Interest Check in a M&M 3E Supernatural Superhero game set north of the border

For all of your Play-By-Post games.

which Canadian City should this game take place

Poll ended at Fri Dec 09, 2016 12:49 pm

Toronto
2
13%
Monreal
5
33%
Vancouver
8
53%
 
Total votes: 15

The_baron
Posts: 42
Joined: Sun Dec 04, 2016 7:51 am

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by The_baron »

JDRook wrote:Are you still accepting PC applications? I have a magic-themed street-level crimefighter that I built at PL4 that I could easily beef up to PL10.
Yes
Flynnarrel
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Joined: Fri Nov 04, 2016 5:23 pm

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Flynnarrel »

How many players are you looking to accept?
"Something pithy this way comes."
The_baron
Posts: 42
Joined: Sun Dec 04, 2016 7:51 am

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by The_baron »

Probably about five characters.
MacynSnow
Posts: 5631
Joined: Tue Dec 20, 2016 2:56 pm

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by MacynSnow »

alright,here's my Sub for the Game:I proudley Present to you....The Alchemist!
Image
The day science begins to study non-physical phenomena, it will make more progress in one decade than in all the previous centuries of its existence.-Nikola Tesla
THE ALCHEMIST(Gaylorn Shadowgast)
PL 10 (150?)
STRENGTH 0 STAMINA 0 AGILITY 1
FIGHTING 4 DEXTERITY 3
INTELLIGENCE 10 AWARENESS 5 PRESENCE 0


Skills:
Expertise:Arcane Lore 10(+20) Expertise:Chemistry 8(+18) Expertise:Alchemy 8(+18) Insight 6(+11) Perception 4(+9) Sleight Of Hand 4(+7) Investigation 6(+16) Technology 7(+17) Persuasion 4(+4) Ranged Combat:Thrown 4(+7)

Advantages:
Artificer, Fearless, Ritualist, Precise Attack(Close), Benefit(Wealth 3:Millionaire), Connected, Contacts, Improvised Tools, Inventor

Powers:
"Analytical Mind"
Quickness 4-Limited to Mental Task's Only (2)

"Master of Alchemy"
"Alchemical Gadgets" (Flaws: Easily Removable) [?]
Variable 5 (Alchemical Tricks) (24?)
(Common Powers)
Blast 11 (22)
Transform (Any Element to Another) 8 (32)
"Acid Potion" Damage 7 (Feats: Accurate 2, Reach 2) Linked to Weaken 10 (Feats: Accurate 2, Reach 2) (23)
"Ice Cloud" Snare 10 (Extras: Area- 30ft. Cloud +2) (Flaws: Touch Range) (40)
"Healing Potion" Healing 10 (20)
"Suspended Animation Bomb" Immunity 10 (Life Support) (Extras: Affects Others +0, Area- 30ft. Cloud +2) (Flaws: Immobile -2) Linked to Affliction 6 (Fort; Fatigued/Exhausted/Incapacitated) (Extras: Area- 30ft. Cloud +2, Progressive +2 (45)

Offense:
Unarmed +6 (+1 Damage, DC 16)
Blast +10 (+11 Ranged Damage, DC 26)
Acid Potion +10 (+7 Damage & +10 Weaken, DC 22 & 20)
Suspended Animation Bomb +6 Area (+6 Affliction, DC 16)
Initiative +2

Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +2, Fortitude +6, Will +6

Complications:
Motivation(Reponsibility of Power)-Gaylorn feel's that it's the duty of every Shadowgast male to be a "Front-line" Defense against the Evil's of the world that seek to destroy it...
Fame-Due to his wealth&status(as well as coming from a family of Occult Investigators),Gaylorn never bothers to hide his Identity from Camera's&such,so he fairly well known as an "Occult Investigator"...
Relationship(Shadowgast Family)-Even though he recently moved from his old family estates in Bangor, Main(guess where this is from! :) ),he still tries to keep in touch with the rest of the Family&would come running if anything were to happen to them....
Ego-As much as Gaylorn is a good person,he tends to think that he know's everything about Alchemy&will argue with you about it for hours...
Enemy(Shadowgast Rogues Gallery)-Since they never hide their Identities,the Shadowgast's enemies like to occassionally target Gaylorn for reprisal's(?)...

Total: Abilities: 48 / Skills: 61 (31 spent) / Advantages: 11 / Powers: 26? / Defenses: 19 (135?)

