The Merge: Agents & Powers IC

For all of your Play-By-Post games.
User avatar
Bladewind
Posts: 3234
Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Agents & Powers IC

Post by Bladewind »

Morgan Koral
Condition: Normal
HP: 0
Flynnarrel wrote: Thu Jan 24, 2019 11:57 pm He looks to Morgan and back again. "And do we know who she's associating with now? Knowledge is only Power if one has the ability to act on it." Long says sagely, (quoting one of his trainers, Master Ngyuen).
"Indeed." Koral does his best Teal'c impression.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
Neo-Paladin
Posts: 3342
Joined: Sun Dec 11, 2016 8:48 am

Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

" She has a known henchman named Snuff, but we have nearly zero info on him. Besides that...some metahumans with controller abilities called the Heartbroken. And an individual known as Imp. Also, she has reached out to Taskmaster. We have little info besides that. The thing is...she is not exactly pure evil. She's amoral, sure, but she always has a clear goal in mind and rarely goes out of her way to hurt someone."
User avatar
Bladewind
Posts: 3234
Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Agents & Powers IC

Post by Bladewind »

Morgan Koral
Condition: Normal
HP: 0

"The better to meet her then." Koral says. "Although I wouldn' t venture to say we could or should change her, apprehend her or the like, perhaps we can guide her. Failing that, it sounds like she would be a good ally of convenience.

"Failing that, keeping tabs on her at the very least is a good idea."
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
Flynnarrel
Posts: 6787
Joined: Fri Nov 04, 2016 5:23 pm

Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

"Did we establish a 'when' to meet her?" Long asks.
"Something pithy this way comes."
Neo-Paladin
Posts: 3342
Joined: Sun Dec 11, 2016 8:48 am

Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

//Ayup, you did
kirinke
Posts: 4316
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers IC

Post by kirinke »

Aislynn

"Meditation, clensing." she muttered. "Alright. Then, let's get going." she said louder.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Flynnarrel
Posts: 6787
Joined: Fri Nov 04, 2016 5:23 pm

Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

"I have a couple wet wipes, but I doubt that's the cleansing you refer to." Long offers.
[Is the thinking to skip ahead to meet with Tattletale?, and I didn't get confirmation on if we should pursue talking to the scary queen or not.]
"Something pithy this way comes."
kirinke
Posts: 4316
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers IC

Post by kirinke »

Aislynn

She laughed. "No. Spiritual clensing. That place was foul." she said, the laughter trailing off. "And I don't want it have a chance of sticking."

ooc
Tattletale first, then the evil queen if that doesn't pan out. Sounds good?
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
Posts: 3342
Joined: Sun Dec 11, 2016 8:48 am

Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

" I suggest talking to Tattletale first", Coulson remarks. " from what little we know, Pallas Eugensis is the kind of person we'd rather take out than speak to. In her universe, she willingly allied herself with Chaos. Oh...and before you speak to Tattletale, make sure any embarassing secrets are out in the open amongst your group."
kirinke
Posts: 4316
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers IC

Post by kirinke »

Aislynn

"I already told them about how my powers activated. One sneeze and I almost knocked myself silly against a wall twenty feet away." she chuckled. "Or was it ten?" She shook her head.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
Posts: 3342
Joined: Sun Dec 11, 2016 8:48 am

Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

//So shall we skip to the meeting with Tt, then?
kirinke
Posts: 4316
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers IC

Post by kirinke »

OOC

Fine by me.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Flynnarrel
Posts: 6787
Joined: Fri Nov 04, 2016 5:23 pm

Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

"I have an injured brother; Dunno how Tattle-lock might use that, but there you are." Long says.
ok to skip
"Something pithy this way comes."
User avatar
Bladewind
Posts: 3234
Joined: Sat Nov 05, 2016 9:26 pm

Re: The Merge: Agents & Powers IC

Post by Bladewind »

Morgan Koral
Condition: Normal
HP: 0

"Um, is this a bad time to tell you I'm a Sith Lord ?" Koral says. "Sorry, not funny,

"I`m sure she will, but I can`t think of anything much either."
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
Posts: 4316
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers IC

Post by kirinke »

Aislynn

"I'm an Avatar, like Aang." she said. "Just saying, don't spread it. The Tibetans and Chinese are waaay too interested in me already."
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Post Reply