Dalkon's Revised & Expanded Potterverse Thread

Where in all of your character write ups will go.
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Dalkon's Revised & Expanded Potterverse Thread

Post by DalkonCledwin » Mon Oct 28, 2019 12:15 am

I decided to use the design of my DCAU Builds Thread when building my new Potterverse focused builds thread. This one will completely skip out on DC-related builds, as those will be getting relocated to the DCAU thread. Same goes for Star Wars, DxD & Narutoverse builds, all of which will go in their respective threads.

Other Threads
- The Original Potterverse Archive
- Dalkon's Expanded Potterverse Archive
- The Narutoverse Archive
- The General d20 System Archive
- Dalkon's Star Wars Archive
- Dalkon's Devils, Angels & Dragons Archive
- Dalkon's DCAU Builds

Table of Contents
- Section 1: Main Protagonists
- Section 2: Villain Tier Threats
- Section 3: Mook Tier Threats
- Section 4: Supporting Cast
Last edited by DalkonCledwin on Mon Oct 28, 2019 12:21 am, edited 1 time in total.

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Section 1: Main Protagonists

Post by DalkonCledwin » Mon Oct 28, 2019 12:16 am

Secondary Table of Contents for Main Protagonists of the various stories

The Huntress' Heart
- Brainstorm & Notes
The Main Protagonists:
- Harry James Potter

Somewhere Out There
- Brainstorm & Notes
The Sisters:
- Hexfire (Euthalia Potter [aka Klinand'r Tykayl])
- Blackfire (Komand'r Tykayl)
- Starfire (Koriand'r Tykayl)
Euthalia's Beloved:
- Raven (Rachel Roth)
- Angel (Gabrielle Delacour)

Touched by an Angel
- Brainstorm & Notes
The Main Protagonists:
- Prim (Primula Worthington)
- Rogue (Anna Marie)
- Tonks (Dora Tonks)
The X-Men:
- Cyclops (Scott Summers)
- Jean Grey
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Section 2: Villain Tier Threats

Post by DalkonCledwin » Mon Oct 28, 2019 12:17 am

Secondary Table of Contents for the Major Villains of the various stories

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Section 3: Mook Tier Threats

Post by DalkonCledwin » Mon Oct 28, 2019 12:18 am

Secondary Table of Contents for Mook Tier Threats. These likely won't change from one story to the next.

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Section 4: Supporting Cast

Post by DalkonCledwin » Mon Oct 28, 2019 12:19 am

Secondary Table of Contents for Supporting Cast Members. These likely won't change from one story to the next, although occasionally a character appearing on this list might get promoted to main character or villain status.

Somewhere Out There
- Dora Tonks
- Andy Tonks
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The Huntress' Heart Brainstorm & Notes

Post by DalkonCledwin » Tue Oct 29, 2019 7:56 pm

The Huntress’ Heart
Premise: There had only ever been one man who she would have broken her vow of chastity for, and he had been murdered for the temerity of rewarding her. Now, Atalanta finds herself being summoned into a Grail War by a man with a hauntingly familiar face and disposition, although a slightly different preference in weapons. What will she do?
Required Inclusions:
- Harry Potter must be the reincarnation of Meleager, a former Argonaut and a huntsmen who helped Atalanta to bring down the Calydonian Boar.
- Harry must be who summons Atalanta for the Great Holy Grail War.
- Atalanta must not be taken from Harry by Kotomine Shirou the way she was taken from her canonical Master by the phony Priest.
- The primary romantic pairing must be Harry / Atalanta, although a multiple pairing is acceptable (see below).
- Atalanta must be conflicted in regards to her increasing romantic attraction to Harry, the fact that he clearly does not remember being Meleager, and because of her Vows to Artemis.
Preferred Inclusions:
- Harry having a sister who was named the Girl Who Lived, while he was left by the wayside.
- Harry winding up with multiple girls attracted to him, but only if the author can make it work.
Optional Inclusions:
- The setting for this story being a merged Potterverse / Nasuverse reality.
Forbidden Things:
- Harry winding up romantically involved with a male character.
- Harry winding up romantically involved with Jack the Ripper or other similar characters.
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Harry Potter / Protagonists / The Huntress' Heart

Post by DalkonCledwin » Tue Oct 29, 2019 8:12 pm

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Art by Kimuliao on DeviantArt

Harry James Potter - PL 10
Age: 24 / Height: 5' 10" / Weight: 174 lbs
Hair Color: Dark Brown / Eye Color: Green

Strength 4, Stamina 4, Agility 6, Dexterity 5, Fighting 3, Intellect 3, Awareness 5, Presence 5

General Advantages
Agile Feint, All-out Attack, Animal Empathy, Artificer, Assessment, Attractive 2, Connected, Daze (Deception), Equipment 4, Improved Aim, Improved Critical: Standard Arrow, Inspire 3, Languages 3, Leadership, Power Attack, Skill Mastery: Expertise: Magic, Skill Mastery: Persuasion, Taunt, Trance, Ultimate Effort: Aim

Enhanced Advantages
Benefit, Wealth (well-off)

Skills
Acrobatics 10 (+16), Athletics 8 (+12), Close Combat: Dagger 6 (+9), Close Combat: Grab 4 (+7), Deception 8 (+13), Expertise (AGL): Riding 6 (+12), Expertise (AWE): Streetwise 6 (+11), Expertise: Magic 10 (+13), Insight 4 (+9), Intimidation 8 (+13), Investigation 6 (+9), Perception 6 (+11), Persuasion 8 (+13), Ranged Combat: Bows 4 (+9), Stealth 6 (+12), Technology 4 (+7), Treatment 4 (+7)

Powers
Active Qualities: Array
. . Apparition: Teleport 11 (wizardry, 8 miles in a move action, carrying 800 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 4, Turnabout; Distracting, Noticeable: Issues a loud cracking noise upon arrival at destination)
. . Command Spells: Cumulative Affliction 9 (magecraft, 1st degree: Dazed, Impaired, 2nd degree: Compelled, Disabled, 3rd degree: Controlled, Resisted by: Will, DC 19; Cumulative, Extra Condition, Feature: May exchange one of the uses of this power for a free Hero Point that must be used by the scene end, Increased Range 2: perception; Limited: Archer of Red is only Impaired or Disabled if she refuses to obey the issued command, Limited: to Archer of Red, Limited: to Exactly Three Uses)
. . Death's Cloak: Concealment 5 (cosmic, All Visual Senses, Other Sense: Remote Sensing; Affects Others; Limited: Affects Others subjects must remain in intimate physical contact with Harry while power is active, Passive)
Laburnum Bow (Easily Removable)
. . Spell Arrows: Array
. . . . Bombarda Arrow: Burst Area Damage 10 (force, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged; Diminished Range, Unreliable (5 uses))
. . . . Fumos Arrow: Cloud Area Concealment Attack 5 (projectile, Extra Ranks 3, Sense - Sight, DC 15; Cloud Area: 15 feet radius sphere, DC 15, Attack: Fortitude, Increased Range: ranged)
. . . . Lumos Solem Arrow: Cumulative Affliction 11 (light, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 21; Cumulative, Increased Range: ranged; Diminished Range, Limited: to Vision)
. . . . Purdictus Arrow: Damage 6 (force, DC 21; Accurate: +2, Increased Range: ranged, Multiattack; Diminished Range)
. . . . Standard Arrow: Damage 5 (piercing, DC 20; Increased Range: ranged)
. . . . Stupefy Arrow: Cumulative Affliction 11 (projectile, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 21; Cumulative, Increased Range: ranged; Diminished Range, Unreliable (5 uses))
Passive Qualities
. . Body Resistance: Impervious Toughness 5 (racial)
. . Golden Rule: Enhanced Trait 1 (frugal living, Advantages: Benefit, Wealth (well-off))

