Welcome to Freedom City (M&M 3e; PL10/150pp)

For all of your Play-By-Post games.
kenmadragon
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Joined: Fri Nov 04, 2016 8:37 pm

Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by kenmadragon »

Just a quick heads up, but I'll be busy travelling tonight and most of tomorrow, so I won't be able to post till Wednesday evening at the earliest.
Zero Prime
Posts: 158
Joined: Mon Jun 12, 2017 4:40 pm

Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Zero Prime »

Sorry for the delay, work has been a little hectic, I'll have Battalion's post up this evening once I am done at the office.
kenmadragon
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Joined: Fri Nov 04, 2016 8:37 pm

Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by kenmadragon »

Just moved all the boxes into my new apartment, going to spend most of tomorrow and Friday unpacking everything and trying to get settled.

Nevertheless, I believe Toy Boy goes before Caelus in the Toys Section fight.
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StarGuard
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Joined: Sun Nov 06, 2016 12:23 am
Location: Indiana

Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by StarGuard »

Sorry guys putting in almost 80 hours this week. Looking to return to normal life after getting home from GenCon Friday night
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Hero4hire
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Joined: Fri Nov 04, 2016 11:13 pm

Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Hero4hire »

Update happening Monday.

I didn't want you all to think I had forgotten about you. ;)
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Hero4hire
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Hero4hire »

Caelus is up
Zero Prime
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Zero Prime »

Question do we have a clear line of sight to P2, or is he using the Minecraft Maze to conceal himself from us?
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Hero4hire
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Hero4hire »

Zero Prime wrote: Tue Aug 22, 2017 10:00 am Question do we have a clear line of sight to P2, or is he using the Minecraft Maze to conceal himself from us?
He most definitely concealed himself.
Zero Prime
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Zero Prime »

We should probably nail it down before out pops up, but Cameron's visor provides him with Acute, Accurate, Ranged & Radius Mental sense. This is meant to represent some sort of texture mapping equipment in the visor that combines data collected by sensors and shares that with him via a neural link to his brain.

Some folks interpret Mental Sense as sensing thoughts, and so is unaffected by things such as walls, or buildings. I see Cameron's as being, in essence a spatial awareness, a mental interpretation of physical data. Which would be blocked by physical cover, though unaffected by things such as darkness, smoke, fog, or even holograms.

Does that work?
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Hero4hire
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Hero4hire »

So far the walls and ceiling and creatures are all solid.
Zero Prime
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Zero Prime »

Yep, I just wanted to make sure we're on the page for any future scenario, and open discussion if you had any questions about my interpretation of the ability.
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StarGuard
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by StarGuard »

back on track :) will be posting for Skarab his evening/morning ;)
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Hero4hire
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by Hero4hire »

I know you guys are out there...I can hear you breathing.
EpicEclipse
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Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by EpicEclipse »

Hero4hire wrote: Tue Aug 29, 2017 2:23 am I know you guys are out there...I can hear you breathing.
*breathing intensifies*
kenmadragon
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Joined: Fri Nov 04, 2016 8:37 pm

Re: Welcome to Freedom City (M&M 3e; PL10/150pp)

Post by kenmadragon »

Err, it's still Toy Boy's action over in the Toys Section. I was kinda waiting for whatever he and the mini-League were going to do before I posted.
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