IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

For all of your Play-By-Post games.
Flynnarrel
Posts: 6802
Joined: Fri Nov 04, 2016 5:23 pm

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Flynnarrel »

Aldan

"Grab one of the cloaks from Misha's trunk." Aldan says, non-plussed by the teasing.

"I don't know your range on that 'turning' ability, generally for spells I think wizards want foes grouped up, like for a fireball. I didn't know how similar yours was. Can you get them all? What do you need?" he asks.
"Something pithy this way comes."
User avatar
Arkrite
Posts: 3828
Joined: Fri Nov 04, 2016 9:16 pm
Location: Canada

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Arkrite »

"I have to be able to see them, and they need to be closer than... twenty, thirty feet?" She says.
Flynnarrel
Posts: 6802
Joined: Fri Nov 04, 2016 5:23 pm

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Flynnarrel »

Aldan

"Okay. Bait it is." Aldan says before tipping his hand in a lazy salute and moving in there.
[Move then Dodge action, Opponents have disadvantage to hit him.]
"Something pithy this way comes."
User avatar
Arkrite
Posts: 3828
Joined: Fri Nov 04, 2016 9:16 pm
Location: Canada

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Arkrite »

Aldan is a flurry of motion as he moves into the room, dodging frantically as the skeletons in the room surround him and start swinging wildly with their short swords. Against all odds not only does Aldan survive the first five seconds, but he manages to come out of it with only a shallow cut across his left arm.

But the skeletons are relentless and seem to have no signs of slowing down.

Image
OOC: The skeletons attack with disadvantage, and only one hits for 3HP of damage. Players turn is up, once everybody else has gone we will start the next round off with Aldan again.
Shock
Posts: 2978
Joined: Fri Nov 04, 2016 8:27 pm
Location: Connecticut USA

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Shock »

Tyragorn
HP: 21 AC:18


Tyragorn raced forward to try to keep Aldan from getting overwhelmed. "Stay close and I can try to protect you!" His shield was high to protect the elf from further attacks and he swung his hammer toward one of the skeletons.
Hammer Attack: 1d20+5 22
Hammer damage: 1d8+3 6

Using Protection fighting style to give Disadvantage to the next skeleton that attacks Aldan
User avatar
Arkrite
Posts: 3828
Joined: Fri Nov 04, 2016 9:16 pm
Location: Canada

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Arkrite »

The hammer slams down shattering the skeleton's head, neck, and shatter's the undead monster's collarbone causing the remaining bones to fall to pieces.
OOC: Vulnerability is a terrible thing. One Skeleton down.
Since nothing was noted for location I'm assuming that Tyragorn has moved to D6 and killed the skeleton at D7.
User avatar
stavaros_the_arcane
Posts: 538
Joined: Sat Mar 17, 2018 9:17 pm

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by stavaros_the_arcane »

Georgia Fiddler
HP: 16
AC: 15

Georgia hangs back behind her armored and blunt weapon wielding comrades while hurling magic and insults at the Skeleton closest to Aldan.

"Hey Bonehead,you can't pick on Aldan just because your jealous of his skin care routine."

OOC: Vicious Mockery against whichever skeleton is closest to Aldan (I can't properly see the map)
DC12 Wisdom or takes 1d4: 3 psychic damage and has disadvantage on the next attack roll it makes before the end of its next turn.
Shock
Posts: 2978
Joined: Fri Nov 04, 2016 8:27 pm
Location: Connecticut USA

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Shock »

Tyragorn
HP: 21 AC:18

I'd like to move in next to Aldan after taking down the skeleon
Flynnarrel
Posts: 6802
Joined: Fri Nov 04, 2016 5:23 pm

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Flynnarrel »

Aldan

Aldan smiled that his moisturizing regiment was at least noticed and appreciated.
"Something pithy this way comes."
User avatar
Tattooedman
Posts: 2767
Joined: Fri Nov 04, 2016 8:09 pm
Location: Ohio

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Tattooedman »

Zasio Blackthorn:
Objects of Interest: Goodberries (2 - each heals 4 hp)

Not hesitating to deal with the skeletons, Zasio's blades are nothing but bits of flashing steel as he brings them to bear on his intended target.

OOC wrote:I can't see the latest map, so let's just target the skeleton closest to the group.

Zasio's Attack: _: 1D20+5 = [15]+5 = 20.
Damage Roll: _: 1D6+3 = [4]+3 = 7.