Equipment
Battle Armor, Cellphone, Dagger, Room 213, Trifas Grand Hotel

Offense
Initiative +6
Bombarda Arrow: Burst Area Damage 10 (DC 25)
Command Spells: Cumulative Affliction 9 (DC Will 19)
Dagger, +9 (DC 20)
Fumos Arrow: Cloud Area Concealment Attack 5 (DC Fort 15)
Grab, +7 (DC Spec 14)
Lumos Solem Arrow: Cumulative Affliction 11, +9 (DC Fort 21)
Purdictus Arrow: Damage 6, +11 (DC 21)
Standard Arrow: Damage 5, +9 (DC 20)
Stupefy Arrow: Cumulative Affliction 11, +9 (DC Fort 21)
Throw, +5 (DC 19)
Unarmed, +3 (DC 19)

Complications
- Honor: Harry follows a strict code of honor when it comes to fights, and even when not fighting. He obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to his code of honor as he gets older.
- Motivation: Protector: Harry is highly motivated to use his powers to protect others. He willingly puts himself at risk to defend innocents and those he cares about.
- Past Life: Harry is the reincarnation of the Argonaut known as Meleager. The problem with this is that while he has managed to summon his past life's true love, he has no recollection of that lifetime, even if he does find himself attracted to her just as much as Meleager was.
- Relationships: Harry is the elder brother of Dahlia Potter, the so-called Girl Who Lived. Despite that fact, it was Harry who ultimately saved Wizarding Britain by defeating Voldemort, even if most people believe it was his sister who accomplished the task. He is also who succeeded in uniting the so-called Deathly Hallows, as the Cloak of Invisibility was his by right, even if his sister possesses the physical object, and both the Wand and Resurrection Stone passed into his possession during a short span of time leading up to Voldemort's defeat. This has wound up with him becoming the Master of Death, though who or what Death actually is, remains a mystery.
- Temper: Harry is a tempestuous man, one who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about.
- Wish: Harry realizes that in all likelihood the Grail is nothing more than a monkey's paw, but if it does turn out to be capable of granting a wish that won't simply be twisted against the wielder in some horrible manner, then he would ask it to grant him a second chance at childhood, one where his family whole and happy.

Languages
Bulgarian, English [Native], French, Parseltongue, Romanian

Defense
Dodge 12, Parry 12, Fortitude 7, Toughness 8 (Imp. 5), Will 13

Power Points
Abilities 70 + Powers 52 + Advantages 28 + Skills 54 (108 ranks) + Defenses 26 = 230

--------------------
Room 213, Trifas Grand Hotel - PL 10

Toughness 10, Size Large

Features:
Dual Size: Diminutive, Laboratory, Living Space, Wards 3

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10

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Re: Dalkon's Revised & Expanded Potterverse Thread

Post by DalkonCledwin » Tue Oct 29, 2019 10:03 pm

Okay, well that lasted all of one stat block before I saw something on DeviantArt that derailed my thought process. And on that note, I also seem to have lied about keeping the DC Stat Blocks confined to the DCAU thread, as I just realized that Teen Titans is NOT a DCAU fandom, despite bearing startling similarities to the DCAU. For that matter, neither is Young Justice.

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Somewhere Out There Brainstorm & Notes

Post by DalkonCledwin » Wed Oct 30, 2019 4:56 am

Somewhere Out There
Premise: A young girl who always felt alone will discover that she has always had family… just that her family has always been, Somewhere Out There.
Required Inclusions:
- All moral and ethical alignments are welcome for this fic.
- Euthalia Potter must be at some point between her 3rd to 6th Hogwarts years when she discovers that she isn’t as human as she thought she was.
- Euthalia’s discovery is one which indicates she isn’t from Earth, although certain citizens of the world she is from have the ability to channel magic in the same way Earth magicals do.
- Although she isn’t human, Euthalia must be capable of blending in among humans with only minor differences, such as skin color, to indicate she isn’t one.
- Lily and James must have rescued Euthalia from the remains of the crashed vessel that brought her to Earth, and subsequently adopted her as their own.
- One trusted friend or ally of the Potter family must know the truth and explain it to Euthalia.
- Within the Potter Heirloom Vault there must be a relic from Euthalia’s homeworld. Examples of this include journals, weapons, or even armor.
- At some point during the story, Euthalia must return to her homeworld.
- All romantic pairings are permissible.
Preferred Inclusions:
- Crossover with Teen Titans, with Euthalia being a Tamaranean, and more specifically the younger sister of Starfire & Blackfire (about a year younger than Star).
- As is obvious due to the preference that she be Tamaranean, Euthalia should be powerful.
- As she is the younger sister of Starfire and Blackfire, Euthalia is also a Tamaranean Princess.
- Euthalia being attracted to girls and winding up in a plural relationship with at least two.
Optional Inclusions:
- Euthalia winding up romantically paired with Raven and Angel (aged up Gabrielle Delacour).
- Euthalia figuring out she isn’t human when she undergoes the Tamaranean equivalent to puberty, or as they call it “The Transformation.”
Forbidden Things:
- Euthalia having become a Horcrux.
- Luna Lovegood and Starfire being in the same room at the same time.
- Euthalia rejecting her heritage or sisters (although she is allowed to react negatively if her eldest sister keeps up her villainess behavior).

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Hexfire / The Sisters / Somewhere Out There

Post by DalkonCledwin » Wed Oct 30, 2019 5:05 am

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Art by Tyilae on DeviantArt

Hexfire (Euthalia Potter) - PL 12
Age: 15 / Height: 5' 11" / Weight: 145 lbs
Hair Color: Brown / Eye Color: Green

Strength 10, Stamina 8, Agility 5, Dexterity 4, Fighting 8, Intellect 2, Awareness 6, Presence 4

General Advantages
Artificer, Assessment, Attractive 2, Benefit, Status: Third Princess of Tamaran, Defensive Attack, Defensive Roll 2, Equipment 1, Improved Critical 2: Righteous Fury, Improved Initiative, Inspire 3, Languages 1, Leadership, Power Attack, Ranged Attack 6, Second Chance: Resisting Mental Domination, Takedown, Taunt, Teamwork

