The Merge: Agents & Powers IC

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kirinke
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Re: The Merge: Agents & Powers IC

Post by kirinke »

AISLYNN

"A broken clock is right twice a day." the air bender dead-planned. "It's kinda hard to come back from having your head chopped off. It's not like Deadpool you know."
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Neo-Paladin
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Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

As you remove the helmet, you see this...

Image

" Phew...forgot how ugly these things are", Smith mutters. And yes, it seems the thing is dead. Again.
Flynnarrel
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Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

[Did we address the source of the readings that out technomage gizmo lead us too?]

"Maybe our metal friend should carry the Spice in case the bag breaks open or some such. I'm assuming it won't affect him and our monk-ess may need to use her powers elsewhere; she can't keep the Spice shielded 24-7." Long points out.
"Something pithy this way comes."
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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Torque
Condition: Normal
HP: 0

Torque assumes motorcycle form, the military version. It has a couple of sidepockets that he can contain/ hold stuff in.

"Good idea," The Autobot says. "But the question now is, how do we dispose of gruesome here? Should we neutralize all of the weapons to the point of uselessness or is there a containment crew ready before we leave and someone who shouldn`t get their hands on it?"
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
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Flynnarrel
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Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

Long holds up a phone. "We work for an agency that takes care of these things." He presses a speed dial to be connected to operations and arrange a pick of extra-universal technology.

"Assuming that's okay with Mr. Smith." he adds. "We can ask for a discrete extraction."
"Something pithy this way comes."
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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Torque
Condition: Normal
HP: 0

Torque scans the area for the source of the Anubis warrior’s arrival.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
Neo-Paladin
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Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

The energy readings indicate that the warrior must have teleported in in one of the corridors nearby...
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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Torque
Condition: Normal
HP: 0

"Can one of you smaller types check the corridors over there?" Torque indicates the area where he picked up the readings. "Would appear our zombie warrior here teleported in there."

Hannibal
Condition: Normal
HP: 0 (?)

"Well that sounds like a job for an overly endowed vampire killer if ever I heard one. Count me in."

Hannibal jogs off to the area Torque indicated.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
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Re: The Merge: Agents & Powers IC

Post by kirinke »

AISLYNN

"What part of never go into an unknown area alone don't you get?" the girl complained as she followed him. "Do you have a deathwish or something?"
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
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Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

The corridor seems to be mostly empty...well...except for the perfectly globe-shaped hole where, apparently, all matter disintegrated when the warrior was ported in. Whatever tech is being used here, it's not subtle.
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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Hannibal
Condition: Normal
HP: 0 (?)

"Woah. Anubis` chewtoy came in Terminator Style. Let`s all thank the false god for his ability to send his troops clothed."

Hannibal will poke around trying to determine if only one offender came through.

(For that matter, so will Torque - except Torque will check security cameras.)
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
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Re: The Merge: Agents & Powers IC

Post by kirinke »

Aislynn

The young agent helps as well as she's able, keeping a firm eye out for trouble. "Y'know, with all the weirdness going around, it wouldn't surprise me if the Egyptian gods are real now. I'm sure they'd be pretty pissed at the G'aould right now."

ooc
Perception 19 she spots more than toes this time!
http://www.coyotecode.net/roll/lookup.php?rollid=201663
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
Posts: 3349
Joined: Sun Dec 11, 2016 8:48 am

Re: The Merge: Agents & Powers IC

Post by Neo-Paladin »

Neither the security cameras nor a direct observation point to others having been transported here. Whomever sent the warrior trusted in it being enough...or did not have the means to send more.
Flynnarrel
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Re: The Merge: Agents & Powers IC

Post by Flynnarrel »

Long frowns. "So we have no idea why it was even here. We're no closer to finding who sent it. And we have no good direction where to go from here? This kind of.... sucks." he says.

"Torque, if there's security footage could you see what it was doing after it got here? Was it searching for something? And what were the discharges of energy weapon's fire that Aislynn heard when we were approaching the hallway where it was?"
"Something pithy this way comes."
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Bladewind
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Re: The Merge: Agents & Powers IC

Post by Bladewind »

Torque
Condition: Normal
HP: 0

"On it."

Torque will also check the equipment on the warrior. HUDs, interfaces, that sort of thing. Not sure that they were more than point and killbots, but worth a check.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
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