Jabroniville wrote: Tue Jul 13, 2021 11:45 pm
LOl- "The Tattooed Man"? What kind of ABSOLUTE DILDO would refer to himself as "The Tattooed Man" :P!?!
User avatar
Arkrite
Posts: 3828
Joined: Fri Nov 04, 2016 9:16 pm
Location: Canada

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Arkrite »

The only signs that Georgia's attack had any effect is that the skeleton's attention turns from Aldan to look in the bard's general direction. That and a sudden crack that appears on it's skull.

Zasio's blades send large shards of off of his opponent sending the skeleton staggering back with chunks missing.

Then Jessica charges forward, chanting to Pelor with her holy symbol held high. The result is immediate, with a number of skeletons turning to run to the far side of the room. Zasio's opponent crashes into the statue near by attempting to flee but being unable to escape.
OOC: Skeleton 3 fails it's attempt to save vs Georgia's attack and takes full damage and disadvantage on its next attack.
Skeleton 1 is still standing after Zasio's attack but it's been badly damaged.

Skeletons 1, 5, 4, and 7 fail their save and are turned. They attempt to flee which results in a lot of attack of opportunities. You can only attack one, even if you have multiple choices.

Aldan may make one attack of opportunity on any of these targets.
Tyragorn can hit either 1, 5 or 4 with an attack of opportunity.
Zasio may hit skeleton 1 with an attack of opportunity.

And we're back to Aldan's turn.
Flynnarrel
Posts: 6802
Joined: Fri Nov 04, 2016 5:23 pm

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Flynnarrel »

Aldan

As the skeleton adjacent to both he and the paladin turns, Aldan lashes out with the rapier's basket hilt to the back of the thing's boney skull.
Attack of opportunity, attack against one that was adjacent to Tyragorn as well, so... 5(?)
attack: 1d20+6 21
damage with sneak attack,
damage: 1d8+4 5 1d6 2 bare minimum dmg: 7 total
Then he turns his attention to getting out of the precarious situation he's in. The bash the one he's next to.
Bonus action: disengage, Move action to stand next to Jessica (no attacks of opportunity). Then bash the one he's next to, likely missing
Attack: 1d20+6 8
"Something pithy this way comes."
Shock
Posts: 2978
Joined: Fri Nov 04, 2016 8:27 pm
Location: Connecticut USA

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Shock »

Tyragorn
HP: 21 AC:18


Tyragorn swung at one of the retreating skeletons to chop it down while it was close.
Opportunity attack on #1
Opportunity Attack: 1d20+5 13
Hammer damage: 1d8+3 7
User avatar
Arkrite
Posts: 3828
Joined: Fri Nov 04, 2016 9:16 pm
Location: Canada

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Arkrite »

Tyragorn's hammer devastates the skeleton closest to Zasio, leaving only a pile of bone shards at his feet.

Aldan's quick moves catches one of the skeletons as it fled, nearly shattering it's spine, though his follow up attack as he moved into a more defensible position missed by a wide margin.

The skeleton Aldan struck comes to a stop then turns around and charges back at the heroes. Unable to reach Aldan it's attention turns to Tyragorn. THe Paladin is swarmed by attacks from three of the skeletons, through superior armor and training he turns away two of the attacks, but leaves himself open to a powerful stab from the third.

The skeleton closest to Aldan counter attacks, but misses the nimble elf by a small margin.

The last two skeletons continue to flee Jessica's holy symbol.
OOC:
Tyragorn hits and destroys Skeleton 1.
Alan hits. Skeleton 5 takes 7 damage. This breaks the turn effect.

Skeleton 3 attacks Adlan 14 - Miss
Skeleton 5 attacks Tyragorn 24 - Critical hit for 11 HP
Skeleton 8 Attacks Tyragorn 9 - Miss
Skeleton 6 Attacks Tyragorn 14 - Miss

Skeleton 4 and 7 continue to run away.
The rest of the team can act now.
Shock
Posts: 2978
Joined: Fri Nov 04, 2016 8:27 pm
Location: Connecticut USA

Re: IC - Against the Cult of the Reptile God - Chapter 1: The Darkness in Orlane

Post by Shock »

Tyragorn
HP: 21-11=10 AC:18


Tyragorn winced in pain as the blade cut into him. He retaliated with a backhand swing of his hammer at the offender's skull while keeping his shield in place to guard both himself and anyone close by.
Hammer Attack: 1d20+5 20
Hammer damage: 1d8+3 7

Will use reaction to put disadvantage to the next skeleton that attacks an adjacent ally.
Post Reply