Art by Meoyo on Pixiv
Tiamat, the Chaos Karma Dragon - PL 13
Age: 21 (15,210) / Height: 5' 7" / Weight: 127 lbs
Hair Color: Blue / Eye Color: Blue
Wealth Rank: +20 / Rep Rank: +17
Knockback Mod: -10/-9 (-14/-13)
Strength 7, Stamina 6, Agility 4, Dexterity 3, Fighting 10, Intellect 5, Awareness 6, Presence 5
Advantages
All-out Attack, Attractive 2, Benefit, Dragonic Age 6 (Adult (10,001-20,000 years)), Benefit, Renown 2, Benefit, Status: (Dragon King), Benefit, Wealth 3 (Millionaire), Connected, Daze (Intimidation), Defensive Roll, Evasion, Fascinate (Persuasion), Favored Environment: (The Familiar Forest), Flirtation, Full Attack, Great Endurance, Improved Critical: (Natural Weapons), Improved Initiative, Languages 4, Skill Mastery: (Stealth), Startle, Uncanny Dodge
Skills
Athletics 8 (+15), Expertise (AWE): Survival 8 (+14), Expertise: History 8 (+13), Expertise: Magic 8 (+13), Expertise: Rating Games 12 (+17), Insight 8 (+14), Intimidation 8 (+13/+17), Perception 8 (+14), Persuasion 8 (+13), Ranged Combat: Magic 8 (+11), Stealth 14 (+18/+10)
Powers
Dragonic Form (Activation: Move Action)
. . Colossal: Growth 8 (morphic, +4 Intimidate, -8 Stealth, -4 active defenses, +2 size ranks, +1 speed ranks; Increased Duration: continuous, Innate; Limited to Increasing Size Only)
. . Dragonic Wings: Flight 5 (morphic, Speed: 60 miles/hour, 900 feet/round; Wings)
. . Protective Hide: Protection 4 (morphic, +4 Toughness; Impervious)
. . Tooth & Claw: Strength-based Damage 3 (edge, DC 25; Reach (melee) 2: 10 ft.)
Dragonic Power: Array
. . Call Lightning: Damage 15 (lightning magic, DC 30; Increased Range: ranged, Indirect 2: any point away or fixed point in fixed direction)
. . Charm Person: Cumulative Affliction 13 (hypnosis magic, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 23; Cumulative, Increased Range 2: perception; Limited: to Humanoid Targets, Limited: Tiamat does not control the target's actions, they merely act friendly towards her)
. . Dragon's Gate: Movement 2 (magical travel, Dimensional: Close & Contiguous Dimensions 2: group, 50 lbs.; Portal; Activation 2: standard action)
. . Dragon's Portal: Teleport 9 (magical travel, Carry 50 lbs.; Accurate, Extended: 500 miles in 2 move actions, Portal; Activation 2: standard action, Check Required 5: DC 14 - Magic, Limited to Extended, Tiring)
. . Flame Blaze: Cone Area Damage 13 (dragonfyre, DC 28; Cone Area: 60 feet cone, DC 23, Penetrating 13; Limited: Tiamat must wait 3 combat rounds between activations of this power)
. . Frightful Presence: Concentration Perception Area Affliction 9 (dragonic aura, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Paralyzed, Resisted by: Will, DC 19; Perception Area: DC 19 - Visual, Concentration, Selective)
. . Gust of Wind: Line Area Move Object 13 (wind magic, 200 tons; Line Area 2: 5 feet wide by 60 feet long, DC 23; Limited Direction: Repulsion, Reduced Range: close)
. . Hold Person: Concentration Affliction 12 (sealing magic, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Immobile, 3rd degree: Paralyzed, Resisted by: Will, DC 22; Concentration, Extra Condition, Increased Range 2: perception; Instant Recovery, Limited: to Humanoid Targets)
. . Hydraulic Push: Cumulative Affliction 15 (water magic, 1st degree: Dazed, 2nd degree: Prone, DC 25; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Limited Degree)
. . Mirror Image: Concealment 4 (illusory magic, All Visual Senses; Partial)
. . See Invisibility: Senses 2 (divination, Counters Concealment: Invisibility [Vision]; Sustained)
