ALPHA TEAM (Greystone, Key, and Shiver; NPCs: Candyman, Sublime, Ultra Mauler, Vespertine, and Viscosity)
Prestige thrust his pinky finger out on his left hand and began to move it in a small circle—counterclockwise—while he slashed upward with his right hand. “Sispom mernu,” he said.
Greystone felt something brush against his feet. Looking down, he saw snakes streaming past him, making their way out into the hallway.
“Egah!” Key exclaimed. The sight of the snakes making their way towards them left him recoiling in horror. He flicked a hand at them, opening a portal under the ice blocks Shiver had made for him. He sent them through a portal loop to accelerate them before dropping it down onto some of the snakes. Though he’d managed to take out several of them, some had managed to escape the fate their brothers shared.
The tall youth did not appear alone in his disgust: Sublime was making a similar face as she watched the vipers slither past.
Further up the hall, Shiver managed to freeze Slag’s legs.
BETA TEAM (Current, Magnitude and Ursa; NPCs: The Blue Knight, Derryl, the Drifter, Paladin)
The Order, Round Three
- Shiver (23 – E6)
- Greystone (20 – H12)
- Ultra Mauler (19 – E12)
- Vespertine (16 – E14)
- Candyman (15 – E7)
- Takeuchi (12 – H11): Bruised, Staggered, Unconscious (R2)
- Key (9 – E13)
- Sublime (7 –F13 )
- Viscosity (7 – E8)
- Slag (5 – F5): Bound, Helpless
- Prestige (3 – H10)
- Snakes (x6)
I’m going to waive a roll for the snakes and go with four of them hit in a 5’ square area. Four are gone. Six remain.
New round: Slag - Reflex - DC 16
: 1d20+3 7
Snare effect, Shock? Bound and helpless for moi.
Jack is up, TM.
“Time to move, poju.” Otso slipped in the nickname his grandfather had always called him as he spoke. If the other him was anything like, well, him, he'd realize the sentiment and what was at stake. Instead, the older Otso barely seemed to notice. There was no recognition in the man’s eyes—just confusion. “There’s at least three worlds worth of innocent lives hanging in the balance and an evil android that needs stopping.”
The other Otso nodded. “Yes,” he said. “We should be off.”
GAMMA TEAM (Imago and Prehistoric; NPCs: Hemophiliac, Kelpie, Paramour)
The Order, Round One
“She’s dead, Paramour.” Prehistoric heard Imago’s voice in his ear—as though the illusionist were standing beside him, whispering to him. That was going to take some getting used to. “Take those bastards down. The Herzog and the water controller first, then the last one.”
DELTA TEAM (Taheka; NPCs: Cacophony, Ogre, Prodigy, Shakes, Tantivy)
The Order, Round Five
- Kelpie (25 – D6): Bruised, Injured, Disabled, Staggered, Unconscious
- Imago (16 – D5)
- Cascade (15 [+7] – C9): Bruised
- Prehistoric (15 – E8)
- Paramour (14 – E4): Bruised, Injured
- Herzog Kasamir (13 [+3] – D10): Bruised, Staggered, Stunned (Hemophiliac, R4)
- Hemophiliac (13 – C4): Bruised, Injured, Prone
- Trauma (11 - D9): Bruised x3, Staggered, Stunned, Unconscious (R3)
- Confectionery (9 – C5): Bruised x3, Dead, Disabled, Injured x3, Staggered, Unconscious
- Grey Men (9)
- Whitaker (7 – E9)
Cascade is stunned and shakes it off after his turn in the order—David is up, Shock. You have +1 to stuff from Dennis.
“We need to bind them,” Cacophony said. “If they wake up, they could ambush us…”
“Yeah, yeah, yeah,” Tantivy growled. “We get it. Just put them in another locker.”
As Ogre moved to do just that, Shakes followed Prodigy back to where the two men had been left. Cacophony made her way up to Tantivy. “That was really smart,” she said, tucking strands of ebony hair behind her ears. “That plan, I mean.” She began to blush. “Looks and
EPSILON TEAM (Fluxx and Cooker; NPCs: Fach, Ion)
A storm of emotions was swirling inside of Fach. Though she hadn’t known Oscar very long—barely an hour—she liked him. He was someone who had made mistakes, but he was willing to admit it and determined to make up for it. He was someone who was in love. He was someone who she wanted happiness for. He had died, though. He wouldn’t know happiness now.
These people had been willing to kill, and they would be willing to kill Ion and Cooker—two others she hadn’t known long. They would be willing to kill Fluxx—someone who, more so than Oscar, she wanted happiness for.
They would be willing to kill her.
Fluxx was curled around Ion, desperately trying to save him. Cooker was throwing everything he had at Ugly Amy and still she endured. She wanted to scream—she wanted to make the woman’s skull burst the way she shattered glass… but she didn’t want to hurt her friends any more than she had.
Still, she had to stop this woman…
“O mio babbino caro,” she sang, “mi piace, afa bello bello. Vo'andare in Porta Rossa, a comperar l'anello!”
As she began to sing O Mio Babbino Caro from Puccini’s Gianni Schicchi, Ugly Amy’s eyes lids began to droop. She began to staggered before finally giving in to the weariness she suddenly felt. As she collapsed forward, relief washed over the German girl. A smile touched her lips as her eyes rolled back. Fach joined Ugly Amy on the floor of the docking bay.
The Order, Round Six
Ugly Amy - Toughness - DC 25
- Jones (25 - E14): Bruised x3, Staggered, Unconscious (R1)
- Fluxx (23 - E4)
- Cooker (20 - E5)
- Oscar (19 - D18): Bruised x3, Dead, Staggered
- Fach (14 - C4): Fatigued (R2)
- Ugly Amy (13 - E20): Bruised, Stunned (Cooker, R6), Staggered
- Ersatz (12 - E6): Bruised, Entangled, Stunned (Fach, R5), Suffocating
- Cleave (9 - D7): Unconscious (R3)
- Ion (4 - D5): Bruised x2, Disabled, Injured x2, Stunned (Ersatz, R3), Staggered
: 1d20+8 20
Bruised and stunned.
Fach will stunt Sarah’s power: Sleep 8 (Extras: Area [Cloud, +1]; Flaws: Range [Touch, -1], Sense-Dependent [hearing, -1]) Reflex DC 18 vs. Will DC 18 for Cooker and Fluxx.
Ugly Amy - Reflex - DC 18
: 1d20+3 11
& Ugly Amy - Will - DC 18
: 1d20+3 22
Screw it. Fach is doing something cool. Amy failed. Also, I have been neglecting that Fach has been fatigued from extra effort and should have been unconscious a few rounds ago. So, after the use of this, she’s going to collapse.