Dalkon's Revised & Expanded Potterverse Thread Mk II

Where in all of your character write ups will go.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Jax-Ur / Enemies / God of Wonders v2

Post by DalkonCledwin »

Image
Art by Arunion on DeviantArt

Jax-Ur - PL 13
Age: 43 / Height: 5' 10" / Weight: 158 lbs / Hair Color: Bald of Evil / Eye Color: Blue
Group Affiliations: The Sword of Rao / Base of Operations: Fort Rozz

Strength 17, Stamina 14, Agility 4, Dexterity 4, Fighting 6, Intellect 7, Awareness 5, Presence 5

Advantages
All-out Attack, Benefit, Wealth 2 (Independently Wealthy), Chokehold, Eidetic Memory, Fascinate (Expertise: Science), Improved Defense, Improved Disarm, Improved Hold, Improved Trip, Inventor, Languages 1, Power Attack, Second Chance: (Technology Skill Checks), Skill Mastery: Technology

Skills
Close Combat: Unarmed 3 (+9), Expertise (AWE): Soldier 8 (+13), Expertise: Kryptonian Lore 10 (+17), Expertise: Science 12 (+19), Insight 4 (+9), Investigation 6 (+13), Perception 6 (+11), Ranged Combat: Heat Vision 6 (+10), Technology 12 (+19), Vehicles 4 (+8)

Powers
Bionic Arm (Removable)
. . Cyberarm - Lifting: Enhanced Strength 14 (technological, +14 STR; Limited: to Jax-Ur's Right Arm, Limited to Lifting, Notes: Max Lifting Strength 31: Up to 50,000,000 tons)
. . Energy Cannon: Cone Area Damage 8 (energy, DC 23; Cone Area 3: 250 feet cone, DC 18, Feature: Extraordinary Effort for +2 effect rank; Tiring)
Kryptonian Physiology
. . Body Resistance: Impervious Toughness 16 (racial trait)
. . Fast Action: Quickness 10 (racial talent, Perform routine tasks in -10 time ranks)
. . Invulnerabilities: Immunity 9 (racial trait, Disease, Environmental Conditions (All), Poison, Suffocation (All))
. . Kryptonian Perception: Senses 22 (racial trait, Analytical (Type): Auditory Senses, Extended: Auditory Senses 6: x1m, Extended: Visual Senses 4: x10k, Infravision, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision, Ultra-hearing; Limited: Vision doesn't penetrate lead-based concealment [4 ranks only])
. . Tough: Protection 2 (racial trait, +2 Toughness)
Superhuman Powers: Dynamic Array
. . Freeze Breath: Cone Area Affliction 10 ([0 active, 0/37 PP, 3/r], ice, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 20; Cone Area 2: 120 feet cone, DC 20, Extra Condition; Limited Degree)
. . Heat Vision: Damage 12 ([0 active, 0/37 PP, 3/r+1], heat, DC 27; Increased Range: ranged, Multiattack, Precise)
. . Hyper-Breath: Cone Area Move Object 10 ([0 active, 0/37 PP, 2/r], wind, 25 tons; Cone Area 2: 120 feet cone, DC 20; Limited Direction: Attraction or Repulsion, Reduced Range: close)
. . Hyper-Speed: Speed 10 ([0 active, 0/37 PP, 1/r], racial talent, Speed: 2000 miles/hour, 4 miles/round)
. . Soar the Spaceways: Movement 3 ([0 active, 0/37 PP, 2/r], racial talent, Environmental Adaptation: Space, Space Travel 2: other solar systems)
. . True Flight: Flight 13 ([0 active, 0/37 PP, 2/r+1], racial talent, Speed: 16000 miles/hour, 30 miles/round; Precise)

Offense
Initiative +4
Energy Cannon: Cone Area Damage 8 (DC 23)
Freeze Breath: Cone Area Affliction 10 (DC Fort/Will 20)
Grab, +6 (DC Spec 27)
Heat Vision: Damage 12, +10 (DC 27)
Hyper-Breath: Cone Area Move Object 10 (DC 20)
Throw, +4 (DC 32)
Unarmed, +9 (DC 32)

Complications
- Arrogant: Jax-Ur will regularly underestimate those he believes to be his intellectual inferiors.
- Disability: Jax-Ur must rely on his Bionic Arm in order to perform any task which would ordinarily require the use of his dominant right arm, since he lost that arm during one of his earlier experiments in planetary destruction.
- Kryptonian: Jax-Ur possesses all of the usual weaknesses you'd expect from any other Kryptonian, including a lack of Impervious on his Toughness when resisting magical attacks.
- Obsession: Jax-Ur is obsessed with the collecting and cataloguing mystical energies associated the Flamebird, Nightwing and Vohc and is fully willing to kill their hosts in order to achieve this goal.

Languages
English, Kryptonian [Native]

Defense
Dodge 10, Parry 10, Fortitude 16, Toughness 16 (Imp. 16), Will 10

Power Points
Abilities 124 + Powers 131 + Advantages 15 + Skills 36 (71 ranks) + Defenses 17 = 323
Last edited by DalkonCledwin on Mon Aug 02, 2021 3:13 pm, edited 1 time in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

The Phantoms / Enemies / God of Wonders v2

Post by DalkonCledwin »

Image
Official Art

The Phantom Zoners - PL 11
Minion Rank: 18 / Sidekick Rank: 52

Strength 16, Stamina 12, Agility 3, Dexterity 3, Fighting 6, Intellect 2, Awareness 2, Presence 2

Advantages
Defensive Attack, Equipment 4, Fascinate (Intimidation), Improved Aim, Languages 1, Ranged Attack 3, Seize Initiative

Skills
Athletics 4 (+20), Deception 8 (+10), Expertise (AWE): Soldier 10 (+12), Expertise: Kryptonian Lore 8 (+10), Insight 4 (+6), Intimidation 8 (+10), Perception 8 (+10), Persuasion 6 (+8), Ranged Combat: Guns 5 (+8), Technology 10 (+12), Vehicles 4 (+7)

Powers
Kryptonian Physiology
. . Body Resistance: Impervious Toughness 12 (racial trait)
. . Fast Action: Quickness 10 (racial talent, Perform routine tasks in -10 time ranks)
. . Invulnerabilities: Immunity 9 (racial trait, Disease, Environmental Conditions (All), Poison, Suffocation (All))
. . Kryptonian Senses: Senses 22 (racial trait, Analytical (Type): Auditory Senses, Extended: Auditory Senses 6: x1m, Extended: Visual Senses 4: x10k, Infravision, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision, Ultra-hearing; Limited: Vision doesn't penetrate lead-based concealment [4 ranks only])
. . Powerful Build: Enhanced Strength 8 (racial talent, +8 STR; Limited to Lifting)
Superhuman Powers: Dynamic Array
. . Heat Vision: Damage 10 ([0 active, 0/31 PP, 3/r+1], heat, DC 25; Increased Range: ranged, Multiattack, Precise)
. . Hyper-Breath: Cone Area Move Object 10 ([0 active, 0/31 PP, 2/r], wind, 25 tons; Cone Area 2: 120 feet cone, DC 20; Limited Direction: Attraction or Repulsion, Reduced Range: close)
. . Hyper-Running: Speed 10 ([0 active, 0/31 PP, 1/r], racial talent, Speed: 2000 miles/hour, 4 miles/round)
. . Soar the Spaceways: Movement 2 ([0 active, 0/31 PP, 2/r], racial talent, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . True Flight: Flight 13 ([0 active, 0/31 PP, 2/r+1], racial talent, Speed: 16000 miles/hour, 30 miles/round; Precise)

Equipment
Blaster Rifle

Offense
Initiative +3
Blaster Rifle, +11 (DC 23)
Grab, +6 (DC Spec 26)
Heat Vision: Damage 10, +6 (DC 25)
Hyper-Breath: Cone Area Move Object 10 (DC 20)
Throw, +6 (DC 31)
Unarmed, +6 (DC 31)

Languages
English, Kryptonian [Native]

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 12 (Imp. 12), Will 10

Power Points
Abilities 92 + Powers 99 + Advantages 12 + Skills 38 (75 ranks) + Defenses 19 = 260
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Morgaine Le Fey / Enemies / God of Wonders v2

Post by DalkonCledwin »

Image
Art by Ceshira on DeviantArt

Morgaine Le Fey - PL 12
Age: 1,016+ / Height: 5' 10" / Weight: 148 lbs / Hair Color: Black / Eye Color: Green
Group Affiliation: Unaffiliated / Base of Operations: Mobile

Strength 1, Stamina 2, Agility 2, Dexterity 2, Fighting 5, Intellect 7, Awareness 7, Presence 5

Advantages
Artificer, Benefit, Wealth 4 (Multimillionaire), Daze (Deception), Fascinate (Intimidation), Improved Treatment, Jack-of-all-trades, Languages 1, Ritualist, Seize Initiative, Sidekick 17, Skill Mastery: (Expertise: Magic), Taunt, Trance

Skills
Athletics 4 (+5), Deception 10 (+15), Expertise (PRE): Dancing 6 (+11), Expertise (PRE): String Instruments 4 (+9), Expertise: History 8 (+15), Expertise: Magic 14 (+21), Expertise: Science 6 (+13), Insight 12 (+19), Intimidation 8 (+13), Perception 8 (+15), Persuasion 6 (+11), Ranged Combat: Magic 10 (+12), Ride 4 (+6), Treatment 8 (+15)

