Jsa
Re: Jsa
1) Find a reliable source of comics about the characters from that era, most likely in collections or digital forms.
2) Read them until you're familiar with the source material, enough to really know the characters, the types of stories of that era, etc.
3) Use those stories as inspiration for your own work. There isn't really any advice that can be given here, the inspiration has to come from within your own head .
4) Once you have that inspiration, sit down in front of your writing tool of choice, and start writing. Write regularly. The more you do, the better you'll get at it, the more writing will be a routine.
5) Get someone you know to read them to at least get a different pair of eyes on it before you share it with everyone. Take any critiques they give seriously, but make only the changes you feel are warranted.
6) Find a place to share the story, and share it. Take all of the feedback to heart, but be sure to separate legitimate constructive criticism from people who are just using the internet to be casually cruel to someone.
7) Learn from the experience, start writing next story.
2) Read them until you're familiar with the source material, enough to really know the characters, the types of stories of that era, etc.
3) Use those stories as inspiration for your own work. There isn't really any advice that can be given here, the inspiration has to come from within your own head .
4) Once you have that inspiration, sit down in front of your writing tool of choice, and start writing. Write regularly. The more you do, the better you'll get at it, the more writing will be a routine.
5) Get someone you know to read them to at least get a different pair of eyes on it before you share it with everyone. Take any critiques they give seriously, but make only the changes you feel are warranted.
6) Find a place to share the story, and share it. Take all of the feedback to heart, but be sure to separate legitimate constructive criticism from people who are just using the internet to be casually cruel to someone.
7) Learn from the experience, start writing next story.
"My heart is as light as a child's, a feeling I'd nearly forgotten. And by helping those in need, I will be able to keep that feeling alive."
- Captain Marvel SHAZAM! : Power of Hope (2000)
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- Captain Marvel SHAZAM! : Power of Hope (2000)
Want to support me and Echoes of the Multiverse? Follow this link to subscribe or donate.
Re: Jsa
Thanks for the advice,I should use dc,marvel,and public domain heroes,and my own original/retro heroesAres wrote: ↑Thu Dec 01, 2022 5:06 pm 1) Find a reliable source of comics about the characters from that era, most likely in collections or digital forms.
2) Read them until you're familiar with the source material, enough to really know the characters, the types of stories of that era, etc.
3) Use those stories as inspiration for your own work. There isn't really any advice that can be given here, the inspiration has to come from within your own head .
4) Once you have that inspiration, sit down in front of your writing tool of choice, and start writing. Write regularly. The more you do, the better you'll get at it, the more writing will be a routine.
5) Get someone you know to read them to at least get a different pair of eyes on it before you share it with everyone. Take any critiques they give seriously, but make only the changes you feel are warranted.
6) Find a place to share the story, and share it. Take all of the feedback to heart, but be sure to separate legitimate constructive criticism from people who are just using the internet to be casually cruel to someone.
7) Learn from the experience, start writing next story.
Re: Jsa
That largely depends on what you are trying to accomplish. You said "game / fanfic" which are two different things. In fanfiction, like writing any story, you control the situation, the characterization, the outcomes. In a game, one doesn't have that much control. You set-up the setting and the initial situation, and assuming you're game mastering, the characterization of the NPCs. The rest is in hands of the players.
Also, who is your intended audience?
If you use known characters, and your target audience knows the characters, you run the risk of hearing about it if you deviate from what is known.
If you use your own, you can't get them wrong, but it will take the audience time to get to know them.
If you use not particularly well-known public domain heroes, it's much like inventing your own.
My Amazing Woman: a super-hero romantic comedy podcast.
When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
Re: Jsa
Thanks for the advice.,i should use public domain heroes!Ken wrote: ↑Sun Dec 04, 2022 9:28 pmThat largely depends on what you are trying to accomplish. You said "game / fanfic" which are two different things. In fanfiction, like writing any story, you control the situation, the characterization, the outcomes. In a game, one doesn't have that much control. You set-up the setting and the initial situation, and assuming you're game mastering, the characterization of the NPCs. The rest is in hands of the players.
Also, who is your intended audience?
If you use known characters, and your target audience knows the characters, you run the risk of hearing about it if you deviate from what is known.
If you use your own, you can't get them wrong, but it will take the audience time to get to know them.
If you use not particularly well-known public domain heroes, it's much like inventing your own.