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Nightwing (Harry Potter) - Arc 1 - PL 12
Age: 15 / Height: 5' 7" / Weight: 160 lbs / Hair Color: Black / Eye Color: Green (Red w/Power)
Group Affiliations: The Gods of Krypton / Base of Operations: The Fortress of Shadows, Exmoor, England
Wealth Rank: +16 / Rep Rank: +12 / Knockback Mod: -14
Strength 14, Stamina 10, Agility 5, Dexterity 5, Fighting 4, Intellect 2, Awareness 4, Presence 4
General Advantages
Attractive, Benefit, Sixth Sense, Benefit, Spiritual Diplomat, Benefit, Wealth 2 (Independently Wealthy), Connected, Equipment 6, Fascinate (Persuasion), Languages 2, Leadership, People Person, Potion Brewing, Power Attack, Ranged Attack 5, Ritualist, Second Chance: (Resisting Mental Control), Teamwork
Enhanced Advantages
Improved Initiative 2, Interpose, Move-by Action, Redirect, Takedown
Skills
Close Combat: Grab 4 (+8), Deception 4 (+8), Expertise (AWE): Cooking 6 (+10), Expertise (DEX): Broom Flight 6 (+11), Expertise: Magic 10 (+12), Investigation 4 (+6), Perception 8 (+12), Persuasion 6 (+10), Stealth 6 (+11)
Powers
Divine Avatar Physiology
. . Divine Durability: Impervious Toughness 12 (racial trait)
. . Expanded Awareness: Senses 27 (racial trait, Accurate (Type): Auditory Senses, Acute: Divine Awareness, Awareness: Divinity [Mental], Extended: Auditory Senses 6: x1m, Extended: Visual Senses 4: x10k, Infravision, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision, Radius: Divine Awareness, Ultra-hearing; Limited: Vision doesn't penetrate lead-based concealment [4 ranks only])
. . Fast Action: Quickness 5 (racial talent, Perform routine tasks in -5 time ranks)
. . Invulnerabilities: Immunity 10 (racial trait, Aging, Disease, Environmental Conditions (All), Poison, Suffocation (All))
. . Lightning Reflexes: Enhanced Trait 6 (racial talent, Advantages: Improved Initiative 2, Interpose, Move-by Action, Redirect, Takedown)
. . Resistances: Immunity 5 (racial trait, Damage Effect: Corrosive Damage; Limited - Half Effect)
. . Tough: Protection 2 (racial trait, +2 Toughness)
Hyper-Punching: Strength Effect 14 (bludgeoning; Multiattack)
. . Freeze Breath: Cone Area Affliction 9 (Alternate; ice, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 19; Cone Area 2: 120 feet cone, DC 19, Extra Condition; Limited Degree)
. . Hurricane Breath: Cone Area Move Object 9 (Alternate; wind, 12 tons; Cone Area 2: 120 feet cone, DC 19; Limited Direction: Repulsion, Reduced Range: close)
. . Shadowfyre Vision: Damage 12 (Alternate; shadowflare, DC 27; Increased Range: ranged, Incurable, Precise)
. . Wingbeat of the Nightwing: Burst Area Move Object 9 (Alternate; phantom energy, 12 tons, DC 24; Burst Area 2: 60 feet radius sphere, DC 19, Damaging, Feature: Harry is immune to this effect; Limited Direction: Pushing Downwards, Reduced Range: close)
Incredible Moves: Array
. . Hyper-Running: Speed 10 (divine talent, Speed: 2000 miles/hour, 4 miles/round)
. . Soar the Spaceways: Movement 2 (divine talent, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . True Flight: Flight 12 (divine talent, Speed: 8000 miles/hour, 16 miles/round; Precise)
Kryptonian Biotech Armor (Removable)
. . Bio-Armor: Protection 2 (exotech, +2 Toughness; Variable Descriptor 2: broad group - Any extra worth up to 2 points based on armor form and type)
Kryptonian Biotech Sword (Easily Removable)
. . Kryptonian Magical Focus: Array
. . . . Apparition: Teleport 10 (magical travel, 4 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 1000 miles in 2 move actions, Feature: Teleport Memory (The Fortress of Shadows), Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Distracting)
. . . . Confundo: Concentration Affliction 6 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 16; Affects Objects, Concentration, Increased Range 2: perception, Insidious; Limited Degree, Sense-dependent: Auditory)
