere, DC 18, Broad, Simultaneous; Limited: Not vs. Alteration or Mental Effects)
. . . . Incendio: Damage 8 (fire magic, DC 23; Increased Range: ranged, Secondary Effect)
. . . . Locomotor: Move Object 7 (charm, 3 tons; Increased Range: perception, Precise, Subtle: subtle)
. . . . Protego Duo: Burst Area Deflect 8 (charm; Burst Area: 30 feet radius sphere, DC 18, Reflect, Selective; Reduced Range: close)
. . . . Stupefy: Cumulative Affliction 8 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
The Cloak of Invisibility (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be Nullified by Thief's Downfall; Distracting, Passive, Quirk: Can only conceal a single adult or up to three children at a time)

Equipment
Abandoned Church, Cell Phone (Smartphone), Light Armor

Offense
Initiative +7
Confundo: Concentration Affliction 7 (DC Will 17)
Exorcism: Nullify 8, +5 (DC Will 18)
Expecto Patronum: Concentration Burst Area Affliction 7 (DC Will 17)
Expelliarmus: Damage 12, +6 (DC 27)
Finite Incantatem: Burst Area Nullify 8 (DC Will 18)
Grab, +7 (DC Spec 16)
Incendio: Damage 8, +6 (DC 23)
Javelin of Light: Damage 1, +6 (DC 16)
Locomotor: Move Object 7 (DC 17)
Spear of Light: Strength-based Damage 2, +5 (DC 23)
Stupefy: Cumulative Affliction 8, +6 (DC Fort 18)
Throw, +3 (DC 21)
Unarmed, +5 (DC 21)

Complications
- Destiny: It is Harry's destiny to be the one that ultimately vanquishes the dark wizard who styles himself as "Lord Voldemort."
- Honor: Harry will always keep his word once he has given it to someone, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Nemesis: Albus Dumbledore wishes to use Harry as a sacrificial lamb that he can throw at Voldemort in hopes that the boy's death will act the catalyst which will allow the old man to swoop in and defeat the Dark Lord once and for all. Defeat, but certainly not vanquish!
- Power Loss: Harry doesn’t benefit from his Heavenly Resilience power when taking damage from Demonic Swords.

Languages
English [Native], Japanese, Latin

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 8/6 (Imp. 4), Will 12

Power Points
Abilities 66 + Powers 76 + Advantages 34 + Skills 40 (79 ranks) + Defenses 20 = 236

--------------------
Home Sweet Home
Abandoned Church - PL 9

Toughness 8, Size Large

Features:
Chapel, Concealed 1 (DC 20), Grounds (Gargantuan), Isolated (Kuoh Outskirts), Library, Living Space, Pool (Baptismal Font), Wards 2 (DC 25)

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 9 + Skills 0 (0 ranks) + Defenses 1 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 12
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DalkonCledwin
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Xenovia Quarta / The Trio / Eluceat Omnibus Lux

Post by DalkonCledwin »

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Art by Fuyuuu on Pixiv

Xenovia Quarta - Arc 1 - PL 9
Age: 16 / Height: 5' 5" / Weight: 123 lbs / Hair Color: Blue / Eye Color: Amber
Group Affiliations: The Vatican Exorcists / Base of Operations: The Abandoned Church, Kuoh Town, Japan
Wealth Rank: +8 / Rep Rank: +9 / Knockback Mod: -8/-3

Strength 4/2, Stamina 3, Agility 3, Dexterity 3, Fighting 6, Intellect 3, Awareness 4, Presence 4

General Advantages
All-out Attack, Attractive, Benefit 3: (Ambidexterity, Existential Tier 2: [Middle-class]), Connected, Daze (Intimidation), Defensive Roll 3, Dual-Wielding, Equipment 2, Fascinate (Intimidation), Favored Foe: (Devils), Fearless, Inspire 2, Investiture, Languages 3, Leadership, Power Attack, Startle, Takedown, Teamwork

Enhanced Advantages
Luck 2

Skills
Athletics 6 (+10), Close Combat: Maces 2 (+10/+8), Close Combat: Swords 2 (+10/+8), Expertise (AWE): Survival 4 (+10/+8), Expertise: Religion 6 (+9), Insight 6 (+10), Intimidation 6 (+10), Investigation 6 (+9), Perception 4 (+8), Persuasion 4 (+8), Riding 4 (+7), Stealth 4 (+9/+7), Treatment 4 (+7)

