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Harry J. Potter - Arc 1 - PL 12
Age: ~106,547 / Height: 5' 11" / Weight: 183 lbs / Hair Color: Dark Brown / Eye Color: Green
Group Affiliations: Autonomous / Base of Operations: The Aeon Star, YT-1300 Lt. Freighter
Wealth Rank: +20 / Rep Rank: +12 / Alignment: Neutral Light
Strength 4, Stamina 1, Agility 2, Dexterity 2, Fighting 11, Intellect 3, Awareness 5, Presence 3
General Advantages
Alchemist, Animal Empathy, Attractive, Benefit 5: (Ambidexterity, Status: [The Prime Jedi], Wealth 3: [Millionaire]), Contacts, Conviction, Defensive Attack, Defensive Roll 3, Dual-Wielding, Equipment 17, Extraordinary Effort, Fascinate (Persuasion), Fearless, Guidance, Improved Grab, Inspire 4, Languages 3, Leadership, Monastic Training, Power Attack, Ranged Attack 5, Ritualist, Skill Mastery: (Expertise: The Force), Teamwork, Trance, Well-informed
Enhanced Advantages
Improved Initiative 2, Luck 2, Uncanny Dodge
Skills
Acrobatics 6 (+8), Athletics 6 (+10), Expertise: Alchemy 6 (+9), Expertise: Astrogation 6 (+9), Expertise: Galactic Lore 12 (+15), Expertise: The Force 12 (+15), Insight 6 (+11), Investigation 6 (+9), Perception 8 (+13), Persuasion 6 (+9), Ranged Combat: Use the Force 4 (+6), Stealth 6 (+8), Technology 6 (+9), Vehicles 8 (+10)
Powers
Dual Je'daii War Blades (Easily Removable)
. . Dual Ancient Weapons: Array
. . . . Blade Deflection: Deflect 15 (training; Redirection, Reflect; Limited: to Ranged Attacks, Reduced Range: close)
. . . . Rapid Strike: Strength-based Damage 7 (slashing, DC 26; Feature: Can block Lightsabers, Multiattack [4 extra ranks])
. . . . Sword Strike: Strength-based Damage 9 (slashing, DC 28; Dangerous, Feature: Can block lightsabers; Tiring [2 ranks only])
. . Second War Blade: Feature 1 (legendary object, Notes: Wielding two War Blades at once makes it difficult to disarm the character. The first successful smash or disarm attempt that the character suffers removes one War Blade, but leaves the second intact. When this happens, Harry will be unable to use his Rapid Strike power, but is otherwise unhindered in terms of his offensive abilities)
. . Symbol of the Light: Luck Control 1 (legendary object, Force a Re-roll, Advantages: Luck 2; Limited: to Dark-aligned Targets)
. . War Blade Defense: Enhanced Trait 4 (training, Parry +4 (+15))
Human Je'daii Master Physiology
. . Damage Reduction: Protection 5 (racial talent, +5 Toughness; Impervious, Sustained)
. . Force Sensitivity: Senses 2 (racial trait, Awareness: Force Powers [Mental], Radius: Force Awareness, Advantages: Improved Initiative 2, Uncanny Dodge; Feature 2: Search Your Feelings (Directed Inspiration))
. . Ghost Whisperer: Comprehend 2 (racial trait, Spirits - Communicate, Spirits - Medium)
. . In Balance: Immunity 20 (racial trait, Very Common Descriptor: Force Powers; Limited: to Effects with the [Ashla] or [Bogan] Descriptors, Limited - Half Effect)
. . Resist Aging: Immunity 1 (racial talent, Aging; Increased Duration: continuous)
Master of the Force: Array
. . Affect Mind: Concentration Affliction 12 (bendu, mind trick, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 22; Concentration, Increased Range 2: perception, Insidious; Check Required 5: DC 14 - Expertise: The Force, Limited Degree, Sense-dependent: Hearing)
. . Farseeing: Mental Cosmic Communication Perception (Visual) Perception (One Sense) 4 (bendu; Perception (One Sense): Auditory, Perception (Visual): Visual; Concentration, Distracting, Limited: to Perception, Notes: Range: Galaxy-wide)
. . Fold Space: Teleport 8 (bendu, 1 mile in a move action, carrying 800 lbs.; Accurate, Change Direction, Extended: 250 miles in 2 move actions, Increased Mass 4; Check Required 5: DC 14 - Expertise: The Force, Distracting)
. . Force Disarm: Move Object 13 (bendu, telekinetic, 200 tons; Precise; Check Required 2: DC 11 - Expertise: The Force, Concentration, Limited: to Disarm Maneuvers)
. . Force Light: Concentration Burst Area Affliction 10 (ashla, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Burst Area 3: 120 feet radius sphere, DC 20, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Check Required 5: DC 14 - Expertise: The Force, Custom: Manifests as a glowing silvery Stag, Distracting, Limited: to Dark-aligned Creatures, Limited: to Forcing Targets Away from Warded Area)
. . Force Slam: Linked Effect
. . . . Kinetic Blast: Damage 6 (Linked; bendu, telekinetic, DC 21; Increased Range: ranged)
. . . . Kinetic Knockdown: Cumulative Affliction 6 (Linked; bendu, telekinetic, 1st degree: Dazed, 2nd degree: Prone, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged; Limited Degree)
