Bummer but understood. Thanks for your interest.
Gloriant: Age of Adventure (OOC Thread)
-
- Posts: 3248
- Joined: Fri Nov 04, 2016 8:52 pm
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
Me fail English? That's unpossible. - Ralph Wiggum
- Supernaturalist
- Posts: 2275
- Joined: Thu Jun 07, 2018 2:48 am
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
Ok, I forgot to add the quirk to my Evocation Array that limits me to 10 spells per day. This freed up a point that I used to add an extra spell. I added "Displacement". I haven't played D&D since the early 1990s (Don't ask how old I am). Anyway, there was a creature - as I recall - that was named a "Displacer Beast" or something to that effect. It could make itself invisible to visual senses and project an image of itself up to a certain distance away. That is the inspiration for this spell. I thought of building a "mirror image" spell, but I like this concept better.
It greatly reduces the illusion ability since I can only create one illusion and it can only be an exact replica of myself (visually and audibly). At rank 8 I'd normally be able to fill up an area as big as 250 ctf, but here it's only as big as my person. I then linked it to a personal "Invisibility" effect for all visual senses.
It greatly reduces the illusion ability since I can only create one illusion and it can only be an exact replica of myself (visually and audibly). At rank 8 I'd normally be able to fill up an area as big as 250 ctf, but here it's only as big as my person. I then linked it to a personal "Invisibility" effect for all visual senses.
-
- Posts: 2225
- Joined: Sun Mar 12, 2017 4:04 pm
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
So, a background-y question: Is there a particular domain that has a well-developed Court environment? I did a brief read-through and nothing really jumped out (And I'm not familiar with any of the MAgic-based setting stuff, since I haven't played it in 20 years) I'm mostly thinking of the fantasy trope "Imperial Court" with boatloads of functionaries, courtiers, courtesans (and attendant Intrigue).
-
- Posts: 3248
- Joined: Fri Nov 04, 2016 8:52 pm
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
Hmmm...I hadn't really set up anything like that. Probably the closes would be my Vellenza setting, an homage to Fiora. There's all kinds of backstabbing and double dealing going on there.pathfinderq1 wrote: ↑Tue Aug 14, 2018 11:21 pm So, a background-y question: Is there a particular domain that has a well-developed Court environment? I did a brief read-through and nothing really jumped out (And I'm not familiar with any of the MAgic-based setting stuff, since I haven't played it in 20 years) I'm mostly thinking of the fantasy trope "Imperial Court" with boatloads of functionaries, courtiers, courtesans (and attendant Intrigue).
Me fail English? That's unpossible. - Ralph Wiggum
-
- Posts: 3248
- Joined: Fri Nov 04, 2016 8:52 pm
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
I like it. Very Loki-like. And I believe you are referring to the classic D&D monster, the Displacer Beast. I built the displacement differently but that's just a matter of taste. What you have is good.Supernaturalist wrote: ↑Tue Aug 14, 2018 11:16 pm Ok, I forgot to add the quirk to my Evocation Array that limits me to 10 spells per day. This freed up a point that I used to add an extra spell. I added "Displacement". I haven't played D&D since the early 1990s (Don't ask how old I am). Anyway, there was a creature - as I recall - that was named a "Displacer Beast" or something to that effect. It could make itself invisible to visual senses and project an image of itself up to a certain distance away. That is the inspiration for this spell. I thought of building a "mirror image" spell, but I like this concept better.
It greatly reduces the illusion ability since I can only create one illusion and it can only be an exact replica of myself (visually and audibly). At rank 8 I'd normally be able to fill up an area as big as 250 ctf, but here it's only as big as my person. I then linked it to a personal "Invisibility" effect for all visual senses.
And geez, how old are you, anyway?
Me fail English? That's unpossible. - Ralph Wiggum
-
- Posts: 2473
- Joined: Mon Jun 12, 2017 8:06 pm
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
Here's something I noticed, not really an error so much as maybe just having overlooked something.
Anyways, will be updating Jade in a moment, and she will be done sans any required content edits. I did a few small point-pushing changes, and I am pretty happy with where she is mechanically and all the open road ahead of her to expand into.
EDIT: And she is updated. With pictures too no less.