Powers
Fairy Queen Physiology
. . Air Walking: Flight 1 (racial talent, Speed: 4 miles/hour, 60 feet/round; Subtle: subtle; Quirk: The Prone condition causes Morgaine to fall)
. . Fey Perception: Senses 14 (racial trait, Analytical: Detect Magic, Awareness: Magic [Mental], Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Magical Auras [Visual] 2: ranged, Extended: Detect Magical Auras 2: x100, Low-light Vision)
. . Indomitable Will: Impervious Will 16 (racial trait)
. . Supernal: Comprehend 2 (racial talent, Languages - Understand All, Languages - You're Understood; Sustained)
. . Water Walking: Movement 1 (racial talent, Water Walking 1: you sink if you are prone)
Golden Armor of the Fey (Removable)
. . Deathless: Immortality 6 (defensive magic, Return after 16 hours; Limited: Not vs. Decapitation)
. . Magical Plate: Protection 10 (armor, +10 Toughness; Impervious)
. . Rejuvenation: Healing 12 (healing magic; Persistent, Restorative, Triggered: 1 use - when suffering two or more degrees of damage; Limited: Affects Self Only, Tiring)
. . Shield Charm: Enhanced Trait 6 (defensive magic, Dodge +3 (+12), Parry +3 (+12))
. . Sustenance Charm: Immunity 11 (defensive magic, Aging, Life Support)
Magical Superiority: Array
. . Baleful Polymorph: Cumulative Affliction 12 (curse, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Transformed, Resisted by: Fortitude, DC 22; Cumulative, Increased Range: ranged)
. . Dominate Person: Progressive Affliction 8 (hypnosis magic, 1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Increased Range 2: perception, Insidious, Progressive; Limited: Affects Humanoid Targets Only)
. . Eldritch Beam: Line Area Damage 8 (eldritch magic, DC 23; Line Area 2: 5 feet wide by 60 feet long, DC 18, Increased Duration: concentration)
. . Eldritch Bolts: Damage 8 (eldritch magic, DC 23; Increased Range: ranged, Multiattack)
. . Gate: Movement 2 (magical travel, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . Greater Teleport: Teleport 14 (magical travel, Carry 400 lbs.; Accurate, Extended: 16000 miles in 2 move actions, Increased Mass 3; Limited to Extended, Tiring)
. . Hypnotic Pattern: Concentration Burst Area Affliction 6 (illusory magic, 1st degree: Entranced, Impaired, Resisted by: Will, DC 16; Burst Area 2: 60 feet radius sphere, DC 16, Concentration, Extra Condition, Increased Range: ranged, Insidious; Limited Degree 2, Sense-dependent: Visual)
. . Levitation: Flight 8 (magical travel, Speed: 500 miles/hour, 1 mile/round)
. . Major Image: Illusion 9 (illusory magic, Affects: All Sense Types, Area: 500 cft., DC 19; Selective; Concentration, Resistible: Will)
. . Master's Disguise: Burst Area Morph 3 (illusory magic, +20 Deception checks to disguise; Broad group, DC 13; Affects Others, Burst Area: 30 feet radius sphere, DC 13, Selective; Resistible: Will, Notes: Any Humanoid)
. . Raise Dead: Summon 2 (necromantic; Controlled, Horde, Multiple Minions 5: 32 minions)
. . Shadow Conjuration: Create 12 (illusory magic, Volume: 4000 cft., DC 22; Increased Duration: continuous, Precise, Subtle: look natural; Resistible: Will)
. . Withering Curse: Progressive Weaken 9 (necrotic magic, Affects: Stamina, Resisted by: Fortitude, DC 19; Increased Range: ranged, Progressive)
Mystical Talents
. . Astral Projection: Remote Sensing 15 (divination, Affects: 3 Types, inc. Visual - Visual, Aural, and Mental, Range: 120 miles; Dimensional: dimension - The Astral Plane, Subtle 2: looks normal; Side Effect 2: always - physical body is defenseless and immobile)

Offense
Initiative +2
Baleful Polymorph: Cumulative Affliction 12, +12 (DC Fort 22)
Dominate Person: Progressive Affliction 8 (DC Will 18)
Eldritch Beam: Line Area Damage 8 (DC 23)
Eldritch Bolts: Damage 8, +12 (DC 23)
Grab, +5 (DC Spec 11)
Hypnotic Pattern: Concentration Burst Area Affliction 6 (DC Will 16)
Throw, +2 (DC 16)
Unarmed, +5 (DC 16)
Withering Curse: Progressive Weaken 9, +12 (DC Fort 19)

Complications
- Enemy: Morgaine is the archenemy of Etrigan the Demon.
- Motivation: Responsibility: Morgaine performs acts of evil out of a misguided sense of parental responsibility, as she feels it is her duty to help her son Mordred become just as powerful as she is. However, should Mordred turn around and betray her with any powers he inevitably acquires, she'll be the first to offer the League assistance in their efforts to bring the Would-Be King down.
- Noodle Incident: Morgaine once disguised herself as an Ogre in order to wage battle against Shining Knight... unfortunately it went badly for her and she now prefers to pretend that incident never happened.
- Possibly Monstrous: Morgaine wears a full body gown, with gold armor that is completed by a face mask that she never removes. It makes one wonder whether she's as beautiful as the myths about her imply, or if she's actually some sort of hideous hag...

Languages
Common Brittonic [Native], Supernal Script

Defense
Dodge 12/9, Parry 12/9, Fortitude 6, Toughness 12 (Imp. 10), Will 16

Power Points
Abilities 62 + Powers 165 + Advantages 32 + Skills 54 (108 ranks) + Defenses 24 = 337

--------------------
The Runt
Image
Official Art

Mordred le Morveuse - PL 5 (12)
Age: 995+ / Height: 4' 6" / Weight: 70 lbs / Hair Color: Blonde / Eye Color: Blue
Group Affiliations: Unaffiliated / Base of Operations: Mobile

Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 2, Intellect 4, Awareness 1, Presence 2

Advantages
Artificer, Connected, Equipment 1, Extraordinary Effort, Languages 5, Quick Draw, Ritualist, Trance

Skills
Close Combat: Daggers 4 (+6), Deception 6 (+8), Expertise: History 6 (+10), Expertise: Magic 6 (+10), Insight 6 (+7), Persuasion 6 (+8), Treatment 4 (+8)

Powers
Immortal Squib Physiology
. . Child-Sized: Shrinking 2 (racial trait, -1 Intimidate, +2 Stealth, +1 active defenses; Innate; Permanent)
. . Invulnerabilities: Immunity 1 (racial trait, Aging)
. . Magical Awareness: Senses 1 (racial trait, Awareness: Magic [Mental])

Equipment
Silver Dagger

Offense
Initiative +2
Grab, +2 (DC Spec 10)
Silver Dagger, +6 (DC 16)
Throw, +2 (DC 15)
Unarmed, +2 (DC 15)

Complications
- Hatred: Mordred absolutely hates it when his mother dotes on him!
- Obsession: With becoming as powerful as his mother so that he can banish her and all other adults from the world and rule over all the children who remain in his magical kingdom.
- Secret: Mordred is actually a decrepit old man who is so weak that he should actually be living in a nursing home with special feeding tubes hooked to his body.

Languages
Common Brittonic [Native], English, Up to 8 other languages

Defense
Dodge 9, Parry 8, Fortitude 4, Toughness 1, Will 6

Power Points
Abilities 28 + Powers 7 + Advantages 12 + Skills 19 (38 ranks) + Defenses 19 = 85
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Phenomenal Cosmic Power Brainstorm & Notes

Post by DalkonCledwin »

Phenomenal Cosmic Power
Premise: Harry Potter was one half of a set of twins born to James and Lily Potter. His childhood was normal especially after You Know Who got killed by that Longbottom kid. That is, it was normal until he received an invitation to study at the Xavier Institute instead of being sent a Hogwarts Acceptance Letter like his brother.
Required Inclusions:
- Harry Potter must be born with a genetic mutation instead of possessing the magic that should have been his birthright, marking him as a squib as far as Magical Society is concerned.
- In spite of this fact, his parents and brother must still love him and support him in all that he sets his mind to do. In other words, this will not be the stereotypical “James and Lily Survive” fic.
- Harry’s parents must attempt to help him master his mutation when it finally awakens, which they will quickly come to realize isn’t magic despite the startling similarities.
- Charles Xavier must pay the Potter family a visit about a month after Harry’s mutation awakens, and offer him a place at the Institute, giving Harry’s life a new purpose.
- Xavier must determine the nature of Harry’s mutation, which is the absorption and manipulation of Cosmic Energy, which means Harry has similar powers to Him.
- The first couple of story arcs must involve Harry slowly unlocking the core aspects of his powers, which include superhuman endurance and strength and Cosmic Force Blasts.
Preferred Inclusions:
- Harry traveling back to England and either becoming a solo hero in the same vein as Spider-Man or else becoming a member of Excalibur once it is founded.
- Harry should be a founding member of either the X-Men or Excalibur, with his primary romantic pairing being one of the other founders.
- If Harry is a founding member of the X-Men, then his primary romantic partner should be Polaris instead of Jean Grey, and if he is a founder of Excalibur, then it should be Magik.
Optional Inclusions:
- In addition to having a twin brother, Harry could also have a younger sister who is very, very interested in the ‘more dashing’ of her two elder brothers.
- Harry could form a bond with the Soul Gem, effectively replacing Him (Adam Warlock).
Forbidden Things:
- James and Lily being abusive or neglectful towards their children.
- Harry saving the day within seconds of disaster striking.
- Harry performing heroic activities without a code name.
- Harry being particularly stupid or foolish.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Solaris / The MCs / Phenomenal Cosmic Power

