Heroes in the City of Tomorrow (ooc)
Re: Heroes in the City of Tomorrow (ooc)
Hey, could be worse, could be falling off a hovercraft...
Re: Heroes in the City of Tomorrow (ooc)
I was going to say that you have Flight so you don't need to worry, but I see now I was wrong. :VChogokin wrote:Hey, could be worse, could be falling off a hovercraft...
Re: Heroes in the City of Tomorrow (ooc)
I went ahead and rolled Initiative for you.Chogokin wrote:Hey, could be worse, could be falling off a hovercraft...
Initiative: 1D20+3 = [6]+3 = 9
To all: Just a couple organizational things to help me keep track in the thick of combat.
If you have not already please put your characters name, current HP, and current condition as a header for your posts...ESPECIALLY combat posts.
This way I wont have to go back over the old posts to figure out what your condition is and if you spent your HP.
When rolling on coyotecode please remember to use your character's name and what he is rolling for. If I ever have to look up a roll for whatever reason it makes it WAY easier to include that info.
Thanks!
Re: Heroes in the City of Tomorrow (ooc)
Okay. And you missed SB in the initiative count.
My Amazing Woman: a super-hero romantic comedy podcast.
When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
Re: Heroes in the City of Tomorrow (ooc)
Fixed!Ken wrote:Okay. And you missed SB in the initiative count.
Re: Heroes in the City of Tomorrow (ooc)
Thanks. Is 'Brutale' pronounced closer to the French /broo-ta-la/ or Italian /broo-ta-lee/ ?
My Amazing Woman: a super-hero romantic comedy podcast.
When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
When the most powerful super hero on Earth marries an ordinary man, hilarity ensues.
Re: Heroes in the City of Tomorrow (ooc)
He is from a fictional Central American Country.Ken wrote:Thanks. Is 'Brutale' pronounced closer to the French /broo-ta-la/ or Italian /broo-ta-lee/ ?
I believe the Spanish pronunciation is in 'merican
BREW TAIL LAY
Re: Heroes in the City of Tomorrow (ooc)
First let me say, that I love the visuals Hero! It really helps visualization, makes it fun and interesting!
Also, I should remember, when playing a high accuracy low damage character, Feint should ALWAYS be my opening move ... lol ...
Also, I should remember, when playing a high accuracy low damage character, Feint should ALWAYS be my opening move ... lol ...
Re: Heroes in the City of Tomorrow (ooc)
I know Grease Monkey is at the bottom of the initiative list, but planning ahead, is he within Swingline distance of either the hovercraft or the building?
Re: Heroes in the City of Tomorrow (ooc)
Paying attention to the game hope you all don't mind,
ExampleHero4hire wrote: To all: Just a couple organizational things to help me keep track in the thick of combat.
If you have not already please put your characters name, current HP, and current condition as a header for your posts...ESPECIALLY combat posts.
I use both Coyote and Orokos, preferring the latter of the two but both work wellQuantum Lad
[Lyle]
HP: 1 (LP: 0) Condition: Heavy
The silence of space is deafening as Quantum Lad crashes into the monolithic mechanoid. It wasn't often he was in an environment it was safe to let loose like this at full density . . . . it was kind of fun, but this needed to end quickly, before these autonomic killer made it to the planet. digging deep into the damaged sections he and Intrepid had already damaged, Quantum Lad attempted to tear the "guts" out of its almost inertron hard casing.
Boom
http://orokos.com/roll/455357
All-out Attack / Power Attack (+/- 4 shift) DC 35 Damage
8 + 1d20 = 25 to hit
Re: Heroes in the City of Tomorrow (ooc)
Performing an attack, then Fast Grab on Brutale: 1D20+14 = [5]+14 = 19
Since that's comparatively low, I'll reroll that with my Hero Point.
Rerolling with Hero Point for Fast Grab: 1D20+14 = [14]+14 = 28
Better. Since he's Bruised, I believe that actually makes it 27, though I'm unsure if the bonuses from Extra Limbs apply to this attack. I think Brutale now needs to make a Toughness roll against Ninkyo's Strength of 4.
And now for the actual Grab check.
Grab check +4 from Strength and then +4 from Extra Limbs 4: 1D20+8 = [4]+8 = 12
Let's just hope that he doesn't roll higher than that. :/ Does Improved Hold also affect this roll??
Since that's comparatively low, I'll reroll that with my Hero Point.
Rerolling with Hero Point for Fast Grab: 1D20+14 = [14]+14 = 28
Better. Since he's Bruised, I believe that actually makes it 27, though I'm unsure if the bonuses from Extra Limbs apply to this attack. I think Brutale now needs to make a Toughness roll against Ninkyo's Strength of 4.
And now for the actual Grab check.
Grab check +4 from Strength and then +4 from Extra Limbs 4: 1D20+8 = [4]+8 = 12
Let's just hope that he doesn't roll higher than that. :/ Does Improved Hold also affect this roll??
Re: Heroes in the City of Tomorrow (ooc)
Since the hovercraft beat you in onitiative it is now out of range. But certainly buildings are nearby. Especially the STAR labs building.Chogokin wrote:I know Grease Monkey is at the bottom of the initiative list, but planning ahead, is he within Swingline distance of either the hovercraft or the building?
Re: Heroes in the City of Tomorrow (ooc)
Bruised only effects toughness checks...not ALL rolls like Savage Worlds.Cu Roi wrote:Performing an attack, then Fast Grab on Brutale: 1D20+14 = [5]+14 = 19
Since that's comparatively low, I'll reroll that with my Hero Point.
Rerolling with Hero Point for Fast Grab: 1D20+14 = [14]+14 = 28
Better. Since he's Bruised, I believe that actually makes it 27, though I'm unsure if the bonuses from Extra Limbs apply to this attack. I think Brutale now needs to make a Toughness roll against Ninkyo's Strength of 4.
And now for the actual Grab check.
Grab check +4 from Strength and then +4 from Extra Limbs 4: 1D20+8 = [4]+8 = 12
Let's just hope that he doesn't roll higher than that. :/ Does Improved Hold also affect this roll??
Improved Hold doesnt effect the initial grapple checks...but does include all escape checks.
In the future you can just put the links to rolls in a ooc section at the bottom of your in character post. I think it will be easier for both of us.
This thread we will keep for comments, questions, chatter...
I am not a nazi about it though...but this is the general guideline.
Re: Heroes in the City of Tomorrow (ooc)
Hope the Power Stunt I listed Chill using is okay, planning on having her take it as a permanent part of her array in the future.
Re: Heroes in the City of Tomorrow (ooc)
Your Create is probably fine for creating an abundance of Soft snow or an Ice Slide. I have seen ice man do it several times. Save the Extra Effort.