[3E IC] Toys will be Toys

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MacynSnow
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Re: [3E IC] Toys will be Toys

Post by MacynSnow » Tue Oct 09, 2018 12:18 am

THE BUG
HP-1/0 Codition-Normal

Ernie,seeing the Patrol attack Irene(his purly Platonic friend and certainly NOT his girlfriend in the slightest so shut up...),he mentally order the Bro's to circle their "Attacks" on them&That Creepy Clown.As he got close to T-boy,Ernie leaped towards him from out of supposedly nowhere and attempted to Clock him one...
Alright,having the Horde continue theur Assault on the Robots and I'll take a shot at T-Boy...
1+12=13NOPE! Hero Point to re-roll that abomination...
2(10)+12=22 i'm so glad for that HP rule right now...+3 Damage,DC 18 fort on the save. :D

FuzzyBoots
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Re: [3E IC] Toys will be Toys

Post by FuzzyBoots » Wed Oct 10, 2018 2:29 am

The Bug

Ernie runs the last few feet, and springs forward with a tiny fist, catching Toy Boy in the bread-basket. As he orders the insects to incapacitate the toys, he hears more dying cries as insects are crushed in crevices, electrocuted by wiring, and trod underfoot. They're also telling him that these things don't respond much to their bites, although he notes that Toy Boy starts swatting at his skin and seems unable to much else.
OOC wrote:That does hit Toy Boy. Toughness: 1D20+4 = [10]+4 = 14 will result in a Wound.

As for the insects chewing, The Space Patrol passes again, as do the Box 'N' Bots. Chuckles is Fine. Toy Boy is Stunned.
Initiative wrote:Tough Stuff is up next.

Initiative
Toy Boy - 28 (-1 to Toughness, Stunned [DC 12 breakout])
The Bug - 22
Tough Stuff - 15
Chuckles the Clown - 14 - Staggered, -1 to Toughness
Replica - 10
Evelyn Grae - 10 - HP 3, LP 1, -4 to Toughness, Dazed
Box 'N' Bots - 10
Express - 6 - 1 HP, -2 to Toughness
Space Patrol - 2

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Doctor Malsyn
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Re: [3E IC] Toys will be Toys

Post by Doctor Malsyn » Thu Oct 11, 2018 6:24 am

Tough Stuff
Image
Status: ARGH(Fatigue)
HP: 1
----------

She tries to spit on the ground, but seems to completely forget about her mask and ends up dirtying her face instead. "See, you're not really that tough. Me? Now I'm tough. You're gonna need a much bigger hammer then that if you wanna crack this egg! Come get some!"[/b]
Power Attack: 14
Bah.
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FuzzyBoots
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Re: [3E IC] Toys will be Toys

Post by FuzzyBoots » Fri Oct 12, 2018 2:08 am

Tough Stuff

Cindy's wild swing goes so wide that all it would take would be a single sidestep... which the clown does not do. Ahain, she feels the solid thud of impact. Again, he bounces back up, grinning so widely it looks like the top of his head will fall off. This time, he points the fingers of his left hand at Cindy, and long streamers of what looks like silly string fly out, rapidly solidifying as it hits the air, forming a confining prison for the diminutive brawler.
OOC wrote:That does hit, but Chuckles makes his Toughness save again. Attack roll (Snare): 1D20+5 = [18]+5 = 23 will hit for his Snare attack, DC 15 Dodge save. One degree of failure leaves the target hindered and vulnerable, while two results in the target becoming defenseless and immobilized. There is no additional effect for three or more degrees of failure.

Replica is up next.

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L-Space
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Re: [3E IC] Toys will be Toys

Post by L-Space » Fri Oct 12, 2018 1:47 pm

Replica
HP: 2 LP: 0
Condition: -1
________________

"Well, let's try this again Bozo!", as he throws another (slightly less impressive) lightning bolt.
OOC wrote:Attack - Blast: 1D20+8 = [12]+8 = 20
DC23 if that hits.
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Doctor Malsyn
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Re: [3E IC] Toys will be Toys

Post by Doctor Malsyn » Sun Oct 14, 2018 12:18 am

Tough Stuff
Image
Status: ARGH(Fatigue)
HP: 1
----------
Dodge: 16 By a nosehair!
"Whoa hey-!" She stammers, as the ribbons try to wrap around her. With a skilfull whack of her bat, the rapidly hardening ribbons are tossed asside and leaving a very irrate pipsqueak. "The heck are you even made outta? I'm the one who's supposed to be grinning as your attacks bounce off of me! It's no fun when it happens to you too, so... cut it out!"
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FuzzyBoots
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Re: [3E IC] Toys will be Toys

Post by FuzzyBoots » Sun Oct 14, 2018 2:22 am

Gamemaster

The second bolt of electricity hits the clown. Things sizzle within him and he slumps to his knees.
"chuckles," Toy Boy grates, still slapping at the bugs on his body, "no."