Post by DalkonCledwin »

Image
Art by Jyundee on DeviantArt

Solaris (Harry Potter) - Season One - PL 12
Age: 14 / Height: 5' 7" / Weight: 163 lbs / Hair Color: Brown / Eye Color: Green
Group Affiliations: The X-Men (Honorary Member) / Base of Operations: The Xavier School for Gifted Youngsters

Strength 11/6, Stamina 8, Agility 3, Dexterity 3, Fighting 8, Intellect 3, Awareness 6, Presence 6

Advantages
Animal Empathy, Attractive, Beginner's Luck, Benefit, Wealth (Well-Off), Connected, Equipment 2, Fascinate (Persuasion), Improved Grab, Inspire 2, Languages 2, Leadership, Power Attack, Second Chance: (Resisting Mental Control), Teamwork

Skills
Close Combat: Grab 2 (+10), Expertise: Magic 6 (+9), Insight 6 (+12), Investigation 6 (+9), Perception 8 (+14), Persuasion 8 (+14), Ranged Combat: Power Cosmic 6 (+9), Stealth 6 (+9), Technology 6 (+9), Vehicles 4 (+7)

Powers
Cosmic Energy Cocoon (Activation: Move Action)
. . Cosmic Shield: Protection 5 (cosmic, +5 Toughness; Impervious)
. . Levitation: Flight 10 (cosmic, Speed: 2000 miles/hour, 4 miles/round)
. . Soar the Spaceways: Movement 2 (cosmic, Environmental Adaptation: Space, Space Travel 1: within solar system)
. . Spaceworthy: Immunity 5 (cosmic, Environmental Condition: Cold, Environmental Condition: Radiation, Environmental Condition: Vacuum, Suffocation (All))
Power Cosmic: Array
. . Blinding Radiance: Cumulative Affliction 15 (cosmic radiance, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 25; Cumulative, Increased Range: ranged; Limited: Affects Visual Senses Only)
. . Cosmic Blast: Damage 15 (cosmic, DC 30; Increased Range: ranged)
. . Cosmic Burst: Burst Area Damage 10 (cosmic, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged)
. . Cosmic Rejuvenation: Healing 14 (cosmic; Persistent, Restorative; Tiring)
. . Cosmic Strength: Enhanced Trait 10 (cosmic, Strength +5 (+11); Fades, Notes: The Fades flaw has a 24 hour long cooldown period)
. . Dazzling Burst: Cumulative Burst Area Affliction 9 (cosmic radiance, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Cumulative, Feature: Extraordinary Effort for +2 effect ranks; Sense-dependent: Vision, Tiring)
. . Meteor Shower: Damage 10 (cosmic fire, DC 25; Increased Range: ranged, Multiattack)
Superior Squib Physiology
. . Expanded Awareness: Senses 12 (racial trait, Acute (Type): Mental Senses, Awareness: Cosmic [Mental], Awareness: Magic [Mental], Extended: Cosmic Awareness 5: x100k, Extended: Magical Awareness 1: x10, Radius (Type): Mental Senses)
. . Invulnerabilities: Immunity 1 (racial trait, Disease; Feature: Longevity (Up to 165 years); Quirk: Immunity to Disease is for Muggle Diseases only)

Expanded Equipment
X-Men Uniform
. . Body Armor: Impervious Toughness 5 (armor)
. . Commlink: Feature 2 (armor, Notes: This armor is built with a commlink that features a 250 mile range along with a specialized GPS Tracking Unit.)
. . Insulated: Feature 1 (armor, Notes: This armor grants a +2 circumstance bonus on Resistance checks vs. Environmental Heat & Cold effects.)

Equipment
X-Men Uniform

Offense
Initiative +3
Blinding Radiance: Cumulative Affliction 15, +9 (DC Fort 25)
Cosmic Blast: Damage 15, +9 (DC 30)
Cosmic Burst: Burst Area Damage 10 (DC 25)
Dazzling Burst: Cumulative Burst Area Affliction 9 (DC Fort 19)
Grab, +10 (DC Spec 21)
Meteor Shower: Damage 10, +9 (DC 25)
Throw, +3 (DC 26)
Unarmed, +8 (DC 26)

Complications
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Prejudice: Not only is Harry hated and reviled for being a mutant, but he faces the same prejudices back in his homeland for being born as a Squib. That is to say, he is the largely nonmagical son of a Witch and Wizard.
- Relationships: Harry is the eldest son of James and Lily Potter, with his twin brother being Ralph Potter, and his "adorable" younger sister being Juniper Potter. He and Ralph are also the Godchildren of Sirius and Amelia Black.

Languages
English [Native], Japanese, Russian

Defense
Dodge 11, Parry 11, Fortitude 10, Toughness 13/8 (Imp. 10/5), Will 14

Power Points
Abilities 86 + Powers 87 + Advantages 17 + Skills 29 (58 ranks) + Defenses 21 = 240
Last edited by DalkonCledwin on Tue Aug 03, 2021 5:59 pm, edited 2 times in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Polaris / The MCs / Phenomenal Cosmic Power

Post by DalkonCledwin »

Image
Art by Artstrong21 on DeviantArt

Polaris (Lorna Dane) - Season One - PL 10
Age: 15 / Height: 5' 4" / Weight: 103 lbs / Hair Color: Green / Eye Color: Green
Group Affiliations: The X-Men (Honorary Member) / Base of Operations: The Xavier School for Gifted Youngsters

Strength 1, Stamina 4, Agility 2, Dexterity 2, Fighting 3, Intellect 2, Awareness 4, Presence 4

Advantages
Attractive, Beginner's Luck, Connected, Diehard, Equipment 2, Extraordinary Effort, Fascinate (Persuasion), Great Endurance, Power Attack, Ranged Attack 2, Set-up, Teamwork

Skills
Close Combat: Grab 4 (+7), Expertise: Science 6 (+8), Insight 4 (+8), Intimidation 4 (+8), Investigation 4 (+6), Perception 6 (+10), Persuasion 8 (+12), Ranged Combat: Magnetism 2 (+4), Stealth 4 (+6), Technology 4 (+6), Vehicles 4 (+6)

Powers
Magnetic Aura (Activation: Move Action)
. . Magnetic Levitation: Flight 5 (magnetic, Speed: 60 miles/hour, 900 feet/round; Subtle: subtle)
. . Magnetic Shield: Protection 9 (magnetic, +9 Toughness; Impervious)
Mistress of Magnetism: Array
. . Energy Ball: Burst Area Damage 6 (energy, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged, Variable Descriptor: close group - Electric, Magnetic or Gravitic)
. . Energy Constructs: Create 6 (energy, Volume: 60 cft., DC 16; Movable, Selective; Proportional)
. . Ferrokinesis: Move Object 10 (magnetic, 25 tons; Increased Range: perception; Limited Material: Ferrous Metals)
. . Magnetic Binding: Cumulative Affliction 10 (magnetic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobile, Resisted by: Dodge, Overcome by Damage, DC 20; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree, Quirk: Requires ferrous objects)
. . Railgun: Damage 10 (projectile, DC 25; Accurate 2: +4, Increased Range: ranged, Multiattack; Quirk 2: requires ferrous objects as ammo)
. . Shock: Cumulative Affliction 8 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative)
. . Sundering Pulse: Damage 10 (magnetic, DC 25; Increased Range: ranged, Secondary Effect; Limited: Affects Ferrous Objects Only)
Superior Human Physiology
. . Expanded Awareness: Senses 15 (racial trait, Accurate: Detect Objects, Acute (Type): Mental Senses, Awareness: Magnetic Fields [Mental], Detect: Objects [Mental] 2: ranged, Extended: Detect Objects 3: x1k, Extended: Magnetic Awareness 3: x1k, Radius (Type): Mental Senses)
. . Invulnerabilities: Immunity 1 (racial trait, Disease; Feature: Longevity (Up to 159 years); Quirk: Immunity to Disease applies only to Muggle Diseases)

Expanded Equipment
X-Men Uniform
. . Body Armor: Impervious Toughness 4 (armor)
. . Commlink: Feature 2 (armor, Notes: This armor is built with a commlink that features a 250 mile range along with a specialized GPS Tracking Unit.)
. . Insulated: Feature 1 (armor, Notes: This armor grants a +2 circumstance bonus on Resistance checks vs. Environmental Heat & Cold effects.)

Equipment
X-Men Uniform

Offense
Initiative +2
Energy Ball: Burst Area Damage 6 (DC 21)
Ferrokinesis: Move Object 10 (DC 20)
Grab, +7 (DC Spec 11)
Magnetic Binding: Cumulative Affliction 10, +6 (DC Fort/Will 20)
Railgun: Damage 10, +10 (DC 25)
Shock: Cumulative Affliction 8, +7 (DC Fort 18)
Sundering Pulse: Damage 10, +6 (DC 25)
Throw, +4 (DC 16)
Unarmed, +3 (DC 16)

Complications
- Accident: It isn't relevant yet, and may never be, but Lorna has a secondary mutation that will activate if her primary mutation is ever stripped from her for any reason. If this occurs then she will gain superhuman strength and invulnerability by absorbing the negative emotions in her environment, but at the same time will constantly be releasing those absorbed emotions back into her environment at a much higher intensity, and she won't immediately realize the latter is happening either.
- Honor: Lorna will always keep her word, uphold the common good, and save any damsels in distress that she even hears so much as a rumor of.
- Motivation: Protector: Lorna is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Prejudice: Lorna is faced with the hatred and fear of normal human beings simply because she has superhuman abilities and they do not.
- Secret Relationships: Lorna is actually the daughter of the X-Men's archvillain, Magneto (aka Erik Lensherr), and therefore the younger half-sibling to Magneto's twin children Wanda & Pietro Maximoff.
- Weakness: Lorna suffers an automatic degree of failure when attempting to resist the effects of Mind Control powers, meaning that she needs to get at least two successes on her resistance check in order to completely shrug off an enemy's attempt to dominate her mind.