Enhanced Advantages
Diehard

Skills
Acrobatics 4 (+9), Athletics 4 (+14), Deception 8 (+12), Expertise (AGL): Riding 10 (+15), Expertise: Magic 10 (+12), Insight 6 (+12), Investigation 6 (+8), Perception 8 (+14), Persuasion 6 (+10), Ranged Combat: Righteous Fury 2 (+6), Stealth 6 (+11)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Euthalia: Array
. . . . Expecto Patronum: Progressive Perception Area Affliction 12 (light of creation, wizardry, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Perception Area: DC 22 - Visual, Feature: Extraordinary Effort for +2 effect ranks, Progressive; Limited: to Unnatural Creatures, Limited: to Causing Targets to Flee, Tiring)
. . . . Expelliarmus: Damage 14 (force, wizardry, DC 29; Disarming (No Damage), Increased Range: ranged)
. . . . Stupefy: Cumulative Affliction 9 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 19; Cumulative, Increased Range: ranged)
Righteous Fury: Array
. . Hexbolts: Damage 12 (radiant, DC 27; Increased Range: ranged, Multiattack)
. . Hexburn: Weaken 12 (radiant, Affects: Toughness, Resisted by: Fortitude, DC 22; Affects Objects Only, Increased Range: ranged; Slow: Minutes)
. . Hexfire: Damage 12 (radiant, DC 27; Increased Range: ranged, Secondary Effect)
. . Hexflare: Burst Area Damage 12 (radiant, DC 27; Burst Area 3: 120 feet radius sphere, DC 22; Tiring)
. . Hexgaze: Line Area Damage 12 (radiant, DC 27; Line Area 2: 5 feet wide by 60 feet long, DC 22)
. . Hextwirl: Cylinder Area Damage 12 (radiant, DC 27; Cylinder Area 2: 60 feet cylinder, DC 22)
. . Hexwave: Cone Area Damage 12 (radiant, DC 27; Cone Area 2: 120 feet cone, DC 22)
Tamaranean Mage Physiology
. . Boundless Confidence: Enhanced Strength 7 (racial, +7 STR; Limited to Lifting, Notes: Has a punching strength of 25 tons, and a lifting strength of 3,200 tons)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds, Advantages: Diehard)
. . Has Nine Stomachs: Immunity 11 (racial, Common Descriptor: Mental Attacks, Starvation & Thirst; Feature: Iron Stomach (Euthalia can consume anything nontoxic without harm, no matter how revolting it is); Limited: to Ingested Mental Attacks [10 ranks only], Limited - Half Effect [1 rank only], Quirk: Euthalia will seem affected by a mental attack for 1 hour, when she actually isn't)
. . Hex Vision: Senses 10 (racial, Analytical (Type): Visual Senses, Darkvision, Detect: Ghosts [Visual] 2: ranged, Detect: Magic [Visual] 2: ranged, Extended: Visual Senses 2: x100; Limited: Extended is for Visual Senses)
. . Invulnerabilities: Immunity 15 (racial, Common Descriptor: Heat Effects, Environmental Condition: Cold, Environmental Condition: Radiation, Environmental Condition: Vacuum, Suffocation (All))
. . Language Assimilation: Comprehend 2 (racial, Languages - Speak All, Languages - Understand All; Quirk: requires lip contact to 'learn' a new language in this manner)
. . True Invulnerability: Impervious Toughness 8 (racial)
Unbridled Joy: Array
. . Hexflight: Flight 11 (radiant, Speed: 4000 miles/hour, 8 miles/round)
. . Soar the Spaceways: Movement 2 (radiant, Environmental Adaptation: Space, Space Travel 1: within solar system; Feature: Extraordinary Effort to make the jump to Intergalactic Speeds)

Equipment
Casual Clothes

Offense
Initiative +9
Expecto Patronum: Progressive Perception Area Affliction 12 (DC Will 22)
Expelliarmus: Damage 14, +10 (DC 29)
Grab, +8 (DC Spec 20)
Hexbolts: Damage 12, +12 (DC 27)
Hexburn: Weaken 12, +12 (DC Fort 22)
Hexfire: Damage 12, +12 (DC 27)
Hexflare: Burst Area Damage 12 (DC 27)
Hexgaze: Damage 12 (DC 27)
Hextwirl: Cylinder Area Damage 12 (DC 27)
Hexwave: Cone Area Damage 12 (DC 27)
Stupefy: Cumulative Affliction 9, +10 (DC Fort 19)
Throw, +10 (DC 25)
Unarmed, +8 (DC 25)

Complications
- Enemy: The Dark Lord Voldemort would very much like to kill Euthalia, as well as anyone she cares about.
- Honor: Euthalia follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Identity: During formal occasions on her home world, Euthalia would be introduced as "Lady Klinand'r Tykayl, the Third Princess of Tamaran." However, as she grew up using the name Euthalia Potter, she doesn't use her birthname unless she has no choice in the matter... such as when interacting with Koriand'r.
- Motivation: Protector: Euthalia is highly motivated to use her powers to protect others. She willingly puts herself at risk to defend innocents and those she cares about.
- Power Loss: Any of Euthalia's powers or arrays that are named after an emotion, require her to feel that specific emotion in order to utilize the powers in that particular array. If she is incapable of such emotions, then she will be incapable of using those specific powers, at least until she regains the ability to feel that specific emotion.
- Relationship: Euthalia is the youngest of three sisters, with the other two being known as Starfire (Koriand'r), and Blackfire (Komand'r). Unfortunately, out of her two sisters, only Blackfire is aware of the possibility of her existence due to being a few years older than both Koriand'r and Euthalia. She is also the adoptive daughter of the late James and Lily Potter, and goddaughter of Sirius Black.
- Temper: Euthalia is a tempestuous young woman, who will often act without considering the consequences, even when she is being advised of those consequences by someone who know what they are talking about.

Languages
English [Native], Parseltongue

Defense
Dodge 13, Parry 13, Fortitude 10, Toughness 11/8, Will 12

Power Points
Abilities 94 + Powers 130 + Advantages 28 + Skills 35 (70 ranks) + Defenses 21 = 308

--------------------
Builder's Complaint: I still can't figure out how a Tamaranean's nine stomachs all fit inside their body. I mean,what... are they humanoid TARDIS's?
Last edited by DalkonCledwin on Wed Oct 30, 2019 9:00 pm, edited 1 time in total.

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Blackfire / The Sisters / Somewhere Out There

Post by DalkonCledwin » Wed Oct 30, 2019 6:05 pm

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Art by AyyaSAP on DeviantArt

Blackfire (Komand'r Tykayl) - PL 12
Age: 20 / Height: 6' 2" / Weight: 140 lbs
Hair Color: Violet / Eye Color: Violet

Strength 10, Stamina 8, Agility 4, Dexterity 3, Fighting 10, Intellect 2, Awareness 3, Presence 4

Advantages
Assessment, Attractive 2, Badgirl, Benefit, Galactic Reputation, Benefit, Status 3: First Princess of Tamaran, Close Attack, Defensive Attack, Equipment 9, Improved Critical 2: Blind Rage, Improved Critical: Okaaran Weapons, Improved Initiative, Improved Smash, Instant Up, Languages 3, Leadership, Move-by Action, Power Attack, Ranged Attack 7, Startle, Takedown, Teamwork

Skills
Acrobatics 4 (+8), Athletics 4 (+14), Close Combat: Unarmed 2 (+12), Deception 6 (+10), Expertise: Military 10 (+12), Expertise: Politics 10 (+12), Insight 4 (+7), Intimidation 8 (+12), Investigation 4 (+6), Perception 6 (+9), Persuasion 6 (+10), Ranged Combat: Blind Rage 2 (+5), Ranged Combat: Bows 4 (+7), Stealth 6 (+10), Technology 6 (+8), Vehicles 4 (+7)

