Gloriant: Age of Adventure (OOC Thread)

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Flynnarrel
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Flynnarrel » Mon Oct 01, 2018 4:53 pm

What are lighting conditions like? I'm guessing partial concealment given the proximity to dawn.
"Something pithy this way comes."

Thorpocalypse
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Thorpocalypse » Mon Oct 01, 2018 7:59 pm

Flynnarrel wrote:
Mon Oct 01, 2018 4:53 pm
What are lighting conditions like? I'm guessing partial concealment given the proximity to dawn.
Plotting that out as we e-speak. Mostly requires low-light vision to avoid penalties but near the fire is normal lighting. Of course, critters tend to avoid fires...

Crappy map is coming. ;)
Me fail English? That's unpossible. - Ralph Wiggum

MacynSnow
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by MacynSnow » Sat Oct 06, 2018 4:42 am

1--Nice crappy map(i'm awe-inspiring horrible at map making myself. :D).Turned ou my "completing the circle" comment was spot on...
2--" Hungry like a Dire Wolf"....*brings ugly old lady from Princess Bride out.Hands her a bullhorn as she says BOO!,then pays her money to leave*. :P

pathfinderq1
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by pathfinderq1 » Tue Oct 09, 2018 2:05 am

I put up an IC post for Lena, since I might not have time time to do anything tomorrow. Should be okay unless Zezzaka wanted that exact wolf.

Thorpocalypse
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Thorpocalypse » Tue Oct 09, 2018 2:39 am

That's cool, I don't want to be too much of a stickler about order. I've seen PBP combat drag on forever waiting on people to go in order so I'd rather just keep it moving and let people go as they can.
Me fail English? That's unpossible. - Ralph Wiggum

MacynSnow
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by MacynSnow » Tue Oct 09, 2018 4:21 am

Thorpocalypse wrote:
Tue Oct 09, 2018 2:39 am
That's cool, I don't want to be too much of a stickler about order. I've seen PBP combat drag on forever waiting on people to go in order so I'd rather just keep it moving and let people go as they can.
You know,what i tend to do is let my players post up then i set their actions up in order of Initiative.It both saves some time and let's me order the story a bit better..

Flynnarrel
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Flynnarrel » Tue Oct 09, 2018 4:45 am

The downside to that method is if one player’s actions play off of or coordinate with another’s.
"Something pithy this way comes."

EpicEclipse
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by EpicEclipse » Tue Oct 09, 2018 4:51 am

In a playstyle like that, it benefits players to talk in OOC about plans, let everyone know what they are thinking. :)

Flynnarrel
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Flynnarrel » Tue Oct 09, 2018 5:12 am

I can see that for a well seasoned group used to working together. Not for people who didn't know each other two days ago.
"Something pithy this way comes."

EpicEclipse
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by EpicEclipse » Tue Oct 09, 2018 5:27 am

Flynnarrel wrote:
Tue Oct 09, 2018 5:12 am
I can see that for a well seasoned group used to working together. Not for people who didn't know each other two days ago.
I said out of character. :P Obviously in character wouldn't be calling shots to each other. This is just to keep the action flowing smoothly for everyone to enjoy the game.

Flynnarrel
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Flynnarrel » Tue Oct 09, 2018 11:01 pm

Did I read that right that none of the wolves came within melee range?

And in the North we have a group of two regular wolves, then a group of a dire wolf and 2 regular wolves?

Maybe an updated map would help?
"Something pithy this way comes."

Thorpocalypse
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Thorpocalypse » Wed Oct 10, 2018 2:48 am

You are correct that none of them came into melee range without you moving to them. And I will update my crappy map tomorrow for reference.
Me fail English? That's unpossible. - Ralph Wiggum

Thorpocalypse
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Thorpocalypse » Sat Oct 13, 2018 5:17 pm

Sorry, crazy busy week, heading out of town for the weekend, try to get something up tomorrow night or Monday. Again, my apologies.
Me fail English? That's unpossible. - Ralph Wiggum

Flynnarrel
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Flynnarrel » Mon Oct 15, 2018 5:42 pm

With the updated map, Zezzaka analyzed DW 2and moved to be between them and the horses if needed
"Something pithy this way comes."

Thorpocalypse
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Re: Gloriant: Age of Adventure (OOC Thread)

Post by Thorpocalypse » Sat Oct 20, 2018 1:42 am

Hey gang,

I talked to my stepmother earlier today and my dad is finally getting out of the nursing home in a week or so after being in stir for 6 months after he broke his leg. I'm going to need to go home and help out for a while to get him settled in, work with the home health folks, etc. It's great news, but I'm going to need to put the game on hiatus for a while. I know, it probably feels like it's on hiatus already. :)

I'd been crazy busy but my son's football season just ended so I made the mistake of thinking, "well, now that things are settling down..."

My apologies, hopefully I'll be able to pick things eventually, but with trying to get things in line at Thorpe's Deep before I leave and then being there sans PC, I'm going to have to let this go for a bit. Thanks everyone for the fun so far and hopefully we'll be able to get this going again later.
Me fail English? That's unpossible. - Ralph Wiggum

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