Evelyn invokes her Ray-Ser, and catches the Box 'N' Bot and the Space Patrol attacking Titaness. Three of flying action figures fall.
"trixie. ratchet. afterburner. no... wait. no, fun time never properly actualized you. i can build you bigger and better."

Meanwhile, three of the Box 'N' Bots continue of their prior assault, while one pulls off to attack Express, who just hurt Toy Boy. The ones attacking Express and Evelyn flail ineffectually, their haymakers pulling their gloves out of proper defensive configuration for longer periods than usual. The one on TItaness swings high, its arm slamming into her sternum on the way up while Replica dodges and weaves, just barely avoiding the attack.
OOC wrote:Toughness: 1D20+9 = [1]+9 = 10 gives him another Staggered and he's Disabled.

And now on to the NPCs and the PCs that I have to play...

Evelyn will use her Short Wave cone damage, targeting the Box 'N' Bot and the Space Patrol attacking Titaness.

Dodge / Toughness: 1D20+5 = [14]+5 = 19; 1D20+7 = [13]+7 = 20
1D20+5 = [8]+5 = 13; 1D20+7 = [4]+7 = 11
1D20+5 = [12]+5 = 17; 1D20+7 = [11]+7 = 18
1D20+5 = [6]+5 = 11; 1D20+7 = [10]+7 = 17
1D20+5 = [8]+5 = 13; 1D20+7 = [14]+7 = 21

That would take down all of the Space Patrol but Cap and Geezer.

Dodge / Toughness: 1D20+4 = [11]+4 = 15 / 1D20+10 = [13]+10 = 23 leaves the Box 'N' Bot up.

The Box 'N' Bots will largely keep their prior targets, although one will switch from Tough Stuff to Express.

Attack Roll (AoA 1 / PA 1): 1D20+5 = [1]+5 = 6
1D20+5 = [12]+5 = 17
1D20+5 = [11]+5 = 16
1D20+5 = [7]+5 = 12


That misses everyone but Titaness, who has a DC 23 save to make.
Initiative wrote:Titaness is up next.

Initiative
Toy Boy - 28 (-2 to Toughness, Stunned [DC 12 breakout])
The Bug - 22
Tough Stuff - 15
Chuckles the Clown - 14 - DIsabled
Replica - 10
Evelyn Grae - 10 - HP 3, LP 0, -5 to Toughness
Box 'N' Bots x4 - 10
Titaness - 8
Express - 6 - 1 HP, -2 to Toughness
Space Patrol x2 - 2

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catsi563
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Re: [3E IC] Toys will be Toys

Post by catsi563 » Sun Oct 14, 2018 6:15 am

Titaness
Irene Darrow
HP: 1; Condition: Big Target (-4 bruised)

Ok so the thing about being the biggest and toughest in the room, Is youre also the biggest target. Which toy boys playthings made an example of by peppering her with enough laser fire to make a planetarium show look tame. Though fortunately she was pretty tough at her current height so she weathered it well even though the pain nearly brought her down to one knee.

then one of the boxers that's she'd engaged earlier came up and threw a brutal shot that caught her right in the bread basket. She couldn't help herself her breath exploded out of her chest and her ribs ached but again she took the pain, it was nearly as bad as when she first changed but she again growled low and ominous like distant thunder.

then she powered up with a growl and crack of lightning as she let fly with a right cross electricity crackling across her arms as she threw it at her new sparring partner putting a bit more oomph behind it as she did.