Powers
Blind Rage: Array
. . Dark Gaze: Line Area Damage 12 (radiant, DC 27; Line Area 2: 5 feet wide by 60 feet long, DC 22)
. . Darkbolts: Damage 12 (radiant, DC 27; Increased Range: ranged, Multiattack)
. . Darkburn: Weaken 12 (radiant, Affects: Toughness, Resisted by: Fortitude, DC 22; Affects Objects Only, Increased Range: ranged; Slow: Minutes)
. . Darkfire: Damage 12 (radiant, DC 27; Increased Range: ranged, Secondary Effect)
. . Darkflare: Burst Area Damage 12 (radiant, DC 27; Burst Area 3: 120 feet radius sphere, DC 22; Tiring)
. . Darktwirl: Cylinder Area Damage 12 (radiant, DC 27; Cylinder Area 2: 60 feet cylinder, DC 22)
. . Darkwave: Cone Area Damage 12 (radiant, DC 27; Cone Area 2: 120 feet cone, DC 22)
Supreme Arrogance: Array
. . Darkflight: Flight 11 (radiant, Speed: 4000 miles/hour, 8 miles/round)
. . Soar the Spaceways: Movement 2 (radiant, Environmental Adaptation: Space, Space Travel 1: within solar system; Feature: Extraordinary Effort to make the jump to Intergalactic Speeds)
Tamaranean Physiology
. . Dark Vision: Senses 4 (racial, Darkvision, Extended: Visual Senses 2: x100; Limited: Extended is for Visual Senses [2 ranks only])
. . Extreme Pride: Enhanced Strength 7 (racial, +7 STR; Limited to Lifting, Notes: Has a punching strength of 25 tons, and a lifting strength of 3,200 tons)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds)
. . Has Nine Stomachs: Immunity 11 (racial, Common Descriptor: Mental Attacks, Starvation & Thirst; Feature: Iron Stomach (Komand'r can consume anything nontoxic, no matter how revolting it is); Limited: to Ingested Mental Attacks [10 ranks only], Limited - Half Effect [1 rank only], Quirk: Komand'r will seem affected by a mental attack for 1 hour, when she actually isn't)
. . Invulnerabilities: Immunity 15 (racial, Common Descriptor: Heat Effects, Environmental Condition: Cold, Environmental Condition: Radiation, Environmental Condition: Vacuum, Suffocation (All))
. . Language Assimilation: Comprehend 2 (racial, Languages - Speak All, Languages - Understand All; Quirk: Requires lip contact to 'learn' a language in this manner)
. . True Invulnerability: Impervious Toughness 8 (racial)

Equipment
Battle Armor, Eveled Chariot

Offense
Initiative +8
Dark Gaze: Damage 12 (DC 27)
Darkbolts: Damage 12, +12 (DC 27)
Darkburn: Weaken 12, +12 (DC Fort 22)
Darkfire: Damage 12, +12 (DC 27)
Darkflare: Burst Area Damage 12 (DC 27)
Darktwirl: Cylinder Area Damage 12 (DC 27)
Darkwave: Cone Area Damage 12 (DC 27)
Grab, +10 (DC Spec 20)
Throw, +10 (DC 25)
Unarmed, +12 (DC 25)

Complications
- Demeaning Perception: Komand'r is not averse to using her looks to her advantage. Unfortunately, doing this invites people to make ill-informed judgements about her character and can attract unwanted attention.
- Motivation: For the Greater Good: Most of the seemingly villainous things that Komand'r does, have been due to her overwhelming desire to protect the vast majority of the Tamaranean people. She, like Dumbledore, believes that sacrifices must be made to preserve the Greatest Good. Unlike Dumbledore, Komand'r would even be willing to sacrifice her own life to preserve the greater good if such were truly necessary.
- Power Loss: Any of Komand'r's powers or arrays that are named after an emotion, require her to feel that specific emotion in order to utilize the powers in that particular array. If she is incapable of such emotions, then she will be incapable of using those specific powers, at least until she regains the ability to feel that specific emotion.
- Reputation I: When Komand'r first met the Teen Titans, she came across as Starfire's cool big sister. However this was all an act to disguise the fact that she had actually framed Star for her own crimes against the very same species that had chased Starfire to Earth. The Titans have yet to actually forgive the girl for this fact.
- Reputation II: Komand'r has practically perfect mastery of the English language. This implies she has kissed a lot of Earth boys for the simple reason that it is the most efficient way to obtain such mastery for a member of her species.
- Rivalry: With her younger sister Starfire. It has yet to be determine how Komand'r will respond to her youngest sister, the newly named Hexfire.

Languages
English, Interlac, Okaaran, Tamaranean [Native]

Defense
Dodge 12, Parry 12, Fortitude 12, Toughness 12, Will 9

Power Points
Abilities 88 + Powers 109 + Advantages 41 + Skills 43 (86 ranks) + Defenses 20 = 301

--------------------
Eveled Chariot - PL 12

Strength 12, Defense -4, Toughness 13, Size Gargantuan

Features:
Autopilot 1 (+4), Communications 1, Computer, Library, Living Space, Navigation System 1, Remote Control

Powers
Star Drive: Array
. . FTL Drive: Movement 3 (technological, Space Travel 3: other galaxies)
. . Sublight Drive: Flight 12 (technological, Speed: 8000 miles/hour, 16 miles/round)

[u[Power Points[/u]
Abilities 3 + Powers 25 + Advantages 0 + Features 7 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 39
Last edited by DalkonCledwin on Wed Oct 30, 2019 8:59 pm, edited 1 time in total.

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Re: Dalkon's Revised & Expanded Potterverse Thread

Post by DalkonCledwin » Wed Oct 30, 2019 8:33 pm

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Art by ArtsByCarlos on DeviantArt

Starfire (Koriand'r Tykayl) - PL 12
Age: 17 / Height: 6' 1" / Weight: 158 lbs
Hair Color: Crimson / Eye Color: Green

Strength 10, Stamina 10, Agility 4, Dexterity 3, Fighting 10, Intellect 2, Awareness 4, Presence 4

General Advantages
Agile Feint, All-out Attack, Assessment, Attractive 2, Benefit, Status 2: Second Princess of Tamaran, Close Attack, Equipment 5, Improved Critical: Righteous Fury, Improved Initiative, Inspire, Leadership, Move-by Action, Power Attack, Ranged Attack 7, Takedown, Teamwork

Enhanced Advantages
Diehard, Great Endurance

Skills
Acrobatics 6 (+10), Athletics 4 (+14), Close Combat: Unarmed 2 (+12), Expertise: Tamaranean Lore 10 (+12), Insight 6 (+10), Intimidation 8 (+12), Investigation 6 (+8), Perception 6 (+10), Persuasion 8 (+12), Ranged Combat: Bows 4 (+7), Technology 6 (+8), Vehicles 6 (+9)

