(The Merge) Gargoyles: Defenders of the Night - (Hiatus)
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
I think that I'm missing something.
I see a great big 'hey, pay attention to this important thing!' with my plot significance sense.
But.. I'm not picking up on how to interact with it or how its significant.
Hopefully, someone else can hit me with a cue by four?
I see a great big 'hey, pay attention to this important thing!' with my plot significance sense.
But.. I'm not picking up on how to interact with it or how its significant.
Hopefully, someone else can hit me with a cue by four?
We rise from the ashes so that new legends can be born.
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- Posts: 3815
- Joined: Sat Feb 09, 2019 7:59 pm
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
Don't ask me. I'm flying back from the river looking for the rest o' y'all.
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
Yeh, I know I'm kinda lost.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
So, I caught the bit where the switchblade came out. Does it seem violence is imminent? Are they in stabbing distance? The knife seemed more an 'I'm serious' thing that an 'I'm going to shank you right now!' thing. Or did I misread that?
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
Nope - you did not miss read that.
To be truthful... I was testing your character's patience by stretching this out.
I plan to post this evening.Spectrum wrote: ↑Sun May 24, 2020 2:38 am I think that I'm missing something.
I see a great big 'hey, pay attention to this important thing!' with my plot significance sense.
But.. I'm not picking up on how to interact with it or how its significant.
Hopefully, someone else can hit me with a cue by four?
To be truthful... I was testing your character's patience by stretching this out.
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
They're hunters and warriors. Patience gets food on the table and lets you observe your enemies and learn their ways so it's easier to stomp em later. Plus they were warned by their fey friend not to be hasty.
It's always best to listen to advice, when it's sensible and freely given.
It's always best to listen to advice, when it's sensible and freely given.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 3815
- Joined: Sat Feb 09, 2019 7:59 pm
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
Does Cassielle fly back in time to see the others go into a building with a mysterious stranger? Or does she just fly around the area of the church not able to find the others?
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
I leave it up to you.
Its a little plot devicey/ deus ex that she gets to them, but at the same time I don't want you to get left behind... you could have stopped by the club and Morgan could have called Izzy...
Its a little plot devicey/ deus ex that she gets to them, but at the same time I don't want you to get left behind... you could have stopped by the club and Morgan could have called Izzy...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
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- Posts: 3815
- Joined: Sat Feb 09, 2019 7:59 pm
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
I did say I was looking for them. And they didn't necessaryily head out as soon as I left the tower.
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
exactly
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
Bladewind- I don't want to throw you a major screw, but I cannot see Dina going into the confined space without excessive good reason.
We rise from the ashes so that new legends can be born.
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
It could just be Izzy, Min, and Eva.
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
Spec - thats not a screw - that's RP.... It is clear though, its not a confined space. It's just indoors cleverly disguised to look like a trash heap.
But standing guard works too...
But standing guard works too...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
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- Posts: 6803
- Joined: Fri Nov 04, 2016 5:23 pm
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
So, where are we currently? What are the surroundings? Did we go through the concealed tunnel?
"Something pithy this way comes."
Re: (The Merge) Gargoyles: Defenders of the Night - Recruiting
Still in the alley, homeless guy wants privacy was asking if you could camoflage. He still wants to enter his “lair”
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document