Languages
English [Native]

Defense
Dodge 7, Parry 7, Fortitude 8, Toughness 13/4 (Imp. 13/9), Will 10

Power Points
Abilities 44 + Powers 80 + Advantages 14 + Skills 25 (50 ranks) + Defenses 19 = 182
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Marvel Girl / The MCs / Phenomenal Cosmic Power

Post by DalkonCledwin »

Image
Art by Marcio Takara, Colors by Richmbailey on DeviantArt

Marvel Girl (Jean Grey) - Season One - PL 10
Age: 16 / Height: 5' 5" / Weight: 110 lbs / Hair Color: Crimson / Eye Color: Green
Group Affiliations: The X-Men (Founding Member) / Base of Operations: The Xavier School for Gifted Youngsters

Strength 1, Stamina 3, Agility 2, Dexterity 2, Fighting 2, Intellect 1, Awareness 4, Presence 6

Advantages
Attractive 2, Beginner's Luck, Connected, Daze (Intimidation), Defensive Attack, Equipment 2, Extraordinary Effort, Fascinate (Persuasion), Inspire 2, Languages 2, Leadership, Second Chance: (Resisting Mental Control), Startle, Teamwork

Skills
Athletics 4 (+5), Deception 4 (+10), Expertise (AWE): Popular Culture 8 (+12), Insight 6 (+10), Investigation 4 (+5), Perception 4 (+8), Persuasion 6 (+12), Ranged Combat: Psychokinesis 4 (+6), Stealth 4 (+6), Treatment 4 (+5), Vehicles 4 (+6)

Powers
Psychokinetic Aura (Activation: Move Action)
. . Kinetic Shield: Protection 8 (psychokinesis, +8 Toughness; Impervious)
Psychokinetic Potential: Array
. . Force Constructs: Create 8 (metacreativity, Volume: 250 cft., DC 18; Movable, Selective; Proportional)
. . Kinetic Blast: Damage 14 (psychokinesis, DC 29; Increased Range: ranged)
. . Kinetic Bolts: Damage 8 (psychokinesis, DC 23; Increased Range: ranged, Multiattack)
. . Kinetic Burst: Burst Area Damage 8 (psychokinesis, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . Kinetic Deflection: Deflect 8 (psychokinesis; Hold, Redirection, Reflect; Limited: to Kinetic Attacks)
. . Kinetic Muzzle: Affliction 8 (psychokinesis, 3rd degree: Transformed, DC 18; Alternate Resistance (Dodge), Increased Duration 2: sustained, Increased Range 2: perception; Instant Recovery, Limited 2: to Keeping Target's Mouth Closed, Limited Degree (third only))
. . Telekinetic Lifting: Burst Area Move Object 8 (psychokinesis, 6 tons; Burst Area: 30 feet radius sphere, DC 18, Selective)
Superior Human Physiology
. . Invulnerabilities: Immunity 1 (racial trait, Disease; Feature: Longevity (Jean can expect to live for up to 178 years); Quirk: Immunity to Disease is for Muggle Diseases Only)

Expanded Equipment
X-Men Uniform
. . Body Armor: Impervious Toughness 3 (armor)
. . Commlink: Feature 2 (armor, Notes: This armor is built with a commlink that features a 250 mile range along with a specialized GPS Tracking Unit.)
. . Insulated: Feature 1 (armor, Notes: This armor grants a +2 circumstance bonus on Resistance checks vs. Environmental Heat & Cold effects.)

Equipment
X-Men Uniform

Offense
Initiative +2
Grab, +2 (DC Spec 11)
Kinetic Blast: Damage 14, +6 (DC 29)
Kinetic Bolts: Damage 8, +6 (DC 23)
Kinetic Burst: Burst Area Damage 8 (DC 23)
Kinetic Muzzle: Affliction 8 (DC Dog/Fort/Will 18)
Telekinetic Lifting: Burst Area Move Object 8 (DC 18)
Throw, +2 (DC 16)
Unarmed, +2 (DC 16)

Complications
- Guy Magnet: Jean is one of only two female members of a seven-man superhero team known as The X-Men, and while she is quite popular with most of the boys on her team, it is Harry Potter who interests her the most since he doesn't even seem to realize she's a girl.
- Motivation: I Dreamed a Dream: Even though she dislikes the way in which Xavier forced her into the life of a superhero, Jean does still wish to help the man make the world a better place to live for both mutants and muggles alike, and will do everything she can in order to make his dream come true.
- Nemesis: Jean doesn't particularly like Charles Xavier because the man waltzed into her life, brainwashed her parents into sending her to his boarding school for mutants, and then began sending her on dangerous missions to save the lives of people who would be much happier if Jean simply didn't exist.
- Power Loss: Jean is completely incapable of using her Psychokinetic Aura and Psychokinetic Potential array when she's suffering from the Exhaustion condition.
- Quirk: Jean likes to use the derivatives of the word "Teleport" when describing her ability to move objects with her mind, and pointedly ignores it when Harry and Juniper try to correct her by describing it as Telekinesis. Ironically, her definition of the word "Teleport" is correct if one were to look it up in the Merriam Webster dictionary.
- Relationships: Jean is the youngest daughter of John and Elaine Grey, and she has four siblings: Sara, Julia, Roger and Liam Grey.

Languages
English [Native], Japanese, Russian

Defense
Dodge 9, Parry 9, Fortitude 6, Toughness 11/3 (Imp. 11/8), Will 12

Power Points
Abilities 42 + Powers 54 + Advantages 18 + Skills 26 (52 ranks) + Defenses 25 = 165
Last edited by DalkonCledwin on Wed Aug 04, 2021 12:29 am, edited 3 times in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

June Potter / The SCs / Phenomenal Cosmic Power

Post by DalkonCledwin »

Image
Art by Axsens on DeviantArt

Juniper Sidra Potter - Season One - PL 8
Age: 13 / Height: 5' 4" / Weight: 101 lbs / Hair Color: Magenta / Eye Color: Brown
Group Affiliations: Hufflepuff House / Base of Operations: Hogwarts Castle or Potter Manor

Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 3, Intellect 2, Awareness 4, Presence 4

Advantages
Animal Empathy, Artificer, Attractive 2, Beginner's Luck, Benefit, Dowry 2 (Moderately Wealthy), Connected, Defensive Attack, Defensive Roll 2, Equipment 1, Fascinate (Persuasion), Improved Grab, Move-by Action, Power Attack, Teamwork

Skills
Close Combat: Grab 2 (+5), Expertise (AWE): Wizarding Culture 8 (+12), Expertise (DEX): Broom Flight 6 (+8), Expertise: Magic 8 (+10), Insight 4 (+8), Perception 8 (+12), Persuasion 6 (+10), Ranged Combat: Magic 4 (+6), Stealth 4 (+6)

Powers
Ash & Phoenix Feather Wand (Easily Removable)
. . Protego: Enhanced Trait 4 (charm, Dodge +2 (+10), Parry +2 (+10))
. . Yer a Witch, Juney: Array
. . . . Expelliarmus: Damage 10 (charm, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . Incendio: Damage 6 (fire magic, DC 21; Increased Range: ranged, Secondary Effect)
. . . . Somnus: Concentration Cumulative Affliction 6 (charm, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Asleep, Resisted by: Will, DC 16; Concentration, Cumulative, Increased Range: ranged; Distracting)
. . . . Wingardium Leviosa: Move Object 6 (charm, 3200 lbs., DC 21; Damaging, Increased Range: perception, Precise, Subtle: subtle; Limited Direction: Up or Down)
Magical Human Physiology
. . Invulnerabilities: Immunity 1 (racial trait, Disease; Feature: Longevity (Up to 139 years); Quirk: Immunity to disease applies only to Muggle ailments)
. . Magical Awareness: Senses 3 (racial trait, Acute: Magic Awareness, Awareness: Magic [Mental], Radius: Magic Awareness)

Equipment
Heavy Robes

Offense
Initiative +2
Expelliarmus: Damage 10, +6 (DC 25)
Grab, +5 (DC Spec 10)
Incendio: Damage 6, +6 (DC 21)
Somnus: Concentration Cumulative Affliction 6, +6 (DC Will 16)
Throw, +2 (DC 15)
Unarmed, +3 (DC 15)
Wingardium Leviosa: Move Object 6 (DC 21)

Complications
- Honor: June will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Impulsive: Juniper is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Saving people seems to be a family trait passed down from one Potter to the next, since Juniper and her two brothers are all known for going out of their way in order to save hapless damsels in distress.
- Obsession: June is obsessed with her errant older brother, and absolutely determined to bring him home so that she can marry the boy! She doesn't even care that such marriages are illegal in the muggle world and heavily discouraged in wizarding society ("If it's good enough for Alecto and Amycus Carrow, it's good enough for me and Harry!")
- Rivalry: Juniper doesn't exactly want to share her Harry with other girls. As such, she can be considered a romantic rival for both Jean Grey and Lorna Dane. With that said, she is still a friendly rival, as she'd never willingly do anything to ruin the familial love Harry currently showers her with.
- Significant Other: Luna Lovegood is the person who will most regularly benefit from Juniper's "Saving People Thing", since Juniper regularly uses the Marauder's Map, which she knicked off Fred and George Weasley during the preceeding school year, in order to keep an eye on the blonde Ravenclaw.

