The Merge: Omega Company (OOC - Recruitment Closed)

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kirinke
Posts: 1094
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke » Sun Mar 18, 2018 5:23 pm

Booga!
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Shannon 26
Sektor Init: 1d20+7 26
Sherlock 23
Kar'Anna 22
Amy 15
Lindsey 11
Rand 11 (Arriving round two)
Goon 1 - 4
Goon 2 - 4
Other Goons ?

kirinke
Posts: 1094
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke » Sun Mar 18, 2018 9:54 pm

Hey, I'm currently translating the D&D monsters into 3.5 M&M rules. If you want to use them, feel free. Same goes for you Neo.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Shannon 26
Sektor Init: 1d20+7 26
Sherlock 23
Kar'Anna 22
Amy 15
Lindsey 11
Rand 11 (Arriving round two)
Goon 1 - 4
Goon 2 - 4
Other Goons ?

Neo-Paladin
Posts: 410
Joined: Sun Dec 11, 2016 8:48 am

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Neo-Paladin » Mon Mar 19, 2018 6:52 am

Cool...any links?

kirinke
Posts: 1094
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke » Mon Mar 19, 2018 11:23 am

I put the links in my sig. I also included D&D item conversions as well.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Shannon 26
Sektor Init: 1d20+7 26
Sherlock 23
Kar'Anna 22
Amy 15
Lindsey 11
Rand 11 (Arriving round two)
Goon 1 - 4
Goon 2 - 4
Other Goons ?

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Bladewind
Posts: 1471
Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind » Mon Mar 19, 2018 2:48 pm

I've been using those for inspiration myself.
Enigmatic One wrote:Note to self, get Bruce and his Bat-force to take this one.
Earth 218 - JLA Academy Setting
The Merge Setting document
The Merge: Character List

Bladewind's 3ed M&M Builds

kirinke
Posts: 1094
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke » Mon Mar 19, 2018 11:40 pm

That's what they are there for! :mrgreen:

Oh and it's been since thursday since you last posted! :lol:
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Shannon 26
Sektor Init: 1d20+7 26
Sherlock 23
Kar'Anna 22
Amy 15
Lindsey 11
Rand 11 (Arriving round two)
Goon 1 - 4
Goon 2 - 4
Other Goons ?

User avatar
Bladewind
Posts: 1471
Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind » Tue Mar 20, 2018 1:39 am

I know. ;)

Been working on some characters and backgrounds.
Enigmatic One wrote:Note to self, get Bruce and his Bat-force to take this one.
Earth 218 - JLA Academy Setting
The Merge Setting document
The Merge: Character List

Bladewind's 3ed M&M Builds

kirinke
Posts: 1094
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke » Tue Mar 20, 2018 2:17 am

I'll give them a peruse tomorrow.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Shannon 26
Sektor Init: 1d20+7 26
Sherlock 23
Kar'Anna 22
Amy 15
Lindsey 11
Rand 11 (Arriving round two)
Goon 1 - 4
Goon 2 - 4
Other Goons ?

User avatar
Bladewind
Posts: 1471
Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind » Tue Mar 20, 2018 2:34 am

Oh I'm not posting them. That would be giving you too much of a tip of my hat. :lol:
Enigmatic One wrote:Note to self, get Bruce and his Bat-force to take this one.
Earth 218 - JLA Academy Setting
The Merge Setting document
The Merge: Character List

Bladewind's 3ed M&M Builds

kirinke
Posts: 1094
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke » Tue Mar 20, 2018 2:56 am

Lol. Well, I'll look at the ones you've already posted tomorrow. Tonight though? Bedtime for me. I'm about to fall asleep at the keyboard!
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Shannon 26
Sektor Init: 1d20+7 26
Sherlock 23
Kar'Anna 22
Amy 15
Lindsey 11
Rand 11 (Arriving round two)
Goon 1 - 4
Goon 2 - 4
Other Goons ?

kirinke
Posts: 1094
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke » Sun Apr 01, 2018 1:04 am

Booga!
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Shannon 26
Sektor Init: 1d20+7 26
Sherlock 23
Kar'Anna 22
Amy 15
Lindsey 11
Rand 11 (Arriving round two)
Goon 1 - 4
Goon 2 - 4
Other Goons ?

User avatar
Bladewind
Posts: 1471
Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind » Fri Apr 06, 2018 7:51 pm

Neo-Paladin wrote:
Fri Apr 06, 2018 10:25 am
"By the way...you might want to look at the official homepage of the DXDO for a classification of the known strains of vampirism that have crossed over..."
Hm.

1) Gonna have to add that bit about zombies to the setting doc.

2) I should rename the thread (or subtitle it) as the DXDO Homepage. :lol:
Enigmatic One wrote:Note to self, get Bruce and his Bat-force to take this one.
Earth 218 - JLA Academy Setting
The Merge Setting document
The Merge: Character List

Bladewind's 3ed M&M Builds

kirinke
Posts: 1094
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke » Sat Apr 07, 2018 7:01 pm

For rituals, substitute the Expertise: Magic skill for both the design and construction checks. The design portion of the ritual takes 4 hours per power point of the ritual’s cost (pouring over ancient scrolls and grimoires, drawing diagrams, casting horoscopes, meditating, consulting spirit-guides, and so forth). The performance of the actual ritual takes 10 minutes per point of the ritual’s cost. So a ritual costing 10 power points takes 40 hours to research and 100 minutes to perform. As with inventing, the ritual is good for one scene. Failing the research check means the ritual isn’t usable and three or more degrees of failure results in a mishap (at the GM’s discretion).

So for a 2 power point detect spell it'd take 8 hrs of research and say 10 minutes to cast. Which is pretty ridiculous if you ask me.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Shannon 26
Sektor Init: 1d20+7 26
Sherlock 23
Kar'Anna 22
Amy 15
Lindsey 11
Rand 11 (Arriving round two)
Goon 1 - 4
Goon 2 - 4
Other Goons ?

Flynnarrel
Posts: 1578
Joined: Fri Nov 04, 2016 5:23 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Flynnarrel » Mon Apr 09, 2018 7:59 pm

If it was much shorter it would essentially be a Variable power for the price of 1-point Advantage.
"Something pithy this way comes."

drothgery
Posts: 198
Joined: Sat Dec 17, 2016 8:29 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by drothgery » Mon Apr 09, 2018 10:20 pm

Flynnarrel wrote:
Mon Apr 09, 2018 7:59 pm
If it was much shorter it would essentially be a Variable power for the price of 1-point Advantage.
I tend to give characters who I expect to do a lot of inventing some relevant quickness...

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