The Merge: Agents & Powers (OOC for chapter 2)

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jmucchiello
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by jmucchiello »

Tony, So? The humor is in Lilly not understanding why everyone is so uninhibited. :)

K, Why would we think Amy is a bad person at all? She's never had a bad vibe.
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

She is very grey though and could go dark, given the right nudge. With this group, she's being nudged into a better path, which is a good thing. IMO.
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

kirinke wrote: Wed Apr 29, 2020 8:06 pm The problem with Amy is, she isn't a bad person, persae, she just has had some bad role-models in her life. So seeing and interacting with Lilly, makes her realize that maybe she needs to make some improvements on herself, because what she does, does affects others, if that makes sense.
It does. Mutual self-improvement for the win!
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

jmucchiello wrote: Wed Apr 29, 2020 8:41 pm Tony, So? The humor is in Lilly not understanding why everyone is so uninhibited. :)
I think she'd get it! They do have alcohol and drugs on Apokalips, and as one more downtrodden Lowlie, pre-Awaking Lilly would have partaken of - and been affected by - it as much as the next person. She wasn't immune to alcohol then. Even since coming to Earth I'm sure she drank rotgut socially with her homeless friends. Earth rotgut probably being considerably healthier than what she would have been drinking on Apokalips!
jmucchiello
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by jmucchiello »

There's a difference between downtrodden poor folks drinking to get by and partying faux-rich idiot drinking because they think that's how one has a good time. The downtrodden poor don't do two rounds of shots and then "boogie down" and grope one-another inappropriately while music the volume of jetliners plays. It's the party atmosphere she won't be use to.
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

What's the drinking age in Germany?
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Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
jmucchiello
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by jmucchiello »

According to wikipedia, 14 with guardian, beer/wine at 16, hard liquor at 18.

What that doesn't say though is whether a 16 year old can get into a club.
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

She's 15. I suppose Adeleth could be a temporary guardian. :twisted:
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Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

jmucchiello wrote: Wed Apr 29, 2020 10:06 pm There's a difference between downtrodden poor folks drinking to get by and partying faux-rich idiot drinking because they think that's how one has a good time. The downtrodden poor don't do two rounds of shots and then "boogie down" and grope one-another inappropriately while music the volume of jetliners plays. It's the party atmosphere she won't be use to.
Ah, I see what you mean. Yes, you're right. Even social drinking isn't allowed on Apokalips so yes, a whole new world...
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

I hope how Amy is dealing with the nature of the bunker is realistic enough. I mean, she does hate dungeons and has a phobia of ghosts. The only reason why she's there at all, is she made several promises she has an investment to keep. Plus, she doesn't believe in letting her fears rule her.

It doesn't mean she likes it though.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Works for me...
kirinke
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by kirinke »

Shall we continue?
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Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Once our GM says Hagen's people have arrived Lilly will take the prisoners away...
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Tony Jones
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Tony Jones »

Slight change to the Power Stunt Lilly is using. It is in fact:
Teleport - 3, Extended Only - 3 (16 km), Accurate - 3, Increased Mass - 7, Match Velocity
Which is hopefully OK, and should be more than enough to get her to where Hagen's team is...
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Bladewind
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Re: The Merge: Agents & Powers (OOC for chapter 2)

Post by Bladewind »

What's match velocity ?

(Just curious, I think you meant Change Velocity which isn't needed as you are going from standing still to standing still, but still...)
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