Languages
English [Native]

Defense
Dodge 10/8, Parry 10/8, Fortitude 5, Toughness 6/1, Will 10

Power Points
Abilities 36 + Powers 21 + Advantages 17 + Skills 25 (50 ranks) + Defenses 21 = 120
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Cyclops / The SCs / Phenomenal Cosmic Power

Post by DalkonCledwin »

Image
Art by Peter-v-Nguyen on DeviantArt

Cyclops (Scott Summers) - Season One - PL 10
Age: 17 / Height: 6' 0" / Weight: 183 lbs / Hair Color: Brown / Eye Color: Brown
Group Affiliations: The X-Men (Founding Member) / Base of Operations: The Xavier School for Gifted Youngsters

Strength 0, Stamina 3, Agility 1, Dexterity 1, Fighting 2, Intellect 2, Awareness 4, Presence 4

Advantages
All-out Attack, Beginner's Luck, Benefit, Status: (The First X-Man), Connected, Daze (Intimidation), Defensive Roll 2, Diehard, Equipment 3, Great Endurance, Improved Aim, Improved Critical: Vanilla Blast, Inspire 2, Interpose, Languages 2, Leadership, Power Attack, Set-up, Skill Mastery: Intimidation, Startle, Takedown, Teamwork, Ultimate Effort: (Aim)

Skills
Acrobatics 10 (+11), Athletics 10 (+10), Close Combat: Unarmed 6 (+8), Expertise (AWE): Tactics 6 (+10), Expertise: Aeronautical Engineering 6 (+8), Insight 8 (+12), Intimidation 8 (+12), Investigation 4 (+6), Perception 6 (+10), Persuasion 8 (+12), Ranged Combat: Optic Blasts 8 (+9), Stealth 4 (+5), Technology 6 (+8), Vehicles 6 (+7)

Powers
Concussive Optic Blasts: Array
. . Break Fall: Movement 1 (force, Safe Fall; Side Effect 2: always - Inflicts Rank 3 Damage on anyone who is unlucky enough to be below Scott on activation of this power)
. . Concussion Beam: Line Area Damage 10 (force, DC 25; Line Area 3: 5 feet wide by 120 feet long, DC 20; Distracting)
. . Energy Conversion: Deflect 8 (talent; Hold, Redirection, Reflect; Check Required 5: DC 14 - Will Resistance, Limited: Affects Energy Attacks Only, Reduced Range: close)
. . Reflector Shot: Damage 8 (force, DC 23; Increased Range: ranged, Indirect 4: any point, any direction, Multiattack; Quirk: Requires Aim)
. . Vanilla Optic Blast: Damage 11 (force, DC 26; Increased Range: ranged)
. . Wide-Area Beam: Cone Area Damage 6 (force, DC 21; Cone Area 2: 120 feet cone, DC 16)
Superior Human Physiology
. . Invulnerabilities: Immunity 2 (racial trait, Disease, Rare Descriptor: Summers Family Powers; Feature: Longevity (Up to 143 years); Quirk: Immunity to Disease is for Muggle Diseases only)

Expanded Equipment
X-Men Uniform
. . Body Armor: Protection 5 (armor, +5 Toughness; Impervious)
. . Commlink: Feature 2 (armor, Notes: This armor is built with a commlink that features a 250 mile range along with a specialized GPS Tracking Unit.)
. . Insulated: Feature 1 (armor, Notes: This armor grants a +2 circumstance bonus on Resistance checks vs. Environmental Heat & Cold effects.)

Equipment
X-Men Uniform

Offense
Initiative +1
Concussion Beam: Line Area Damage 10 (DC 25)
Grab, +2 (DC Spec 10)
Reflector Shot: Damage 8, +9 (DC 23)
Throw, +1 (DC 15)
Unarmed, +8 (DC 15)
Vanilla Optic Blast: Damage 11, +9 (DC 26)
Wide-Area Beam: Cone Area Damage 6 (DC 21)

Complications
- Accident: Scott's optic blasts are uncontrollable, functioning whenever his eyes are open. He wears a set of Ruby Quartz lenses which allow him to use his Optic Blasts in the way they are presented in this Stat Block. Without those lenses he will release a 60 foot long Line of energy that inflicts rank 5 Damage on anyone who is unlucky enough to be inside the Area of Effect whenever his eyes are open.
- Motivation: Living the Dream: Scott was among the first mutants recruited by Xavier to be a member of the X-Men, and he sort of took Xavier's dream and made himself the poster boy for it.
- Obsession: Scott absolutely LOVES Danger Room Simulations, and is always the first to suggest them as a form of group leisure activity... yes, that is his idea of how one can best de-stress after a grueling day at school. ("Scott, this has got to be the worst idea for a first date in the entire history of dating!")
- Rivalry: If you are a boy, and a member of the X-Men, odds are that Scott views you as a rival for the heart of the maiden fair known as Jean Grey.

Languages
English [Native], Japanese, Russian

Defense
Dodge 10, Parry 8, Fortitude 7, Toughness 10/8 (Imp. 5), Will 8

Power Points
Abilities 34 + Powers 37 + Advantages 27 + Skills 48 (96 ranks) + Defenses 23 = 169
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

The Deathly Prince Brainstorm & Notes

Post by DalkonCledwin »

The Deathly Prince
Premise: Diana wasn’t the only child of the gods who was born among mortals; there was another. Born from Might and Magic, this other child was destined to be a great hero, or else… to be the doom of us all! This is the story of Harry Potter, the Demigod Son of Hades Pluton.
Required Inclusions:
- Harry must possess a Light or Gray moral alignment in spite of his remarkably dark divine parentage. This is actually possible from a historic perspective, even if unlikely.
- Harry must be remarkably powerful, since his father will be the Chthonic counterpart to Zeus in this scenario, meaning that Harry could actually be Diana’s equal in terms of power.
- The story must start at some point after Sirius Black falls through the Veil of Death, however, the exact moment when the story starts is entirely up to the individual author.
- Harry must be the son of Lily Potter (nee Evans) and Hades Pluton, the latter of whom decided to spend his ‘final moments’ after the war with Ares living the quasi-mortal life of James Potter.
- Among other things, Harry must inherit the ability to manipulate and generate darkness from his father, meaning that he has the superpower known as Umbrakinesis.
- Diana Prince, also known as Wonder Woman, must discover Harry’s existence and seek him out in hopes that she can convince the young Demigod to live a heroic life in spite of his origins.
- All romantic pairings are permissible, but the author is highly encouraged to include either Melinoe or Makaria in the pairing in spite of the fact that they are Harry’s half-sisters.
Preferred Inclusions:
- Harry should attempt to establish a new Olympian and Chthonic Order, with Diana as the new Queen of Olympus and himself the new King of the Underworld.
- There should be at least one other Demigod, or possibly even a fully fledged deity, who acts as an antagonistic force in Harry’s life.
- Harry should secure a set of mystical robes that provide him with remarkably similar benefits to the mantle worn by Hela in Marvel Comics, just without the drawbacks inherent to her version.
Optional Inclusions:
- Harry ends up with a harem that includes any of the following: Astoria Malfoy’s soul, the aforementioned sister, Diana Prince, Gabrielle Delacour, and/or Raven of the Teen Titans.
- Voldemort’s theft of Harry’s blood could make him as dangerous as First Born.
Forbidden Things:
- Harry giving up on his godly powers and abilities.
- Diana, Melinoe and Makaria as Harry’s enemies.
- Harry the Malevolent Emo Doormat.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Harilaos Pluton / The MCs / The Deathly Prince

Post by DalkonCledwin »

Image
Art by Zarory on DeviantArt

Harilaos Pluton - PL 12
Age: 23 / Height: 6' 1" / Weight: 187 lbs / Hair Color: Brown / Eye Color: Green (Purple w/Shadow Magic)
Group Affiliations: The Chthonic Gods / Base of Operations: The Golden Palace of the Underworld or Potter Manor

Strength 14, Stamina 10, Agility 3, Dexterity 3, Fighting 6, Intellect 4, Awareness 5, Presence 5

Advantages
Artificer, Assessment, Attractive, Benefit, Alternate Identity: (Harry James Potter), Benefit, Status 2: (Megas Archon of the Underworld), Benefit, Wealth 5 (Billionaire), Connected, Defensive Roll, Equipment 6, Fascinate (Persuasion), Improved Grab, Inspire 2, Languages 2, Leadership, Power Attack, Ranged Attack 3, Ritualist, Takedown

Skills
Expertise (AWE): Cooking 4 (+9), Expertise: Deathly Lore 6 (+10), Expertise: Magic 12 (+16), Insight 6 (+11), Investigation 4 (+8), Perception 8 (+13), Persuasion 6 (+11), Ranged Combat: Magic 4 (+7), Stealth 6 (+9), Vehicles 6 (+9)