Powers
Overwhelming Compassion: Array
. . Starshield: Burst Area Deflect 10 (radiant; Burst Area: 30 feet radius sphere, DC 20, Increased Duration: concentration, Redirection, Reflect; Distracting, Limited: to Energy Attacks, Reduced Range: close)
. . Starwall: Create 12 (radiant, Volume: 4000 cft., DC 22; Impervious, Selective, Stationary; Concentration, Distracting)
Righteous Fury: Array
. . Big Bang: Burst Area Damage 8 (radiant, DC 23; Burst Area 5: 500 feet radius sphere, DC 18, Feature: Extraordinary Effort for +2 effect ranks; Tiring)
. . Starbolts: Damage 14 (radiant, DC 29; Increased Range: ranged, Multiattack)
. . Starburn: Weaken 14 (radiant, Affects: Toughness, Resisted by: Fortitude, DC 24; Affects Objects Only, Increased Range: ranged; Slow: Minutes)
. . Starfire: Damage 14 (radiant, DC 29; Increased Range: ranged, Secondary Effect)
. . Stargaze: Line Area Damage 12 (radiant, DC 27; Line Area 2: 5 feet wide by 60 feet long, DC 22)
. . Startwirl: Cylinder Area Damage 12 (radiant, DC 27; Cylinder Area 2: 60 feet cylinder, DC 22)
. . Starwave: Cone Area Damage 12 (radiant, DC 27; Cone Area 2: 120 feet cone, DC 22)
Tamaranean Physiology
. . Boundless Confidence: Enhanced Strength 7 (racial, +7 STR; Limited to Lifting, Notes: Has a punching strength of 25 tons, and a lifting strength of 3,200 tons)
. . Fast Healing: Regeneration 3 (racial, Every 3.33 rounds, Advantages: Diehard, Great Endurance)
. . Has Nine Stomachs: Immunity 11 (racial, Common Descriptor: Mental Attacks, Starvation & Thirst; Feature: Iron Stomach (Koriand'r can consume anything nontoxic without harm, no matter how revolting it is); Limited: to Ingested Mental Attacks [10 ranks only], Limited - Half Effect [1 rank only], Quirk: Koriand'r will seem affected by a mental attack for 1 hour, when she actually isn't)
. . Invulnerabilities: Immunity 15 (racial, Common Descriptor: Heat Effects, Environmental Condition: Cold, Environmental Condition: Radiation, Environmental Condition: Vacuum, Suffocation (All))
. . Language Assimilation: Comprehend 2 (racial, Languages - Speak All, Languages - Understand All; Quirk: requires lip contact to 'learn' a new language in this manner, Notes: Has been used to assimilate English, though only once)
. . Star Vision: Senses 4 (racial, Darkvision, Extended: Visual Senses 2: x100; Limited: Extended is for Visual Senses)
. . True Invulnerability: Impervious Toughness 10 (racial)
Unbridled Joy: Array
. . Soar the Spaceways: Movement 2 (racial, Environmental Adaptation: Space, Space Travel 1: within solar system; Feature: Extraordinary Effort to make the jump to Intergalactic Speeds)
. . Starflight: Flight 11 (radiant, Speed: 4000 miles/hour, 8 miles/round)

Equipment
Battle Armor, Commlink, Shared EP (Titans Tower, T-Jet, T-Sub) 16

Offense
Initiative +8
Big Bang: Burst Area Damage 8 (DC 23)
Grab, +11 (DC Spec 20)
Starbolts: Damage 14, +10 (DC 29)
Starburn: Weaken 14, +10 (DC Fort 24)
Starfire: Damage 14, +10 (DC 29)
Stargaze: Damage 12 (DC 27)
Startwirl: Cylinder Area Damage 12 (DC 27)
Starwave: Cone Area Damage 12 (DC 27)
Throw, +10 (DC 25)
Unarmed, +13 (DC 25)

Complications
- Accident: Koriand'r sometimes forgets just how strong she actually is, and winds up crushing people she is trying to hug just a little to hard.
- Cultural Awkwardness: Koriand'r has not adapted to life on Earth anywhere near as well as either of her sisters. Because of this, she tends to be someone who the villains of Earth can more easily exploit than other Titans due to her inability to understand how to properly interact with the people of Earth.
- Motivation: Doing Good: Kori has become a hero on Earth because she believes it to be the right thing to do with her powers.
- Nemesis: As she is a member of the Teen Titans, Koriand'r has a number of villains that would be happy to kill her. However the one that serves as Koriand'r's greatest enemy is probably Mother Mae Eye.
- Power Loss: Any of Kori's powers or arrays that are named after an emotion, require her to feel that specific emotion in order to utilize the powers in that particular array. If she is incapable of such emotions, then she will be incapable of using those specific powers, at least until she regains the ability to feel that specific emotion.
- Quirk: Kori absolutely adores Mustard... as a drink. She also makes excessive use of the word "The" when speaking, breaks up compound words by using phrases of preposition such as "of", tends to utilize particularly sophisticated vernacular, and regularly drops in words from her native Tamaranean when speaking in English; all of which adds to the aforementioned Cultural Awkwardness.
- Relationships: Kori is the middle child between Komand'r and Klinand'r. She also has a rather severe case of unresolved sexual tension with regards to fellow Teen Titan member, Robin the Boy Wonder.
- Rivalries: With her sister Komand'r over the topic of who is best fit to rule the Tamaranean people, and with the minor villainess known as Kitten over who is best fit to be Robin's girlfriend.
- Temper: Don't prank Kori, and don't flirt with Robin. It will only end badly for you.
- Weakness: Koriand'r is allergic to Metallic Chromium, which gives her flu-like symptoms. Unlike normal flu however, when Kori sneezes while under this condition, she unleashes Starbolts from out of her mouth and nose. It has yet to be determined if either of her sisters are affected by this substance in the same manner.

Languages
Tamaranean [Native]

Defense
Dodge 10, Parry 10, Fortitude 13, Toughness 14 (Imp. 10), Will 9

Power Points
Abilities 94 + Powers 144 + Advantages 28 + Skills 36 (72 ranks) + Defenses 14 = 316

--------------------
Build Comments: I decided that logistically it made more sense for Starfire to be two years old when Euthalia was born, rather than 1 year old.

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DalkonCledwin
Posts: 1581
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Raven / Euthalia's Beloved / Somewhere Out There

Post by DalkonCledwin » Wed Oct 30, 2019 10:25 pm

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Art by UmiGraphics on DeviantArt

Raven (Rachel Roth) - PL 10
Age: 16 / Height: 5' 6" / Weight: 124 lbs
Hair Color: Violet / Eye Color: Violet

Strength 2, Stamina 2, Agility 2, Dexterity 2, Fighting 4, Intellect 3, Awareness 5, Presence 2

General Advantages
All-out Attack, Attractive, Daze (Intimidation), Defensive Roll 2, Equipment 4, Fascinate (Intimidation), Holding Back, Improved Initiative, Languages 4, Lionheart 2, Luck, Ritualist, Startle, Trance, Untapped Potential

Enhanced Advantages
Improved Grab, Improved Hold

Skills
Acrobatics 6 (+8), Close Combat: Unarmed 6 (+10), Deception 4 (+6), Expertise: Magic 10 (+13), Insight 8 (+13), Intimidation 10 (+12), Investigation 6 (+9), Perception 8 (+13), Persuasion 4 (+6), Ranged Combat: Magic 8 (+10), Sleight of Hand 4 (+6), Stealth 6 (+8), Treatment 4 (+7)

