The Merge: Agents & Powers IC

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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Torque
Condition: -2 Toughness, Dazed (Only take a standard action)
HP: 0

Torque has Comprehend Machines.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
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Flynnarrel
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Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

"Let's go to Hollywood!" Long interjects clearly wanting to be in Tinsel Town more.
"Something pithy this way comes."
kirinke
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Re: The Merge: Agents & Powers IC

Post by kirinke »

AISLYNN

The woman hands it to Torque, or rather shows it to him. "Here you go." she said.
Kirinke's Compendium of Wondrous Creatures
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Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
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Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

According to what Torque can understand from the device's machine spirit, the emanation from Hollywood is quite strong, the one from Downtown weaker...but the latter is closer.
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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Can Torque get a clear enough reading on them to go without the device.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
Neo-Paladin
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Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

Yes, that would be possible with a Technology check.
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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Torque
Condition: Normal
HP: 0

Tech check: 1d20+5 7
Sigh. Extra effort to reroll that. Tech check: 1d20+5 24
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
Neo-Paladin
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Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

After some fiddling and some more helpful advice from the machine itself, Torque manages to pin the locations down exactly. The one in Hollywood would be at one of the film studios - Miramax, to be exact.

The Downtown one is in a...McDonald's???
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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Torque
Condition: Normal
HP: 0

"I'm thinking we'll have better access to the McDonalds, although Long and I can easily pass for special effects or props."
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
Posts: 4322
Joined: Sat Nov 05, 2016 2:28 pm

Re: The Merge: Agents & Powers IC

Post by kirinke »

AISLYNN

"Didn't Coulson say these guys were targeting celebrities who were using Spice?" she asked alarmed. "We probably need to head to the Hollywood location first."
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Flynnarrel
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Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

"Hollywood." Long repeats.

"It is our sacred duty."
"Something pithy this way comes."
Neo-Paladin
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Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

//Hannibal, still with us?
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StarGuard
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Re: The Merge: Agents & Powers IC

Post by StarGuard »

Hannibal

"I agree Miramax is out strongest lead given what the scanner says, but I think we still need to start with a quick soft recon of both, eyes only, before we take any action. I can head downtown on my own bike. If McD turns up to be an old transport energy trail then no harm done and we reposition to meet at the studios. Maybe Coulson can get me a better fake identity as Ryan Reynolds (because if you think he doesnt already have one you haven't been paying attention to the character's MO) by time I meet you all there."
Flynnarrel
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Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

"What they heck is it with you people and splitting up, lone wolfing, going it alone? We started as 6, we're down to 4. There are mercenary biomechanoids and hired ninjas that it takes more than one person to take down. Please, no more splitting up." Long says.
"Something pithy this way comes."
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StarGuard
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Re: The Merge: Agents & Powers IC

Post by StarGuard »

"Don't be so skittish Plastic Man. It'll all be good. Just a quick drive by and peek and see. Lookie no touchie. That'll give Coulson time to prep the Ryan Reynolds cover story. Then we can all stroll in nice and easy into Miramax as the douche bag's entourage.
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