That flaw exists. Unreliable. It does exactly what you suggest, 5 uses (or a DC10 raw DC check as an alternative use, but for your purposes, it does the 5 uses thing. )Ghost of Krypton wrote:Work in Progress. Please note that the Uncontrolled Flaw is basically a harsher restriction than the Quirk seen on Magic arrays, and implies that he has 5 uses per Day of the Array, limiting his options, though he is offensively at caps with his bow, and defensively at caps with sword & shield.
Anyways, will be updating Jade in a moment, and she will be done sans any required content edits. I did a few small point-pushing changes, and I am pretty happy with where she is mechanically and all the open road ahead of her to expand into.
EDIT: And she is updated. With pictures too no less.
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/23-ish)
Might i recommend these...L-Space wrote: ↑Mon Aug 13, 2018 1:42 am Image TBD
Tae-Phoon: Pandaren Warrior Monk
PL5 80pp
Real Name: Tae-Phoon
Archetype: Happy-go lucky warrior.
Age: 20
Height: 6'5"
Weight: 370
Race: Pandafolk
Alignment: Chaotic Good
Occupation: Traveler
Base of Operations: Mobile
Abilities: 32 pp
STR 4 STA 3 AGI 2 DEX 0 FGT 5 INT 0 AWE 2 PRE 2
Skills: 13pp
Acrobatics 4 (+6)
Athletics 4 (+8)
Expertise: Streetwise 5 (+5)
Insight 3 (+5)
Intimidation 3 (+5)
Perception 5 (+7)
Persuasion 2 (+4)
Feats: 10pp
Benefit: Drunk Fighter (no combat penalties while inebriated), Cunning Fighter, Equipment 2, Improved Initiative, Improved Smash, Interpose, Languages (1) (Common, Dwarven, Base: Panderian), Last Stand, Takedown
Powers: 17pp
Panderian Physique: STR +1, STA +1, Feature 2 (Increased Mass, Insulating Fur), Protection 1; 7 pts
Panderian Senses: Senses 2 (Low-light Vision, Scent [Acute]); 2 pts
Chi Power: 6 pt Array, Quirk: Chi Limits (11 Chi power uses per day, DC15 Will check to use more); 7pp
Battering Ram: Weaken Toughness 5 [Objects only, (Extra: Linked [Strength Damage, Pf: Useable with weapon]) 6pp
AE: Knockback: Move Object 5 (Extra: Linked [Strength Damage, Pf: Useable with weapon]), Flaw: Ranged [Close], Limited to Flinging Targets Away); 1 pt
AE: Groundstrike: Cone Area Affliction 5 (Resisted by Dodge; 1st: Hindered, 2nd: Prone, Extras: Cone Area [60ft cone], Flaws: Limited to two degrees, Instant Recovery, Limited [Character and targets must be on the ground]) LINKED: Cone Area Damage 4 (Limited [Character and targets must be on the ground]) 1pp
Hands as Weapons: Feature 1 1pp
Equipment:
Adventurer's Kit 5ep
Heavy War Club (STR-based damage 3, Dangerous, Restricted STR +3, Inaccurate) 4ep
Lacquered Leather Armor (Protection 1) 1ep
Defenses: 8pp
Dodge 3 (+5)
Parry (+5)
Toughness +5
Fort 2 (+5)
Will 3 (+5)
Abilities: 32 pp + Skills: 13pp + Feats: 10pp + Powers: 17pp + Defenses: 8pp = Total: 80pp
COMPLICATIONS:
Reputation: Panda Folk are known for their hearty appetites, love of drink and being deceptively effective combatants.
Love (Drinking, Gambling, and Fighting): Usually in that order, but sometimes he mixes it up.
"The Night": A burnt down casino, an angry Crime boss, a happy wife of a crime boss, a massive bar tab, and a bounty on his head are all reasons Tae left Kurikami. Too bad he has no recollection that night.
Ex-monk: Though gifted, the life of a monk was not for Tae-Phoon and he left his monastery for the real world.
Why are you adventuring?: He always had a bit of wanderlust in him and decided it was time to travel. The angry criminal organization hunting him as nothing to do with it!
Why might you have to be away?: Though not technically part of a monastery anymore, he may dip away to pay his repsects to other monasteries that are near by. That or he has to deal with a bounty hunter/assassin that is getting to close.
