Recruitment Thread (The Jabverse)- Recruiting CLOSED

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EpicEclipse
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by EpicEclipse »

Sweet, my attack went off perfectly! I am pleased. :D
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L-Space
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by L-Space »

Jabroniville wrote: Mon Sep 17, 2018 10:46 am Also, I made this chart, so I can quit screwing it up:

DAMAGE:
Fail By:
0 (pass)
1 (Bruised)
2 (Bruised)
3 (Bruised)
4 (Bruised)
5 (Dazed)
6 (Dazed)
7 (Dazed)
8 (Dazed)
9 (Dazed)
10 (Staggered)
11 (Staggered)
12 (Staggered)
13 (Staggered)
14 (Staggered)
15 (Staggered)
16+ (Incapacitated)

AFFLICTION:
Fail By:
0 (pass)
1 (First Stage)
2 (First Stage)
3 (First Stage)
4 (First Stage)
5 (Second Stage)
6 (Second Stage)
7 (Second Stage)
8 (Second Stage)
9 (Second Stage)
10 (Third Stage)
11 (Third Stage)
12 (Third Stage)
13 (Third Stage)
14 (Third Stage)
15+ (Third Stage)

I missed the "Equal to or less than" in the Rulebook, which is why I kept assuming it was different.
Chart is a little off, it should be 1-5 Bruised/First Stage and 6-10 Dazed/Second Stage.
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Flynnarrel
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by Flynnarrel »

adjusted:

DAMAGE:
Fail By:
0 (pass)
1 (Bruised)
2 (Bruised)
3 (Bruised)
4 (Bruised)
5 (Bruised)
6 (Bruised + Dazed)
7 (Bruised + Dazed)
8 (Bruised + Dazed)
9 (Bruised + Dazed)
10 (Bruised + Dazed)
11 (Bruised + Staggered)
12 (Bruised + Staggered)
13 (Bruised + Staggered)
14 (Bruised + Staggered)
15 (Bruised + Staggered)
16+ (Bruised + Incapacitated)

AFFLICTION:
Fail By:
0 (pass)
1 (First Stage)
2 (First Stage)
3 (First Stage)
4 (First Stage)
5 (First Stage)
6 (Second Stage)
7 (Second Stage)
8 (Second Stage)
9 (Second Stage)
10 (Second Stage)
11 (Third Stage)
12 (Third Stage)
13 (Third Stage)
14 (Third Stage)
15+ (Third Stage)


I think this is right.
Last edited by Flynnarrel on Mon Sep 17, 2018 6:43 pm, edited 1 time in total.
"Something pithy this way comes."
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Arkrite
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by Arkrite »

Flynnarrel wrote: Mon Sep 17, 2018 6:37 pm adjusted:

DAMAGE:
Fail By:
0 (pass)
1 (Bruised)
2 (Bruised)
3 (Bruised)
4 (Bruised)
5 (Bruised)
6 (Bruised + Dazed)
7 (Bruised + Dazed)
8 (Bruised + Dazed)
9 (Bruised + Dazed)
10 (Bruised + Dazed)
11 (Staggered)
12 (Staggered)
13 (Staggered)
14 (Staggered)
15 (Staggered)
16+ (Incapacitated)
Wouldn't it be as edited above?
Flynnarrel
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by Flynnarrel »

Good point, but doesn't it go all the way down, like I've edited above?
"Something pithy this way comes."
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Arkrite
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by Arkrite »

Flynnarrel wrote: Mon Sep 17, 2018 6:43 pm Good point, but doesn't it go all the way down, like I've edited above?
You know I'm not sure.
Now that I think about it I've never seen anybody add a bruised state while being staggered, but it does seem like it should.
Huh. I think I need to break out the book and take a look when I get home.
Jabroniville
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by Jabroniville »

Haha, these dinks are doing rather well, oddly enough. I mean, they're hard enough to hit that they can put up a struggle, and the occasional lucky hit is doing some damage. Though our guys are all pretty durable (ie. everyone took a couple of ranks of Regenerate because you're all taking the best "cheap stuff" possible- POWER-GAMERS!!!! :P). I figure another round'll be enough to wrap this up, at which point I can do the "end-of-adventure" stuff I'd been planning on.
RainOnTheSun
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by RainOnTheSun »

Sayyyy. Would a meth lab be enough material for Dr. Mercury to reconfigure her variable pool?

(Don't try this at home. Dr. Mercury is a trained professional.)
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L-Space
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by L-Space »

Anyone else having issues with Coyote Code?
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EpicEclipse
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by EpicEclipse »

L-Space wrote: Tue Sep 25, 2018 1:43 am Anyone else having issues with Coyote Code?
Yes indeed. Page won't load?
Jabroniville
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by Jabroniville »

UGH.

Okay, having another computer problem. My power went off earlier today, and the system is F'd up somehow. I managed to turn it on without checking discs, but my F Drive is corrupted and Windows couldn't fix it. That means I can't access my files. I'd managed to get most everything SUPER-important transferred to email, but this will slow me down, since I still need to bring my computer to the shop, to see if they can uncorrupt my files.

SO...:

* The edict to "Not post too much" is now an ORDER. PLEASE do not post more than once in a 24-hour period. I absolutely cannot handle the influx of posting while typing on my phone. I may get Ares to delete posts if people over-do it. Once per day, per thread (OOC/IC).

* Please don't PM me. I would have to delete posts to filter new PMs into my inbox, and I don't like to do that without saving the past conversations somehow. Obviously, I can't do that now.
EpicEclipse
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by EpicEclipse »

Technology-related issues are awful with how reliant we are on technology nowadays. Best of luck getting things resolved man.
RainOnTheSun
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by RainOnTheSun »

No problem. We'll take it slow.
Jabroniville
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by Jabroniville »

Okay, I got my computer back quicker than expected. Might have lost the whole Hard Drive, but almost all of my builds are intact and stuff, so I can continue forward. Let's go back to the "Regular Posting" time... though please, remember, only twice per day, MAXIMUM.
EpicEclipse
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Re: Recruitment Thread (The Jabverse)- Recruiting CLOSED

Post by EpicEclipse »

Just point of reference.... Galactica's still inside, so Mustang's introduction isn't gonna make a whole lot of sense there. I never said she moved from where she was at the end of combat, since dragging Fist around by the head might be a little unnecessarily rough.
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