The Merge: Agents & Powers (OOC for chapter 2)
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- Posts: 3815
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Adeleth's gun is variable descriptor limited to holy, silver, cold iron, and "normal". Her first shot, that missed, was holy.
Re: The Merge: Agents & Powers (OOC for chapter 2)
If nobody else did. I'm willing to cop a hero point to have Amy produce some. They did pack them. But I can't remember if they brought them for this enounter.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
That's true; I'd forgotten you can do that. I'd also be fine spending a hero point to have them!
Re: The Merge: Agents & Powers (OOC for chapter 2)
Neo, did they bring the knives or not? I need to know, because if they didn't I'm going to have to use a hero point to produce some for Amy.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 3349
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge: Agents & Powers (OOC for chapter 2)
Yeah, I would assume you brought the knives.
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Are silver knuckledusters OK for Lilly? She doesn't know how to use knives!
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- Posts: 3349
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge: Agents & Powers (OOC for chapter 2)
Sure.
Responses will be slow this week..at least until I finish dealing with COVID
Responses will be slow this week..at least until I finish dealing with COVID
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Cool. Thanks! And get well soon!
Re: The Merge: Agents & Powers (OOC for chapter 2)
Ouch. Hope you feel better soon! That stuff sucks from what I've seen.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 3815
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Be well, Neo
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- Posts: 3349
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge: Agents & Powers (OOC for chapter 2)
It does. I have not felt this sick in decades
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
Sorry to hear it...
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- Posts: 3349
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge: Agents & Powers (OOC for chapter 2)
I am still alive and slowly starting to feel human again. Seriously, this sickness is no joke, even if you're triple-vacced like me. Expect a response over the weekend. Sorry to have kept you waiting.
Re: The Merge: Agents & Powers (OOC for chapter 2)
Hey, take your time dude, getting well first is a priority.
I am kinda kicking around the idea of Amy having the MGS memories of the Sith Inquisitor, from the Star Wars video game with all of the choices, Nox, Occulous and Imperius. I'm also kicking around the idea that Sabrina the Psychic Gym leader from the OG Kanto region Pokemon is there was well.
The real reason why she doesn't like close combat at all is it brings up a sh-ton of bad memories for her, memories she wishes she'd really not remember.
I am kinda kicking around the idea of Amy having the MGS memories of the Sith Inquisitor, from the Star Wars video game with all of the choices, Nox, Occulous and Imperius. I'm also kicking around the idea that Sabrina the Psychic Gym leader from the OG Kanto region Pokemon is there was well.
The real reason why she doesn't like close combat at all is it brings up a sh-ton of bad memories for her, memories she wishes she'd really not remember.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Tony Jones
- Posts: 3170
- Joined: Tue Oct 22, 2019 8:54 pm
Re: The Merge: Agents & Powers (OOC for chapter 2)
OOC: So with the Alpha werewolf being Prone, giving +5 to close attacks, and another +5 from Viv's Aid, does that mean Lilly is at +10 to hit them next round or does it top out?