Why might you have to leave?: His original monastery calls him for help. Or he decides to return home to deal with his past.
Background:
Tae-Phoon showed great martial promise as a cub, enough so that he was placed in a particularly strict monastery at a young age, cut off from the real world for most of his young life. Though the only pandafolk in this monastery, he trained hard and became a formidable fighter, but he always wondered about life outside the monastery. Before graduating to become a true monk, Tae was chosen to accompany his master on a trip to gather supplies from a nearby city. Tae was excited, but was told he was to stay by his master and not interact with anyone.
The city was amazing! Bright lights, roaring crowds, and the wonderful smells of food were almost too much, but Tae soaked it all in. He was so distracted that he was soon separated from his master and left to wander the streets alone. Tae couldn't resist and before he knew it he was reveling in food, liquor, and games, outpacing many of the more experienced drinkers/partygoers. When Tae awoke the next morning it was to the stern, frowning face of his master, who informed him that the trip was a test and Tae had failed miserably. He now had two choices: 1) go back to the monastery and spend years repenting, or 2) accepting banishment and possibly never returning to the monastery. Tae chose option 2, there was too much to experience in the outside world and he didn't want to spend it cooped up.
Tae-Phoon spent the next few years living life to the fullest! He drank often, ate much, and gambled to his heart's content! He still spent time practicing martial arts and honing his chi, and if his new lifestyle interfered with his teachings he never noticed it. If anything he became skilled enough that he was able to fight just as well drunk and he could sober, to the surprise of a lot of his challengers. It was all fun and games until "The Night." It started off like a normal evening drinking and gambling at a casino owned by a less than reputable owner (I.e. Mob Boss), but then next thing he knows he's waking up in a decrepit building with people scrambling away when they saw him. Everyone avoided him like the plague, nearly screaming at the sight of him. He finally cornered a pedestrian, who told him happened two days earlier. Apparently he had blacked out and in that time and had destroyed the casino, beat up some mob enforcers, drank a tavern's worth of liquor, and pissed off a mob boss while also making the boss' wife very happy. All of these things together amounted to one thing: he was wanted by one of the biggest crime organizations in Kurikami and there was a sizeable bounty on his head. Tae-Phoon suddenly realized that he always wanted to travel the world and after many months of travels (and couple of fun stories) Tae found himself in Gilthorian without a penny to his name and looking for work.
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
I'm noticing a slight trend with the Submissions:Aside from a Quasi-Rogue(I'd consider Berend more along the Lines of either an Inquisitive or Mastermind archtype),a Summoner,a Radiant Dancer,a Wizard and a Fighter, we're getting ALOT of Monk's here...
NEAT THING:They're all so different that if i didn't know they were all Monk builds,i would've sworn they were different Archtypes all together.Good job everybody!
NOT-NEAT THING:There's soo many Monks,it's gonna be near impossible for Thorpe to pick which ones to pick,so i feel sorry for the man...
NEAT THING:They're all so different that if i didn't know they were all Monk builds,i would've sworn they were different Archtypes all together.Good job everybody!
NOT-NEAT THING:There's soo many Monks,it's gonna be near impossible for Thorpe to pick which ones to pick,so i feel sorry for the man...
-
- Posts: 6822
- Joined: Fri Nov 04, 2016 5:23 pm
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
Are you calling the Awakened Bear a monk?MacynSnow wrote: ↑Wed Aug 15, 2018 5:05 pm I'm noticing a slight trend with the Submissions:Aside from a Quasi-Rogue(I'd consider Berend more along the Lines of either an Inquisitive or Mastermind archtype),a Summoner,a Radiant Dancer,a Wizard and a Fighter, we're getting ALOT of Monk's here...
NEAT THING:They're all so different that if i didn't know they were all Monk builds,i would've sworn they were different Archtypes all together.Good job everybody!
NOT-NEAT THING:There's soo many Monks,it's gonna be near impossible for Thorpe to pick which ones to pick,so i feel sorry for the man...
The Tortle has a monk-ish background but is more an earth sorcerer. No chi powers.
"Something pithy this way comes."