Powers
Chthonic Demigod Physiology
. . Body Resistance: Impervious Toughness 5 (racial trait; Limited: Not vs. Piercing Damage)
. . Divine Perception: Senses 9 (racial trait, Accurate: Hearing, Analytical: Detect Conditions, Awareness: Divinity [Mental], Awareness: Magic [Mental], Darkvision, Detect: Conditions [Vision] 2: ranged)
. . Fast Healing: Regeneration 3 (racial trait, Every 3.33 rounds)
. . Invulnerabilities: Immunity 8 (racial trait, Aging, Disease, Environmental Conditions (All), Poison)
. . Supernal Tongue: Comprehend 2 (racial talent, Languages - Understand All, Languages - You're Understood; Sustained)
Enchanted Robes (Removable (indestructible))
. . Levitation: Flight 6 (divine relic, Speed: 120 miles/hour, 1800 feet/round)
. . Might of the Gods: Enhanced Strength 12 (divine relic, +12 STR; Limited to Lifting, Notes: Max Lifting Strength 26: Up to 1,600,000 tons)
. . Protective Charms: Protection 2 (divine relic, +2 Toughness; Impervious [4 extra ranks])
Magical Supremacy: Array
. . Aura of Forgetfulness: Concentration Cumulative Burst Area Affliction 9 (hypnosis magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 19; Burst Area: 30 feet radius sphere, DC 19, Concentration, Cumulative, Insidious, Selective; Distracting, Limited: to Blanking Out Recent Memories)
. . Confundo: Concentration Cone Area Affliction 9 (charm, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 19; Cone Area 2: 120 feet cone, DC 19, Concentration, Insidious, Selective; Limited Degree, Sense-dependent: Auditory)
. . Energy Drain: Linked Effect
. . . . Drain Energy: Broad Simultaneous Weaken 7 (Linked; necrotic magic, Affects: Strength, Stamina, Agility & Dexterity, Resisted by: Fortitude, DC 17; Broad: Physical Abilities, Increased Range: ranged, Simultaneous; Distracting)
. . . . Enervation: Affliction 7 (Linked; necrotic magic, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Dying, Resisted by: Fortitude, DC 17; Increased Range: ranged; Tiring)
. . Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Concentration, Cumulative, Feature: Extraordinary Effort for +2 effect ranks, Increased Range: ranged; Distracting, Limited: to Dementors, Lethifolds & other similar creatures, Limited: to Forcing Targets Away from Warded Area, Tiring)
. . Expelliarmus: Damage 14 (charm, DC 29; Disarming, Increased Range: ranged; Nonlethal)
. . Protego Duo: Burst Area Deflect 9 (charm; Burst Area: 30 feet radius sphere, DC 19, Reflect, Selective; Reduced Range: close)
. . Reparifors: Healing 9 (healing magic; Restorative)
. . Shadow Ball: Burst Area Damage 9 (shadow magic, DC 24; Burst Area: 30 feet radius sphere, DC 19, Increased Range: ranged, Variable Descriptor: close group - Cold or Force)
. . Shadow Blades: Strength-based Damage 3 (shadow magic, DC 32; Dangerous, Variable Descriptor: close group - Piercing or Slashing)
. . Shadow Evocation: Burst Area Damage 6 (illusory magic, DC 21; Alternate Resistance: Will, Burst Area: 30 feet radius sphere, DC 16, Increased Range 2: perception, Insidious, Selective, Subtle: subtle, Variable Descriptor 2: broad group - Any Magical; Resistible: Will, Tiring)
. . Shadow Gate: Movement 2 (magical travel, Dimensional: Olympian Realms 2: group, 50 lbs.; Portal; Medium: Shadows)
. . Shadow Walk: Teleport 7 (magical travel, Carry 50 lbs.; Accurate, Extended: 120 miles in 2 move actions, Portal; Limited to Extended, Medium: Shadows )
. . Trap the Soul: Concentration Cumulative Affliction 9 (soul magic, 1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, 3rd degree: Incapacitated, Unaware, Resisted by: Will, DC 19; Concentration, Cumulative, Extra Condition, Reversible; Grab-based, Source: A specially prepared gemstone)
The Helm of Hades (Removable (indestructible))
. . That's an Invisibility Cloak!: Concealment 7 (divine relic, All Visual Senses, Other Sense: Remote Sensing, Other Sense Type: Mental Senses; Affects Others, Feature: Maleable Form, Feature: Grants Immunity to Thief's Downfall; Distracting, Limited: Can only conceal a single adult or up to three children at any given time, Passive)

Equipment
Golden Palace of the Underworld, Potter Manor

Offense
Initiative +3
Aura of Forgetfulness: Concentration Cumulative Burst Area Affliction 9 (DC Will 19)
Confundo: Concentration Cone Area Affliction 9 (DC Will 19)
Drain Energy: Broad Simultaneous Weaken 7, +10 (DC Fort 17)
Enervation: Affliction 7, +10 (DC Fort 17)
Expecto Patronum: Concentration Cumulative Burst Area Affliction 9 (DC Will 19)
Expelliarmus: Damage 14, +10 (DC 29)
Grab, +6 (DC Spec 24)
Shadow Ball: Burst Area Damage 9 (DC 24)
Shadow Blades: Strength-based Damage 3, +6 (DC 32)
Shadow Evocation: Burst Area Damage 6 (DC Will 21)
Throw, +6 (DC 29)
Trap the Soul: Concentration Cumulative Affliction 9, +6 (DC Will 19)
Unarmed, +6 (DC 29)

Complications
- Fame: Harry is famous within wizarding society for the part he played in vanquishing the dark wizard who styled himself as "Lord Voldemort."
- Honor: Harry will always keep his word of honor, strives to uphold the common good, and is never underhanded in his dealings.
- Impulsive: Harry is a tempestuous young man, who will often act without considering the consequences, even when he is being advised of those consequences by people who might have some idea what they are talking about.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Relationships: Harry retains a strong loyalty to past friends, such as Hermione Granger, Neville Longbottom and Luna Lovegood. He is also the godfather of Theodore 'Teddy' Lupin and as such, is on call in case Teddy's grandmother needs him for any reason.
- Responsibilities: As the Megas Archon of the Underworld, it is Harry's responsibility to ensure that souls remain in the afterlife once they arrive, and that disruptions to the balance between life and death are met with a swift and decisive punishment. However, this does not mean he is a cruel or merciless demigod, as he truly does want people to live full and happy lives while still in the Mortal Realm.

Languages
English [Native], Parseltongue (Secret), Supernal Script

Defense
Dodge 11, Parry 11, Fortitude 10, Toughness 13/12 (Imp. 11/5), Will 14

Power Points
Abilities 100 + Powers 100 + Advantages 32 + Skills 31 (62 ranks) + Defenses 22 = 285

--------------------
Home Sweet Home
Golden Palace of the Underworld - PL 12

Toughness 12, Size Huge

Features:
Artificer's Lab, Deathtraps (DC 12, Thresh 6), Dimensional Portal (Olympian Realms), Grounds (Awesome), Holding Cells, Infirmary, Isolated (The Olympian Underworld), Library, Living Space, Mystic Locale, Personnel (Minor Gods & Spirits), Ritual Chamber, Sealed, Self-repairing 1, Spectral Habitat (Affects Corporeal for All Inhabitants), Trophy Room, Wards 3 (DC 30)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 19 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25

--------------------
Potter Manor - PL 12 (Alternate of Golden Palace of the Underworld)

Toughness 10, Size Huge

Features:
Artificer's Lab, Concealed 2 (DC 25), Dual Size: Medium, Grounds (Gargantuan), Gym, Library, Living Space, Mystic Locale, Personnel (Winky), Ritual Chamber, Sealed, Self-repairing 1, Wards 2 (DC 25)

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 15 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 20
Last edited by DalkonCledwin on Thu Aug 05, 2021 7:27 am, edited 1 time in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Wonder Woman / The MCs / The Deathly Prince

Post by DalkonCledwin »

Image
Art by KGanArt on DeviantArt

Wonder Woman (Diana Prince) - PL 12
Age: 28 (5002) / Height: 6' 0" / Weight: 150 lbs / Hair Color: Black / Eye Color: Blue
Group Affiliations: The Justice League / Base of Operations: A Flat in Paris, France

Strength 12, Stamina 10, Agility 4, Dexterity 4, Fighting 7, Intellect 3, Awareness 4, Presence 6

Advantages
Accurate Attack, All-out Attack, Attractive 2, Benefit, Status: (Princess Errant of Themyscira), Benefit, Wealth (Well-Off), Chokehold, Close Attack 2, Connected, Defensive Attack, Diehard, Evasion, Fascinate (Persuasion), Fearless, Great Endurance, Improved Aim, Improved Disarm, Improved Grab, Improved Hold, Improved Treatment, Improved Trip, Inspire 2, Interpose, Languages 4, Leadership, Move-by Action, Power Attack, Quick Draw, Ranged Attack 2, Takedown, Teamwork, Uncanny Dodge

Skills
Acrobatics 8 (+12), Athletics 6 (+18), Expertise: Mythology 10 (+13), Expertise: Tactics 8 (+11), Insight 6 (+10), Intimidation 6 (+12), Investigation 4 (+7), Perception 6 (+10), Persuasion 10 (+16), Ranged Combat: Lassoes 6 (+10), Stealth 6 (+10), Treatment 8 (+11)

