OOC: Marvel Cinema Universe 2.0 [play in progress]

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T0DOSKER
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by T0DOSKER » Sat Sep 02, 2017 1:43 pm

Sorry for the delay, but I've got a post up!

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StarGuard
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by StarGuard » Sat Sep 02, 2017 8:06 pm

As much as I'd like to say I was waiting on you that would be a fib. I did spend my free afternoon with a friend dealing with ALS. Given his state of affairs, his positive attitude and demeanor is inspiring. He wants to get friends together for some gaming. Guy always has been a hell of a GM add this .... and yeah inspiring.

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StarGuard
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by StarGuard » Tue Sep 12, 2017 3:49 am

For those of you still with us ... time to rumble ;)

EpicEclipse
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by EpicEclipse » Tue Sep 12, 2017 4:17 am

Someone was busy today! xD

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StarGuard
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by StarGuard » Tue Sep 12, 2017 7:02 am

Had to get back on track
;)

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StarGuard
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by StarGuard » Wed Sep 20, 2017 2:00 am

Todosker we could use a reply Initiative check for Plan A

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StarGuard
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by StarGuard » Wed Sep 20, 2017 3:28 am

I had originally thought to use this time so we could test the characters combat abilities, but I'm thinking of using the Minion rule for the "standard" Badoon footsoldiers and moving to the next stage of the story. I'd like player input on this before I make my final decision and don't worry about the challenge level ... if its too easy I have other cards to turn over ;)

T0DOSKER
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by T0DOSKER » Wed Sep 20, 2017 4:45 am

Sorry again guys! New job+car repairs+real life DMing+Destiny 2 does not a productive boy make.

EpicEclipse
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by EpicEclipse » Wed Sep 20, 2017 5:11 am

StarGuard wrote:
Wed Sep 20, 2017 3:28 am
I had originally thought to use this time so we could test the characters combat abilities, but I'm thinking of using the Minion rule for the "standard" Badoon footsoldiers and moving to the next stage of the story. I'd like player input on this before I make my final decision and don't worry about the challenge level ... if its too easy I have other cards to turn over ;)
I am always in favor of what is best for the story. I'm not entirely clear if we're actually all in the same city or even same neighborhood or not if you had an idea to bring the heroes together or what, but like I said, it's all about what's best for the story.

I'll hold my action until we know if they are minions or not.

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StarGuard
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Re: OOC: Marvel Cinema Universe 2.0 [play in progress]

Post by StarGuard » Wed Sep 20, 2017 1:50 pm

Consider yourself in very different locations even if within the same city. We haven't said specifically but I'm even picturing Hybrid on Long Island.

Only the pace of the campaign is going to be effected not the story itself. I wouldn't bother holding your actions for an announcement of whether they are minions are not. You'll only discover that through game play. ;)


Todosker: no worries :) :o -3 I've never seen that before.



Well team. Good news is as a whole ... The Initiative rolls have nowhere to go but up :D

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