Heroes Unlimited: The Rise of King Sphinx IC thread

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Shock
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by Shock » Sun Mar 19, 2017 7:55 pm

Shock
HP: 3->4->3 LP: 0
Condition: Bruised 1, Fatigued, Exhausted next turn


Chris jumped and mostly got out of the way of the combined blast. But he had to grab onto an exposed beam to keep himself from splattering against the wall behind him. He recovered with a three point landing and rose into an uppercut at Blur and then a jumping roundhouse kick at Dust Devil. "You guys sure talk a lot without getting anything done. Are you sure you're lackeys instead of upper management?"

Glyph
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by Glyph » Tue Mar 21, 2017 2:59 am

Prism
HP:2

It was with a certain amount of satisfaction that the foul creature fell to the princess' blow. The satisfaction was quelled however as the Photon's light illuminated the faces of the dead around her. The people she had failed to save. She let out heavy breath as they clawed at her shield, unable to touch her. There was nothing more she could do for them, their Light had gone.

She held the construct aloft.
"I am sorry." she offered the zombies as she brought the shining blade of light down on nearest zombies.

There was nothing more she could do for them.
Cleaving her way through the zombies
Energy Blade: 1D20+8 = [7]+8 = 15
not sure if the blindness still applies... - 5 on that if it does. DC 29 damage

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catsi563
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by catsi563 » Thu Mar 23, 2017 8:42 pm

Hornet, Magus, Dragonfyre

The arcane energy lashes out like a lightning bolt and strikes the remaining drone which sparks and smokes before exploding into wreckage. As the pieces rain down the three of you are able to take a moment to catch your breath and regroup.

Knowing Binder you've got more traps on the way not to mention how many other Ultimates members are involved.

--ooOoo--

Deeper into the tunnel A man in red armor Curses lividly. "Dammit!'

A larger man in grey and black harrumphs "Told you I should have gone instead, we should go crush them and be done with it."

Another man in black and yellow chimes in from where hes connecting some cables to a machine. "I'm with Blackstar boss, we should just throw the full weight of the Ultimates at those losers and kick their @sses."

"Except we don't have the full weight do we? Those two idiots decided to go off and do god knows what besides the Job they were supposed to do." Binder snaps back irritation coloring his response as he points to an island in the middle of a deep caldera of magma. 'Hazmats too deep in to help us now so its four on three.

Kelvin the last of the four adds his own two cents in "Come on Boss we can take them, its only that jerk Hornet, hes no match for your brains, and Star can crush that walking handbag any day!"

"No we cant do it yet, the works too important and right now is in a delicate phase. If we screw this up well unleash something worse then a volcanic eruption, and our client is not known for being patient with screw ups." Binder retorts.

"I set up a refraction field as a second line of defense it should slow them down long enough to get the job done and then well take care of the heroes, get to work on the final part of the drill, and get those two morons on the line and back here NOW!"

The other three snap to and get to work while Kelvin makes a fast transmission using a high-powered comm device.


Yep that hits, the drones toughness save _: 1D20+ 6 = [2]+6 = 8
is a fail and it goes boom

Gj guys you may proceed down the tunnel/

Last edited by catsi563 on Wed Mar 29, 2017 8:55 pm, edited 2 times in total.
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by catsi563 » Thu Mar 23, 2017 8:56 pm

Shock

"Were ladder climbing!" Dust Devil retorts. before being forced to use a gust of wind to avoid getting his teeth kicked out of his mouth. Blur however isn't as quick thanks to the after effects of the knee and takes the uppercut right under the chin which lands him on his rear end several feet backwards.

As the fight looks like its going to continue further Dust Devil puts his hand to his ear as if listening to something "Were busy at the moment!" he snarls

theres a brief moment where Dust Devil winces as if someone were yelling in his ear before he sighs "You got lucky hero were needed elsewhere, but will bury you later!"

Saying that Dust Devil transforms his body into a vortex of pure wind which swirls and then expands outward blasting anything on its feet backwards and clearing the center of the room of all furniture not already destroyed. The vortex sweeps up Blur, and then blasts its way out through the earlier created hole in the wall.

Sans their ill gotten gain.

The tornado sweeps up and over the island heading towards the volcano where Hornet and Dragonfyre were investigating earlier.

The first one hits Blur no problem his toughness save _: 1D20+ 6 = [9]+6 = 15
is a fail by 9 and 2 degrees and hes dazed and bruised x5

The second attack misses Dust Devil

And with that the pair get called back, Congratz on the win you held them off nicely hero point for the escape and you may take a brief break to catch your breath.

Shock can be at the Volcano with a quick helicopter ride in a few minutes with Police help.
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by catsi563 » Thu Mar 23, 2017 9:44 pm

Photon and Prism

As Colin unleashes a horrendous torrent of cleansing starfire the darkness that was squelching everything vanishes like a cold fog before the coming sun.

Prism is able to see the horde surrounding her and lashes out with her blades of light which cause several of her attackers to fall. The rest hesitate as if almost instinctively fearing the blades made of the burning light.

That hits the zombies as a whole, their toughness save_: 1D20+ 6 = [11]+6 = 17
is a fail by 12 the unit is disrupted and stunned.

Photon is up barring his save for the curse DC 18 fort

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Shock
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by Shock » Fri Mar 24, 2017 12:45 am

Shock
HP: 3->4->3 LP: 0
Condition: Fatigued


"Keep climbing, losers." Chris was too tired to come up with a better insult. He had to stop for a minute before he could speak clearly into the comm. "Dust Devil and Blur are on the run. Looks like they're heading for the volcano, so keep an eye out. I'll be inbound shortly."