Powers
Battle Armor (Removable (indestructible))
. . Comabt Skirt: Protection 2 (divine relic, +2 Toughness; Impervious)
Bracelets of Submission (Removable (indestructible))
. . Blade Block: Impervious Toughness 5 (divine relic; Sustained)
. . Bullet Block: Deflect 10 (training; Redirection, Reflect; Reduced Range: close)
Divine Power: Dynamic Array
. . Hyper-Running: Speed 13 ([0 active, 0/36 PP, 1/r], racial talent, Speed: 16000 miles/hour, 30 miles/round)
. . Lightning Hammer: Damage 18 ([0 active, 0/36 PP, 2/r], divine lightning, DC 33; Increased Range: ranged)
. . Shockwave: Cone Area Affliction 12 ([0 active, 0/36 PP, 3/r-1], force, 1st degree: Dazed and Vulnerable, 2nd degree: Stunned and Prone, 3rd degree: Incapacitated, Resisted by: Dodge, Overcome by Fortitude, DC 22; Cone Area: 60 feet cone, DC 22, Extra Condition; Quirk: Diana must smash her Bracelets together in order to activate this power)
. . Soaring: Flight 13 ([0 active, 0/36 PP, 2/r], racial talent, Speed: 16000 miles/hour, 30 miles/round)
. . Veil of Invisibility: Obscure 10 ([0 active, 0/36 PP, 1/r], obfuscation, Affects: Two Sense Types - Vision, Area: 2 miles radius; Selective; Concentration, Reduced Range: close)
Hestia's Lasso of Truth (Easily Removable (indestructible))
. . Divine Lasso: Linked Effect
. . . . Lasso Snare: Move Object 12 (Linked; divine relic, 100 tons; Concentration)
. . . . Speak the Truth: Concentration Cumulative Affliction 12 (Linked; divine relic, 1st degree: Vulnerable, 2nd degree: Compelled, Resisted by: Will, DC 22; Concentration, Cumulative, Increased Range: ranged; Instant Recovery, Limited: Can only compel targets to answer questions truthfully, Limited Degree)
Olympian Demigod Physiology
. . Body Resistance: Impervious Toughness 5 (racial trait; Limited: Not vs. Piercing Damage)
. . Divine Perception: Senses 9 (racial trait, Awareness: Divinity [Mental], Awareness: Magic [Mental], Extended: Auditory Senses 2: x100, Extended: Visual Senses 2: x100, Low-light Vision, Tracking: Vision 2: full speed)
. . Fast Action: Quickness 6 (racial talent, Perform routine tasks in -6 time ranks)
. . Invulnerabilities: Immunity 9 (racial trait, Aging, Disease, Environmental Conditions (All), Suffocation (All))
. . Resistances: Immunity 5 (racial trait, Damage Effect: Electricity Damage; Limited - Half Effect)
. . Supernal Tongue: Comprehend 2 (racial talent, Languages - Understand All, Languages - You're Understood; Sustained)
The Sword of Athena (Easily Removable (indestructible))
. . Sword Strike: Strength-based Damage 3 (slashing, DC 30; Dangerous, Penetrating 10)
War Shield (Easily Removable (indestructible))
. . Noble Defense: Enhanced Trait 4 (divine relic, Dodge +2 (+12), Parry +2 (+12))

Offense
Initiative +4
Grab, +9 (DC Spec 22)
Lasso Snare: Move Object 12, +12 (DC 22)
Lightning Hammer: Damage 18, +6 (DC 33)
Shockwave: Cone Area Affliction 12 (DC Fort/Will 22)
Speak the Truth: Concentration Cumulative Affliction 12, +12 (DC Will 22)
Sword Strike: Strength-based Damage 3, +9 (DC 30)
Throw, +6 (DC 27)
Unarmed, +9 (DC 27)

Complications
- Enemies: Diana has been active as the hero since just prior to the end of World War I, and has made numerous enemies in her time as a superheroine. Some of these enemies are still active in the present day and age.
- Honor: Diana will always keep her word of honor, strives to uphold the common good, and is never underhanded in her dealings.
- Motivation: Patriotism: Diana is the public face and voice for the people of Themyscira, and is therefore the person who would ultimately be held accountable if any of her sisters decide to become villains.
- Power Loss: Diana is rendered Strength Debilitated and Powerless when wrapped in the coils of her own magic lasso by a male character.
- Relationships: Diana is the paternal first cousin of both Harry Potter and his two half-sisters, Melinoe and Makaria.

Languages
Ancient Greek [Native], English, German, Latin, Military Sign, Supernal Script

Defense
Dodge 12/10, Parry 12/10, Fortitude 14, Toughness 12 (Imp. 12/10/5), Will 10

Power Points
Abilities 100 + Powers 131 + Advantages 38 + Skills 42 (84 ranks) + Defenses 19 = 330
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Makaria / The MCs / The Deathly Prince

Post by DalkonCledwin »

Image
Art by Zarory on DeviantArt

Makaria Eleemon - PL 12
Age: 26 (10,233) / Height: 5' 5" / Weight: 125 lbs / Hair Color: Silver / Eye Color: Gold
Group Affiliations: The Chthonic Gods / Base of Operations: The Golden Palace of the Underworld

Strength 10, Stamina 10, Agility 3, Dexterity 3, Fighting 4, Intellect 2, Awareness 5, Presence 8

Advantages
All-out Attack, Assessment, Attractive 2, Benefit, Status: (1st Princess of the Underworld), Benefit, Wealth 3 (Millionaire), Connected, Defensive Attack, Defensive Roll 3, Eidetic Memory, Fascinate (Persuasion), Favored Environment: (The Greek Underworld), Inspire, Languages 3, Leadership, Ritualist, Skill Mastery: Persuasion, Takedown, Well-informed

Skills
Close Combat: Gorgoneios Stole 10 (+14), Expertise (AWE): Governing 8 (+13), Expertise: History 6 (+8), Expertise: Magic 10 (+12), Expertise: Mythology 8 (+10), Insight 6 (+11), Intimidation 4 (+12), Perception 4 (+9), Persuasion 8 (+16), Ranged Combat: Magic 4 (+7), Stealth 6 (+9)

Powers
Chthonic Goddess Physiology
. . Body Resistance: Impervious Toughness 8 (racial trait; Limited: Not vs. Piercing Damage)
. . Deathless: Immortality 2 (racial trait, Return after 1 week; Limited: Not vs. Other Deities or Divine Constructs)
. . Divine Perception: Senses 7 (racial trait, Analytical: Detect Conditions, Awareness: Divinity [Mental], Awareness: Magic [Mental], Darkvision, Detect: Conditions [Vision] 2: ranged)
. . Fast Healing: Regeneration 2 (racial trait, Every 5 rounds)
. . Invulnerabilities: Immunity 9 (racial trait, Aging, Disease, Environmental Conditions (All), Suffocation (All))
. . Supernal Tongue: Comprehend 2 (racial trait, Languages - Understand All, Languages - You're Understood; Sustained)
. . Touch the Spirit World: Enhanced Extra 13 (racial talent; Affects Insubstantial 2: full rank, Variable Descriptor: close group - Any Weapon Makaria Wields)
Divine Power: Array
. . Animate Dead: Summon 2 (necromantic; Controlled, Horde, Multiple Minions 5: 32 minions)
. . Antilife Shell: Progressive Burst Area Affliction 9 (necrotic magic, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 19; Burst Area 3: 120 feet radius sphere, DC 19, Progressive, Selective; Limited: to Living Creatures, Limited: to Holding at Bay, Limited Degree)
. . Death Ward: Immunity 5 (defensive magic, Custom: Death Effects 5; Affects Others, Sustained; Limited - Half Effect)
. . Destruction: Damage 8 (necrotic magic, DC 23; Alternate Resistance: Fortitude, Increased Range: ranged)
. . Exorcism of Undeath: Nullify 12 (divine authority, Counters: Mind-Influencing Effects, DC 22; Simultaneous; Limited: to Effects Generated by an Undead Creature, Reduced Range: close)
. . Gentle Repose: Transform 8 (divine blessing, Affects: 1 Thing > 1 Thing - Corpse into Corpse that can't be raised as an Undead Creature, Transforms: 200 lbs., DC 18; Permanent)
. . Shadow Gate: Movement 2 (magical travel, Dimensional: Olympian Realms 2: group, 50 lbs.; Portal; Medium: Shadows)
. . Shadow Walk: Teleport 9 (magical travel, Carry 50 lbs.; Accurate, Extended: 500 miles in 2 move actions, Portal; Limited to Extended, Medium: Shadows )
. . Slay Living: Damage 12 (necrotic magic, DC 27; Alternate Resistance: Fortitude)
. . Waves of Exhaustion: Concentration Cone Area Affliction 8 (necrotic magic, 1st degree: Fatigued, 2nd degree: Exhausted, Resisted by: Fortitude, DC 18; Cone Area: 60 feet cone, DC 18, Concentration; Limited Degree)
Gorgoneios Stole (Removable (indestructible))
. . Divine Raiment: Array
. . . . Serpent Snare: Cumulative Affliction 10 (divine relic, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Damage or Sleight of Hand, DC 20; Cumulative, Extra Condition, Reach (melee) 4: 20 ft.; Limited Degree)
. . . . Serpent Strikes: Damage 10 (piercing, DC 25; Multiattack, Reach (melee) 4: 20 ft.)

