TOY AREA
The Littlest Rocket blurred around both Peacekeeper and Caelus poking them about a hundred thousand times.
[OOC] This is an Area Damage 8 attack. I am not sure that effects either of you.
I think all the baddies have gone. Still need Skarab's edited post and then actions again from everyone.[/ooc]
Welcome to Freedom City: Issue #1 Peril at Pyramid Plaza
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Re: Welcome to Freedom City: Issue #1 Peril at Pyramid Plaza
Caelus
"Agh! Hey! Quit it!" Caelus yelped as the mini-Rocket zoomed about them, throwing thousands of tiny fists all around him. Thankfully, he'd had a modicum of training with the Atom Family and their Simulator Room to prepare him for such wide-spread assaults, and twisted out of the way of a great deal many, but couldn't stop the little-League-duplicate from landing several blows. It was then that his powers shined, the force-field produced by his psychic powers ablative-ly protecting Caelus from harm.
"Agh! Hey! Quit it!" Caelus yelped as the mini-Rocket zoomed about them, throwing thousands of tiny fists all around him. Thankfully, he'd had a modicum of training with the Atom Family and their Simulator Room to prepare him for such wide-spread assaults, and twisted out of the way of a great deal many, but couldn't stop the little-League-duplicate from landing several blows. It was then that his powers shined, the force-field produced by his psychic powers ablative-ly protecting Caelus from harm.
Caelus doesn't have Impervious up atm, so: Dodge: 1D20+8 = [12]+8 = 20
Tough: 1D20+12 = [15]+12 = 27
Re: Welcome to Freedom City: Issue #1 Peril at Pyramid Plaza
Skarab
[Abdul Garrett]
HP: 3 Condition: Strength of Atum
Afraid that Madame Macabre would have the statue attack the crowd if ignored Skarab decides to play the role of "hero" for the moment ... until he could figure a way to break her control over the crowd. Calling upon the Strength of Atum, Skarab tries to break the life like statue as it and the crowd claw at him.Toughness: 29
http://orokos.com/roll/550998
To Hit: 17 (-2?) DC 27 if hits
http://orokos.com/roll/551993
Re: Welcome to Freedom City: Issue #1 Peril at Pyramid Plaza
A con-goer gets in the way of Skarab's blow and he is forced to stop his punch short lest he kill the mind controlled innocent.
OOC: 17 misses.
OOC: 17 misses.
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Re: Welcome to Freedom City: Issue #1 Peril at Pyramid Plaza
Caelus
HP: 1
As the Mini-Rocket was thrown away, Caelus spotted his oppurtunity. "Aha! Gotcha!" he exclaimed as he sent a telekinetic blast at the remaining toy-Leaguer that was beleaguering him and the pretty superheroine with super-strength.
However, the Mini-Rocket was just as quick as his life-sized counterpart, dodging out of the way of the ripple of force with supernatural speed, zooming away. "...or not."
HP: 1
As the Mini-Rocket was thrown away, Caelus spotted his oppurtunity. "Aha! Gotcha!" he exclaimed as he sent a telekinetic blast at the remaining toy-Leaguer that was beleaguering him and the pretty superheroine with super-strength.
However, the Mini-Rocket was just as quick as his life-sized counterpart, dodging out of the way of the ripple of force with supernatural speed, zooming away. "...or not."
TK Attack: 1D20+10 = [10]+10 = 20
Don't think that hits Mini-Rocket...
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Re: Welcome to Freedom City: Issue #1 Peril at Pyramid Plaza
Peacekeeper
HP: 0
Condition: -1 Toughness
Genevieve twisted away from the tiny Johnny Rocket as it attacked her. The base of the Brobot statue was still in her hands, and she kept it in motion to keep the little monster from getting a good shot at her eyes. As she completed her spin, she swung the statue around like an oversized golf club: Toy Boy's doll might not be able to dodge her swing and the superhero's energy blast at the same time.
"My fun sensors are at maximum percent!" Brobot said.
HP: 0
Condition: -1 Toughness
Genevieve twisted away from the tiny Johnny Rocket as it attacked her. The base of the Brobot statue was still in her hands, and she kept it in motion to keep the little monster from getting a good shot at her eyes. As she completed her spin, she swung the statue around like an oversized golf club: Toy Boy's doll might not be able to dodge her swing and the superhero's energy blast at the same time.
"My fun sensors are at maximum percent!" Brobot said.
Another Area 10 Damage effect. Maybe Li'l Rocket will blow its toughness save.
Re: Welcome to Freedom City: Issue #1 Peril at Pyramid Plaza
Imp Impossible
HP: 1 LP: 5
Conditions: Fine
Whispering to herself:"Fell for the oldest trick in the book, Daffy." Her goading had worked better than expected, without the con-goers inside with them she and Battalion can go after Player 2 instead of wasting their time with his creations. Focusing on the ceiling of the spaceship, she hoped her power would open a way through and with luck, straight to Player 2.
OOC: Using Catastrophe on the ceiling just in front of her: Perception Range Damage 9, Indirect 4, Subtle 2, Variable Descriptor [Accidents]
HP: 1 LP: 5
Conditions: Fine
Whispering to herself:"Fell for the oldest trick in the book, Daffy." Her goading had worked better than expected, without the con-goers inside with them she and Battalion can go after Player 2 instead of wasting their time with his creations. Focusing on the ceiling of the spaceship, she hoped her power would open a way through and with luck, straight to Player 2.
OOC: Using Catastrophe on the ceiling just in front of her: Perception Range Damage 9, Indirect 4, Subtle 2, Variable Descriptor [Accidents]
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Re: Welcome to Freedom City: Issue #1 Peril at Pyramid Plaza
Battalion
Hero Points: 1 Leadership: 2
Condition: None.
Cameron watched as Imp, once again, did the impossible, and through her probability manipulation seemed to be making progress through P2's light barrier.
"Nice job Imp!"
He held himself ready, if the opportunity presented itself for a direct assault on P2, he'd be ready to take it, better that than de-rezzing his light constructs all day.
Hero Points: 1 Leadership: 2
Condition: None.
Cameron watched as Imp, once again, did the impossible, and through her probability manipulation seemed to be making progress through P2's light barrier.
"Nice job Imp!"
He held himself ready, if the opportunity presented itself for a direct assault on P2, he'd be ready to take it, better that than de-rezzing his light constructs all day.
OOC: Delaying my action to determine the outcome of Imp's attempt to break us out of the rat maze we're currently in.