An M&M2e question, regarding Shapeshift!

A place to discuss game rules, homebrew systems and the like.
Post Reply
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

An M&M2e question, regarding Shapeshift!

Post by Hoid »

For my Forever Tree NPC thread, I’m going to be statting up soon an Earth-L character who change his shape into essentially any living organism. The catch is—-it takes him weeks to effect small changes, with months for big changes and years for HUGE changes.

My question is: how do I best implement this? As a reminder, I’m asking how do you do this under M&M2e rules? Thanks!
Shock
Posts: 2975
Joined: Fri Nov 04, 2016 8:27 pm
Location: Connecticut USA

Re: An M&M2e question, regarding Shapeshift!

Post by Shock »

The Action drawback can do this:
An effect requiring longer than a full-round action to use is consid-
ered a drawback (see the Action flaw on page 102). Each step up
the Time Table is a 1 point drawback. The drawback cannot equal
or exceed the value of the associated power. So a power costing
10 points cannot have more than 9 points in this drawback (and
meaning the power takes three months to use!)
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

Re: An M&M2e question, regarding Shapeshift!

Post by Hoid »

Thanks!
Post Reply