Powers
Empathic Powers: Array
. . Hands-on Healing: Healing 10 (psychic; Restorative, Stabilize; Empathic)
. . Perceive Emotions: Cumulative Mind Reading 10 (psychic, DC 20; Cumulative; Limited to Emotions, Side Effect: on failure - Experience the Emotions)
Half-Demon Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Invulnerabilities: Immunity 1 (racial, Disease; Feature: Longevity)
. . Levitation: Flight 1 (racial, Speed: 4 miles/hour, 60 feet/round; Stacks with: Soul Flight: Flight 4+1)
. . Mage Sight: Senses 7 (racial, Analytical (Type): Visual Senses, Detect: Ghosts [Visual] 2: ranged, Detect: Magic [Visual] 2: ranged, Low-light Vision)
Shadow Magic: Array
. . Astral Projection: Remote Sensing 17 (magical, Affects: All Types, Range: 500 miles; Dimensional 2: group - Magical Dimensions, Feature: Raven can immediately use one of her Teleport powers after using this one to pinpoint a destination; Feedback, Noticeable: by way of a raven-like shadow, Side Effect 2: always - Physical Body is Immobile & Defenseless)
. . Shadow Assault: Damage 10 (shadow, DC 25; Affects Insubstantial 2: full rank, Increased Range 2: perception, Indirect 4: any point, any direction, Variable Descriptor: close group - Bludgeoning, Piercing, Slashing)
. . Shadow Blaster: Line Area Damage 10 (shadow, DC 25; Line Area 2: 5 feet wide by 60 feet long, DC 20)
. . Shadow Block: Deflect 12 (shadow; Reduced Range: close)
. . Shadow Shaping: Create 10 (shadow, Volume: 1000 cft., DC 20; Impervious, Movable; Concentration, Distracting)
. . Telekinesis: Move Object 12 (telekinetic, 100 tons, Advantages: Improved Grab, Improved Hold; Affects Insubstantial 2: full rank, Precise; Inaccurate: -2)
Shadow Magic: Talents
. . Healing Trance: Regeneration 5 (magical, Every 2 rounds; Concentration)
. . Shadow Shield: Impervious Toughness 5 (shadow; Sustained)
Soul Jump: Array
. . Mass Soul Jump: Burst Area Teleport 7 (soul, Carry 3 tons; Accurate, Affects Others, Burst Area: 30 feet radius sphere, DC 17, Extended: 120 miles in 2 move actions, Increased Mass 7; Limited to Extended, Tiring)
. . Passwall: Movement 3 (soul, Permeate 3: full speed; Portal)
. . Solo Soul Jump: Teleport 7 (soul, 0.5 miles in a move action, carrying 200 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 2, Turnabout)
. . Soul Flight: Flight 4+1 ([Stacking ranks: +1], soul, Speed: 60 miles/hour, 900 feet/round)

Equipment
Battle Robes, Commlink, Shared EP (Titans Tower, T-Jet, T-Sub) 14

Offense
Initiative +6
Grab, +4 (DC Spec 12)
Perceive Emotions: Cumulative Mind Reading 10 (DC Will 20)
Shadow Assault: Damage 10 (DC 25)
Shadow Blaster: Line Area Damage 10 (DC 25)
Telekinesis: Move Object 12, +8 (DC 22)
Throw, +2 (DC 17)
Unarmed, +10 (DC 17)

Complications
- Accident: Raven's powers require emotional control, getting emotional often causes the power to short-circuit and damage nearby objects.
- Holding Back (No Hero Point): In the event that over half of her teammates have been defeated, or when a significant number of innocent lives are in danger, Raven can spend a Hero Point in order to make a DC 23 Will Check. If she is successful in making that Will Check, she can switch to the White Raven stat block attached to this one.
- Motivation: Acceptance: Raven wants to be accepted for who she is, not feared for what her father could unleash upon the world by using her to access it.
- Phobia - Trigon: Raven is the daughter of the demon king known as Trigon, and she fears him appearing, as she knows he will subsequently destroy the home she's built.
- Power Loss: Raven is incapable of using her Empathic Powers array if her own mind has been tampered with in any way, such as by way of Mother Mae Eye's pies.
- Temper: Despite her calm attitude Raven has a monstrous temper, and is capable of going on a rampage when her demonic heritage rears it's ugly head.

Languages
Ancient Sumerian, Azaranian [Native], English, German, Latin, Romanian, Sanskrit

Defense
Dodge 8, Parry 8, Fortitude 6, Toughness 8/2 (Imp. 5), Will 13

Power Points
Abilities 44 + Powers 125 + Advantages 23 + Skills 42 (84 ranks) + Defenses 22 = 256

--------------------
White Raven - PL 14

Strength 2, Stamina 2, Agility 2, Dexterity 2, Fighting 4, Intellect 3, Awareness 5, Presence 2

General Advantages
All-out Attack, Attractive, Daze (Intimidation), Defensive Roll 6, Equipment 4, Fascinate (Intimidation), Holding Back (Active), Improved Initiative, Languages 4, Lionheart 2, Luck, Ritualist, Startle, Trance, Untapped Potential

Enhanced Advantages
Improved Grab, Improved Hold

Skills
Acrobatics 6 (+8), Close Combat: Unarmed 6 (+10), Deception 4 (+6), Expertise: Magic 10 (+13), Insight 8 (+13), Intimidation 10 (+12), Investigation 6 (+9), Perception 8 (+13), Persuasion 4 (+6), Ranged Combat: Magic 12 (+14), Sleight of Hand 4 (+6), Stealth 6 (+8), Treatment 4 (+7)

Powers
Empathic Powers: Array
. . Hands-on Healing: Healing 14 (psychic; Restorative, Stabilize; Empathic)
. . Perceive Emotions: Cumulative Mind Reading 14 (psychic, DC 24; Cumulative; Limited to Emotions, Side Effect: on failure - Experience the Emotions)
Half-Demon Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Invulnerabilities: Immunity 1 (racial, Disease; Feature: Longevity)
. . Levitation: Flight 1 (racial, Speed: 4 miles/hour, 60 feet/round; Stacks with: Soul Flight: Flight 8+1)
. . Mage Sight: Senses 7 (racial, Analytical (Type): Visual Senses, Detect: Ghosts [Visual] 2: ranged, Detect: Magic [Visual] 2: ranged, Low-light Vision)
Shadow Magic: Array
. . Astral Projection: Remote Sensing 21 (magical, Affects: All Types, Range: 8000 miles; Dimensional 2: group - Magical Dimensions, Feature: Raven can immediately use one of her Teleport powers after using this one to pinpoint a destination; Feedback, Noticeable: by way of a raven-like shadow, Side Effect 2: always - Physical Body is Immobile & Defenseless)
. . Shadow Assault: Damage 14 (shadow, DC 29; Affects Insubstantial 2: full rank, Increased Range 2: perception, Indirect 4: any point, any direction, Variable Descriptor: close group - Bludgeoning, Piercing, Slashing)
. . Shadow Blaster: Line Area Damage 14 (shadow, DC 29; Line Area 2: 5 feet wide by 60 feet long, DC 24)
. . Shadow Block: Deflect 16 (shadow; Reduced Range: close)
. . Shadow Shaping: Create 14 (shadow, Volume: 15000 cft., DC 24; Impervious, Movable; Concentration, Distracting)
. . Telekinesis: Move Object 16 (telekinetic, 1600 tons, Advantages: Improved Grab, Improved Hold; Affects Insubstantial 2: full rank, Precise; Inaccurate: -2)
Shadow Magic: Talents
. . Healing Trance: Regeneration 5 (magical, Every 2 rounds; Concentration)
. . Shadow Shield: Impervious Toughness 9 (shadow; Sustained)
Soul Jump: Array
. . Mass Soul Jump: Burst Area Teleport 10 (soul, Carry 12 tons; Accurate, Affects Others, Burst Area: 30 feet radius sphere, DC 20, Extended: 1000 miles in 2 move actions, Increased Mass 9; Limited to Extended, Tiring)
. . Passwall: Movement 3 (soul, Permeate 3: full speed; Portal)
. . Solo Soul Jump: Teleport 11 (soul, 8 miles in a move action, carrying 3200 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 6, Turnabout)
. . Soul Flight: Flight 8+1 ([Stacking ranks: +1], soul, Speed: 1000 miles/hour, 2 miles/round)

