The Merge: Omega Company (OOC - Recruitment Closed)

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kirinke
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Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke »

I don’t recall Amy having Horde as an extra.

You might want to take all th points from the Pokémon and redoing the power as a Summon with variable type 2, multiple minions and horde. Won’t be cheapr but will be easier to keep track of.
She doesn't have Horde. Each critter is a 'unique' minion in his or her own right. I'll keep it in mind the next time I do a rebuild :evil:. I plan on her eventually having six monsters (three as main and 3 as alts, one on each). She won't be able to handle more than 3 in play at a time to make it more 'interesting'. In the games you can't have more than 3 in play anyway and those are under specific battle categories. The 'real world' is a bit different, so I'll go with the 3 in play rule.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Bladewind
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Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind »

Sounds good.

Remember then that she would need several rounds to put them all into action as it stands.

When the time comes, hoping we get there, I might be convinced that a flaw on Horde limiting it to half the total (i.e. 1 pt per rank) might be a viable option. We will see though.

So the latest in my saga of delays is a Blue Screen of Death on our computer. Replacement and then file transfer later and we should be back to normalish.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke »

Ouch. The blue screen of death is never fun.
Remember then that she would need several rounds to put them all into action as it stands.
No problem. I did roll initative for them.
When the time comes, hoping we get there, I might be convinced that a flaw on Horde limiting it to half the total (i.e. 1 pt per rank) might be a viable option. We will see though.
I plan on having one fire-type or maybe a dual fire type with something else. I dunno what for the other two monsters.

I found a much nicer pic for Ren the Azurill.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke »

Alright, since Peekaboo had the highest Init, I put him first. Next round will be Ren since both he and Alma had the same init.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Bladewind
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Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind »

Excellent. Much appreciated.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke »

No worries.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Flynnarrel
Posts: 6800
Joined: Fri Nov 04, 2016 5:23 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Flynnarrel »

Who's turn? Lindsey?
"Something pithy this way comes."
Flynnarrel
Posts: 6800
Joined: Fri Nov 04, 2016 5:23 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Flynnarrel »

Just to be clear, aren't we some sort of agents? Would us leaving the scene get us into some bit of trouble?
"Something pithy this way comes."
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke »

Only if we get caught. Seriously though, I don't think they're exactly agents, more like independent contractors. If little miss sith actually runs the town, them getting detained by the cops wouldn't exactly be good.
Last edited by kirinke on Thu Sep 06, 2018 12:08 am, edited 1 time in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
User avatar
Bladewind
Posts: 3234
Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind »

for a secret agency that doesn`t exist, yes.

Secrecy is probably the better idea, and if you have to stand and identify yourselves, you have the id to try and bluff your way out.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
Flynnarrel
Posts: 6800
Joined: Fri Nov 04, 2016 5:23 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Flynnarrel »

ah, understood.
"Something pithy this way comes."
Flynnarrel
Posts: 6800
Joined: Fri Nov 04, 2016 5:23 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Flynnarrel »

Ack! the Good Cop/Bad Cop thing doesn't work if the one being Bad Cop suddenly turns all sweet and nice.
"Something pithy this way comes."
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Bladewind
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Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind »

lol !
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
User avatar
Bladewind
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Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by Bladewind »

Flynn - that was hilarious. FYI, it was a reference to From Dusk til Dawn that the goon (and I for that matter) expected someone to get.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Post by kirinke »

When in doubt, confuse the heck out of them to keep em off balance. Plus, she's still learning the art of interrogation. :twisted:
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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