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
Yea, I noticed the abundance of monk's too. Of course being one of those monks made me wonder if I should switch up characters.MacynSnow wrote: ↑Wed Aug 15, 2018 5:05 pm I'm noticing a slight trend with the Submissions:Aside from a Quasi-Rogue(I'd consider Berend more along the Lines of either an Inquisitive or Mastermind archtype),a Summoner,a Radiant Dancer,a Wizard and a Fighter, we're getting ALOT of Monk's here...
NEAT THING:They're all so different that if i didn't know they were all Monk builds,i would've sworn they were different Archtypes all together.Good job everybody!
NOT-NEAT THING:There's soo many Monks,it's gonna be near impossible for Thorpe to pick which ones to pick,so i feel sorry for the man...
Oh and those are some cool Pandaren pics. I have one in mind , but keep forgetting to add it when I get home.
Formerly luketheduke86
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
I think the limited part now looks better and is more clear, please take a looksie
心のコスモ を 抱きしめて 遥かな 銀河 へ
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
somehow,someway i COMPLETELY forgot about the Bear....Flynnarrel wrote: ↑Wed Aug 15, 2018 5:19 pmAre you calling the Awakened Bear a monk?MacynSnow wrote: ↑Wed Aug 15, 2018 5:05 pm I'm noticing a slight trend with the Submissions:Aside from a Quasi-Rogue(I'd consider Berend more along the Lines of either an Inquisitive or Mastermind archtype),a Summoner,a Radiant Dancer,a Wizard and a Fighter, we're getting ALOT of Monk's here...
NEAT THING:They're all so different that if i didn't know they were all Monk builds,i would've sworn they were different Archtypes all together.Good job everybody!
NOT-NEAT THING:There's soo many Monks,it's gonna be near impossible for Thorpe to pick which ones to pick,so i feel sorry for the man...
The Tortle has a monk-ish background but is more an earth sorcerer. No chi powers.
that's true also,so i apologize for lumping him in with the others...
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
Thank you,i found them on Google.I'm particularly fond of the Third one,but it's a little too small for a PC Portrait,Though now i'm curiouse as what yours looks like...
-
- Posts: 3248
- Joined: Fri Nov 04, 2016 8:52 pm
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
A). Never feel sorry for me. I’ve gotten WAY more out of this life than I should have.MacynSnow wrote: ↑Wed Aug 15, 2018 5:43 pmsomehow,someway i COMPLETELY forgot about the Bear....Flynnarrel wrote: ↑Wed Aug 15, 2018 5:19 pmAre you calling the Awakened Bear a monk?MacynSnow wrote: ↑Wed Aug 15, 2018 5:05 pm I'm noticing a slight trend with the Submissions:Aside from a Quasi-Rogue(I'd consider Berend more along the Lines of either an Inquisitive or Mastermind archtype),a Summoner,a Radiant Dancer,a Wizard and a Fighter, we're getting ALOT of Monk's here...
NEAT THING:They're all so different that if i didn't know they were all Monk builds,i would've sworn they were different Archtypes all together.Good job everybody!
NOT-NEAT THING:There's soo many Monks,it's gonna be near impossible for Thorpe to pick which ones to pick,so i feel sorry for the man...
The Tortle has a monk-ish background but is more an earth sorcerer. No chi powers.
that's true also,so i apologize for lumping him in with the others...
B). There’s enough variation in the monks that I don’t think there’s an issue.
3). And who could forget Bear? Silly old bear...
M). Epic I’ll review your build tonight and if I have any feedback I’ll let you know.
Me fail English? That's unpossible. - Ralph Wiggum
Re: THORPOCAVERSE FANTASY GAME - RECRUITING THREAD (UNTIL 8/17-ish)
THIS is what i think of when i think of Bear the BarBEARian....Thorpocalypse wrote: ↑Wed Aug 15, 2018 5:54 pmA). Never feel sorry for me. I’ve gotten WAY more out of this life than I should have.MacynSnow wrote: ↑Wed Aug 15, 2018 5:43 pmsomehow,someway i COMPLETELY forgot about the Bear....Flynnarrel wrote: ↑Wed Aug 15, 2018 5:19 pm
Are you calling the Awakened Bear a monk?
The Tortle has a monk-ish background but is more an earth sorcerer. No chi powers.
that's true also,so i apologize for lumping him in with the others...
B). There’s enough variation in the monks that I don’t think there’s an issue.
3). And who could forget Bear? Silly old bear...