Equipment
Battle Robes, Commlink, Shared EP (Titans Tower, T-Jet, T-Sub) 14

Offense
Initiative +6
Grab, +4 (DC Spec 12)
Perceive Emotions: Cumulative Mind Reading 14 (DC Will 24)
Shadow Assault: Damage 14 (DC 29)
Shadow Blaster: Line Area Damage 14 (DC 29)
Telekinesis: Move Object 16, +12 (DC 26)
Throw, +2 (DC 17)
Unarmed, +10 (DC 17)

Complications
- Accident: Raven's powers require emotional control, getting emotional often causes the power to short-circuit and damage nearby objects.
- Inert (No Hero Point): At the conclusion of any encounter in which Raven activates her White Raven form, she will either be rendered powerless or fall unconscious for no less than 1 hour, after which time she can either use her powers normally or be roused from her slumber as though she were in a normal sleep cycle.
- Motivation: Acceptance: Raven wants to be accepted for who she is, not feared for what her father could unleash upon the world by using her to access it.
- Phobia - Trigon: Raven is the daughter of the demon king known as Trigon, and she fears him appearing, as she knows he will subsequently destroy the home she's built.
- Power Loss: Raven is incapable of using her Empathic Powers array if her own mind has been tampered with in any way, such as by way of Mother Mae Eye's pies.
- Temper: Despite her calm attitude Raven has a monstrous temper, and is capable of going on a rampage when her demonic heritage rears it's ugly head.

Languages
Ancient Sumerian, Azaranian [Native], English, German, Latin, Romanian, Sanskrit

Defense
Dodge 12, Parry 12, Fortitude 6, Toughness 12/2 (Imp. 9), Will 21

Power Points
Abilities 44 + Powers 163 + Advantages 27 + Skills 44 (88 ranks) + Defenses 38 = 316

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DalkonCledwin
Posts: 1581
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Angel / Euthalia's Beloved / Somewhere Out There

Post by DalkonCledwin » Thu Oct 31, 2019 12:18 am

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Art by GigaMessy on DeviantArt

Angel (Gabrielle Delacour) - PL 10
Age: 13 / Height: 5' 4" / Weight: 107 lbs
Hair Color: Blonde / Eye Color: Blue

Strength 3, Stamina 3, Agility 5, Dexterity 5, Fighting 12, Intellect 3, Awareness 6, Presence 7

General Advantages
Agile Feint, Artificer, Attractive 2, Defensive Attack, Defensive Roll 4, Equipment 2, Evasion, Extraordinary Effort, Grabbing Finesse, Improved Defense, Improved Disarm, Improved Initiative, Improvised Weapon, Inspire, Instant Up, Interpose, Languages 1, Leadership, Move-by Action, Power Attack, Quick Draw, Redirect, Ritualist, Set-up, Takedown, Trance

Enhanced Advantages
Great Endurance

Skills
Acrobatics 8 (+13), Athletics 6 (+9), Close Combat: Unarmed 2 (+14), Deception 4 (+11), Expertise: Magic 8 (+11), Insight 6 (+12), Intimidation 4 (+11), Perception 6 (+12), Persuasion 8 (+15), Ranged Combat: Magic 5 (+10), Ranged Combat: PassionFyre 3 (+8), Treatment 4 (+7)

Powers
Hazel & Veela Hair Wand (Easily Removable)
. . Yer A Witch, Gabi: Array
. . . . Episkey: Healing 6 (wizardry; Reach (ranged) 2: 10 ft., Restorative)
. . . . Expelliarmus: Damage 10 (force, wizardry, DC 25; Disarming (No Damage), Increased Range: ranged)
. . . . Incendio Duo: Line Area Damage 6 (fire, wizardry, DC 21; Line Area 2: 5 feet wide by 60 feet long, DC 16)
. . . . Incendio Tria: Cone Area Damage 6 (fire, wizardry, DC 21; Cone Area 2: 120 feet cone, DC 16)
. . . . Protego: Cloud Area Deflect 6 (wizardry; Cloud Area: 15 feet radius sphere, DC 16, Redirection, Reflect; Limited: to Attacks Targeting Dodge)
. . . . Wingardium Leviosa: Move Object 6 (wizardry, 3200 lbs., DC 25; Damaging, Improvised Weapon 4; Limited Direction: Ascending / Descending)
Quarter-Veela Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Resistances: Immunity 11 (racial, Disease, Emotion Effects, Fatigue Effects, Advantages: Great Endurance; Limited - Half Effect)
. . True Sight: Senses 14 (racial, Analytical (Type): Visual Senses, Counters All Concealment: Vision, Counters Illusion: Vision, Detect: Ghosts [Visual] 2: ranged, Detect: Magic 2: ranged, Low-light Vision)
Veela Magic: Array
. . Charm Person: Cumulative Affliction 10 (faery, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Cumulative, Increased Range 2: perception; Limited: Gabi doesn't control the target's actions, they merely act friendly towards her)
. . Irresistible Dance: Concentration Cumulative Affliction 7 (faery, 1st degree: Dazed, Vulnerable, 2nd degree: Stunned, Defenseless, 3rd degree: Incapacitated, Resisted by: Will, DC 17; Concentration, Cumulative, Extra Condition, Increased Range 2: perception; Sense-dependent: Visual, Slow: Minutes)
. . PassionFyre: Damage 12 (faery, fire, DC 27; Alternate Resistance (no cost): Will, Increased Range: ranged, Split: 2 targets)
. . Stunning Glance: Progressive Affliction 10 (faery, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Will, DC 20; Increased Range 2: perception, Progressive; Limited Degree, Sense-dependent: Visual)
Veela Magic: Talents
. . Unearthly Grace: Impervious Toughness 7 (faery; Sustained; Limited: This effect is 'linked' to Gabrielle's Presence score)

Equipment
Chain, Spear

Offense
Initiative +9
Chain, +12 (DC 20)
Charm Person: Cumulative Affliction 10 (DC Will 20)
Expelliarmus: Damage 10, +10 (DC 25)
Grab, +12 (DC Spec 15)
Incendio Duo: Line Area Damage 6 (DC 21)
Incendio Tria: Cone Area Damage 6 (DC 21)
Irresistible Dance: Concentration Cumulative Affliction 7 (DC Will 17)
PassionFyre: Damage 12, +8 (DC Will 27)
Spear, +12 (DC 21)
Stunning Glance: Progressive Affliction 10 (DC Will 20)
Throw, +5 (DC 18)
Unarmed, +14 (DC 18)
Wingardium Leviosa: Move Object 6, +10 (DC 25)

Complications
- Enemy: Due to the fact that she is a young girl with blonde hair, blue eyes and a gymnasts build, Gabrielle is going to need to consider Jervis Tetch, otherwise known as the Mad Hatter, to be one of her greatest enemies, even if not the single most dangerous enemy she might acquire.
- Motivation: Doing Good: Gabrielle wishes to use her abilities for the betterment of mankind as a whole.
- Mythic Weakness: Veela are actually a type of Fey, and are therefore vulnerable to iron. Such objects inflict a Rank 5 Fortitude resisted Affliction that has a 1st Degree of Dazed, a 2nd Degree of Stunned and a 3rd Degree of Incapacitated when used against a Veela. This is in addition to anything else the iron in question might otherwise be capable of doing to them.
- Relationships: Gabrielle's Life Mate is Euthalia Potter due to her actions in saving the young Veela from the bottom of the Black Lake at Hogwarts. She is also the younger sister of Fleur Delacour and thus the daughter of Jacques & Apolline Delacour.
- Rivalry: Veela tend not to get along too well with aquatic lifeforms.
- Temper: Veela are prone to sudden fits of violence and irrationality.