Powers
Disciple of Holy Magic: Array
. . Blessing of Courage and Life: Immunity 6 (holy magic, Custom: Death Effects 5, Rare Descriptor: Fear Effects; Affects Others Only, Sustained; Limited - Half Effect)
. . Bull's Strength: Enhanced Trait 4 (strengthening magic, Strength +2 (+4); Affects Others)
. . Compel Hostility: Cumulative Affliction 6 (hypnosis magic, 1st degree: Dazed, 2nd degree: Compelled, Resisted by: Will, DC 16; Cumulative, Increased Range 2: perception, Subtle: subtle; Limited Degree, Quirk: Compels the target to attack Xenovia, instead of her allies, only)
. . Cure Wounds: Healing 6 (healing magic; Tiring)
Durandal (Easily Removable (indestructible))
. . Ultimate Unbroken Hallow: Array
. . . . Holy Aura: Concentration Perception Area Affliction 8 (holy radiance, 1st degree: Impaired, 2nd degree: Prone, Resisted by: Will, DC 18; Perception Area: DC 18 - Visual, Concentration; Limited: Affects Devils, Undead & Spawn of Trihexa Only, Limited Degree)
. . . . Holy Destruction: Burst Area Damage 8 (holy radiance, DC 23; Burst Area 3: 120 feet radius sphere, DC 18, Feature: Extraordinary Effort for +2 effect rank; Tiring)
. . . . Peerless Strike: Strength-based Damage 4 (slashing, DC 23; Aura: Holy Radiance, Dangerous 4, Incurable, Penetrating 4, Smashing)
. . Worthiness: Feature 1 (holy sword, Notes: Only Pure Angels, or characters who possess the Holy Swordsman, Holy Swordswoman or Vessel of Light features (or the Blade Blacksmith Sacred Gear) will be able to utilize Durandal for it's intended purpose. Anyone else should count themselves lucky just being allowed to lift the weapon up off of the ground)
Excalibur Destruction (Easily Removable)
. . Holy Sword of Destruction: Array
. . . . Destructive Strike: Linked Effect
. . . . . . Sundering Strike: Weaken 7 (Linked; holy sword, Affects: Toughness, Resisted by: Fortitude, DC 17; Affects Objects Only)
. . . . . . Sword Strike: Strength-based Damage 3 (Linked; slashing, DC 22; Aura: Holy Radiance, Dangerous)
. . . . Holy Aura: Concentration Burst Area Affliction 6 (holy radiance, 1st degree: Impaired, 2nd degree: Prone, Resisted by: Will, DC 16; Burst Area: 30 feet radius sphere, DC 16, Concentration; Limited: Affects Devils, Undead & Spawn of Trihexa Only, Limited Degree, Sense-dependent: Visual)
. . Worthiness: Feature 1 (holy sword, Notes: Only Pure Angels, or characters who possess the Holy Swordsman, Holy Swordswoman or Vessel of Light features (or the Blade Blacksmith Sacred Gear) will be able to utilize EX-Destruction for it's intended purpose. Anyone else should count themselves lucky just being allowed to lift the weapon up off of the ground)
Holy Warrior Physiology
. . Aura of Courage: Burst Area Immunity 1 (racial talent, Rare Descriptor: Fear Effects; Affects Others, Burst Area: 30 feet radius sphere, DC 11, Increased Duration: continuous, Selective; Limited - Half Effect)
. . Divine Grace: Enhanced Trait 2 (racial trait, Advantages: Luck 2; Limited: to Resistance Checks)
. . Divine Health: Immunity 1 (racial trait, Disease)
. . Expanded Awareness: Senses 8 (racial trait, Acute: Detect Malevolence, Awareness: Magical Effects [Mental], Counters Concealment: Spectral Bodies [Vision], Detect: Malevolent Presences [Mental] 2: ranged, Radius (Type): Mental Senses)
. . Holy Swordswoman: Feature 1 (racial trait, Notes: Xenovia is one of an incredibly small number of individuals who were born with the ability to wield a Holy Sword)
. . Military Tradition: Enhanced Trait 2 (racial talent, Close Combat +2 (+10), Close Combat +2 (+10))
. . Practiced Hunter: Enhanced Trait 2 (racial talent, Expertise (AWE) +2 (+10), Stealth +2 (+9))

Equipment
Cell Phone (Smartphone), Holy Book, Holy Symbol, Light Armor

Offense
Initiative +3
Compel Hostility: Cumulative Affliction 6 (DC Will 16)
Grab, +6 (DC Spec 14)
Holy Aura: Concentration Burst Area Affliction 6 (DC Will 16)
Holy Aura: Concentration Perception Area Affliction 8 (DC Will 18)
Holy Destruction: Burst Area Damage 8 (DC 23)
Peerless Strike: Strength-based Damage 4, +10 (DC 23)
Sundering Strike: Weaken 7, +10 (DC Fort 17)
Sword Strike: Strength-based Damage 3, +10 (DC 22)
Throw, +3 (DC 19)
Unarmed, +6 (DC 19)