Offense
Initiative +3
Antilife Shell: Progressive Burst Area Affliction 9 (DC Will 19)
Destruction: Damage 8, +7 (DC Fort 23)
Exorcism of Undeath: Nullify 12, +4 (DC Will 22)
Gentle Repose: Transform 8, +4 (DC Dog 18)
Grab, +4 (DC Spec 20)
Serpent Snare: Cumulative Affliction 10, +14 (DC Fort/Will 20)
Serpent Strikes: Damage 10, +14 (DC 25)
Slay Living: Damage 12, +4 (DC Fort 27)
Throw, +3 (DC 25)
Unarmed, +4 (DC 25)
Waves of Exhaustion: Concentration Cone Area Affliction 8 (DC Fort 18)

Complications
- Honor: Makaria will always keep her word of honor, strives to uphold the balance between life and death, and is never underhanded in her dealings.
- Motivation: Recognition: Makaria has spent the past several centuries sitting on her father's throne and will be quite distressed if her younger half-brother decides to make anyone else his Queen Consort when he finally claims their father's throne.
- Power Loss: Makaria will promptly lose all of her divine powers if she ever claims the life of an individual whose soul is destined for Tartarus.
- Relationship: Makaria is the eldest child of Hades and Persephone, and through her father, one of two elder half-sisters for the young Demigod known as Harry Potter.
- Responsibility: Makaria is a Psychopomp who is responsible for guiding righteous souls to the Islands of the Blessed, which are also known as Nesoi Makaria. She is also responsible for ensuring that dearly departed remain in their graves.

Languages
Ancient Greek, English, Latin, Supernal Script [Native]

Defense
Dodge 11, Parry 11, Fortitude 12, Toughness 13/10 (Imp. 8), Will 12

Power Points
Abilities 90 + Powers 104 + Advantages 25 + Skills 37 (74 ranks) + Defenses 24 = 280

--------------------
Build Comments
An approximate English translation of "Makaria Eleemon" would be "Makaria the Merciful", with the name Makaria by itself meaning "Blessed"
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Astoria Malfoy / The SCs / The Deathly Prince

Post by DalkonCledwin »

Image
Art by Tira-Owl on DeviantArt

Astoria N. Malfoy (née Greengrass) - PL 8
Age: 21 / Height: 5' 4" / Weight: 119 lbs / Hair Color: Black / Eye Color: Blue
Group Affiliations: The House of Malfoy / Base of Operations: Malfoy Manor

Strength 0, Stamina 1, Agility 3, Dexterity 3, Fighting 3, Intellect 5, Awareness 6, Presence 4

Advantages
Artificer, Assessment, Attractive, Beginner's Luck, Benefit, Status: (Magical Countess of Wiltshire), Benefit, Wealth 2 (Independently Wealthy), Connected, Contacts, Daze (Deception), Defensive Roll 2, Eidetic Memory, Equipment 1, Fascinate (Deception), Inspire 2, Languages 2, Power Attack, Quick Draw, Ritualist, Second Chance: (Resisting Mental Control), Taunt, Trance, Well-informed

Skills
Deception 8 (+12), Expertise: Business & Finance 6 (+11), Expertise: Etiquette & Protocol 6 (+11), Expertise: Magic 10 (+15), Insight 6 (+12), Perception 4 (+10), Persuasion 6 (+10), Ranged Combat: Magic 3 (+6), Stealth 4 (+7), Treatment 6 (+11)

Powers
Ash & Phoenix Feather Wand (Easily Removable)
. . Yer a Witch, Tori: Array
. . . . Apparition: Teleport 10 (magical travel, 4 miles in a move action, carrying 400 lbs.; Change Direction, Extended: 1000 miles in 2 move actions, Increased Mass 3; Check Required 5: DC 14 - Expertise: Magic, Side Effect: on failure - All travelers suffer Damage 10 (Splinch))
. . . . Bombarda: Burst Area Damage 6 (curse, DC 21; Burst Area: 30 feet radius sphere, DC 16, Increased Range: ranged)
. . . . Expelliarmus: Damage 10 (charm, DC 25; Disarming, Increased Range: ranged; Nonlethal)
. . . . Finite Incantatem: Nullify 10 (charm, Counters: Magical Effects, DC 20; Broad, Simultaneous; Limited: Doesn't work on Alteration effects)
. . . . Glacius Tria: Cone Area Affliction 6 (ice magic, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Prone, DC 16; Alternate Resistance (Dodge), Cone Area 2: 120 feet cone, DC 16, Extra Condition; Limited Degree)
. . . . Glacius Virilis: Progressive Affliction 6 (hex, 1st degree: Dazed, Dazed, 2nd degree: Stunned, Defenseless, 3rd degree: Incapacitated, Resisted by: Will, DC 16; Extra Condition, Increased Range: ranged, Progressive; Limited: Affects Male Targets Only)
. . . . Household Charms: Variable 1 (charm; Action: move; Limited: to Utility Spells & Features)
. . . . Obliviate: Concentration Cumulative Burst Area Affliction 6 (charm, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 16; Burst Area: 30 feet radius sphere, DC 16, Concentration, Cumulative, Increased Range: ranged, Insidious, Selective; Diminished Range 2, Distracting, Limited: to Blanking Out Recent Memories)
. . . . Ventus: Line Area Move Object 8 (jinx, 6 tons; Line Area 2: 5 feet wide by 60 feet long, DC 18; Limited Direction: Repulsion, Reduced Range: close)
. . . . Vulnera Sanentur: Regeneration 2 (healing magic, Every 5 rounds; Affects Others Only, Persistent, Reach (ranged): 5 ft.; Distracting)
Magical Human Physiology
. . Invulnerabilities: Immunity 1 (racial trait, Disease; Feature: Longevity (Up to 151 years); Quirk: Immunity to Disease applies only to Muggle Diseases)
. . Magical Awareness: Senses 1 (racial trait, Awareness: Magic [Mental])

Equipment
Heavy Robes

Offense
Initiative +3
Bombarda: Burst Area Damage 6 (DC 21)
Expelliarmus: Damage 10, +6 (DC 25)
Finite Incantatem: Nullify 10, +6 (DC Will 20)
Glacius Tria: Cone Area Affliction 6 (DC Dog/Fort/Will 16)
Glacius Virilis: Progressive Affliction 6, +6 (DC Will 16)
Grab, +3 (DC Spec 10)
Obliviate: Concentration Cumulative Burst Area Affliction 6 (DC Will 16)
Throw, +3 (DC 15)
Unarmed, +3 (DC 15)
Ventus: Line Area Move Object 8 (DC 18)

Complications
- Cultural Awkwardness: Astoria has only a limited amount of exposure to the muggle world, and would be prone to making horribly awkward mistakes that could even include wearing the wrong sort of clothing for important social functions.
- Frail: Tori is afflicted with a hereditary curse that could lead to her premature demise, as it manifests remarkably similar symptoms to Leukemia. This means that she'll become fatigued far more swiftly than other characters. It also means that she'll likely die while giving birth to her firstborn child.
- Motivation: Thrills: Astoria is motivated by the thrills and excitement she can wring from out of life, especially if it involves being the center of someone's attention!
- Relationship: Astoria is the wife of Draco Malfoy, as well as the younger sister of Countess Daphne Greengrass, and also the daughter of the late Elizabeth Greengrass (née Rosier) and her currently incarcerated husband, Cyrus Greengrass.

Languages
Bulgarian, English [Native], French

Defense
Dodge 10, Parry 8, Fortitude 3, Toughness 6/1, Will 10

Power Points
Abilities 50 + Powers 21 + Advantages 26 + Skills 30 (59 ranks) + Defenses 18 = 145
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

The Duke of Muir Éireann Brainstorm & Notes

Post by DalkonCledwin »

The Duke of Muir Éireann
Premise: There had always been more to Harry Potter than anyone could ever imagine. Everyone knew that he’d been born to fulfill a great destiny, but what they didn’t know was that his destiny would lead him to a world under the waves, where the boundary between reality and imagination was in a flux state. «Earth-2 AU»
Required Inclusions:
- Harry must be the son of Leir (the Atlantean) and Lily Evans, having been born through a union that occured after Lily’s fiancé was struck with a curse that rendered him infertile.
- This means that Harry is a Highborn Atlantean Hybrid, with all the powers and abilities that normally come with such a heritage.
- Princess Nuada Nic Elatha must come to the surface in search of Harry after she has acquired her most famous physical attribute, the Silver Arm.
- Harry must ultimately decide to return to Thierna Na Oge with Nuada after she explains why she requires his assistance in securing the throne that would ordinarily be hers by right of birth.
- Harry must adopt the Tuathan name of Manannan Mac Lir while ruling alongside Nuada in the Kingdom of Thierna Na Oge.
- Harry must retain a strong connection to his friends and loved ones on the surface, even while living the life of a monarch at the bottom of the Irish Sea.
Preferred Inclusions:
- Harry should have a natural affinity for Hydrokinesis due to the fact that he is the son of an Atlantean whose name is synonymous with the Sea itself.
- Harry’s primary romantic interest should be Nuada herself, however additional pairings are acceptable, especially if Harry is responsible for ensuring the survival of multiple bloodlines.
The best time for this story to start would be after the Battle of Hogwarts, when Harry is no longer “Burdened with Glorious Purpose” or under the Order’s watchful eyes.
Optional Inclusions:
- Harry’s Saving People Thing could come into play when Fleur’s husband divorces her so that he can run off and join the werewolf pack that his so-called “bondmate” is already a member of.
- Harry and Arthur could become drinking buddies, much to Mera & Nuada’s bemusement.
Forbidden Things:
- Harry rekindling his relationship with Ginny after the Battle of Hogwarts.
- Harry the Malevolent Emo Doormat.
Last edited by DalkonCledwin on Fri Aug 06, 2021 2:37 pm, edited 2 times in total.
Post Reply