Languages
French [Native], Limited English

Defense
Dodge 13, Parry 13, Fortitude 7, Toughness 7/3, Will 13

Power Points
Abilities 88 + Powers 77 + Advantages 31 + Skills 32 (64 ranks) + Defenses 20 = 248

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DalkonCledwin
Posts: 1581
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Dora Tonks / Support / Somewhere Out There

Post by DalkonCledwin » Thu Oct 31, 2019 1:33 am

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Dora Tonks - PL 10
Age: 22 / Height: Usually 5' 6" / Weight: Usually 126 lbs
Hair Color: Usually Pink / Eye Color: Usually Dark Blue

Strength 3, Stamina 4, Agility 4, Dexterity 4, Fighting 8, Intellect 5, Awareness 7, Presence 4

Advantages
Artificer, Benefit, Alternate Identity: Nymphadora Vulpecula Tonks, Close Attack 2, Contacts, Defensive Roll, Equipment 6, Hide in Plain Sight, Improved Initiative, Jack-of-all-trades, Languages 3, Lionheart, Power Attack, Ranged Attack 3, Skill Mastery: Expertise: Magic, Skill Mastery: Investigation, Skill Mastery: Stealth, Tracking, Trance, Ultimate Effort: Will Checks, Well-informed

Skills
Close Combat: Unarmed 6 (+14), Deception 4 (+8), Expertise (AWE): Streetwise 4 (+11), Expertise: Magic 10 (+15), Insight 6 (+13), Intimidation 4 (+8), Investigation 6 (+11), Perception 10 (+17), Persuasion 4 (+8), Stealth 4 (+8), Treatment 4 (+9)

Powers
Hazel & Phoenix Feather Wand (Easily Removable)
. . Yer A Witch, Dora: Array
. . . . Apparition: Teleport 10 (wizardry, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Increased Mass 3, Turnabout; Distracting, Noticeable: Makes a loud cracking noise upon arrival at destination)
. . . . Bombarda: Damage 8 (force, wizardry, DC 23; Increased Range: ranged, Secondary Effect)
. . . . Episkey: Healing 8 (wizardry; Reach (ranged) 2: 10 ft., Restorative)
. . . . Expecto Patronum Duo: Other Cosmic Communication 1 (light of creation, wizardry, Sense Type: Magical Audiovisual Projection; Concentration, Limited: to Messages no Longer than a Paragraph, Notes: Continent-wide)
. . . . Expecto Patronum: Progressive Burst Area Affliction 8 (light of creation, wizardry, 1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 18; Burst Area 3: 120 feet radius sphere, DC 18, Increased Range: ranged, Progressive; Limited: to Unnatural Creatures, Limited: to Holding at Bay, Limited Degree, Tiring)
. . . . Expelliarmus: Damage 13 (force, wizardry, DC 28; Disarming (No Damage), Increased Range: ranged)
. . . . Glacius Tria: Cumulative Cone Area Affliction 8 (cold, wizardry, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cone Area: 60 feet cone, DC 18, Cumulative)
. . . . Protego: Cloud Area Deflect 8 (wizardry; Cloud Area: 15 feet radius sphere, DC 18, Redirection, Reflect; Limited: to Attacks Targeting Dodge)
. . . . Stupefy: Cumulative Affliction 8 (wizardry, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Metamorphmagus
. . Metamorphic Forms: Morph 3 (morphic, +20 Deception checks to disguise; Broad group; Feature: Dora is fertile regardless of what form she has taken, Selective, Notes: Dora can shift into the form of anything that fits the definition of the word 'humanoid' no matter how far she stretches that definition. She can also selectively change individual parts of her body, rather than her entire body all at one time)
. . Metamorphic Healing: Healing 10 (morphic; Triggered: 1 use - when suffering two or more degrees of damage; Limited: to Self Only, Unreliable (5 uses))
. . Metamorphic Mind: Immunity 10 (morphic, Common Descriptor: Mental Attacks; Limited - Half Effect)
Wizardkind Physiology
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Mage Sight: Senses 6 (racial, Analytical (Type): Visual Senses, Detect: Ghosts [Visual] 2: ranged, Detect: Magic [Visual] 2: ranged)

Equipment
Apartment, Auror Badge (+2 Circ. Bonus on Persuasion with Wizardkind) 1, Battle Robes, Cell Phone, Knife, Motorcycle, Restraints

Offense
Initiative +8
Bombarda: Damage 8, +7 (DC 23)
Expecto Patronum: Progressive Burst Area Affliction 8 (DC Will 18)
Expelliarmus: Damage 13, +7 (DC 28)
Glacius Tria: Cumulative Cone Area Affliction 8 (DC Fort 18)
Grab, +10 (DC Spec 13)
Knife, +10 (DC 19)
Stupefy: Cumulative Affliction 8, +7 (DC Fort 18)
Throw, +7 (DC 18)
Unarmed, +16 (DC 18)

Complications
- Accident: Dora is known to be rather clumsy and accident prone.
- Honor: Dora follows a strict code of honor when it comes to fights, and even when not fighting. She obeys the rules of fair play and hospitality, and may even pick up other odd and restrictive rules to add to her code of honor as she gets older.
- Motivation: Patriotism: The entire reason Dora became an Auror was because she wanted to use her abilities in service to the Crown. This unfortunately doesn't quite work out, due to the fact that the individuals responsible for giving the orders to the Auror force, tend not to be loyal to the Crown.
- Relationship: Dora is Euthalia's second cousin, once removed by way of adoption. She is also one of exactly three humans in Wizarding Britain who was aware that Euthalia is not from Earth prior to Euthalia discovering that fact for herself. This was on account of her mother having told her to keep an eye out for any changes the girl might undergo to reveal said fact.
- Responsibility: Dora is an Auror, and as such she is duty bound to help maintain law and order within Wizarding Britain. It also means that she is duty bound to obey her superiors within the Ministry for Magic, even if some of those superiors are complete idiots.
- Temper: Do not under any circumstances refer to this girl by her full given name if you wish to avoid being hit with the most painful and/or humiliating hex that Dora can think of at that particular moment in time. You will instead refer to her by the name 'Tonks' unless she gives you permission to use the affectionate of 'Dora.'

Languages
Bulgarian, English [Native], French, Scots-Gaelic, Welsh

Defense
Dodge 11, Parry 11, Fortitude 7, Toughness 9/4, Will 13

Power Points
Abilities 78 + Powers 60 + Advantages 30 + Skills 31 (62 ranks) + Defenses 19 = 218

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Apartment - PL 10

Toughness 8, Size Medium

Features:
Concealed 1, Garage, Gym, Habitat, Laboratory, Library, Living Space, Wards 1

Power Points
Abilities 1 + Powers 0 + Advantages 0 + Features 8 + Skills 0 (0 ranks) + Defenses 1 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10
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Motorcycle - PL 10

Strength 1, Defense 0, Toughness 8, Size Medium

Powers
Wheelset: Speed 6 (technological, Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 1 + Powers 6 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 10

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