Chris headed outside to greet the police. "All clear guys. Sorry about the mess."
Might as well pop a HP to rest up a bit now.

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kenseido
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by kenseido » Sat Mar 25, 2017 5:49 am

Photon

Relieved that the Photonic Burst dispelled the darkness effect, Colin is almost caught off guard by the evil creature's spell.

Having faced similar effects in the past, he remember the lessons given by Spellbinder and fights through the magic seeking to drain his energy.

He needed to take this guy down and fast. The worst thing you could do is give a magical opponent time.

Deciding to take the direct approach, the glow around his body intensifies. He moves closer to the leader and offers up a hefty punch that would stop a speeding bus.
Fortitude: 1D20+12 = [17]+12 = 29
Array to Photonic Strength
Unarmed strike: 1D20+10 = [4]+10 = 14
Probably a miss, but DC27 if its not.

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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by catsi563 » Wed Mar 29, 2017 9:05 pm

Photon and Prism

The Cloaked figures shield holds up as Photons powerful blow lands on it. It hisses in an ancient tongue that sounds like wet sandpaper being dragged across wood and points a desiccated hand at Colin unleashed a bolt of black flames that leaps onto his shield but the brilliant star shield holds up to the fire and protects him.

That's a miss but barely

The leaders action is to launch another mystic blast _: 1D20+ 5 = [2]+5 = 7
which is a miss

Back to the top and you guys should be able to finish this quickly.
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by catsi563 » Wed Mar 29, 2017 9:08 pm

Shock

The police move in fast to take stock of the damage to the bank, and an EMT who is on scene gives Shock a quick check over and a few sweet breaths from an oxygen tank which help him recover quickly.

Elena updates him that he should rejoin the others fast, shes lost contact with them at the volcano. Something about the deeper they went into the tunnels the more their communications long range became disrupted. The police offer a helicopter ride that can get you to the last known location quickly.
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Shock
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by Shock » Fri Mar 31, 2017 5:56 pm

Shock
HP: 3 LP: 0
Condition: Bruised 1


Chris accept the ride in the helicopter with a caveat to the pilot. "Volcanic eruptions play havoc with air currents and weather in general. Don't get any closer than you have to and once I'm down, get out fast."

"Elena, I'm headed there now. Let me know when you reestablish contact."

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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by kenseido » Fri Mar 31, 2017 6:38 pm

Photon

Colin spins to avoid the blast, coming back around with a backfist across the temple of the cloaked figure.

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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by catsi563 » Fri Apr 07, 2017 8:54 pm

Photon and Prism

The spinning back fist connects with bone crushing force against the cloaked and masked figures jaw. The golden mask is torn from his face which is revealed in the light to be a withered desiccated husk wrapped like some horror movie mummy. Empty Eye sockets glare an ancient hatred at Colin that he can feel right down his spine.

But the damage proves too much for the creature which as it raises its right arm to cast some gruesome punishement on its defiler starts to crumble to dust soon nothing is left but a pile of dust and the black robes that enwrapped the creature. Its golden arcane blade clangs to the ground the glowing hieroglyphs on it fading to normal.

For Prsim the fall of the lead creature signals the end of its power over the dead and they ravening horde shes facing simply stops before crumbling to dust as well. Whatever dark sorcery that animated them falling away.

Soon all that's left in the room are the two heroes, and the robes, masks and arcane blades of the three creatures, and the mystery of what they were doing down here as well.

That hits and the leaders save _: 1D20+6 = [2]+6 = 8
is a big fail and hes dust.

Congratz guys you win, some final investigation and youre good.
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by catsi563 » Fri Apr 07, 2017 9:01 pm

Shock


It takes the 5-0 team and local cops less then three minutes to get Shock to the volcanoes edge and the location Hornet sent him. The cavern is marked well and Chris is able to follow the powerlines and lights that the Ultimates left in the tunnel right down to where he finds the mess Hornet and friends made of the drones.

Its not much longer before he finds Hornet, Tony, and their new companion facing a new obstacle that has them stymied.

A glowing wall of energy that's blocking the tunnel wall and preventing them from advancing further in. The Cloud of blueish energy ripples whenever touched and as Hornet points out the scorch marks on the cave wall has a nasty habit of throwing any energy that hits it back at the source.

Ok well reunite Shock with everyone.

New Assignment bypass the force field. hero points to everyone for the complciation

The force field blocks all energy and physical attacks and redicrects those attacks at the attacker. it also cannot be phased through.

Sci checks can determine the nature of the field and how far back it goes.
tech to determine whats projecting it

and Thomas is not out of this yet as he has the key to bypassing it.
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by Kaisius » Sat Apr 08, 2017 1:22 am

Magus Errant
Thomas Flynn
Hp 2 Cond: Normal


From the greetings Hornet and Dragonfyre exchanged with the newcomer, Thomas gathered that this 'Shock' was another of their teammates, and so continued to study the energy field that blocked their path.
"I'm not a big, fat panda. I'm THE big, fat panda!" - Po, Kung Fu Panda
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Shock
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Re: Heroes Unlimited: The Rise of King Sphinx IC thread

Post by Shock » Sat Apr 08, 2017 3:03 am

Shock
HP: 3 LP: 0
Condition: Normal


"Sorry, I'm late. I guess surprise volcanic eruptions really bring out the crazies." Chris skidded to a halt just shy of the group inspecting the energy wall. "Forcefield huh?" Then he spotted the new guy with Kirk and Tony. Figuring they weren't in that much of a hurry, Chris extended his hand. "You look new. I'm Shock."

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