. . Sleep: Cumulative Affliction 9 (hypnosis magic, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Will, DC 19; Cumulative, Increased Range 2: perception)
. . Torrent Breath: Cumulative Line Area Affliction 11 (water magic, 1st degree: Dazed, 2nd degree: Prone, DC 21; Alternate Resistance (Dodge), Line Area 3: 5 feet wide by 120 feet long, DC 21, Cumulative; Limited: Tiamat must wait 3 combat rounds between activations of this power, Limited Degree, Quirk: The cooldown timer on this power is linked with the one on Flame Blaze)
. . Water Shaping: Create 7 (water magic, Volume: 125 cft., DC 17; Increased Duration: continuous, Movable, Selective)
Sea Dragon Physiology
. . Aquatic Freedom: Movement 1 (racial trait, Environmental Adaptation: Aquatic)
. . Body Resistance: Impervious Toughness 9 (racial trait)
. . Change Shape: Morph 3 (racial talent, +20 Deception checks to disguise; Broad group, Notes: Any Humanoid)
. . Dragonic Senses: Senses 6 (racial trait, Acute (Type): Olfactory Senses, Darkvision, Extended: Visual Senses 1: x10, Low-light Vision)
. . Invulnerabilities: Immunity 5 (Aging, Disease, Environmental Condition: Cold, Environmental Condition: Pressure, Suffocation: Drowning)
. . Resistances: Immunity 9 (racial trait, Damage Effect: Electricity Damage, Sleep, Starvation & Thirst, Suffocation (All); Limited - Half Effect)
. . Speed-Swimming: Swimming 5 (racial talent, Speed: 16 miles/hour, 250 feet/round)
. . Tough: Protection 3 (racial trait, +3 Toughness)
Offense
Initiative +8
Call Lightning: Damage 15, +11 (DC 30)
Charm Person: Cumulative Affliction 13 (DC Will 23)
Flame Blaze: Cone Area Damage 13 (DC 28)
Frightful Presence: Concentration Perception Area Affliction 9 (DC Will 19)
Grab, +10 (DC Spec 17)
Gust of Wind: Line Area Move Object 13 (DC 23)
Hold Person: Concentration Affliction 12 (DC Will 22)
Hydraulic Push: Cumulative Affliction 15, +11 (DC Dog/Fort/Will 25)
Sleep: Cumulative Affliction 9 (DC Will 19)
Throw, +3 (DC 22)
Tooth & Claw: Strength-based Damage 3, +10 (DC 25)
Torrent Breath: Cumulative Line Area Affliction 11 (DC Dog/Fort/Will 21)
Unarmed, +10 (DC 22)
Complications
- Axe to Grind: Tiamat has been hunting down and eradicating Boosted Gear wielders for many, many years due to her overwhelming desire to reclaim the treasure which Ddraig stole from her prior to being sealed inside the aforementioned Sacred Gear.
- Familiar Spirit: It is technically possible to form a Familiar Bond with Tiamat; however, she's just as likely to kill anyone who approaches her nest as she is to entertain such fanciful notions. With that said, if someone does form a Familiar Bond with Tiamat, then all the normal rules for such bonds will apply.
- Motivation: Responsibility: Tiamat is the Chief Referee for the Rating Game system used by the 72 Pillars of the Underworld, and thus responsible for ensuring that the retirement system is operating at peak efficiency and for making sure that the various combatants follow the rules.
- Relationships: Tiamat is the maternal ancestor of almost every deity in the Mesopotamian Pantheon, with her former mate being the Primordial Deity known as Apsû. This means that their descendants, the Annunaki, are just as much dragon as they are gods.
Languages
Dragonic [Native], English, Enochian, Hebrew, Infernal, Sumerian
Humanoid Defense
Dodge 12, Parry 16, Fortitude 10, Toughness 10/9 (Imp. 9), Will 15
Dragonic Defense
Dodge 8, Parry 12, Fortitude 10, Toughness 14/13 (Imp. 13), Will 15
Power Points
Abilities 92 + Powers 125 + Advantages 33 + Skills 49 (98 ranks) + Defenses 27 = 326
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