The Merge: Agents & Powers IC
Re: The Merge: Agents & Powers IC
Torque
Condition: -2 Toughness, Dazed (Only take a standard action)
HP: 0
"You prefer this?" Torque answers, taking a new form.
He resumes his bot-mode.
"Seriously, I have no idea. I was literally Sparked a few months ago when the All Spark went through town. I think it has to do with our original purposes. Or at least, the Autobots and Decepticons original purposes. The Cons were more industrial and military hardware, I think."
Condition: -2 Toughness, Dazed (Only take a standard action)
HP: 0
"You prefer this?" Torque answers, taking a new form.
He resumes his bot-mode.
"Seriously, I have no idea. I was literally Sparked a few months ago when the All Spark went through town. I think it has to do with our original purposes. Or at least, the Autobots and Decepticons original purposes. The Cons were more industrial and military hardware, I think."
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
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Re: The Merge: Agents & Powers IC
" Hmmm...so you are able to manipulate elements psychically? Where I'm from, it's a warning sign", the priest says, " but so many things are different. Many of my brothers and sisters are having trouble accepting this new universe. Being constantly at war on Mars doesn't help either..." He sighs.kirinke wrote: ↑Sun Nov 26, 2017 2:30 pm AISLYNN
"That's true." Aislynn nodded. "When the merge happened, I developed air bending powers. The local Buddhist priests helped me learn how to use them responsibly." she waved her hands in a simple kata, causing the air to clear dramatically. "Before that, I was fairly normal, with the exception of having Lecuism."
" You have no idea of the panic when the Astronomican was gone...and everything else, too...that was before the Martians showed up...and after that, there was...only war."
He holds up a somewhat raygun-like device...and slams it down onto the tabletop. What looks like an act of rage, however, seems to have been calculated as the device begins to hum with life.
" There, done!"
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Re: The Merge: Agents & Powers IC
//hello?
Re: The Merge: Agents & Powers IC
AISLYNN
When he slammed it down she grinned. "So how does this thing work? Remember, some of us aren't from a high-tech society."
"It was a bit of a surprise to me too. I mean, I found out I had air bending powers when I sneezed and found myself 20 feet away and right into a wall. I knocked myself silly." she looked at the priest. "It's been strange and downright terrifying for everybody I think. Eventually things will settle down. If not back to normal than a semblance thereof."" Hmmm...so you are able to manipulate elements psychically? Where I'm from, it's a warning sign", the priest says, " but so many things are different. Many of my brothers and sisters are having trouble accepting this new universe. Being constantly at war on Mars doesn't help either..." He sighs.
Aislyn sighed. "It happens. Whenever there is an upset, people want to blame others and then they typically start fighting over the biggest hill or whatever without cooler heads to calm things down."" You have no idea of the panic when the Astronomican was gone...and everything else, too...that was before the Martians showed up...and after that, there was...only war."
He holds up a somewhat raygun-like device...and slams it down onto the tabletop. What looks like an act of rage, however, seems to have been calculated as the device begins to hum with life. " There, done!"
When he slammed it down she grinned. "So how does this thing work? Remember, some of us aren't from a high-tech society."
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Re: The Merge: Agents & Powers IC
He nods. " Easy. You press this big button here and then hold it up. The screen here will show you the direction of the closest concentration of quantum instability as well as strange particle radiation." He carefully takes the device and hands it to Aislynn. " There you go. Just...treat it with some respect. You don't have to worship it...but treating your equipment well helps a lot. That's one of the few things my folks got right..."
Re: The Merge: Agents & Powers IC
AISLYNN
"Any sort of maintenance we should do?" she asked as she took it.
"Any sort of maintenance we should do?" she asked as she took it.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 3349
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge: Agents & Powers IC
" The batteries should hold for the next 500 years. But if the device begins to make a high-pitched hissing noise...just give it a hard punch right here" He points at the spot he hit against the table earlier. " I didn't have the time to get out the kinks....you made it sound like it was urgent."
Re: The Merge: Agents & Powers IC
Torque
Condition: -2 Toughness, Dazed (Only take a standard action)
HP: 0
Torque comes back in to check on the status of the mission.
"So, we good to go?"
Condition: -2 Toughness, Dazed (Only take a standard action)
HP: 0
Torque comes back in to check on the status of the mission.
"So, we good to go?"
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: The Merge: Agents & Powers IC
AISLYNN
"I know I am ready." the woman said cheerfully.
"I know I am ready." the woman said cheerfully.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Joined: Fri Nov 04, 2016 5:23 pm
Re: The Merge: Agents & Powers IC
"Let's go." Agent Long piped in from outside.
"Something pithy this way comes."
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- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge: Agents & Powers IC
//Alrighty, where are you headed next?
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- Posts: 3349
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge: Agents & Powers IC
Thanks to the Quinjet, you arrive in LA in just over an hour. It's early morning now and it promises to be a bright, sunny day...
As you activate the device, the inbuilt detector points you towards Hollywood again...as well as to downtown LA.
As you activate the device, the inbuilt detector points you towards Hollywood again...as well as to downtown LA.
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- Joined: Fri Nov 04, 2016 5:23 pm
Re: The Merge: Agents & Powers IC
"Hollywood!" Long says immediately.
"Something pithy this way comes."
Re: The Merge: Agents & Powers IC
AISLYNN
"Land of make-believe and bad face-lifts!" the girl cracked. "It always circles back to here."
"Land of make-believe and bad face-lifts!" the girl cracked. "It always circles back to here."
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5