OK first deal with the 4 toughness saves from the space patrol

Initial rolls not to good

_: 1D20+8 = [9]+8 = 17
1D20+8 = [2]+8 = 10
1D20+8 = [12]+8 = 20
1D20+8 = [19]+8 = 27


Hmm think ill hp to reroll that 10 while using the 27 on the crit

_: 1D20+8 = [18]+8 = 26


ok so made it with only 3 bruises and a dazed

next the shot from the boxing bot

_: 1D20+5 = [4]+5 = 9


yeah no way hp to reroll that one :shock:

_: 1D20+5 = [7]+5 = 12
meh another bruise

shes hurting but still up.

her turn now She'll power attack for -1/+1 _: 1D20+5 = [15]+5 = 20
should hit the boxing bot that hit her for a DC 24 impact



Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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FuzzyBoots
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Re: [3E IC] Toys will be Toys

Post by FuzzyBoots » Sun Oct 14, 2018 7:11 pm

Gamemaster

Titaness's titanic punch impacts the chin of the Box 'N' Boy before her, and it suddenly increases it's height by half a yard as its head ratchets upwards on the end of a heated trick with a whir before it stops dead before her.

By Toy Boy, Express Grunts left before cartwheeling right, her claw lashing out and gouging deep into Toy Boy's face, treating away a strip of what looks like plastic. The around is bloodless, but the miniature megalomaniac ceases seating long enough to turn a baleful glare on her.

Meanwhile, the two remaining Space Patrol members turn to harassing Replica, firing surprisingly puissant lasers at him, one striking him at eye level.
OOC wrote:Toughness: 1D20+10 = [11]+10 = 21 results in one Bot down.

Express does an Agile Feint as a Move action against Toy Boy for Agile Feint (Move action): 1D20+9 = [2]+9 = 11. His defense of Will save: 1D20+9 = [1]+9 = 10 is just barely not enough, but Attack roll (PA 5): 1D20+10-5 = [13]+10-5 = 18 would have hit anyhow. Toughness Save: 1D20+4-1 = [17]+4-1 = 20 results in another Wound / Dazed.

The two remaining Space Patrol member's peel off to pepper Replica.
Attack roll (laser): 1D20+4 = [17]+4 = 21, 1D20+4 = [20]+4 = 24 will hit for DC 23 and DC 28 respectively.

Toy Boy, at the top of initiative, is Stunned, but rolls Toughness against the Affliction.
Toughness: 1D20+4 = [3]+4 = 7 brings him to just Dazed.
Initiative wrote:The Bug is up next.

Initiative
Toy Boy - 28 (-3 to Toughness, Dazed [DC 12 breakout])
The Bug - 22
Tough Stuff - 15
Chuckles the Clown - 14 - DIsabled
Replica - 10
Evelyn Grae - 10 - HP 3, LP 1, -4 to Toughness
Box 'N' Bots x3 - 10
Titaness - 8 - -4 to Toughness
Express - 6 - 1 HP, -2 to Toughness
Space Patrol x2 - 2

MacynSnow
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Re: [3E IC] Toys will be Toys

Post by MacynSnow » Mon Oct 15, 2018 10:18 pm

THE BUG
HP- 0 Condition-Normal

Trying to press their advantage on T-Boy, Ernie does a "Drop-Up" kick towards his jaw as he mentally orders the Horde to concentrate on the Space Patrol(this had NOTHING to do with Irene getting jumped earlier...Not at all,so stop giggling Cindy!)....
Using Extra Effort, i'll temporarily shrink to max then Enlarge back to full size as i connect hopefully to Toy-boy knocking him out using momentum...
11+12=23 +3 Damage,DC 18 fort save :D

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Re: [3E IC] Toys will be Toys

Post by FuzzyBoots » Tue Oct 16, 2018 6:05 pm

The Bug

Ernie shrank and then immediately grew to his full height of 67 inches, outstretched legs slamming into Toy Boy's nose and knocking him onto his keister in the chair he'd been sitting in before. The chair rolls back several inches and Toy Boy limply raises his head, the nose noticeably flat and cracks radiating from the point of impact.
"that hurt, you know," Toy Boy said, voice still mechanical and monotonic. "you will pay for that."

Ernie felt the ache of strained muscles from shifting size so rapidly from one size to another. Some part of his brain that registered his pheromonal control of the insects detected a sour note in the environment. A quick glance backwards showed one more action figure falling to the ground, but the insects are disorganized, dispersing to the corners of the room. Ernie tastes a chorus of hunger and confusion in the air.
OOC wrote:Assuming I'm parsing your post correctly, you want to use Extra Effort to boost your effect rank (here, strength damage) by 1? Alright. That puts you at DC 19. Toughness: 1D20+1 = [6]+1 = 7 has Toy Boy taking another Wound and being Staggered.