. . Force Storm: Concentration Cylinder Area Affliction 11 (bogan, electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Dying, Resisted by: Fortitude, DC 21; Cylinder Area: 30 feet cylinder, DC 21, Concentration, Increased Range: ranged; Check Required 5: DC 14 - Expertise: The Force, Diminished Range 3, Tiring)
. . Force Stun: Cumulative Affliction 8 (bendu, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . Force Whirlwind: Concentration Affliction 10 (bendu, telekinetic, 1st degree: Hindered and Impaired, 2nd degree: Prone and Stunned, Resisted by: Dodge, Overcome by Strength, DC 20; Concentration, Extra Condition, Increased Range: ranged; Check Required 5: DC 14 - Expertise: The Force, Limited Degree)
. . Improved Fold Space: Movement 1 (force talent, Space Travel 1: within solar system; Affects Others)
. . Sense Surroundings: Senses 5 (bendu, Counters All Concealment: Vision; Sustained; Check Required 5: DC 14 - Expertise: The Force)
. . Sever Force: Progressive Affliction 8 (ashla, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Transformed, Resisted by: Will, DC 18; Increased Range: ranged, Progressive; Check Required 8: DC 17 - Expertise: The Force, Notes: Force Powers [Impaired/Disabled]; Transformed: [Powerless])
. . Telekinesis: Move Object 9 (bendu, telekinetic, 12 tons; Increased Range: perception, Precise, Subtle: subtle; Check Required 5: DC 14 - Expertise: The Force)
. . Telepathy: Mental Cosmic Communication 4 (bendu; Subtle: encrypted; Concentration, Limited 2: to one word messages)
The Cloak of Invisibility (Removable (indestructible))
. . All-Temperature Cloak: Immunity 2 (legendary object, Environmental Condition: Cold, Environmental Condition: Heat; Limited - Half Effect)
. . That's an Invisibility Cloak!: Concealment 4 (legendary object, All Visual Senses; Affects Others, Feature: Can't be nullified by Technological effects; Distracting, Passive, Quirk: Can only conceal a single adult or up to three children at a time)
Equipment
Aeon Star (YT-1300), Utility Belt
Offense
Initiative +10
Affect Mind: Concentration Affliction 12 (DC Will 22)
Force Disarm: Move Object 13, +11 (DC 23)
Force Light: Concentration Burst Area Affliction 10 (DC Will 20)
Force Storm: Concentration Cylinder Area Affliction 11 (DC Fort 21)
Force Stun: Cumulative Affliction 8, +11 (DC Fort 18)
Force Whirlwind: Concentration Affliction 10, +11 (DC Fort/Will 20)
Grab, +11 (DC Spec 14)
Kinetic Blast: Damage 6, +11 (DC 21)
Kinetic Knockdown: Cumulative Affliction 6, +11 (DC Fort 16)
Rapid Strike: Strength-based Damage 7, +11 (DC 26)
Sever Force: Progressive Affliction 8, +11 (DC Will 18)
Sword Strike: Strength-based Damage 9, +11 (DC 28)
Telekinesis: Move Object 9 (DC 19)
Throw, +7 (DC 19)
Unarmed, +11 (DC 19)
Complications
- Flashbacks: Harry is haunted by the images of the countless wars he has born witness to over the many centuries of his life, and he is largely unable to get them out of his head. On the other hand, he is full of inspiring and cautionary tales from his adventuring experience that are relevant to almost every situation.
- Honor: Harry's mother sacrificed her life for his when she could have left him to die. To this day, he will never leave anyone else he encounters in a situation where they are in danger of losing their life if he can do something about it.
- Motivation: Doing Good: Harry feels that the most noble thing he could do, is to sacrifice his life in defense of others.
- Stubborn: Harry would rather eat his indestructible invisibility cloak than admit that he is wrong about something.
Languages
Binary, Galactic Basic [Native], High Galactic, Hysalrian (Parsel)
Defense
Dodge 15, Parry 15/11, Fortitude 5, Toughness 9/1 (Imp. 5/0), Will 18
Power Points
Abilities 62 + Powers 92 + Advantages 57 + Skills 49 (98 ranks) + Defenses 30 = 290
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Home Sweet Home
Strength 14, Defense -6, Toughness 14, Size Gargantuan
Features:
Cargo (8,000 cft), Communications 1 (Hyperspace Radio), Computer, Game Room, Living Space, Navigation System 1 (Exp: Astro, +5), Slave Circuit 1
Powers
Auxiliary Systems
. . Sensors: Senses 10 (technological, Accurate (Type): Radio Senses, Detect: Starships [Radio] 2: ranged, Extended: Radio Senses 3: x1k, Radio)
Star Drive: Array
. . Hyper Drive: Movement 2 (technological, Space Travel 2: other solar systems; Check Required 2: DC 11 - Expertise: Astrogation (Degrees of Success determine travel time))
. . Sublight Drive: Flight 13 (technological, Speed: 16000 miles/hour, 30 miles/round)
Weapon Systems
. . Laser Cannon: Damage 8 (energy, DC 23; Extended Range 4, Increased Range: ranged, Multiattack; Quirk: Requires a Gunner that is separate from the ship's pilot)
Offense
Laser Cannon: Damage 8, +7 (DC 23)
Power Points
Abilities 5 + Powers 64 + Advantages 0 + Features 7 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 79