Complications
- Honor: Xenovia will always keep her word once she has given it, strives to uphold the common good, and is never underhanded in her dealings.
- Lareina Jenkins: Xenovia doesn't know the meaning of the word "fear", and "retreat" was also removed from her internal lexicon. For her, the only combat related words that matter are "Attack! Attack! Attack!"
- Motivation: Justice: Xenovia sees absolutely nothing wrong with killing Devils, Vampires and even exiled members of the Church, because she has been raised to believe that such individuals are inherently evil. Unfortunately, this means her beliefs will come into conflict with the parameters of her current mission.
- Responsibility: Xenovia is one of three individuals who got sent to Kuoh Town by the Church for the express purpose of brokering a non-aggression pact with the Devils who occupy that town so that they'll have help when attempting to retrieve several stolen fragments of the most famous Holy Sword in the entire world.
- Trait of Consequence: Xenovia's understanding of the Japanese language is not currently at the level which would meet their definition of the word "Literate", since she only knows how to form the letters in the Japanese alphabet, rather than also knowing the 100 most common Kanji (out of thousands).

Languages
English, Greek, Italian [Native], Japanese, Latin

Defense
Dodge 10, Parry 10, Fortitude 5, Toughness 8/3, Will 10

Power Points
Abilities 56 + Powers 67 + Advantages 27 + Skills 29 (58 ranks) + Defenses 19 = 198
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The Elder Youkai Brainstorm & Notes

Post by DalkonCledwin »

The Elder Youkai
Premise: The Devils weren’t the only ones who came from a powerful group of elder demon-like entities. No, the Youkai did as well; and now, after many centuries, the Elder Fox Demon has awoken and wishes to make a difference in the world for the benefit of his people. His name? Uzumaki Naruto!
Required Inclusions:
- In this scenario, Naruto is actually a Fox Youkai (Kitsune) who has existed since time immemorial, even while remaining largely unchanged across millennial lifespan.
- This was made possible by linking his existence with the core of Kurama’s energy, meaning that Naruto is now effectively one and the same with the Nine-Tailed Demon Fox.
- Naruto must have only recently awoken from a centuries long slumber, having spent the last several eons since the Biblical Great War in a state of hibernation.
- Naturally, one of the first things he’ll do is reconnect with the Youkai of the modern era, which will lead to his discovery of the Kuroka Incident.
- Whether Naruto interferes in devil politics or not will be left up to the author, but he must seek out Kuroka and offer the beautiful Nekoshou his protection.
- Furthermore, Naruto must make contact with Lady Yasaka and offer to take up the reins of the Kyoto Faction’s foreign affairs now that he is once again active in the world.
- At least a few of the Youkai in the modern era will have been trained as Shinobi, and some could even be reincarnations of the Shinobi from Naruto’s day and age.
- Naruto must ultimately become romantically involved with Lady Yasaka, and if he arrives early enough, then he could even be Kunou’s father. Any additional romantic partners are optional.
Preferred Inclusions:
- Naruto should be limited to his own innate Chakra, normal Sage Chakra, and Bijuu Chakra when it comes to what powers he is capable of drawing upon in this new time period.
- Naruto should come up against new opposition in the form of the Khaos Brigade’s Hero Faction, since they won’t take kindly to his status as a nonhuman hero.
- Naruto’s personality could see him becoming very good friends, and possibly more, with Serafall Leviathan after they run into each other at an anime convention.
- In terms of power, Naruto should be on par with an upper level Ultimate-class Devil, though certainly not on the same level as Ajuka and Sirzechs.
Optional Inclusions:
- Naruto could end up interfering in the politics surrounding Rias’ betrothal to Riser Phenex, resulting in a political marriage between the Devil Faction (Rias) and the Youkai Faction (Naruto).
- Naruto could go about testing the combat awareness of Rias & Sona’s peerages by unleashing his prankster and trap master abilities within Kuoh Academy one day after classes get out.
Forbidden Things:
- Naruto being romantically interested in men.
- Naruto having access to the Sage’s chakra.
- Naruto, the Malevolent Emo Doormat.
Last edited by DalkonCledwin on Wed Jul 20, 2022 12:56 pm, edited 1 time in total.
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