The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

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Bladewind
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by Bladewind » Sun Oct 06, 2019 3:23 pm

Definitely.

What did you have in mind, or did you want to leave it to me?
Thorpocalypse wrote:
Sun Oct 07, 2018 6:01 pm
Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document

Neo-Paladin
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by Neo-Paladin » Sun Oct 06, 2019 3:59 pm

Please, if you have an idea, go ahead.

kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by kirinke » Sat Oct 12, 2019 12:48 am

Question, do we get any power points for the first encounter?

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Bladewind
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by Bladewind » Sat Oct 12, 2019 1:59 am

Not yet, but you all do get two additional HP to your current totals.
Thorpocalypse wrote:
Sun Oct 07, 2018 6:01 pm
Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document

kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by kirinke » Sat Oct 12, 2019 2:17 am

Nice. It always pays to ask that question after a fight. ;)

kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by kirinke » Sun Oct 13, 2019 12:20 am

I shifted up some of Alice's skill points (shaved off a point on Acrobatics, perception and persuasion) to make room for Equipment 1: Abandoned Warehouse. I didn't think to add it, even though it's in her backstory. :oops:

kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by kirinke » Sun Oct 13, 2019 12:38 am

Is there a place where the local horrors and nightmares and such like to congregrate in town? A place that Alice would know about?

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Bladewind
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by Bladewind » Sun Oct 13, 2019 3:05 pm

(Turkey Day in Canada this weekend - which means I'm out as Six Flags almost all week-end for Fright Fest...)
Thorpocalypse wrote:
Sun Oct 07, 2018 6:01 pm
Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document


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Doctor Malsyn
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by Doctor Malsyn » Tue Oct 15, 2019 8:02 pm

Hmmm I don't know, you sure we can trust this guy we've randomly been told to trust by a mysterious ghost writer?

:lol:
Am I dead? Am I alive? The answer may surprise you!
------------
I'm the GM of The New Mythos, and play more characters then I probably should.

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Bladewind
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by Bladewind » Tue Oct 15, 2019 9:12 pm

:evilgrin:

Just a meta question here... your characters seem unsure of what to do next, meet the next day, go to the address, go on with your lives...
As players, what would you like to do next?
Thorpocalypse wrote:
Sun Oct 07, 2018 6:01 pm
Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document

kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by kirinke » Tue Oct 15, 2019 9:33 pm

Meet the next day would be my vote. Alice needs to ask Dream a few things and maybe question some of the local nightlife bout this stuff. If you think she'd know where to go that is.

Flynnarrel
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by Flynnarrel » Tue Oct 15, 2019 10:08 pm

With 'meet the next day', Bladewind, do you expect to run individual scenes with all the players as to what they do that night? Alice's questioning, for example, could be a very lengthy exchange, as can whatever all the others choose to do, separately. That leaves a lot of people watching from the sidelines.
"Something pithy this way comes."

pathfinderq1
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by pathfinderq1 » Wed Oct 16, 2019 12:58 am

I'm good for 'meet the next day'. Cat has a few threads to research and dig on, but it could probably be handled in one post- some basic internet research (through the anonymous terminal at the local library, nothing too complicated and maybe a short divination ritual or two. She will probably get started with that rather than go to see the contact.

I don't think Alice's inquiries are likely to take long- she doesn't have any Investigation, or Contacts/Connections to leverage.

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Bladewind
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

Post by Bladewind » Wed Oct 16, 2019 1:05 am

Flynnarrel wrote:
Tue Oct 15, 2019 10:08 pm
With 'meet the next day', Bladewind, do you expect to run individual scenes with all the players as to what they do that night? Alice's questioning, for example, could be a very lengthy exchange, as can whatever all the others choose to do, separately. That leaves a lot of people watching from the sidelines.
No. I did not.

If you want to do something in the meantime, it can take maximum one post or a PM if your prefer (barring OOC posts for clarity)
Thorpocalypse wrote:
Sun Oct 07, 2018 6:01 pm
Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document

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