April Fool:
PL: 10
Strength 2
Stamina 3
Agility 6
Dexterity 6
Fighting 6
Intellect 2
Awareness 2
Presence 4
Skills: Acrobatics 6 (+12), Athletics 6 (+8.), Deception 9 (+13/+15), Expertise [Business] 9 (+11), Expertise [Criminal] 9 (+11), Expertise [Pop Culture] 9 (+11), Insight 9 (+11), Perception 9 (+11), Persuasion 6 (+10/+12), Sleight of Hand 9 (+14), Stealth 6 (+12), Technology 9 (+11)
Advantages: Agile Feint, All-Out Attack, Attractive, Beginner's Luck, Benefit 3 [Wealth 3 (Millionaire)], Close Attack 4, Contacts, Daze [Deception], Defensive Roll 2, Equipment 3, Fascinate [Deception], Improved Feint, Improved Initiative, Luck [Skillful], Ranged Attack 4, Second Chance [Avoiding Traps], Takedown 2, Task Focus [Expertise (Pop Culture): Superheroes & Villains], Taunt
Powers: Influence Probability:
Enhanced Advantage 4 [Luck 4] (Flaw: Limited [only for Luck Control])
Luck Control 3 [spend HP for other's benefit, Force Re-Roll, Negate Use of Luck]
Comedic Gadgets: (Easily Removable -24 points) [36 pp]
Itching Powder: Affliction 10 [Vulnerable, Defenseless, Incapacitated; resisted by Fortitude] (Extras: Area [Cloud], Cumulative, Progressive)
-Cherry Bombs: Bludgeoning Damage 10 (Extra: Area [Burst])
-Confetti: Ranged Affliction 10 [Vision Impaired, Vision Disabled, Vision Unaware; resisted by Dodge/Fortitude] (Extra: Cumulative)
-Edged Throwing Cards: Ranged Damage 8 (Extra: Multiattack); (Feat: Improved Critical)
-Giggle Gas: Ranged Affliction 10 [Impaired & Dazed, Disabled, Stunned; resisted by Fortitude] (Extra: Extra Condition)
-Joy Buzzer: Affliction 10 [Dazed, Stunned, Incapacitated; resisted by Fortitude] (Extra: Cumulative)
-Rubber Chicken: Bludgeoning Damage 10 (Feat: Improved Critical 2, Improved Smash)
-Sneezing Dust: Affliction 10 [Impaired, Disabled, Unaware; resisted by Dodge] (Extras: Area [Cloud], Cumulative)
-Springloaded Punching Glove: Ranged Damage 8 (Feats: Improved Critical 2, Reach 2)
-Sillystringers: Ranged Affliction 10 [Hindered & Vulnerable, Defenseless & Immobilized, Paralyzed; resisted by Dodge] (Extra: Cumulative)
Jester Stick: (Easily Removable -8 pts) [16 pp]
Security Coded: Feature 1 [Restricted (April Fool Only)]
Grapple Line: Movement 1 [Swinging]
Confetti Pop: Affliction 10 [Hindered, Disabled, Unaware; resisted by Fortitude] (Extra: Area [Burst])
-One Lump Or Two?: Strength-Based Damage 6 (Feats: Improved Critical 2, Improved Smash)
Multi-Optic Mask: (Removable -1 pt) [6 pp]
Polarized Lenses: Immunity 5 [Sensory Affliction Effects] (Flaw: Limited [Visual Only])
Multi-Optics: Senses 3 [Vision Extended, Infravision, Low-Light Vision]
Spring-Loaded Shoes: (Removable –1 pt) [4 pp]
Ridiculously High Jumps: Leaping 5
Offense: Initiative +10
Melee Attack +10
Ranged Attack +10
Defense: Dodge +12
Parry +12
Toughness +8*/+6**/+3 [*Armored Costume & Defensive Roll/**Armored Costume]
Fortitude +9
Will +8
Equipment: Armored Costume: Protection 3 (Feat: Feature [Hidden Pockets], Subtle) [5 ep]
Various Hidden Bases [use Abandoned Warehouse (10 ep)]
Costs: Abilities 62+ Skills 32+ Advantages 31+ Powers 94+ Defenses 25= 244 pts.