Background:
Gaylorn grew-up the middle child of the Famous(or Infamous,depending on who you speak to) Shadowgast Family of Occult Investigators&heroes.Considered a "Genius Prodigy" by the time he was old enough to drive a car,Gaylorn was always told by his Beloved Grandparents to "Be the Front-line Defense of our world from the Forces of Darkness"....only problem was that he wasn't a very Physically imposing person&his personal Skills were....rather lacking,so he turned his available talents towards the Study of Alchemy...
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Miracle
Posts: 673
Joined: Fri Nov 11, 2016 3:07 am

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Miracle »

I don't think Easily Removable is what you want. Someone could just take your alchemy powers and use them for them self. Why not Hard to Lose and Check Required?
Flynnarrel
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Joined: Fri Nov 04, 2016 5:23 pm

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Flynnarrel »

And be careful. Characters that can do anything can kill the fun of games for you, other players, and the GM.
"Something pithy this way comes."
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Miracle
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Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Miracle »

Alchemy is limited enough. Only so much you can brew and transmute.

But yeah, Do-It-Alls are kind of offputting.
MacynSnow
Posts: 5631
Joined: Tue Dec 20, 2016 2:56 pm

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by MacynSnow »

Miracle wrote:I don't think Easily Removable is what you want. Someone could just take your alchemy powers and use them for them self. Why not Hard to Lose and Check Required?
that's why i put it in there,actually.Kind of gives it a "Double-Edged Sword" kind of quality to it.
and he actually can't do everything:all of his "Inventions" and such are just different Alchemical Priciples applied differently....
(i don't think i made him that way myself,but i can see where the argument is...)
Shadow13
Posts: 34
Joined: Sat Nov 12, 2016 7:25 pm

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Shadow13 »

Build is up. I went strength, speed and tanking ability for the build.

Please review and tell me what ya think.
Spectrum
Posts: 3138
Joined: Fri Nov 04, 2016 8:08 pm

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Spectrum »

Runt - PL 10

Image

Strength 10, Stamina 10, Agility 5, Dexterity 0, Fighting 10, Intellect 0, Awareness 10, Presence 7

Advantages
Attractive 2, Benefit, Status: Assistance dog, Benefit, Status: Temple dog, Daze (Intimidation), Fast Grab, Improved Critical 4: Unarmed, Improved Disarm, Improved Grab, Improved Hold, Improved Smash, Improved Trip, Interpose, Power Attack, Takedown 2, Tracking

Skills
Acrobatics 1 (+6), Deception 3 (+10), Intimidation 2 (+10), Persuasion 3 (+10)

Powers
Four legged: Movement 2 (Slithering, Sure-footed 1)
Hardy: Immunity 3 (Critical Hits, Environmental Condition: Cold)
Holy: Enhanced Trait 4 (Advantages: Improved Critical 4; Limited: Creatures of Darkness)
Rolling thunder: Speed 1 (Speed: 4 miles/hour, 60 feet/round)
Small ankylosaur: Growth 3 (+3 STR, +3 STA, +1 Intimidate, -3 Stealth, -2 active defenses, +3 mass ranks; Innate; Permanent)
Solid (Saving Throw: Toughness; Impervious)
Temple Guardian: Senses 4 (Accurate: Hearing, Detect: Creature of Darkness 1, Ranged: Detect)

Offense
Initiative +5
Grab, +10 (DC Spec 20)
Throw, +0 (DC 25)
Unarmed, +10 (DC 25)

Complications
Disability: No Hands
Enemy: Creatures of Darkness
Motivation: Doing Good
Prejudice
Relationship: Wuff

Languages
Native Language

Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 10, Will 10

Power Points
Abilities 92 + Powers 28 + Advantages 16 + Skills 5 (9 ranks) + Defenses 9 = 150


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We rise from the ashes so that new legends can be born.
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Doctor Malsyn
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Location: Thunderdome, Texas

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Doctor Malsyn »

That's adorable. I can't wait to see more info about this pupper.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
Spectrum
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Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Spectrum »

I'm a little more challenged there. I randomly picked up a novel from my DUSTY BOOKSHELF the other day and remembered how great Mouse is from the Dresden series and wanted to see how I could attempt a build of him.

However, Mouse as Harry as an in; Runt has..not sure yet.
We rise from the ashes so that new legends can be born.
Flynnarrel
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Joined: Fri Nov 04, 2016 5:23 pm

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by Flynnarrel »

I got a very strong Mouse vibe from the mutt.
"Something pithy this way comes."
MacynSnow
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Joined: Tue Dec 20, 2016 2:56 pm

Re: Interest Check in a M&M 3E Supernatural Superhero game set north of the border

Post by MacynSnow »

Miracle wrote: Thu Jan 26, 2017 7:31 pm Image
ahh!.....So,anybody know if the games still on?
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