OOC: Marvel Cinema Universe 2.1 [Now Showing]

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EpicEclipse
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by EpicEclipse »

Soooooo...... *crickets*
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Doctor Malsyn
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by Doctor Malsyn »

I've seen Starguard pop online every so often, but did something happen?
Am I dead? Am I alive? The answer may surprise you!
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Night Hunter
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by Night Hunter »

He's a retail manager and it's Xmas season. He's probably just swamped. He'll reply soon. December is just a rough month.
"The Night sees everything. Now I see you."
EpicEclipse
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by EpicEclipse »

Night Hunter wrote: Sun Dec 10, 2017 11:57 pm He's a retail manager and it's Xmas season. He's probably just swamped. He'll reply soon. December is just a rough month.
Retail manager you say? I have a pretty diverse background in retail and yeah, December sucks. I currently work security in a mall, December still sucks, but not as bad as retail.
CaptainChaos
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by CaptainChaos »

I remember when I used to work in retail as a manager. Long hours, demanding customers, and unrealistic expectations from corporate.
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StarGuard
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by StarGuard »

Thanks all. Yeah retail in December sucks. Especially a couple months after a major realignment that cut several layers of upper management - everyone's out to prove something.

Game wise.

I've struggled with my Muse over how to reopen the beginning of the game. I think she's as tired as I am. I have a visual of a scene I'm going to go with. Bladewind forgive me but I'll need to Deus Ex Machina an ability or two with Pangborn (matter of fact you might as well make that a complication aka Jean or Wanda) so take an HP sir.

Everyone post a Perception check and an Initiative for me please. It will help me put things in order :)
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Doctor Malsyn
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by Doctor Malsyn »

Sure thing, but I'd have to ask.... Out of armor initiative or in armor?
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"What a week, huh?" "Doc, it's only Wednesday."
Hawk
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by Hawk »

StarGuard, did you still want me to make some changes to Thunderbird' s background?
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StarGuard
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Re: OOC: Marvel Cinema Universe 2.1 [Recruiting]

Post by StarGuard »

Hawk wrote: Mon Dec 11, 2017 6:53 pm StarGuard, did you still want me to make some changes to Thunderbird' s background?
I'll pm you as I'm building the "opening scene" Wednesday afternoon. Minor tweaks to better tie the character to the game universe. I'll be doing the same with some others. Trying to promote role playing over roll playing :)
Doctor Malsyn wrote: Mon Dec 11, 2017 6:47 pm Sure thing, but I'd have to ask.... Out of armor initiative or in armor?
In armor. Everyone consider themselves to be in the weeds :twisted:
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Doctor Malsyn
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Re: OOC: Marvel Cinema Universe 2.1 [Now Showing]

Post by Doctor Malsyn »

Gotcha! Had to be sure just in case, ya know?

Iniative: 27
Perception: 14

Also, do you think we could get a linked list in one of the first posts displaying the current roster for convenience?
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CaptainChaos
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Re: OOC: Marvel Cinema Universe 2.1 [Now Showing]

Post by CaptainChaos »

Initiative and perception for Miss America.

Initiative 1d20+2: 15 [1d20=13] http://orokos.com/roll/576220
Perception 1d20+6: 14 [1d20=8] http://orokos.com/roll/576224
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Night Hunter
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Re: OOC: Marvel Cinema Universe 2.1 [Now Showing]

Post by Night Hunter »

Perception +6 Roll: 14+6=20

Initiative +9. Roll: 12+9=21
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Bladewind
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Re: OOC: Marvel Cinema Universe 2.1 [Now Showing]

Post by Bladewind »

Perception: 1d20+7 10

Rather inauspicious start... Perception: 1d20+7 10
But I'll take that HP. :lol:
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