The Merge: Agents & Powers (OOC for chapter 2)
Re: The Merge: Agents & Powers (OOC for chapter 2)
Lily should be alright now and not fatigued.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 2203
- Joined: Sun Mar 12, 2017 4:04 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Hey, FINALLY Figured out what I am going to do with the 2 PP we got (ages ago now, I know). 1PP to shift Teamwork out of an array slot to full time, 1PP to move her Zen Fighting array slot to Dynamic.
>Edit: Updated, sheet is on page 74.
>Edit: Updated, sheet is on page 74.
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Nice. The blessing of the sword has two points one of which is for Lilly to meet new deities and their worshippers. I'm sure most of the priests involved wouldn't mind blessing a weapon that's going to be used to defend against evil, undead and generic bad things....
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
So based on Beowulf not seeming to be worried, presumably he at least can't get infected with lycanthropy by getting werewolf blood into open wounds?
Last edited by Tony Jones on Fri Oct 14, 2022 3:15 pm, edited 1 time in total.
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Not with these werewolves. They're from one of the White Wolf RPG-verses. Their lycanthropy isn't a curse of contagious. They're somewhat of a separate race. If you're not related to them by blood, no werewolfism for you.
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Re: The Merge: Agents & Powers (OOC for chapter 2)
After you kill a lycanthrope, you should always check the care label on the back of their neck to determine if there are any side effects.
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Wise advice indeed!
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- Joined: Sun Mar 12, 2017 4:04 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
I thought that that was only for Wash-and-were wolvesjmucchiello wrote: ↑Fri Oct 14, 2022 3:28 pm After you kill a lycanthrope, you should always check the care label on the back of their neck to determine if there are any side effects.
I'll get something posted tonight, as Viv makes her way downstairs just in time for Lilly to teleport him to the roof
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Don't worry, Lilly can plink back down for Viv easily enough!
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Re: The Merge: Agents & Powers (OOC for chapter 2)
Against your will? How vile!!pathfinderq1 wrote: ↑Sun Oct 16, 2022 6:02 pm >Sorry for the delay- was forcibly Outsided for the beautiful fall day yesterday.
Re: The Merge: Agents & Powers (OOC for chapter 2)
Reality always takes priority over games. Glad you had fun though!
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
"A New God seeking enlightenment and a kid wanting a sword blessed walk into a church" sounds like the start of a joke of some kind!
Re: The Merge: Agents & Powers (OOC for chapter 2)
It does doesn't it? ^_^
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
-
- Posts: 3815
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
The missed opportunity was that you didn't ask if Lilly could be introduced the priest's god.