. . . . Conjurations of the Nightwing: Create 10 (phantom energy, Volume: 1000 cft., DC 20; Increased Duration: continuous, Precise, Subtle: look natural; Resistible: Will)
. . . . Episkey: Healing 10 (healing magic; Increased Range: ranged; Diminished Range 2, Tiring)
. . . . Expecto Patronum: Concentration Burst Area Affliction 6 (light of creation, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 16; Burst Area 3: 120 feet radius sphere, DC 16, Concentration, Feature: Untapped Potential for +3 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & Black Lantern Corpsemen, Limited: to Forcing Targets Away from Warded Area, Noticeable: Manifests as a glowing silvery Shadow Dragon)
. . . . Expelliarmus: Damage 10 (charm, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Burst Area Nullify 6 (charm, Counters: Magical Effects, DC 16; Burst Area: 30 feet radius sphere, DC 16, Broad, Simultaneous; Limited: Not vs. Alteration Effects)
. . . . Stupefy: Cumulative Affliction 6 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 16; Cumulative, Increased Range: ranged)
. . . . Sword Strike: Strength-based Damage 3 (slashing, DC 32; Aura: Shadowflare, Dangerous, Incurable)
Equipment
The Fortress of Shadows
Offense
Initiative +13
Confundo: Concentration Affliction 6 (DC Will 16)
Expecto Patronum: Concentration Burst Area Affliction 6 (DC Will 16)
Expelliarmus: Damage 10, +10 (DC 25)
Finite Incantatem: Burst Area Nullify 6 (DC Will 16)
Freeze Breath: Cone Area Affliction 9 (DC Fort/Will 19)
Grab, +8 (DC Spec 24)
Hurricane Breath: Cone Area Move Object 9 (DC 19)
Shadowfyre Vision: Damage 12, +10 (DC 27)
Stupefy: Cumulative Affliction 6, +10 (DC Fort 16)
Sword Strike: Strength-based Damage 3, +4 (DC 32)
Throw, +10 (DC 29)
Unarmed, +4 (DC 29)
Wingbeat of the Nightwing: Burst Area Move Object 9 (DC 24)
Complications
- Destiny: it is Harry's destiny to be the one that ultimately vanquishes the dark wizard who styles himself as "Lord Voldemort."
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Motivation: Responsibility: It is the Nightwing's divine mandate, and thus Harry's responsibility, to prowl in the shadows and root out the forces of darkness so that they are not a threat to the rest of the cosmos.
- Nemesis: Albus Dumbledore wishes to use Harry as a sacrificial lamb that he can throw at Voldemort in hopes that the boy's death will act the catalyst which will allow the old man to swoop in and defeat the Dark Lord once and for all. Defeat, but certainly not vanquish!
- Power Loss: Harry's Toughness is not Impervious against attacks with the "Magical" descriptor, such as the spells cast by the witches and wizards who inhabit Magical Britain.
- Weakness: Harry suffers all the same effects as a Kryptonian would whenever he is exposed to the radiation coming from the meteor rocks that accompanied Kal-El to Earth. However, thanks to his bond with the Nightwing, he doesn't lose his powers when deprived of yellow solar energy for extended periods of time, or when exposed to red solar energy.
Languages
English [Native], Kryptonian, Parseltongue (Secret)
Defense
Dodge 10, Parry 10, Fortitude 14, Toughness 14/12 (Imp. 12), Will 10
Power Points
Abilities 96 + Powers 129 + Advantages 27 + Skills 27 (54 ranks) + Defenses 21 = 300
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Home Sweet Home
Toughness 10, Size Huge
Features:
Artificer's Lab, Communications, Computer, Concealed 4 (DC 35), Defensive Enchantments (Blast 12), Dimensional Portal (The Phantom Zone), Hangar, Holding Cells (Null Powers 12), Infirmary, Isolated (Exmoor), Library, Living Space, Power System, Ritual Chamber, Sealed, Secret 3 (DC 30), Self-repairing 1, Wards 3 (DC 30)
Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 25 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 30