And I think you're modifying the Selective aspect of the insects' Affliction to exclude everyone but the Space Patrol. Dodge Save; Toughness save: 1D20+5 = [6]+5 = 11, 1D20+7 = [13]+7 = 20
1D20+5 = [5]+5 = 10, 1D20+7 = [1]+7 = 8
leaves only Cap active.

The insects also made their save against the mind control Affliction. You'll have to either whammy them again, or try to use Persuasion to convince them to act for you. Due to your Benefit of being an insect buddy, you can make the check at +2. They are currently Indifferent. One success gets them to Favorable. Three to Helpful.
Initiative wrote:Tough Stuff is up next.

Initiative
Toy Boy - 28 (-4 to Toughness, Staggered / Dazed [DC 12 breakout])
The Bug - 22
Tough Stuff - 15
Chuckles the Clown - 14 - DIsabled
Replica - 10 - Needs to roll a DC 23 and a DC 28 Toughness save.
Evelyn Grae - 10 - HP 3, LP 1, -4 to Toughness
Box 'N' Bots x3 - 10
Titaness - 8 - -4 to Toughness
Express - 6 - 1 HP, -2 to Toughness
Space Patrol x1 - 2

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Doctor Malsyn
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Re: [3E IC] Toys will be Toys

Post by Doctor Malsyn » Wed Oct 17, 2018 5:05 am

Tough Stuff
Image
Status: HEY!(Fatigue)
HP: 1
----------

She grumbled as the annoying clown fell to the ground in a sizzle of electricity, feeling completely ineffective in that respect. After taking a moment to kick it while it was down, she noticed just how hammered Titaness was getting by those boxing-bots. "Hey, cut that out! That's my friend you bucket of bolts, get the frick off of her!"

Tossing the bat to her stronger, dominate right hand, she rushed forward while dragging her weapon on the ground like it was some giant sword straight out of a video game. "I said, get... off!"
Power Attack: 16
DC: 27
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L-Space
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Re: [3E IC] Toys will be Toys

Post by L-Space » Wed Oct 17, 2018 2:18 pm

Replica
HP: 2 LP: 0
Condition: Dazed -3
________________

"Look at that everyone, clown wasnt so tou---, before he could complete his thought two lasers penetrated his shield. First one grazed him, but the second slammed into his temple causing him to stumble and see stars .
OOC wrote:Tougness save: 1D20+8-1 = [15]+8-1 = 22
Fail by one, now at -2, and now the big one.Tougness save: 1D20+8-2 = [16]+8-2 = 22
Dazed and another -1
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Re: [3E IC] Toys will be Toys

Post by FuzzyBoots » Sat Oct 20, 2018 1:18 pm

Tough Stuff

Seeing Titaness harried by both action figures and boxing robots, Cindy wheeled around, and rushing towards her. Despite tiny legs pumping as fast as they could, all but one of the action figures had been eliminated, and Titaness took out the boxing robot in front of her. Turning like a dime, bat dragging behind her, Cindy veered for the one pummeling Evelyn. Like the second coming of Excalibat, Cindy's weapon swung in a mighty arc that culminated in a solid blow against the torso of the Box 'N' 'Bot. It stumbles sidewise, turning to face her... and then tumbles sideways, heading popping out on the gear rack within.
OOC wrote:Toughness: 1D20+10 = [3]+10 = 13 takes it down.
Initiative wrote:Replica is up next.

Initiative
Toy Boy - 28 (-4 to Toughness, Staggered / Dazed [DC 12 breakout])
The Bug - 22
Tough Stuff - 15
Chuckles the Clown - 14 - Disabled
Replica - 10 - 2 HP, -3 to Toughness, Dazed
Evelyn Grae - 10 - HP 3, LP 1, -4 to Toughness
Box 'N' Bots x2 - 10
Titaness - 8 - -4 to Toughness
Express - 6 - 1 HP, -2 to Toughness
Space Patrol x1 - 2

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L-Space
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Re: [3E IC] Toys will be Toys

Post by L-Space » Sun Oct 21, 2018 5:31 pm

Replica
HP: 2 LP: 0
Condition: Dazed -3
________________

Head still spinning from that last hit, Replica plants his feet and hurls a bolt at the last Space Patrol.
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