The Merge: Agents & Powers (OOC for chapter 2)

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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

So maybe 16 or more sacs are growing? Yikes!
Neo-Paladin
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

90 feet divided by 20 would be 4 and then some...
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

So along the length of the corridor? Fair enough. I thought you meant an area that size, which would be more. But fewer is better!
Neo-Paladin
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

No, it's not as bad...yet.
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Um... Popping those pus sacks won't help as it'll simply release the yuck explosively outward and coat everything around it....
Kirinke's Compendium of Wondrous Creatures
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Lilly feels it will help because it will hopefully kill whatever horror is growing inside them. For her a bit of pus splatter is relatively minor compared to letting them reach maturity...
jmucchiello
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by jmucchiello »

This is why Adeleth isn't making any more holes in the walls where whatever can slip between the cracks.
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by jmucchiello »

Tony, you forgot to command them to open all their airlocks. Spaceships are generally water tight. :)
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Lilly feels it will help because it will hopefully kill whatever horror is growing inside them. For her a bit of pus splatter is relatively minor compared to letting them reach maturity...
Mmm. But when the "pus" is actually corruption that spreads.....
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Passively spreading pus isn't as bad as actively hostile beasties in her opinion...
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

jmucchiello wrote: Mon Jun 07, 2021 10:50 pm Tony, you forgot to command them to open all their airlocks. Spaceships are generally water tight. :)
Huh? What do you mean?
Neo-Paladin
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Neo-Paladin »

He meant to post in " City of Tomorrow OOC"
jmucchiello
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by jmucchiello »

Did I post in the wrong game? Oops.
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Tony Jones wrote: Tue Jun 08, 2021 6:59 am Passively spreading pus isn't as bad as actively hostile beasties in her opinion...
Lol.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Neo-Paladin wrote: Tue Jun 08, 2021 9:58 am He meant to post in " City of Tomorrow OOC"
Ah! That makes much more sense now... Also, yes, good point.
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