The Merge: Agents & Powers (OOC for chapter 2)

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Bladewind
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Re: The Merge: Agents & Powers (Interest)

Post by Bladewind »

still checking that. :lol: :lol:
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
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kirinke
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Re: The Merge: Agents & Powers (Interest)

Post by kirinke »

i posted it in the original build and erased that instance of it.
http://www.echoesofthemultiverse.com/vi ... =186#p8082
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Bladewind
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Re: The Merge: Agents & Powers (Interest)

Post by Bladewind »

Wanna make a small change to Galahad.

His name.

Since he has no established rep, I would like to use Morgan Koran as his real name and have him simply use it for this mission.

Two reasons. Galahad, beyond cheesy, was a result of me watching the Golden Circle while building him without realizing it and that’s not actually what I wanted to do. Two, Morgan Koral was the name of one of my favourite characters fro ages ago and deserves a reuse.

Besides. It sounds better.

That ok boss?
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
Neo-Paladin
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Re: The Merge: Agents & Powers (Interest)

Post by Neo-Paladin »

Ayup, sure.
Flynnarrel
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Re: The Merge: Agents & Powers (Interest)

Post by Flynnarrel »

Might want to pick a different name for the Mercenary persona... We are putting out that they are doing things that you wouldn't want associated to a DXDO agent.
"Something pithy this way comes."
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Bladewind
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Re: The Merge: Agents & Powers (Interest)

Post by Bladewind »

true that

Tovas Li ?
Last edited by Bladewind on Fri Oct 19, 2018 6:18 pm, edited 1 time in total.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
Neo-Paladin
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Re: The Merge: Agents & Powers (Interest)

Post by Neo-Paladin »

Alrighty, guys...where are you headed? Enhancement auction? Mingle with the people and things outside? The slave pens?
kirinke
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Re: The Merge: Agents & Powers (Interest)

Post by kirinke »

Enhancement auction, then slave pens. We're more after the enhancements after all.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Flynnarrel
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Re: The Merge: Agents & Powers (Interest)

Post by Flynnarrel »

Did we get an indication of when the auctions were going to start?
"Something pithy this way comes."
Flynnarrel
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Re: The Merge: Agents & Powers (Interest)

Post by Flynnarrel »

I highly recommend the Web Series, Worm.

https://parahumans.wordpress.com/table-of-contents/

It's Amazing and has kept me up late nights on more than one occasion.
"Something pithy this way comes."
Neo-Paladin
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Re: The Merge: Agents & Powers (Interest)

Post by Neo-Paladin »

Yes it is. Guess where I got Cauldron from? ;)

Fortunately, neither Scion nor the Endbringers appear to have crossed over - it seems.
Flynnarrel
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Re: The Merge: Agents & Powers (Interest)

Post by Flynnarrel »

Neo-Paladin wrote: Fri Oct 19, 2018 4:40 pm Yes it is. Guess where I got Cauldron from? ;)

Fortunately, neither Scion nor the Endbringers appear to have crossed over - it seems.
That's what made me think of it. I'm at chapter 28.4. It's been my addiction.
"Something pithy this way comes."
kirinke
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Re: The Merge: Agents & Powers (Interest)

Post by kirinke »

I've heard of it. Never got into it. But I understand how you can get into something... 'cough' girl genius 'cough'. :lol:
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
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Joined: Sun Dec 11, 2016 8:48 am

Re: The Merge: Agents & Powers (Interest)

Post by Neo-Paladin »

Some more Halloweeny stuff in the setting thread. Bladewind, would you mind? ;)
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Bladewind
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Re: The Merge: Agents & Powers (Interest)

Post by Bladewind »

Replied in the main thread, but for the sake of completeness - Done !
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
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