Real Name: Paula Walters
Height: 5’7”
Weight: 134 lbs
Hair: Red
Eye Color: Green
Complications:
Motivation ~Thrillseeker: April Fool does what she does for the thrills and excitmennt.
Prankster: April Fool can’t pass up a prank, especially if it’s against costumed heroes. In such a situation, she must make a DC 20 Will save to resist pulling a prank.
Background: Raised from birth by her Aunt Jane and Uncle Ernie Blanchard, Paula Walters never wanted for anything; as Ernie Blanchard was a real estate mogul that owned some of the most valuable properties in the suburbs of Los Angeles, while Jane Blanchard was a CFO for a large and well known non-profit organization. So for Paula and her cousin, Kyle, life was good but pretty uneventful.
Paula never knew her father, he’d never been part of her life at all and her mother had turned out to be one of those women who hadn’t ever really “connected” with her child and thus has little trouble leaving her in the care of her sister while she pursued her own goals in life. It wasn’t that she didn’t care about Paula or not visit or talk with Paula every couple of months but working as a showgirl in Atlantic City wasn’t the kind of job you could take time off from regularly.
Despite that fact, Paula was pretty much a typical girl who was into wearing the “it” clothes, being seen at the coolest places, and hanging out with the “right people”, and that was thanks largely to the efforts of her aunt and uncle who loved Paula like she was their own daughter and never made an issue of the fact she wasn’t. But it seemed that life had other plans for Paula when one day she came home after hanging out at the local mall after school to find that her whole family was dead – killed by a pair of burglars who were still in the process of robbing her home.
Paula grabbed a poker from the fireplace and went to confront the thieves, seeking revenge but when she finally came face to face with them she hesitated, which was all that the thieves needed to gain the upper hand. But when they moved to catch her the two men suddenly began tripping over their own feet, their partner’s and odd mishaps which seemed to be nothing more than sheer dumb luck benefiting Paula. Realizing she needed to capitalize on her run of good fortune the teenaged girl made short work of the would-be thieves and had them tied up waiting for the police when they arrived in response to the house’s tripped silent alarm.
The police arrested the murderers for what they’d done then made sure that Paula was alright, which she was aside from a couple minor scrapes and bruises, and contacted her mother. Paula spent the next few days in a juvenile center until her mother could make the trip from Atlantic City and it was during that time alone that Paula reflected on her confrontation with the burglars and how things strangely kept going her way despite the fact several of the events weren’t possible and it got her to wondering just exactly what had happened. So, when her mother finally showed up and took Paula into custody the teenaged girl began to push the issue of her missing father’s identity.
Eventually the elder Shaw relented and told Paula about a man named Foster Hoyle, and how, several years ago, he’d lead her into a whirlwind romance that lasted several weeks before they finally parted ways only for her to learn a month later she was pregnant with Paula. Ms. Shaw ended the story by revealing to Paula that her father had went on to become the criminal known as Facecard, which answered many of the questions Paula had been harboring. Realizing that her mother really didn’t have the means to take her in, Paula instead offered forth the idea of her going to court and having herself declared an emancipated minor, seeing as how she was almost eighteen anyways there wouldn’t be much of a difference as she saw it. Ms. Shaw agreed and the two of them quickly set to the task and by end of the week it was done and Ms. Shaw was on her way back to Atlantic City.
Having nowhere else to go Paula secluded herself in her aunt and uncle’s house where she was surrounded by pictures and memories of them and her cousin. A few days later a lawyer contacted Paula and she discovered that as the sole survivor of the Blanchard family, she’d inherited her aunt and uncle’s estate, making her an instant multimillionaire. Laughing hysterically at this fact, she finally got the joke that life had taught her.
Paula then liquidated all her family’s assets and moved to Capital City where she established herself as a philanthropist; supporting mainly medical and social reformation causes by utilizing the skills that her aunt and uncle taught her. However, this is only a cover for her true agenda as she also uses the skills that she developed in emulation of her father as the vaudevillian villainess known as April Fool who travels across the country committing her unique “comedy crimes”. Armed with gear based on a comedic theme and a lot of money to back her up, she works mainly on her own but has been known to take on special jobs when the right situation arises. Having almost unlimited resources at her disposal, Paula fuels her endless need for comedic and ironic gadgets in her desire to bring laughing larceny to everyone.